コード例 #1
0
 /**
  * Extract standard achievement information from an array.
  *
  * @param array $params
  * @return Standard
  */
 public static function extract($params)
 {
     $achievement = new Standard();
     $icon = IconParsingService::extract($params['icon']);
     $achievement->setTitle($params['title'])->setDescription($params['description'])->setAchievementId($params['achievementId'])->setCategoryId($params['categoryId'])->setPoints($params['points'])->setIcon($icon);
     return $achievement;
 }
コード例 #2
0
 /**
  * Extract generic resource information from an array.
  *
  * @param array $params
  * @param Entity\Reward\Resource $instance
  * @return Entity\Reward\Resource
  */
 public static function extractExtensible($params, $instance)
 {
     $icon = Parsing\IconParsingService::extract($params['icon']);
     if (is_null($instance)) {
         $instance = new Entity\Reward\Resource();
     }
     $instance->setTitle($params['title'])->setId($params['id'])->setIcon($icon)->setAchievementId($params['achievementId']);
     return $instance;
 }
 /**
  * Extract complete player profile information from an array.
  *
  * @param array $params
  * @return Player
  */
 public static function extract($params)
 {
     $portrait = IconParsingService::extract($params['portrait']);
     $career = CareerParsingService::extract($params['career']);
     $playerSwarmLevels = SwarmLevelsParsingService::extract($params['swarmLevels']);
     $campaign = CampaignParsingService::extract($params['campaign']);
     $season = SeasonParsingService::extract($params['season']);
     $rewards = RewardsParsingService::extract($params['rewards']);
     $achievements = AchievementParsingService::extract($params['achievements']);
     $profileBasicInformation = BasicProfileParsingService::extract($params);
     $player = new Player();
     $player->setBasicInformation($profileBasicInformation)->setPortrait($portrait)->setCareer($career)->setSwarmLevels($playerSwarmLevels)->setCampaign($campaign)->setSeason($season)->setRewards($rewards)->setAchievements($achievements);
     return $player;
 }