コード例 #1
0
ファイル: GamesController.php プロジェクト: aniston/Platypus
 protected function dateSearch()
 {
     if (!isset($this->request->query['date'])) {
         $error = 'No date provided.';
     } else {
         $query_params = $this->request->query;
         $start_time = strtotime($query_params['date']);
         $end_time = $start_time + 24 * 60 * 60;
         $conditions = array('game_time' => array('$gt' => $start_time, '$lt' => $end_time));
         if (isset($query_params['league'])) {
             $conditions['league_id'] = new \MongoId($query_params['league']);
         }
         if (isset($query_params['fieldsite'])) {
             $conditions['fieldsite_id'] = new \MongoId($query_params['fieldsite']);
         }
         $games = Games::find('all', array('conditions' => $conditions, 'order' => array('game_time' => 'ASC')));
         if (empty($error) and $games->count() == 0) {
             $error = 'No games found.';
         }
     }
     return $this->render(array('data' => compact('error', 'games'), 'layout' => false));
 }
コード例 #2
0
ファイル: Games.php プロジェクト: WarToaster/HangOn
 public static function getImage()
 {
     $game = Games::find('first', array('conditions' => array('id' => Session::read('game_id'))));
     $word = Words::find('first', array('conditions' => array('id' => $game->word_id)));
     $img_number = self::MAX_IMAGE_COUNT - $game->max_wrong_tries + $game->wrong_tries;
     if ($game->max_wrong_tries == 5) {
         switch ($game->wrong_tries) {
             case 1:
                 $img_number = 3;
                 break;
             case 2:
                 $img_number = 5;
                 break;
             case 3:
                 $img_number = 7;
                 break;
             case 4:
                 $img_number = 9;
                 break;
             case 5:
                 $img_number = 11;
                 break;
             case 0:
             default:
                 $img_number = 0;
                 break;
         }
     }
     return self::HANG_IMAGE_PRE . $img_number . self::HANG_IMAGE_POST;
 }
コード例 #3
0
ファイル: GamesController.php プロジェクト: WarToaster/HangOn
 public function trychar($char)
 {
     // do we have an active game session?
     if (!Session::check("game_id", array('name' => 'default'))) {
         return $this->redirect('games::index');
     }
     // state: 0 = in-game, 1 = won, 2 = lost, 3 = already won, 4 = already lost
     $game = Games::find('first', array('conditions' => array('id' => Session::read('game_id'))));
     $word = Words::find('first', array('conditions' => array('id' => $game->word_id)));
     $resp = array("success" => 0, "wrong_tries_left" => $game->max_wrong_tries - $game->wrong_tries, "placeholders" => Games::getPlaceholders(), "image" => Games::getImage(), "message" => "", "state" => 0, "word" => "");
     // game already won
     if ($game->state == 1) {
         $resp['message'] = "You already won!";
         $resp['state'] = 3;
         return $this->render(array('type' => 'json', 'data' => $resp, 'layout' => false));
         // game already lost
     } elseif ($game->state == 2) {
         $resp['message'] = "You already lost!";
         $resp['state'] = 4;
         return $this->render(array('type' => 'json', 'data' => $resp, 'layout' => false));
     }
     // ist der gesendete buchstabe erlaubt?
     if (!Games::isValidChar($char)) {
         $resp['success'] = 0;
         $resp['message'] = "Non-valid char used.";
         return $this->render(array('type' => 'json', 'data' => $resp, 'layout' => false));
         // falls der gesendete buchstabe schonmal gesendet wurde
     } elseif (stripos($game->input_text, $char) !== false) {
         $resp['success'] = 0;
         $resp['message'] = "Char was already used.";
         return $this->render(array('type' => 'json', 'data' => $resp, 'layout' => false));
         // buchstabe ist valid und wurde nicht schon gesendet
     } else {
         $game->input_text .= $char;
         $game->save();
         $resp['success'] = 1;
         $resp['placeholders'] = Games::getPlaceholders();
         // buchstabe kommt in gesuchtem wort vor
         if (!(stripos($word->value, $char) === false) && stripos($word->value, $char) >= 0) {
             $resp['image'] = Games::getImage();
             // alle zeichen erraten, gewonnen
             // WIN!
             if (stripos(Games::getPlaceholders(), self::PLACEHOLDER) === false) {
                 $game->state = 1;
                 // won
                 $game->save();
                 $resp['state'] = 1;
                 // won
                 $resp['message'] = "You won! Play a new game?";
                 $resp['wrong_tries_left'] = $game->max_wrong_tries - $game->wrong_tries;
                 return $this->render(array('type' => 'json', 'data' => $resp, 'layout' => false));
                 // buchstabe stimmt, aber noch nicht alles erraten
             } else {
                 $resp['wrong_tries_left'] = $game->max_wrong_tries - $game->wrong_tries;
                 $resp['message'] = "Nice! Guess the next char!";
                 return $this->render(array('type' => 'json', 'data' => $resp, 'layout' => false));
             }
             // buchstabe kommt NICHT vor
         } else {
             $game->wrong_tries++;
             $game->save();
             $resp['image'] = Games::getImage();
             // hat der benutzer die maximale anzahl versuche überschritten?
