コード例 #1
0
/**
 * ManiaPress: a suite to display your WordPress install directly in Maniaplanet.
 * 
 * @see         http://code.google.com/p/maniapress/
 * @copyright   Copyright (c) 2011-2012 NADEO (http://www.nadeo.com)
 * @license     http://www.gnu.org/licenses/lgpl.html LGPL License 3
 * @version     $Revision$:
 * @author      $Author$:
 * @date        $Date$:
 */
use ManiaLib\Gui\Manialink;
use ManiaLib\Gui\Elements\Label;
use ManiaLib\ManiaScript\UI;
Manialink::beginFrame(-95, 47, 0.2);
Manialink::setFrameId('post-' . get_the_ID());
$ui = new Label(190);
$ui->setScale(1.5);
$ui->setStyle(Label::TextButtonBig);
$ui->setText('$000' . maniapress_html_filter(the_title('', '', false)));
//
$ui->save();
Manialink::beginFrame(153, 1, 0.1);
$ui = new ManiaLib\Gui\Elements\Bgs1(30, 7);
$ui->setSubStyle(ManiaLib\Gui\Elements\Bgs1::BgList);
$ui->save();
$ui = new Label(23);
$ui->setPosition(2, -2, 0.1);
$ui->setText(maniapress_get_comments_number());
$ui->setStyle(Label::TextButtonMedium);
$ui->setUrl(ManiaLib\Utils\URI::getCurrent());
コード例 #2
0
ファイル: Control.php プロジェクト: maniaplanet/manialive-lib
 /**
  * Renders the Control and all its Subelements/Subcontrols.
  * Sets all Z-Indexes accordingly to the order of the items.
  */
 final function save()
 {
     if (!$this->visible) {
         return;
     }
     $posX = $this->posX;
     $posY = $this->posY;
     // apply any layout to the underlying elements ...
     $layout = end(Manialink::$parentLayouts);
     if ($layout instanceof AbstractLayout) {
         $layout->preFilter($this);
         $posX += $layout->xIndex;
         $posY += $layout->yIndex;
     }
     $this->onDraw();
     // horizontal alignment ...
     if ($this->halign == 'right') {
         $posX -= $this->getRealSizeX();
     } else {
         if ($this->halign == 'center') {
             $posX -= $this->getRealSizeX() / 2;
         }
     }
     // vertical alignment ...
     if ($this->valign == 'bottom') {
         $posY += $this->getRealSizeY();
     } else {
         if ($this->valign == 'center') {
             $posY += $this->getRealSizeY() / 2;
         }
     }
     // layout cloning, because manialib is used to erase objects after usage. 2 frames because of ManiaLib
     // (someday something better should be done about this)
     Manialink::beginFrame($posX, $posY, $this->posZ, $this->scale);
     if ($this->id !== null) {
         Manialink::setFrameId($this->id);
     }
     if ($this->layout) {
         Manialink::beginFrame(0, 0, 0, null, $this->layout ? clone $this->layout : null);
     }
     if ($this->linksDisabled) {
         Manialink::disableLinks();
     }
     // render each element contained by the control and set z values ...
     $zCur = 0;
     foreach ($this->getComponents() as $component) {
         if (!$component->getPosZ()) {
             $component->setPosZ($zCur);
         }
         if ($component instanceof Control) {
             $zCur += $component->save();
         } else {
             // layouts are modifying position so we need to set it back
             if ($this->layout) {
                 $oldX = $component->getPosX();
                 $oldY = $component->getPosY();
                 $component->save();
                 $component->setPosition($oldX, $oldY);
             } else {
                 $component->save();
             }
             $zCur += Window::Z_OFFSET;
         }
     }
     if ($this->linksDisabled) {
         Manialink::enableLinks();
     }
     if ($this->layout) {
         Manialink::endFrame();
     }
     Manialink::endFrame();
     // post filtering of the drawing process ...
     if ($layout instanceof AbstractLayout) {
         $layout->postFilter($this);
     }
     return $zCur;
 }
コード例 #3
0
ファイル: Window.php プロジェクト: ketsuekiro/manialive
 public final function save()
 {
     $this->onDraw();
     $posX = $this->posX;
     $posY = $this->posY;
     // horizontal alignment ...
     if ($this->halign == 'right') {
         $posX -= $this->getRealSizeX();
     } else {
         if ($this->halign == 'center') {
             $posX -= $this->getRealSizeX() / 2;
         }
     }
     // vertical alignment ...
     if ($this->valign == 'bottom') {
         $posY += $this->getRealSizeY();
     } else {
         if ($this->valign == 'center') {
             $posY += $this->getRealSizeY() / 2;
         }
     }
     Manialink::beginFrame($posX, $posY, $this->posZ, $this->scale);
     Manialink::setFrameId($this->id);
     if ($this->linksDisabled) {
         Manialink::disableLinks();
     }
     // render each element contained by the control and set z values...
