__construct() public method

public __construct ( $injectables )
コード例 #1
0
ファイル: Command.php プロジェクト: datasift/storyplayer
 public function __construct($injectables)
 {
     // call our parent
     parent::__construct($injectables);
     // define the command
     $this->setName('play-story');
     $this->setShortDescription('play a story, or a list of stories');
     $this->setLongDescription("Use this command to play a single story, or a list of stories defined in a JSON file." . PHP_EOL);
     $this->setArgsList(array("[<story.php|list.json>]" => "run a story, or a list of stories"));
     // the switches that this command supports
     $this->setSwitches(array(new PlayStory_LogJsonSwitch(), new PlayStory_LogJUnitSwitch(), new PlayStory_LogTapSwitch()));
     // add in the features that this command relies on
     $this->addFeature(new Feature_VerboseSupport());
     $this->addFeature(new Feature_ConsoleSupport());
     $this->addFeature(new Feature_ColorSupport());
     $this->addFeature(new Feature_DeviceSupport());
     $this->addFeature(new Feature_TestEnvironmentConfigSupport());
     $this->addFeature(new Feature_SystemUnderTestConfigSupport());
     $this->addFeature(new Feature_LocalhostSupport());
     $this->addFeature(new Feature_ActiveConfigSupport());
     $this->addFeature(new Feature_DefinesSupport());
     $this->addFeature(new Feature_PhaseLoaderSupport());
     $this->addFeature(new Feature_ProseLoaderSupport());
     $this->addFeature(new Feature_PersistReuseTargetSupport());
     $this->addFeature(new Feature_PersistDeviceSupport());
     $this->addFeature(new Feature_PersistProcessesSupport());
     $this->addFeature(new Feature_TestUsersSupport());
     // now setup all of the switches that we support
     $this->addFeatureSwitches();
 }
コード例 #2
0
ファイル: Command.php プロジェクト: datasift/storyplayer
 public function __construct($injectables)
 {
     parent::__construct($injectables);
     // define the command
     $this->setName('build-test-environment');
     $this->setShortDescription('build a test environment');
     $this->setLongDescription("Use this command to build a test environment. Handy for testing that your test environment " . "provisions correctly." . PHP_EOL);
     // add in the features that this command relies on
     $this->addFeature(new Feature_VerboseSupport());
     $this->addFeature(new Feature_ConsoleSupport());
     $this->addFeature(new Feature_ColorSupport());
     $this->addFeature(new Feature_TestEnvironmentConfigSupport());
     $this->addFeature(new Feature_LocalhostSupport());
     $this->addFeature(new Feature_ActiveConfigSupport());
     $this->addFeature(new Feature_DefinesSupport());
     $this->addFeature(new Feature_PhaseLoaderSupport());
     $this->addFeature(new Feature_ProseLoaderSupport());
     $this->addFeature(new Feature_PersistReuseTargetSupport());
     // now setup all of the switches that we support
     $this->addFeatureSwitches();
 }
コード例 #3
0
ファイル: Command.php プロジェクト: datasift/storyplayer
 public function __construct($injectables)
 {
     parent::__construct($injectables);
     // define the command
     $this->setName('script');
     $this->setShortDescription('run an automation script');
     $this->setLongDescription("Use this command to play an automation script." . PHP_EOL);
     $this->setArgsList(array("[<script.php>]" => "run a script"));
     // the switches that this command supports
     $this->addFeature(new Feature_ConsoleSupport());
     $this->addFeature(new Feature_DeviceSupport());
     $this->addFeature(new Feature_TestEnvironmentConfigSupport());
     $this->addFeature(new Feature_SystemUnderTestConfigSupport());
     $this->addFeature(new Feature_LocalhostSupport());
     $this->addFeature(new Feature_ActiveConfigSupport());
     $this->addFeature(new Feature_DefinesSupport());
     $this->addFeature(new Feature_PhaseLoaderSupport());
     $this->addFeature(new Feature_ProseLoaderSupport());
     $this->addFeature(new Feature_TestUsersSupport());
     // now setup all of the switches that we support
     $this->addFeatureSwitches();
 }