public function onEnable() { //flower pot //add item $this->registerItem(self::ITEM_FLOWER_POT, ItemFlowerPot::class); //add block $this->registerBlock(self::BLOCK_FLOWER_POT, BlockFlowerPot::class); //add block entity(tile) Tile::registerTile(FlowerPot::class); //add to creative item $this->addCreativeItem(Item::get(self::ITEM_FLOWER_POT, 0)); //extra: skull //add item $this->registerItem(self::ITEM_SKULL, ItemSkull::class); //add block $this->registerBlock(self::BLOCK_SKULL, BlockSkull::class); //add block entity(tile) Tile::registerTile(Skull::class); //add to creative item $this->addCreativeItem(Item::get(self::ITEM_SKULL, 0)); $this->addCreativeItem(Item::get(self::ITEM_SKULL, 1)); $this->addCreativeItem(Item::get(self::ITEM_SKULL, 2)); $this->addCreativeItem(Item::get(self::ITEM_SKULL, 3)); $this->addCreativeItem(Item::get(self::ITEM_SKULL, 4)); //extra: note block //add item(block) $this->registerItem(self::BLOCK_NOTE, BlockNote::class); //add block $this->registerBlock(self::BLOCK_NOTE, BlockNote::class); //add block entity(tile) Tile::registerTile(Note::class); //add creative item $this->addCreativeItem(Item::get(self::BLOCK_NOTE, 0)); //extra: item frame //add block $this->registerBlock(self::BLOCK_ITEM_FRAME, BlockItemFrame::class); //add item $this->registerItem(self::ITEM_ITEM_FRAME, ItemItemFrame::class); //add block entity(tile) Tile::registerTile(ItemFrame::class); //add to creative item $this->addCreativeItem(Item::get(self::ITEM_ITEM_FRAME, 0)); //add drop packet to network Server::getInstance()->getNetWork()->registerPacket(MainClass::PROTOCOL_ITEM_FRAME_DROP_ITEM_PACKET, ItemFrameDropPacket::class); //extra: Cauldron //add item $this->registerItem(self::ITEM_CAULDRON, ItemCauldron::class); //add block $this->registerBlock(self::BLOCK_CAULDRON, BlockCauldron::class); //add block entity(tile) Tile::registerTile(Cauldron::class); //add creative item $this->addCreativeItem(Item::get(self::ITEM_CAULDRON, 0)); //init Color Color::init(); //fix max stack $this->registerItem(Item::POTION, Potion::class); $this->registerItem(Item::SPLASH_POTION, SplashPotion::class); //Recipes $craftingManager = Server::getInstance()->getCraftingManager(); //.FlowerPot $craftingManager->registerRecipe((new BigShapedRecipe(Item::get(MainClass::ITEM_FLOWER_POT, 0, 1), "B B", " B ", " "))->setIngredient("B", Item::get(Item::BRICK, null, 1))); //.NoteBlock $craftingManager->registerRecipe((new BigShapedRecipe(Item::get(MainClass::BLOCK_NOTE, 0, 1), "PPP", "PRP", "PPP"))->setIngredient("P", Item::get(Item::PLANK, null, 1))->setIngredient("R", Item::get(Item::REDSTONE, null, 1))); //.ItemFrame $craftingManager->registerRecipe((new BigShapedRecipe(Item::get(MainClass::ITEM_ITEM_FRAME, 0, 1), "SSS", "SLS", "SSS"))->setIngredient("S", Item::get(Item::STICK, null, 1))->setIngredient("L", Item::get(Item::LEATHER, null, 1))); //.Cauldron $craftingManager->registerRecipe((new BigShapedRecipe(Item::get(MainClass::ITEM_CAULDRON, 0, 1), "I I", "I I", "III"))->setIngredient("I", Item::get(Item::IRON_INGOT, null, 1))); Server::getInstance()->getPluginManager()->registerEvents($this, $this); }