コード例 #1
0
ファイル: AgentService.php プロジェクト: sp1ke77/SymfonyGame
 function getMapviewID($agentid)
 {
     $character = new Agent($agentid);
     $character->setDb($this->db);
     $character->load();
     $topleft['x'] = $character->getX() - 5;
     $topleft['y'] = $character->getY() - 3;
     $query = "SELECT id FROM game.mapzone WHERE x=" . $topleft['x'] . " AND y=" . $topleft['y'] . ";";
     $this->db->setQuery($query);
     $this->db->query();
     $mvid = $this->db->loadResult();
     return $mvid;
 }
コード例 #2
0
 protected function execute(InputInterface $input, OutputInterface $output)
 {
     /** @var LoggerInterface $logger */
     $logger = $this->getContainer()->get('logger');
     $logger->info('DailyBudgets begun ... ');
     $map = $this->getContainer()->get('service_map');
     $agents = $this->getContainer()->get('service_agent');
     $db = $this->getContainer()->get('db');
     $allCities = $map->getCitiesByID();
     foreach ($allCities as $k => $c) {
         $city = new City($c->id);
         $city->setDb($db);
         $city->load();
         $agentList = $agents->getAgentsByCity($c->id);
         foreach ($agentList as $j => $a) {
             $agent = new Agent($a->id);
             $agent->setDb($db);
             $agent->load();
             $agent->setTradeincome($city->getTradeincome());
             $income = $agent->getCoin() + ceil($city->getTradeincome());
             $logger->info('The estate of ' . $agent->getNamed() . ' collected ' . $city->getTradeincome() . ' from nearby markets');
             $agent->setCoin($income);
             $agent->update();
         }
         $city->setTradeincome(0.0);
         $city->update();
     }
     $logger->info('DailyBudgets complete ... ');
 }
コード例 #3
0
 function indexAction()
 {
     $db = $this->get('db');
     $session = $this->get('session');
     $aid = $session->get('aid');
     $player = new Agent($aid);
     $player->setDb($db);
     $player->load();
     $cid = $player->getCity();
     $city = new City($cid);
     $city->setDb($db);
     $city->load();
     $persona = new Persona($player->getPersona());
     $persona->setDb($db);
     $persona->load();
     $player->setDb(null);
     $player->setIsplayer(null);
     $player->setPtype(null);
     return $this->render('GameBundle:Game:characterview.html.twig', array('myCity' => $city, 'myCharacter' => $player, 'myReputation' => $persona));
 }
コード例 #4
0
 function indexAction()
 {
     $db = $this->get('db');
     $session = $this->get('session');
     $aid = $session->get('aid');
     $player = new Agent($aid);
     $player->setDb($db);
     $player->load();
     $cid = $player->getCity();
     $city = new City($cid);
     $city->setDb($db);
     $city->load();
     $myName = $player->getNamed();
     $myCoin = $player->getCoin();
     $myCity = $city->getNamed();
     $myTradeIncome = $city->getTradeincome();
     // City's property reflects tomorrow's income from markets
     $myTotalIncome = $myTradeIncome;
     $myBuildingCosts = 0;
     $myTotalCosts = $myBuildingCosts;
     $myTotal = $myCoin + ceil($myTotalIncome) - $myTotalCosts;
     $myBuildings = [];
     return $this->render('GameBundle:Game:estateview.html.twig', array('myName' => $myName, 'myCoin' => $myCoin, 'myCity' => $myCity, 'myTradeIncome' => $myTradeIncome, 'myBuildingCosts' => $myBuildingCosts, 'myTotal' => $myTotal, 'myBuildings' => $myBuildings));
 }
コード例 #5
0
ファイル: AgentFactory.php プロジェクト: sp1ke77/SymfonyGame
 /**
  * @param $userid
  * @param $named
  * @param $culture
  * @param $city
  * @param $allegiance
  * @return int
  */
 private function newPlayerAgent($userid, $named, $culture, $city, $allegiance)
 {
     // Create an undefined object to be assembled and pass it the DB
     $agent = new Agent(null);
     $agent->setDb($this->db);
     // Plunk, plonk, plonk
     $agent->setIsplayer(true);
     $agent->setUserid($userid);
     $agent->setNamed($named);
     $agent->setCulture($culture);
     // Get the player's chosen city out of the DB
     $query = 'SELECT * FROM game.city WHERE named="' . $city . '";';
     $this->db->setQuery($query);
     $this->db->query();
     $dbObject = $this->db->loadObject();
     // Plunk, plonk, city data
     $agent->setX($dbObject->x);
     $agent->setY($dbObject->y);
     $agent->setCity($dbObject->id);
     $agent->setActivity('idle');
     // Create a new buildinglist and point the value of $this->holdings to its primary key
     $query = 'INSERT INTO game.estate(id) VALUES(null);';
     $this->db->setQuery($query);
     $this->db->query();
     $agent->setHoldings($this->db->getLastInsertId());
     // Ditto for a blank persona
     $query = 'INSERT INTO game.persona(id) VALUES(null);';
     $this->db->setQuery($query);
     $this->db->query();
     $agent->setPersona($this->db->getLastInsertId());
     // Plunk
     $agent->setAllegiance($allegiance);
     // Insert the new Agent into SQL and return the primary key
     $agent->update();
     return $this->db->getLastInsertId();
 }