             // LOOSE!
             if ($game->wrong_tries >= $game->max_wrong_tries) {
                 $resp['wrong_tries_left'] = 0;
                 $resp['message'] = "Out of tries. New Game?";
                 $resp['state'] = 2;
                 // lost
                 $game->state = 2;
                 // lost
                 $resp['word'] = $word->value;
                 $game->save();
                 return $this->render(array('type' => 'json', 'data' => $resp, 'layout' => false));
                 // falscher buchstaben eingegeben, benutzer hat weiteren versuch
             } else {
                 $resp['wrong_tries_left'] = $game->max_wrong_tries - $game->wrong_tries;
                 $resp['message'] = "Nope. Try again!";
                 return $this->render(array('type' => 'json', 'data' => $resp, 'layout' => false));
             }
         }
     }
     return $this->render(array('type' => 'json', 'data' => $resp, 'layout' => false));
 }
コード例 #4
0
 public function reportScore()
 {
     $game = Games::find($this->request->id);
     if (!$game) {
         $redirectUrl = $this->request->env('HTTP_REFERER') ?: '/';
         $this->flashMessage('Game not found.', array('alertType' => 'error'));
         return $this->redirect($redirectUrl);
     }
     if (!isset($this->CURRENT_USER) or !$game->canReport($this->CURRENT_USER)) {
         $redirectUrl = $this->request->env('HTTP_REFERER') ?: '/';
         $this->flashMessage('You do not have permission to report scores for that game.', array('alertType' => 'error'));
         return $this->redirect($redirectUrl);
     }
     if ($this->request->data) {
         $doSave = true;
         if ($game->scores) {
             $old_score_report = $game->scores->export();
             $old_score_report = $old_score_report['data'];
         }
         $team_ids = array();
         // NOTE: This code also lives in the Games Controller (for editing games that already have scores)
         // This should probably be abstracted and put in the games model
         $new_score_report = array('reporter_id' => $this->CURRENT_USER->_id, 'report_time' => time(), 'reporter_ip' => $this->request->env('REMOTE_ADDR'), 'rainout' => false, 'forfeit' => false);
         if (isset($this->request->data['rainout'])) {
             $new_score_report['rainout'] = true;
         } else {
             if (isset($this->request->data['forfeit'])) {
                 # make sure winner is in team list
                 # save winner with forfeit score (wherever that is)
                 $doSave = false;
             } else {
                 $max_score = -1;
                 $winner_id = null;
                 foreach ($this->request->data['scores'] as $id => $score) {
                     $score = abs(intval($score));
                     if ($score > $max_score) {
                         $max_score = $score;
                         $winner_id = $id;
                     } else {
                         if ($score == $max_score) {
                             // This means we have a tie, somehow
                             $winner_id = null;
                         }
                     }
                     $new_score_report[$id] = $score;
                     $team_ids[] = new \MongoId($id);
                 }
             }
         }
         $game->scores = $new_score_report;
         $game->winner = $winner_id;
         if ($doSave) {
             if ($game->save()) {
                 if (isset($old_score_report)) {
                     // Log the previously-reported score
                     $conditions = array('_id' => $game->_id);
                     $query = array('$push' => array('old_scores' => $old_score_report));
                     Games::update($query, $conditions);
                 }
                 // Mark teams as needing an update
                 $conditions = array('_id' => array('$in' => $team_ids));
                 $query = array('$set' => array('stats.needs_update' => true));
                 Teams::update($query, $conditions, array('multiple' => true));
                 $this->flashMessage('Your score has been successfully reported.', array('alertType' => 'success'));
                 return $this->redirect($this->request->env('HTTP_REFERER') ?: '/');
             }
         }
     }
     $league = $game->getLeague();
     $teams = array();
     foreach ($game->teams as $t_id) {
         $teams[(string) $t_id] = Teams::find((string) $t_id);
     }
     return compact('game', 'league', 'teams');
 }