public function __construct(BasePlugin $main, $aliases, $humanPhrase, $column) { $this->humanPhrase = $humanPhrase; $this->column = $column; $humanName = $main->getLanguageManager()->get($humanPhrase, []); parent::__construct($main, $cmd = array_shift($aliases), "Change your team {$humanName}", "/{$cmd} [new {$humanName}...] (use `|` to separate lines)", $aliases); }
public function __construct(BasePlugin $main, $level) { $this->level = $level; $this->cmdName = self::$CMD_NAMES[$level]; $this->humanName = self::$HUMAN_NAMES[$level]; parent::__construct($main, $this->cmdName, "Set a player to be a {$this->humanName}", "/{$this->cmdName} <player>"); }
public function __construct(BasePlugin $main, $bit, $boolean, $humanPhrase, array $aliases) { $this->bit = $bit; $this->humanPhrase = $humanPhrase; $humanName = $main->getLanguageManager()->get($humanPhrase, []); parent::__construct($main, $cmd = array_shift($aliases), "Toggle whether your team is {$humanName}", "/{$cmd} [on|off]", $aliases); $this->boolean = $boolean; }
/** * @param BasePlugin $main * @param bool $promote */ public function __construct(BasePlugin $main, $promote) { $this->promote = $promote; $this->humanName = $promote ? "promote" : "demote"; parent::__construct($main, $name = $promote ? "tprom" : "tdem", ucfirst($this->humanName) . " a team member", "/{$name} <full name>"); }
public function __construct(BasePlugin $main) { parent::__construct($main, "fr", "Reduce a friend's level (best friend -> good friend -> acquaintance -> not a friend)", "/fr <player>"); }
public function __construct(BasePlugin $main) { parent::__construct($main, "console", "Send a message to console", "/console <message ...>", ["cs"]); }
public function __construct(BasePlugin $main) { parent::__construct($main, "fj", "Reject/Cancel a friend request", "/fj <player>"); }
public function __construct(BasePlugin $main) { parent::__construct($main, "tell", "Send a private message to another player", "/w <player> <message>", ["w", "msg", "pm"]); touch($main->getDataFolder() . "privmsg.log"); $this->pmLog = fopen($main->getDataFolder() . "privmsg.log", "at"); }
public function __construct(BasePlugin $main) { parent::__construct($main, "ffa", "Friendly Fire Activation", "/ffa [on|off]", ["ff"]); }
/** * @param BasePlugin $plugin * @param string[] $aliases * @param string $human * @param int $id */ public function __construct(BasePlugin $plugin, array $aliases, $human, $id) { parent::__construct($plugin, $name = array_shift($aliases), "Transfer to " . $human, "/{$name}", $aliases); $this->human = $human; $this->class = $id; }
public function __construct(BasePlugin $plugin) { parent::__construct($plugin, "dtp", "Alternative LegionPE style teleportation", "/dtp [teleporter = me] <target[-<blocks behind target>]> [-f (force teleport multi-world)]"); }
public function __construct(BasePlugin $main) { parent::__construct($main, "channel", "Choose or view your current channel", "/ch local|team|<channel name>" . Phrases::VAR_em . " OR " . Phrases::VAR_info . "/ch quit <channel name>", ["ch", "chan"]); }
public function __construct(BasePlugin $main) { parent::__construct($main, "coingrind", "Enable coin grinding", "/cg", ["grindcoin", "cg", "gc"]); }
public function __construct(BasePlugin $main) { parent::__construct($main, "friends", "Show help for friend commands", "/f", ["f", "friend"]); }
public function __construct(BasePlugin $main) { parent::__construct($main, "alt", "Join another server of the same game type", "/alt", []); }
public function __construct(BasePlugin $main) { parent::__construct($main, "tm", "Show team member list", "/tm [team name]", ["tmem", "tmember", "tmembers"]); }
public function __construct(BasePlugin $main) { parent::__construct($main, "tlist", "List the best 5 teams", "/tl", ["tl"]); }
public function __construct(BasePlugin $plugin) { parent::__construct($plugin, "coins", "View coins", "/coins"); }
public function __construct(BasePlugin $main) { parent::__construct($main, "fa", "Accept or send invitation to another player to increase friend level", "/fa <player>"); }
public function __construct(BasePlugin $main) { parent::__construct($main, "team", "Help for team commands", "/t", ["t"]); }
public function __construct(BasePlugin $main) { parent::__construct($main, "label", "Check/change your prefix label", "/lbl [new label]", ["lbl"]); }
public function __construct(BasePlugin $plugin) { parent::__construct($plugin, "channel", "switch channels", "/channel <channel...>"); }
public function __construct(BasePlugin $main) { parent::__construct($main, "tj", "Join, send an invitation request to or accept invitation from a team", "/tj <target team>", []); }
public function __construct(BasePlugin $main) { parent::__construct($main, "tinfo", "Show a team's information", "/ti [team name]", ["ti"]); }
public function __construct(BasePlugin $main) { parent::__construct($main, "tell", "Send a private message to another player", "/w <player> <message>", ["w", "msg", "pm"]); }
public function __construct(BasePlugin $main) { parent::__construct($main, "q", "Enable/disable one-to-one direct chat", "/q [target player]", ["query"]); }
public function __construct(BasePlugin $main) { parent::__construct($main, "fl", "Friend list", "/fl"); }
public function __construct(BasePlugin $main) { parent::__construct($main, "tinv", "Invite/Accept a player into your team", "/tinv <player full name>"); }
public function __construct(BasePlugin $main) { parent::__construct($main, "tq", "Quit a team", "/tq", ["tdisband"]); }
public function __construct(BasePlugin $main) { parent::__construct($main, "me", "Chat", "/me <message>"); }