private function calculate($move, $warPlace, $playerName) { $coordinates = $move->getCoordenates(); $x = $coordinates['x']; $y = $coordinates['y']; $feedback = new Feedback(); $result = array(isset($warPlace[$x - 1][$y + 1]) ? $warPlace[$x - 1][$y + 1] : null, isset($warPlace[$x][$y + 1]) ? $warPlace[$x][$y + 1] : null, isset($warPlace[$x + 1][$y + 1]) ? $warPlace[$x + 1][$y + 1] : null, isset($warPlace[$x - 1][$y]) ? $warPlace[$x - 1][$y] : null, isset($warPlace[$x + 1][$y]) ? $warPlace[$x + 1][$y] : null, isset($warPlace[$x - 1][$y - 1]) ? $warPlace[$x - 1][$y - 1] : null, isset($warPlace[$x][$y - 1]) ? $warPlace[$x][$y - 1] : null, isset($warPlace[$x + 1][$y - 1]) ? $warPlace[$x + 1][$y - 1] : null); $rEnd = array(); foreach ($result as $idx => $r) { if (!is_null($r)) { $rEnd[] = $r; } } $count = array_count_values($rEnd); asort($count); unset($count['.']); if (count($count) == 0) { $feedback->add(Feedback::WIN, $move); return $feedback; } $dominanteId = key($count); $dominanteCount = array_shift($count); if ($dominanteId == $playerName || $dominanteId == '.') { $feedback->add(Feedback::WIN, $move); return $feedback; } if ($dominanteCount == 1) { $feedback->add(Feedback::WIN, $move); return $feedback; } $feedback->add(Feedback::LOSE, $move); return $feedback; }
/** * @test */ public function a_neutralized_feedback() { $feedback = new Feedback(); $feedback->add(Feedback::NEUTRALIZED, new move(1, 1)); $feedback->add(Feedback::NEUTRALIZED, new move(0, 1)); $this->assertCount(0, $feedback->getWinners()); $this->assertCount(0, $feedback->getLosers()); $this->assertCount(2, $feedback->getNeutralizeds()); }
public function analyze($playerName, Move $move) { $feedback = new Feedback(); $coordinates = $move->getCoordenates(); $warPlace = $this->arena->getArena(); if (isset($warPlace[$coordinates['x']][$coordinates['y']]) && ($warPlace[$coordinates['x']][$coordinates['y']] == '.' || $warPlace[$coordinates['x']][$coordinates['y']] == $playerName)) { $feedback->add(Feedback::WIN, $move); } if (isset($warPlace[$coordinates['x']][$coordinates['y']]) && ($warPlace[$coordinates['x']][$coordinates['y']] != '.' && $warPlace[$coordinates['x']][$coordinates['y']] != $playerName)) { $feedback->add(Feedback::NEUTRALIZED, $move); } return $feedback; }