/** * {@inheritdoc} */ public function build() { $menu_name = $this->getDerivativeId(); $parameters = $this->menuTree->getCurrentRouteMenuTreeParameters($menu_name); $tree = $this->menuTree->load($menu_name, $parameters); $manipulators = array(array('callable' => 'menu.default_tree_manipulators:checkAccess'), array('callable' => 'menu.default_tree_manipulators:generateIndexAndSort')); $tree = $this->menuTree->transform($tree, $manipulators); return $this->menuTree->build($tree); }
/** * {@inheritdoc} */ public function build() { $menu_name = $this->getDerivativeId(); $parameters = $this->menuTree->getCurrentRouteMenuTreeParameters($menu_name); // Adjust the menu tree parameters based on the block's configuration. $level = $this->configuration['level']; $depth = $this->configuration['depth']; $parameters->setMinDepth($level); // When the depth is configured to zero, there is no depth limit. When depth // is non-zero, it indicates the number of levels that must be displayed. // Hence this is a relative depth that we must convert to an actual // (absolute) depth, that may never exceed the maximum depth. if ($depth > 0) { $parameters->setMaxDepth(min($level + $depth - 1, $this->menuTree->maxDepth())); } $tree = $this->menuTree->load($menu_name, $parameters); $manipulators = array(array('callable' => 'menu.default_tree_manipulators:checkAccess'), array('callable' => 'menu.default_tree_manipulators:generateIndexAndSort')); $tree = $this->menuTree->transform($tree, $manipulators); return $this->menuTree->build($tree); }