Author: Fabien Potencier (fabien@blackfire.io)
コード例 #1
0
 private function extract()
 {
     $player = new Player(new Client());
     $scenario = new Scenario();
     $scenario->endpoint('http://londonbusroutes.net')->visit("url('/changes.htm')")->expect('status_code() == 200')->extract('table_count', 'css("table").count()');
     $r = $player->run($scenario);
     return $r['table_count'];
 }
コード例 #2
0
ファイル: PlayerTest.php プロジェクト: stof/player
 public function testFoo()
 {
     $scenario = new Scenario();
     $scenario->request('/');
     $mock = new MockHandler([new Response(200, ['X-Foo' => 'Bar']), new Response(202, ['Content-Length' => 0]), new RequestException('Error Communicating with Server', new Request('GET', 'test'))]);
     $handler = HandlerStack::create($mock);
     $guzzle = new GuzzleClient(['handler' => $handler]);
     $player = new Player($guzzle);
     $player->crawl($scenario);
 }
コード例 #3
0
ファイル: PlayerCommand.php プロジェクト: blackfireio/player
 protected function execute(InputInterface $input, OutputInterface $output)
 {
     $logger = new ConsoleLogger($output);
     $clients = [$this->createClient($output)];
     for ($i = 1, $concurrency = $input->getOption('concurrency'); $i < $concurrency; ++$i) {
         $clients[] = $this->createClient($output);
     }
     $player = new Player($clients);
     $player->setLogger($logger);
     if ($env = $input->getOption('blackfire')) {
         $blackfireConfig = new BlackfireClientConfiguration();
         $blackfireConfig->setEnv($env);
         $blackfire = new BlackfireClient($blackfireConfig);
         $player->addExtension(new \Blackfire\Player\Extension\BlackfireExtension($blackfire, $logger));
     }
     $variables = [];
     foreach ($input->getOption('variables') as $variable) {
         list($key, $value) = explode('=', $variable, 2);
         $variables[$key] = $value;
     }
     $loader = new YamlLoader();
     $scenarios = new ScenarioSet();
     foreach ($input->getArgument('files') as $file) {
         if (!is_file($file)) {
             throw new \InvalidArgumentException(sprintf('File "%s" does not exist.', $file));
         }
         foreach ($loader->load(file_get_contents($file)) as $reference => $scenario) {
             if ($input->getOption('endpoint')) {
                 $scenario->endpoint($input->getOption('endpoint'));
             }
             foreach ($variables as $key => $value) {
                 $scenario->value($key, $value);
             }
             $scenarios->add($scenario, $reference);
         }
     }
     $results = $player->runMulti($scenarios);
     if ($output = $input->getOption('output')) {
         $values = [];
         foreach ($results as $result) {
             $values[] = $result->getValues()->all();
         }
         file_put_contents($output, json_encode($values, JSON_PRETTY_PRINT));
     }
     // any scenario with an error?
     foreach ($results as $result) {
         if ($result->isErrored()) {
             return 1;
         }
     }
     if ($logger->hasErrored()) {
         return 1;
     }
 }