<?php setlocale(LC_CTYPE, 'fr_FR.UTF-8'); mb_internal_encoding('UTF-8'); session_start(); include_once 'api/config.php'; include_once 'api/dev.php'; include_once 'api/fonctions.php'; include_once 'api/app.php'; $dev = new dev($mysql_hostname, $mysql_username, $mysql_password, $mysql_database); $json = new jsonapi($json_hostname, $json_port, $json_username, $json_password, $json_salt); $verbinding = @fsockopen($dev->getDvar('game_ip'), $dev->getDvar('game_port'), $errno, $errstr, 1); ?> <!DOCTYPE html> <html> <head> <title>LunarLemons - Serveur Minecraft</title> <meta charset="utf-8"> <meta name="language" content="fr"> <meta name="keywords" content="Minecraft;server;serveur;1.7.10;mods;moddé;forge;modding;forum;shop;store;items;lunarlemons;mc"> <link rel="stylesheet" href="css/style.css" /> </head> <body> <div id="background"></div> <div id="header"> <div id="logo_title"> <img id="logo" src="./ressources/logo.png" /> <div id="title_desc"> <div id="title">LUNARLEMONS</div> <div id="desc">Serveur minecraft moddé</div> </div>
<?php setlocale(LC_CTYPE, 'fr_FR.UTF-8'); mb_internal_encoding('UTF-8'); session_start(); include_once '../api/config.php'; include_once '../api/dev.php'; include_once '../api/fonctions.php'; include_once '../api/app.php'; $dev = new dev($mysql_hostname, $mysql_username, $mysql_password, $mysql_database); $json = new jsonapi($json_hostname, $json_port, $json_username, $json_password, $json_salt); $verbinding = @fsockopen($dev->getDvar('game_ip'), $dev->getDvar('game_port'), $errno, $errstr, 1); if (isset($_GET['id']) && is_numeric($_GET['id'])) { } else { die('Internal Error'); } if (isset($_SESSION['user'])) { if ($dev->isConnected($_SESSION['user']['username'], $_SESSION['user']['password'], $_SESSION['user']['session_id'])) { if ($verbinding) { $db = new PDO('mysql:host=' . $mysql_hostname . ';dbname=' . $mysql_database, $mysql_username, $mysql_password); $sql_req = "SELECT * FROM `web_shop` WHERE `id`=" . $_GET['id'] . ";"; $req = $db->prepare($sql_req); $req->execute(); $req->setFetchMode(PDO::FETCH_ASSOC); if ($req->rowCount() > 0) { $row = $req->fetch(); if ($row['price'] <= $dev->getAccountInfo($dev->getId($_SESSION['user']['username']))['balance']) { if ($json->call('players.name', array($_SESSION['user']['username']))[0]['success']['ip'] != 'offline') { $command = $row['command']; $command = str_replace('[playername]', $_SESSION['user']['username'], $command); $json->call('server.run_command', array($command));
<?php setlocale(LC_CTYPE, 'fr_FR.UTF-8'); mb_internal_encoding('UTF-8'); include_once '../../api/config.php'; include_once '../../api/dev.php'; include_once '../../api/fonctions.php'; $dev = new dev($mysql_hostname, $mysql_username, $mysql_password, $mysql_database); $json = new jsonapi($json_hostname, $json_port, $json_username, $json_password, $json_salt); $source = $_GET['source']; $uuid = $source == 'game' ? $dev->getId($_GET['uuid']) : $_GET['uuid']; $db = new PDO('mysql:host=' . $mysql_hostname . ';dbname=' . $mysql_database, $mysql_username, $mysql_password); $sql_req = "SELECT * FROM `web_friends` WHERE `uuid1`='" . $uuid . "' ORDER BY `status`;"; $req = $db->prepare($sql_req); $req->execute(); $req->setFetchMode(PDO::FETCH_ASSOC); //var_dump($req->errorInfo()); $friends = array(); $asked = array(); $array_default = array(); if ($req->rowCount() > 0) { while ($row = $req->fetch()) { array_push($array_default, $row); if ($row['status'] == 2) { array_push($asked, $row); } else { array_push($friends, $row); } } } switch ($source) {