public function onRun(array $args, Faction $faction) { if (!isset($args[0])) { $args[0] = "check"; } switch ($args[0]) { case "on": case "yes": case "open": case "true": case "unwhite": case "unwhitelist": $fee = $this->getMain()->getSetOpenFee(); $account = $faction->getAccount($fee["account"]); if ($account->canPay($fee["amount"])) { return "Your faction doesn't have enough " . $account->getName() . " money to turn off white-list!"; } $account->pay($this->getMain()->getXEconService(), $fee["amount"], "Opening faction for joining"); $faction->setWhitelisted(false); $faction->sendMessage("Your faction is now open for joining.", Faction::CHAT_ANNOUNCEMENT); return ""; case "off": case "no": case "close": case "false": case "white": case "whitelist": $fee = $this->getMain()->getSetNotOpenFee(); $account = $faction->getAccount($fee["account"]); if ($account->canPay($fee["amount"])) { return "Your faction doesn't have enough " . $account->getName() . " money to turn on white-list!"; } $account->pay($this->getMain()->getXEconService(), $fee["amount"], "White-listing faction"); $faction->setWhitelisted(true); $faction->sendMessage("Your faction is now white-listed.", Faction::CHAT_ANNOUNCEMENT); return ""; } return $faction->isOpen() ? "Your faction is open for joining." : "Your faction is white-listed."; }
public function onRun(array $args, Faction $faction, Player $player) { if (!isset($args[0])) { $args[0] = "default"; } if (!$faction->hasChunk(Chunk::fromObject($player))) { return "Homes must be created in chunks claimed by your faction!"; } $homes = $faction->getHomes(); if (isset($homes[$args[0]])) { $fee = $this->getMain()->getMoveHomeFee(); $account = $faction->getAccount($fee["account"]); if (!$account->canPay($fee["amount"])) { return "Your faction doesn't have enough " . $fee["account"] . " money to move a home."; } $account->pay($this->getMain()->getXEconService(), $fee["amount"], "Moving home"); $faction->setHome($args[0], $player); // a new position will be created instead of the player position $faction->sendMessage("Faction {$args['0']} home has been moved to " . $player->getName() . "'s location.", Faction::CHAT_ANNOUNCEMENT); return ""; } if (count($homes) + 1 > ($max = $this->getMain()->getMaxHomes())) { //whaaaaa??? || only 1 home foreach factions please xD return "A faction can only set a maximum of {$max} home(s)!"; //what???????? || on FactionsBukkit, their is only 1 home. } $fee = $this->getMain()->getNewHomeFee(); $account = $faction->getAccount($fee["account"]); if (!$account->canPay($fee["amount"])) { return "Your faction doesn't have enough " . $fee["account"] . " money to add a new home."; } $account->pay($this->getMain()->getXEconService(), $fee["amount"], "Adding new home"); $faction->setHome($args[0], $player); $faction->sendMessage("A new home of {$args['0']} has been created at " . $player->getName() . "'s location.", Faction::CHAT_ANNOUNCEMENT); return ""; }
public function onRun(array $args, Faction $faction) { if (!isset($args[0])) { $name = "default"; } else { $name = array_shift($args); } $fee = $this->getMain()->getRmHomeFee(); $account = $faction->getAccount($fee["account"]); if (!$account->canPay($fee["amount"])) { return "Your faction don't have enough " . $fee["account"] . " money to remove a home."; } $account->pay($this->getMain()->getXEconService(), $fee["amount"], "Home removal"); return $faction->rmHome($name) ? "{$name} home has been removed." : "Home \"" . $name . "\" not found."; }