     $zCur = 0;
     foreach ($this->getComponents() as $component) {
         if (!$component->getPosZ()) {
             $component->setPosZ($zCur);
         }
         if ($component instanceof Control) {
             $zCur += $component->save();
         } else {
             $component->save();
             $zCur += self::Z_OFFSET;
         }
     }
     if ($this->linksDisabled) {
         Manialink::enableLinks();
     }
     Manialink::endFrame();
 }
コード例 #4
0
 function display()
 {
     Manialink::appendScript('main() {');
     $this->request->set('name', 'name');
     $this->request->set('comment', 'comment');
     $this->request->set('maxPlayer', 'maxPlayer');
     switch ($this->response->gameMode) {
         case GameInfos::GAMEMODE_ROUNDS:
             $this->request->set('roundsPointLimit', 'roundsPointLimit');
             break;
         case GameInfos::GAMEMODE_TIMEATTACK:
             $this->request->set('timeLimit', 'timeLimit');
             break;
         case GameInfos::GAMEMODE_TEAM:
             $this->request->set('teamPointLimit', 'teamPointLimit');
             break;
         case GameInfos::GAMEMODE_LAPS:
             $this->request->set('lapsTimeLimit', 'lapsTimeLimit');
             $this->request->set('lapsNumber', 'lapsNumber');
             break;
         case GameInfos::GAMEMODE_CUP:
             $this->request->set('cupPointLimit', 'cupPointLimit');
             $this->request->set('rounds', 'rounds');
             $this->request->set('winners', 'winners');
             break;
         case GameInfos::GAMEMODE_STUNTS:
             $this->request->set('timeLimit', 'timeLimit');
             break;
     }
     $this->request->set('gameMode', $this->response->gameMode);
     $this->request->set('passwordPlayer', 'passwordPlayer');
     $this->request->set('maxSpec', 'maxSpec');
     $this->request->set('passwordSpec', 'passwordSpec');
     if ($this->response->gameMode == GameInfos::GAMEMODE_CUP) {
         $this->request->set('cupWarmup', 'cupWarmup');
     } else {
         $this->request->set('defaultWarmup', 'defaultWarmup');
     }
     $this->request->set('callVoteThreshold', 'callVoteThreshold');
     $this->request->set('callVoteDuration', 'callVoteDuration');
     $this->request->set('chatTime', 'chatTime');
     $ui = new \ManiaLib\Gui\Cards\Navigation\Menu();
     $ui->title->setText(\ManiaHost\Config::getInstance()->appName);
     $ui->subTitle->setText('Powered by ManiaHost');
     $manialink = $this->request->createLink('../select-duration');
     $ui->quitButton->text->setText('Back');
     $ui->quitButton->setManialink($manialink);
     $ui->save();
     Manialink::beginFrame(0, 60);
     $ui = new \ManiaLib\Gui\Cards\Panel(85, 110);
     $ui->setAlign('center');
     $ui->titleBg->setSubStyle(Bgs1::BgTitle3_5);
     $ui->title->setText('Server parameters');
     $ui->save();
     Manialink::beginFrame(0, -24.5, 0.5);
     $ui = new Label(80);
     $ui->setHalign('center');
     $ui->setStyle(Label::TextTips);
     $ui->setText('Game Name');
     $ui->save();
     $ui = new Entry(69);
     $ui->setAlign('center', 'bottom');
     $ui->setPosY(-10.5);
     $ui->setName('name');
     $ui->setDefault($this->response->name);
     $ui->save();
     $ui = new Label(80);
     $ui->setHalign('center');
     $ui->setPosY(-12);
     $ui->setStyle(Label::TextTips);
     $ui->setText('Comment');
     $ui->save();
     $ui = new Entry(69, 18);
     $ui->setPosition(-34.5, -16);
     $ui->setName('comment');
     $ui->setDefault($this->response->comment);
     $ui->save();
     $ui = new Label(80);
     $ui->setAlign('right', 'bottom');
     $ui->setPosition(-2, -40);
     $ui->setText('Max players');
     $ui->save();
     $ui = new Entry(9, 5);
     $ui->setValign('bottom');
     $ui->setPosition(2, -40);
     $ui->setName('maxPlayer');
     $ui->setDefault($this->response->maxPlayer);
     $ui->setStyle(Label::TextValueSmall);
     $ui->save();
     $this->request->set('maxPlayer', 'maxPlayer');
     $ui = new UIConstructionSimple_Buttons(7, 7);
