コード例 #1
0
ファイル: mystic.inc.php プロジェクト: BrorHolm/Orkfia-2008
function include_mystic_text()
{
    global $Host;
    $objSrcUser =& $GLOBALS["objSrcUser"];
    $iSrcId = $objSrcUser->get_userid();
    $arrSrcStats = $objSrcUser->get_stats();
    $arrSrcBuild = $objSrcUser->get_builds();
    //==========================================================================
    // M: Verify Alliance & Tribe ID from GET or POST
    //==========================================================================
    $iTrgAid = $arrSrcStats[ALLIANCE];
    if (isset($_GET['magekd'])) {
        $iTrgAid = intval($_GET['magekd']);
    } elseif (isset($_POST['magekd'])) {
        $iTrgAid = intval($_POST['magekd']);
    }
    if ($iTrgAid < 11) {
        $iTrgAid = rand(11, 100);
    }
    if (isset($_GET['tribe'])) {
        $_GET['tribe'] = intval($_GET['tribe']);
    }
    //==========================================================================
    // Stop people from avoiding the tribe page so they dont get updated
    //==========================================================================
    include_once 'inc/functions/update_ranking.php';
    doUpdateRankings($objSrcUser);
    $iMageLevel = get_mage_level($objSrcUser);
    $growth = mage_power_growth($iSrcId);
    $arrSpells = set_spell_vars($objSrcUser);
    //==========================================================================
    // Remove 'casting now' from here, so just clicking try again should fix
    //  their problem                                              - AI 30/09/06
    //==========================================================================
    $objSrcUser->set_spell(CASTING_NOW, "'free'");
    //==========================================================================
    // Max Mana Points for Output
    //==========================================================================
    $max_mp = (1 + $arrSrcBuild[GUILDS] / (2 * $arrSrcBuild[LAND])) * $arrSrcBuild[GUILDS];
    if ($arrSrcStats[RACE] == "Eagle") {
        $max_mp *= 1.3;
    }
    $max_mp = round($max_mp);
    //==========================================================================
    // M: Links at top of page
    //==========================================================================
    echo $topLinks = '<div class="center">' . '<strong>Mystics</strong> | ' . '<a href="main.php?cat=game&amp;page=thievery">Thievery</a> | ' . '<a href="main.php?cat=game&amp;page=invade">Invasion</a>' . '</div>';
    //==========================================================================
    // M: Advisor Welcome Text
    //==========================================================================
    $advisorText = '<div id="textBig">' . '<p>' . '<img src="' . $Host . 'wizard.gif" style="float: left; margin-right: 10px;" alt="Fighter" />' . "<strong>Your mage</strong> greets you: <br />" . "Magic can be a useful and powerful tool to for both offensive " . "and defensive purposes. While a SELF-spell can be a blessing, an " . "attack from high level mystics can be devastating. Build more " . "academies as you grow and we will be able to channel more and " . "stronger spells." . "</p>" . "<p>" . "Our guilds can hold a maximum of <strong>{$max_mp} mana points</strong>, right now " . "they hold <strong class=\"indicator\">" . $objSrcUser->get_spell(POWER) . "</strong>. According to our estimation we will " . "regenerate <strong>" . $growth . "</strong> per month." . "</p>" . "<p>";
    if ($arrSrcStats[RACE] == 'Templar') {
        $advisorText .= 'You have <strong class="indicator">' . round($arrSrcBuild[ACADEMIES] * 100 / $arrSrcBuild[LAND], 0) . '</strong> academies per 100 acres and <strong class="indicator">' . round($objSrcUser->get_army_home(UNIT5) / ($arrSrcBuild[LAND] * 1.5), 0) . '</strong> mystics per 0.66 acres.<br />';
    }
    $advisorText .= 'Your mystics are capable of using <strong class="indicator">level ' . $iMageLevel . '</strong> spells.' . "</p>" . "</div>";
    echo $advisorText;
    /*
        ?>
        <table class="mini" cellspacing="0" cellpadding="0">
            <tr class="header">
                <th colspan="2">Quick Stats</td>
            </tr>
            <?
        ECHO '
            <tr class="data">
                <th>Mage Level:</th>
                <td>' . $iMageLevel . '</td>
            </tr>
            <tr class="data">
                <th>Mana Points:</th>
                <td>' . $objSrcUser->get_spell(POWER) . '</td>
            </tr>
            <tr class="data">
                <th>Regrowth:</th>
                <td>+' . $growth . '</td>
            </tr>
            <tr class="data">
                <th>Max MPs:</th>
                <td>' . $max_mp . '</td>
            </tr>';
        ?>
        </table>
        <br /><br />
        <?