public function onRun(array $args, Faction $faction, Player $player) { if (!isset($args[0])) { return self::WRONG_USE; } /** @var \xecon\XEcon $xEcon */ $xEcon = $this->getMain()->getServer()->getPluginManager()->getPlugin("xEcon"); $ent = $xEcon->getPlayerEnt($player); $account = $ent->getAccount(PlayerEnt::ACCOUNT_BANK); $amount = (int) array_shift($args); if ($account->canPay($amount)) { $factionAccount = $faction->getAccount("Bank"); $account->pay($factionAccount, $amount, "Donation"); } $faction->sendMessage("Received a donation of \${$amount} from " . $player->getName() . "!"); return "\${$amount} has been deposited into the faction bank from your bank account."; }
public function onRun(array $args, Faction $faction) { if (!isset($args[0])) { return self::WRONG_USE; } $name = array_shift($args); if (preg_replace($this->main->getFactionNamingRule(), "", $name) !== "") { return $this->getMain()->getFactionNameErrorMsg(); } elseif (is_int($this->getMain()->getFList()->getFactionID($name))) { return "A faction with name \"{$name}\" already exists!"; } $fee = $this->getMain()->getFactionRenameFee(); $account = $faction->getAccount($fee["account"]); $amount = $account->getAmount() - $fee["amount"]; if ($amount < 0 - $this->getMain()->getMaxBankOverdraft() and $fee["account"] === "bank" or $amount < 0) { return "Your faction doesn't have enough money to rename :( consider taking loans or donating money?"; } $faction->setName($name); $account->pay($this->getMain()->getXEconService(), $fee["amount"]); $faction->sendMessage("The faction name has been changed to {$args['0']}!"); return ""; }
public function onRun(array $args, Faction $faction, Player $player) { if (!isset($args)) { return self::WRONG_USE; } $rank = $faction->getMemberRank($player); switch ($cmd = array_shift($args)) { case "view": case "balance": $player->sendMessage("Bank balance: \$" . $faction->getAccount(Faction::BANK)->getAmount()); return "Cash balance: \$" . $faction->getAccount(Faction::CASH)->getAmount(); case "withdraw": if (!$rank->hasPerm(Rank::P_SPEND_MONEY_BANK) or !$rank->hasPerm(Rank::P_DEPOSIT_MONEY_CASH)) { return self::NO_PERM; } if (!isset($args[0])) { return self::WRONG_USE; } $amount = array_shift($args); $bank = $faction->getAccount(Faction::BANK); $cash = $faction->getAccount(Faction::CASH); if (!$bank->canPay($amount)) { return "You don't have so much money in your faction bank!"; } $bank->pay($cash, $amount, "Cash withdrawal"); return "\${$amount} has been withdrawn from your faction bank."; case "deposit": if (!$rank->hasPerm(Rank::P_SPEND_MONEY_CASH) or !$rank->hasPerm(Rank::P_DEPOSIT_MONEY_BANK)) { return self::NO_PERM; } if (!isset($args[0])) { return self::WRONG_USE; } $amount = array_shift($args); $bank = $faction->getAccount(Faction::BANK); $cash = $faction->getAccount(Faction::CASH); if (!$cash->canPay($amount)) { return "Your faction don't have so much cash to deposit!"; } $cash->pay($bank, $amount, "Cash deposit"); return "\${$amount} of cash has been deposited into your faction bank."; case "ff": if (!isset($args[1])) { return "Usage: /f money ff <faction> <amount>"; } $other = $this->getMain()->getFList()->getFactionBySimilarName(array_shift($args)); $amount = (int) array_shift($args); if ($amount <= 0) { return "Amount must be larger than zero."; } $account = $faction->getAccount(Faction::CASH); if (!$account->canPay($amount)) { return "Your faction doesn't have enough cash!"; } $otherAccount = $other->getAccount(Faction::CASH); $account->pay($otherAccount, $amount, "Transfer using /f money ff"); $other->sendMessage("\${$amount} cash has been transferred from faction {$faction}."); return "\${$amount} cash has been transferred to faction {$other}."; case "pf": return "Please use \"/f donate\" instead."; case "export": // TODO return "TODO"; } return self::WRONG_USE; }