     $ui->setSubStyle(UIConstructionSimple_Buttons::Help);
     $ui->setValign('bottom');
     $ui->setPosition(12, -41);
     $ui->setId('maxPlayerHelp');
     $ui->setScriptEvents();
     $ui->save();
     UI::tooltip('maxPlayerHelp', sprintf('Max player allowed is %d', \ManiaHost\Config::getInstance()->maxPlayerPerServer));
     $ui = new Label(80);
     $ui->setHalign('center');
     $ui->setPosY(-44);
     $ui->setStyle(Label::TextTips);
     $ui->setText('Game mode');
     $ui->save();
     switch ($this->response->gameMode) {
         case GameInfos::GAMEMODE_ROUNDS:
             $gameModeLabel = 'Rounds';
             $ui = new Label(20);
             $ui->setHalign('right');
             $ui->setPosition(0, -59);
             $ui->setText('Point limit');
             $ui->save();
             $ui = new Entry(32, 4.5);
             $ui->setValign('bottom');
             $ui->setPosition(2, -63);
             $ui->setName('roundsPointLimit');
             $ui->setDefault($this->response->pointLimit);
             $ui->setStyle(Label::TextValueSmall);
             $ui->save();
             break;
         case GameInfos::GAMEMODE_TEAM:
             $gameModeLabel = 'Team';
             $ui = new Label(20);
             $ui->setHalign('right');
             $ui->setPosition(0, -59);
             $ui->setText('Point limit');
             $ui->save();
             $ui = new Entry(32, 4.5);
             $ui->setValign('bottom');
             $ui->setPosition(2, -63);
             $ui->setName('teamPointLimit');
             $ui->setDefault($this->response->pointLimit);
             $ui->setStyle(Label::TextValueSmall);
             $ui->save();
             break;
         case GameInfos::GAMEMODE_LAPS:
             $gameModeLabel = 'Laps';
             $ui = new Label(20);
             $ui->setHalign('right');
             $ui->setPosition(0, -59);
             $ui->setText('Time limit');
             $ui->save();
             $ui = new Entry(32, 4.5);
             $ui->setValign('bottom');
             $ui->setPosition(2, -63);
             $ui->setName('lapsTimeLimit');
             $ui->setDefault($this->response->timeLimit);
             $ui->setStyle(Label::TextValueSmall);
             $ui->save();
             $ui = new Label(40);
             $ui->setHalign('right');
             $ui->setPosition(0, -65);
             $ui->setText('Number of laps');
             $ui->save();
             $ui = new Entry(32, 4.5);
             $ui->setValign('bottom');
             $ui->setPosition(2, -69);
             $ui->setName('lapsNumber');
             $ui->setDefault($this->response->lapsNumber);
             $ui->setStyle(Label::TextValueSmall);
             $ui->save();
             break;
         case GameInfos::GAMEMODE_CUP:
             $gameModeLabel = 'Cup';
             $ui = new Label(20);
             $ui->setHalign('right');
             $ui->setPosition(0, -59);
             $ui->setText('Point limit');
             $ui->save();
             $ui = new Entry(32, 4.5);
             $ui->setValign('bottom');
             $ui->setPosition(2, -63);
             $ui->setName('cupPointLimit');
             $ui->setDefault($this->response->pointLimit);
             $ui->setStyle(Label::TextValueSmall);
             $ui->save();
             $ui = new Label(40);
             $ui->setHalign('right');
             $ui->setPosition(0, -65);
             $ui->setText('Rounds per map');
             $ui->save();
             $ui = new Entry(32, 4.5);
             $ui->setValign('bottom');
             $ui->setPosition(2, -69);
             $ui->setName('rounds');
             $ui->setDefault($this->response->rounds);
             $ui->setStyle(Label::TextValueSmall);
             $ui->save();
             $ui = new Label(40);
             $ui->setHalign('right');
             $ui->setPosition(0, -71);
             $ui->setText('Number of winners');
             $ui->save();
             $ui = new Entry(32, 4.5);
             $ui->setValign('bottom');