    */
    //==========================================================================
    // M: Mystics Table
    //==========================================================================
    echo $strColumnDivs = '<div id="columns">' . '<!-- Start left column -->' . '<div id="leftcolumn">';
    // Advisor Link
    echo $advisorLink = '<br />' . '<div class="tableLinkSmall">' . '<a href="main.php?cat=game&amp;page=advisors&amp;show=actions">The Mage</a>' . '</div>';
    $tableTarget = '
        <table width="40%" cellpadding="0" cellspacing="0" class="small">
            <form action="main.php?cat=game&amp;page=mystic" method="post">
            <tr class="header">
                <th colspan="2">Mystics</th>
            </tr>
            <tr class="subheader">
                <th colspan="2" class="center">Select Target</th>
            </tr>
            <tr class="data">
                <th>Alliance:</th>';
    $tableTarget .= '
                <td>
                    <input maxlength="4" size="3" name="magekd" value="' . $iTrgAid . '" />
                    <input type="submit" value="Change" />';
    if ($iTrgAid < 11) {
        $iTrgAid = rand(11, 100);
    }
    $tableTarget .= '
                </td>
            </tr>
            </form>
            <tr class="data">
                <form action="main.php?cat=game&amp;page=mystic2" method="post">
                <th>Tribe:</th>
                <td><select size="1" name="selTarget"><option value="spacer"></option>';
    //======================================================================
    // New version of Damadm00's code                  Martel, July 10, 2006
    //======================================================================
    include_once 'inc/classes/clsAlliance.php';
    $objTrgAlliance = new clsAlliance($iTrgAid);
    $arrTrgIUsers = $objTrgAlliance->get_userids();
    if (!empty($arrTrgIUsers)) {
        foreach ($arrTrgIUsers as $iUserId) {
            $objTmpUser = new clsUser($iUserId);
            $strTribe = stripslashes($objTmpUser->get_rankings_personal(TRIBE_NAME));
            if (isset($_GET['tribe']) && $_GET['tribe'] == $iUserId) {
                $tableTarget .= sprintf('<option value="%d" selected>%s</option>', $iUserId, $strTribe);
            } elseif (!isset($_GET['tribe']) || isset($_GET['tribe']) && $_GET['tribe'] != $iUserId) {
                $tableTarget .= sprintf('<option value="%d">%s</option>', $iUserId, $strTribe);
            } elseif (isset($_GET['tribe'])) {
                echo "Trying to exploit bugs/loopholes will get you suspended!";
            }
        }
    }
    $tableTarget .= '
                </select>
                </td>
            </tr>
            <tr class="data">
                <td colspan="2" class="right">
                    <select size="1" name="selSpellname">';
    echo $tableTarget;
    reset($arrSpells);
    while (list($strSpellName, $arrSpell) = each($arrSpells)) {
        /////
        //display spells
        //////
        if ($iMageLevel >= $arrSpells[$strSpellName]['level'] && in_array($arrSrcStats['race'], $arrSpells[$strSpellName]['race']) && $arrSrcBuild[LAND] >= $arrSpells[$strSpellName]['acres']) {
            //==============================================
            // 'tags' are dynamic from now on - AI 30/06/09
            //==============================================
            $type = "";
            switch ($arrSpells[$strSpellName]['type']) {
                case SPELL_SELF:
                    $type = " (SELF)";
                    break;
                case SPELL_ALLIANCE:
                    $type = " (ALLIES)";
                    break;
                case SPELL_WAR:
                    $type = " (WAR)";
                    break;
                case SPELL_ENEMY:
                case SPELL_ALL:
            }
            printf("<option value=\"%s\">%s%s - %d</option>\r\n", $strSpellName, $arrSpells[$strSpellName]['display'], $type, $arrSpells[$strSpellName]['cost']);
        }
    }
    $tableTarget = '
                    </select>
                </td>
            </tr>
        </table>';
    echo $tableTarget;
    echo $strColumnDivs = '</div>' . '<!-- Start right column -->' . '<div id="rightcolumn">' . '<br /><br />';
    $tableTarget2 = '
        <table class="small" width="60%" cellpadding="0" cellspacing="0">
            <tr class="header">
                <th colspan="2">Prepare Mystics</th>
            </tr>
