public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null) { if ($target instanceof Water) { $up = $target->getSide(Vector3::SIDE_UP); if ($up->getId() === Block::AIR) { $this->getLevel()->setBlock($up, $this, true, true); return true; } } return false; }
private function findLog(Block $pos, array $visited, $distance, &$check, $fromSide = null) { ++$check; $index = $pos->x . "." . $pos->y . "." . $pos->z; if (isset($visited[$index])) { return false; } if ($pos->getId() === self::WOOD) { return true; } elseif ($pos->getId() === self::LEAVES and $distance < 3) { $visited[$index] = true; $down = $pos->getSide(0)->getId(); if ($down === Item::WOOD) { return true; } if ($fromSide === null) { for ($side = 2; $side <= 5; ++$side) { if ($this->findLog($pos->getSide($side), $visited, $distance + 1, $check, $side) === true) { return true; } } } else { //No more loops switch ($fromSide) { case 2: if ($this->findLog($pos->getSide(2), $visited, $distance + 1, $check, $fromSide) === true) { return true; } elseif ($this->findLog($pos->getSide(4), $visited, $distance + 1, $check, $fromSide) === true) { return true; } elseif ($this->findLog($pos->getSide(5), $visited, $distance + 1, $check, $fromSide) === true) { return true; } break; case 3: if ($this->findLog($pos->getSide(3), $visited, $distance + 1, $check, $fromSide) === true) { return true; } elseif ($this->findLog($pos->getSide(4), $visited, $distance + 1, $check, $fromSide) === true) { return true; } elseif ($this->findLog($pos->getSide(5), $visited, $distance + 1, $check, $fromSide) === true) { return true; } break; case 4: if ($this->findLog($pos->getSide(2), $visited, $distance + 1, $check, $fromSide) === true) { return true; } elseif ($this->findLog($pos->getSide(3), $visited, $distance + 1, $check, $fromSide) === true) { return true; } elseif ($this->findLog($pos->getSide(4), $visited, $distance + 1, $check, $fromSide) === true) { return true; } break; case 5: if ($this->findLog($pos->getSide(2), $visited, $distance + 1, $check, $fromSide) === true) { return true; } elseif ($this->findLog($pos->getSide(3), $visited, $distance + 1, $check, $fromSide) === true) { return true; } elseif ($this->findLog($pos->getSide(5), $visited, $distance + 1, $check, $fromSide) === true) { return true; } break; } } } return false; }