             $ui->setPosition(2, -75);
             $ui->setName('winners');
             $ui->setDefault($this->response->winners);
             $ui->setStyle(Label::TextValueSmall);
             $ui->save();
             break;
         case GameInfos::GAMEMODE_STUNTS:
             $gameModeLabel = 'Stunts';
             $ui = new Label(20);
             $ui->setHalign('right');
             $ui->setPosition(0, -59);
             $ui->setText('Time limit');
             $ui->save();
             $ui = new Entry(32, 4.5);
             $ui->setValign('bottom');
             $ui->setPosition(2, -63);
             $ui->setName('timeLimit');
             $ui->setDefault($this->response->timeLimit);
             $ui->setStyle(Label::TextValueSmall);
             $ui->save();
             break;
         case GameInfos::GAMEMODE_TIMEATTACK:
             $gameModeLabel = 'Time Attack';
             $ui = new Label(20);
             $ui->setHalign('right');
             $ui->setPosition(0, -59);
             $ui->setText('Time limit');
             $ui->save();
             $ui = new Entry(32, 4.5);
             $ui->setValign('bottom');
             $ui->setPosition(2, -63);
             $ui->setName('timeLimit');
             $ui->setDefault($this->response->timeLimit);
             $ui->setStyle(Label::TextValueSmall);
             $ui->save();
             break;
     }
     $manialink = $this->request->createLink('../change-mode');
     $ui = new Label(69, 5);
     $ui->setPosY(-50.5);
     $ui->setAlign('center', 'center2');
     $ui->setStyle(Label::TextValueMedium);
     $ui->setText($gameModeLabel);
     $ui->setManialink($manialink);
     $ui->save();
     $ui = new Button();
     $ui->setHalign('center');
     $ui->setPosition(0, -76, 0.1);
     $ui->setText('Advanced');
     $ui->setStyle(Button::CardButtonSmall);
     $ui->setId('advanceSwitch');
     $ui->setScriptEvents();
     $ui->save();
     Event::addListener('advanceSwitch', Event::mouseClick, array(Action::toggle, 'advancedPanel'));
     \ManiaLib\ManiaScript\Manipulation::hide('advancedPanel');
     Manialink::endFrame();
     Manialink::beginFrame(60, -20, 0.1);
     Manialink::setFrameId('advancedPanel');
     $ui = new Bgs1(83, 103);
     $ui->setSubStyle(Bgs1::BgWindow2);
     $ui->save();
     Manialink::beginFrame(46, -10, 0.5);
     $ui = new Label(40);
     $ui->setAlign('right', 'bottom');
     $ui->setText('Password (optional)');
     $ui->save();
     $ui = new Entry(32, 4.5);
     $ui->setPosition(2, 0);
     $ui->setValign('bottom');
     $ui->setName('passwordPlayer');
     $ui->setDefault($this->response->passwordPlayer);
     $ui->setStyle(Label::TextValueSmall);
     $ui->save();
     $ui = new Label(40);
     $ui->setAlign('right', 'bottom');
     $ui->setText('Max spectators');
     $ui->setPosY(-6);
     $ui->save();
     $ui = new Entry(8, 4);
     $ui->setPosition(2, -5);
     $ui->setValign('bottom');
     $ui->setName('maxSpec');
     $ui->setDefault($this->response->maxSpec);
     $ui->setStyle(Label::TextValueSmall);
     $ui->save();
     $ui = new Label(40);
     $ui->setAlign('right', 'bottom');
     $ui->setText('Spectator password (opt.)');
     $ui->setPosY(-12);
     $ui->save();
     $ui = new Entry(32, 4.5);
     $ui->setPosition(2, -12);
     $ui->setValign('bottom');
     $ui->setName('passwordSpec');
     $ui->setDefault($this->response->passwordSpec);
     $ui->setStyle(Label::TextValueSmall);
     $ui->save();
     if ($this->response->gameMode == GameInfos::GAMEMODE_ROUNDS || $this->response->gameMode == GameInfos::GAMEMODE_TEAM) {
         $ui = new Label(40);
         $ui->setAlign('right', 'bottom');
         $ui->setText('Use alternate rules');
         $ui->setPosY(-18);
         $ui->save();
         $default = $this->request->get('alternateRules', false);
         $manialink = $this->request->createLink('../change-alternate');
         $ui = new Label(10, 5);
         $ui->setAlign('center', 'center2');
         $ui->setPosition(7, -16.5);