            <tr class="subheader">
                <th>Instruction</th>
                <td>Select</td>
            </tr>
            <tr class="data">
                <th>Times to Cast Spell:</th>
                <td><select size="1" name="txtAmount">';
    for ($i = 1; $i <= 20; $i++) {
        $tableTarget2 .= '<option value="' . $i . '"> ' . $i . ' </option>';
    }
    $tableTarget2 .= '
                </select>
                </td>
            </tr>
            <tr class="data">
                <th>Stop when spell succeeds for at least <input type="text" name="minHours" value="1" size="1" /> hours:</th>
                <td><input type="checkbox" name="chkMin" value="yes" /></td>
            </tr>
            <tr class="data">
                <th>Stop on Success:</th>
                <td><input type="checkbox" name="chkStop" value="yes" /></td>
            </tr>
    </table>';
    echo $tableTarget2;
    ?>
    <input type="hidden" value="yes" name="SELF_CHECK" />
    <br />
    <div class="center"><input type="submit" value='Request mystics to cast spell' /></div>
    </form>
<?php 
    echo $strColumnDivs = '</div>' . '</div><div class="clear"><hr /></div>';
}
コード例 #2
0
ファイル: invade.inc.php プロジェクト: BrorHolm/Orkfia-2008
function include_invade_text()
{
    global $Host;
    $objSrcUser =& $GLOBALS["objSrcUser"];
    $arrSrcStats = $objSrcUser->get_stats();
    //==========================================================================
    // M: Verify Alliance & Tribe ID from GET or POST
    //==========================================================================
    $iTrgAid = $arrSrcStats[ALLIANCE];
    if (isset($_GET['atkid'])) {
        $iTrgAid = intval($_GET['atkid']);
    } elseif (isset($_POST['iTrgAid'])) {
        $iTrgAid = intval($_POST['iTrgAid']);
    }
    if ($iTrgAid < 11) {
        $iTrgAid = rand(11, 100);
    }
    if (isset($_GET['tribe'])) {
        $_GET['tribe'] = intval($_GET['tribe']);
    }
    //==========================================================================
    // Stop people from avoiding the tribe page so they dont get updated
    //==========================================================================
    include_once 'inc/functions/update_ranking.php';
    doUpdateRankings($objSrcUser);
    //==========================================================================
    // M: Links at top of page
    //==========================================================================
    echo $topLinks = '<div class="center">' . '<a href="main.php?cat=game&amp;page=mystic">Mystics</a> | ' . '<a href="main.php?cat=game&amp;page=thievery">Thievery</a> | ' . '<b>Invasion</b>' . '</div>';
    //==========================================================================
    // M: Advisor Welcome Text
    //==========================================================================
    $advisorText = '<div id="textBig">' . '<p>' . '<img src="' . $Host . 'fighter.gif" style="float: left; margin-right: 10px;" alt="Fighter" />' . "<b>Your general</b> greets you: <br />" . "From this room we can order our military to attack other tribes. An " . "invasion is a way to expand your domains or take away someone " . "else's. Attacking someone is often considered an \"act of war\" as " . "no tribe appreciates losing their acres to the enemy, so be prepared " . "for retaliations!" . "</p>" . "<p>" . "The way your military fight depends on which strategy you're using. " . "There are several different ways to engage an enemy, either " . "to conquer acres of land or to inflict damage." . "</p>";
    if ($arrSrcStats[RACE] == "Oleg Hai") {
        $advisorText .= "<p> And don't forget, only harpies that has been bought this month (update) will join any invasions.</p>";
    }
    $advisorText .= "</div>";
    echo $advisorText;
    //==========================================================================
    // M: Invasion Table
    //==========================================================================
    echo $strColumnDivs = '<div id="columns">' . '<!-- Start left column -->' . '<div id="leftcolumn">';
    // Advisor Link
    echo $advisorLink = '<br />' . '<div class="tableLinkSmall">' . '<a href="main.php?cat=game&amp;page=advisors&amp;show=military">The General</a>' . '</div>';