         $ui->setText('$o' . ($default ? 'Yes' : 'No'));
         $ui->setStyle(Label::TextValueSmall);
         $ui->setFocusAreaColor1($default ? '0808' : '8008');
         $ui->setFocusAreaColor2($default ? '0B0F' : 'B00F');
         $ui->setManialink($manialink);
         $ui->save();
     }
     $ui = new Label(40);
     $ui->setAlign('right', 'bottom');
     $ui->setText('Warm-up phase duration');
     $ui->setPosY(-48);
     $ui->save();
     $ui = new Entry(15, 4.5);
     $ui->setPosition(2, -48);
     $ui->setValign('bottom');
     if ($this->response->gameMode == GameInfos::GAMEMODE_CUP) {
         $ui->setName('cupWarmup');
         $ui->setDefault($this->response->cupWarmup);
     } else {
         $ui->setName('defaultWarmup');
         $ui->setDefault($this->response->defaultWarmup);
     }
     $ui->setStyle(Label::TextValueSmall);
     $ui->save();
     $ui = new Label(40);
     $ui->setAlign('right', 'bottom');
     $ui->setText('Allow map download');
     $ui->setPosY(-53.5);
     $ui->save();
     $default = $this->request->get('allowDownload', true);
     $manialink = $this->request->createLink('../change-map-download');
     $ui = new Label(10, 5);
     $ui->setAlign('center', 'center2');
     $ui->setPosition(7, -51.5);
     $ui->setText('$o' . ($default ? 'Yes' : 'No'));
     $ui->setStyle(Label::TextValueSmall);
     $ui->setFocusAreaColor1($default ? '0808' : '8008');
     $ui->setFocusAreaColor2($default ? '0B0F' : 'B00F');
     $ui->setManialink($manialink);
     $ui->save();
     $ui = new Label(40);
     $ui->setAlign('right', 'bottom');
     $ui->setText('CallVote threshold (%)');
     $ui->setPosY(-59);
     $ui->save();
     $ui = new Entry(8, 4.5);
     $ui->setPosition(2, -59);
     $ui->setValign('bottom');
     $ui->setName('callVoteThreshold');
     $ui->setDefault($this->response->callVoteThreshold);
     $ui->setStyle(Label::TextValueSmall);
     $ui->save();
     $ui = new Label(40);
     $ui->setAlign('right', 'bottom');
     $ui->setText('CallVote timeout');
     $ui->setPosY(-65);
     $ui->save();
     $ui = new Entry(15, 4.5);
     $ui->setPosition(2, -65);
     $ui->setValign('bottom');
     $ui->setName('callVoteDuration');
     $ui->setDefault($this->response->callVoteDuration);
     $ui->setStyle(Label::TextValueSmall);
     $ui->save();
     $ui = new Label(40);
     $ui->setAlign('right', 'bottom');
     $ui->setText('Chat time');
     $ui->setPosY(-71);
     $ui->save();
     $ui = new Entry(15, 4.5);
     $ui->setPosition(2, -71);
     $ui->setValign('bottom');
     $ui->setName('chatTime');
     $ui->setDefault($this->response->chatTime);
     $ui->setStyle(Label::TextValueSmall);
     $ui->save();
     $this->request->set('chatTime', 'chatTime');
     $ui = new Label(40);
     $ui->setAlign('right', 'bottom');
     $ui->setText('Referee password (opt.)');
     $ui->setPosY(-77);
     $ui->save();
     $ui = new Entry(32, 4.5);
     $ui->setPosition(2, -77);
     $ui->setValign('bottom');
     $ui->setName('passwordReferee');
     $ui->setDefault($this->response->passwordReferee);
     $ui->setStyle(Label::TextValueSmall);
     $ui->save();
     $ui = new Label(40);
     $ui->setAlign('right', 'bottom');
     $ui->setText('Players to validate');
     $ui->setPosY(-83);
     $ui->save();
     $default = $this->request->get('refereeMode', false);
     $manialink = $this->request->createLink('../change-referees');
     $ui = new Label(15, 5);
     $ui->setAlign('left', 'center2');
     $ui->setPosition(2, -81);
     $ui->setText('$o' . ($default ? 'Top3' : 'All'));
     $ui->setStyle(Label::TextValueSmall);
     $ui->setManialink($manialink);
     $ui->save();
     Manialink::endFrame();
     Manialink::endFrame();
     $manialink = $this->request->createLink('../validate/');
     $ui = new Button();
     $ui->setHalign('center');
     $ui->setPosY(-115);
     $ui->setText('Launch');
     $ui->setManialink($manialink);
     $ui->save();
     Manialink::endFrame();
     Manialink::appendScript('manialib_main_loop();}');
 }