    $strInvasionTable = '<table width="40%" cellpadding="0" cellspacing="0" class="small">' . '<tr class="header">' . '<th colspan="2">' . "Invasion" . '</th>' . '</tr>' . '<tr class="subheader">' . '<th colspan="2" class="center">' . "Select Target" . '</th>' . '</tr>' . '<tr class="data">' . '<form action="main.php?cat=game&amp;page=invade" method="post">' . '<input type="hidden" name="iTrgAid" value="' . $iTrgAid . '" />' . '<th>' . "Alliance:" . '</th>' . '<td>' . '<input maxlength="4" size="3" name="iTrgAid" value="' . $iTrgAid . '" />' . "&nbsp;" . '<input type="submit" value="Change" />' . '</td>' . '</form>' . '</tr>';
    if ($iTrgAid != $arrSrcStats[ALLIANCE] && $iTrgAid > 10) {
        $strInvasionTable .= '<tr class="data">' . '<form action="main.php?cat=game&amp;page=invade2" method="post">' . '<th>' . "Tribe:" . '</th>' . '<td>' . '<select size="1" name="TrgPlayer">' . '<option value="spacer">' . '</option>';
        //======================================================================
        // New version of Damadm00's code                  Martel, July 10, 2006
        //======================================================================
        include_once 'inc/classes/clsAlliance.php';
        $objTrgAlliance = new clsAlliance($iTrgAid);
        $arrTrgIUsers = $objTrgAlliance->get_userids();
        if (!empty($arrTrgIUsers)) {
            foreach ($arrTrgIUsers as $iUserId) {
                $objTmpUser = new clsUser($iUserId);
                $strTribe = stripslashes($objTmpUser->get_rankings_personal(TRIBE_NAME));
                if (isset($_GET['tribe']) && $_GET['tribe'] == $iUserId) {
                    $strInvasionTable .= sprintf('<option value="%d" selected>%s</option>', $iUserId, $strTribe);
                } elseif (!isset($_GET['tribe']) || isset($_GET['tribe']) && $_GET['tribe'] != $iUserId) {
                    $strInvasionTable .= sprintf('<option value="%d">%s</option>', $iUserId, $strTribe);
                } elseif (isset($_GET['tribe'])) {
                    echo "Trying to exploit bugs/loopholes will get you suspended!";
                }
            }
        }
        $strInvasionTable .= '</select>' . '</td>' . '</tr>' . '<tr class="data">' . '<th>' . "Strategy:" . '</th>' . '<td>' . '<select size="1" name="invade_type">' . '<option value="' . ATTACK_STANDARD . '">' . "Standard Attack" . '</option>' . '<option value="' . ATTACK_RAID . '">' . "Raid" . '</option>' . '<option value="' . ATTACK_BARREN . '">' . "Barren Grab" . '</option>' . '<option value="' . ATTACK_HNR . '">' . "Hit 'n' Run" . '</option>' . '<option value="' . ATTACK_BC . '">' . "Blasphemy Crusade" . '</option>' . '</select>' . '</td>' . '</tr>';
    }
    $strInvasionTable .= '</table>';
    // M: Show Invasion Table
    echo $strInvasionTable;
    echo $strColumnDivs = '</div>' . '<!-- Start right column -->' . '<div id="rightcolumn">' . '<br /><br />';
    if ($iTrgAid != $arrSrcStats[ALLIANCE] && $iTrgAid > 10) {
        $strPrepareTable = '<table cellpadding="0" cellspacing="0" class="small">' . '<tr class="header">' . '<th colspan="3">' . "Prepare Army" . '</th>' . '</tr>' . '<tr class="subheader">' . '<th>' . "Units" . '</th>' . '<th class="right">' . "Owned" . '</th>' . '<th class="right">' . "To Send" . '</th>' . '</tr>';
        // M: Get All Units with an offence Value
        include_once 'inc/functions/races.php';
        $arrUnitVars = getUnitVariables($arrSrcStats[RACE]);
        $arrUnitOffence = $arrUnitVars['offence'];
        $arrUnitDefence = $arrUnitVars['defence'];
        $arrUnitVar = $arrUnitVars['variables'];
        $arrUnitName = $arrUnitVars['output'];
        $arrArmyHome = $objSrcUser->get_armys_home();
        foreach ($arrUnitOffence as $i => $iUnitOffence) {
            if ($iUnitOffence > 0) {
                // M: Military Unit Names Grammar
                $strPlural = 's';
                if ($arrUnitName[$i] == 'Swordmen') {
                    $strPlural = '';
                }
                if ($arrUnitName[$i] == 'Pikemen') {
                    $strPlural = '';
                }
                if ($arrUnitName[$i] == 'Crossbowmen') {
                    $strPlural = '';
                }
                if ($arrUnitName[$i] == 'Longbowmen') {
                    $strPlural = '';
                }
                if ($arrUnitName[$i] == 'Thief') {
                    $arrUnitName[$i] = 'Thieve';
                }
                if ($arrUnitName[$i] == 'Priestess') {
                    $strPlural = '';
                }
                if ($arrUnitName[$i] == 'Mummy') {
                    $arrUnitName[$i] = 'Mummie';
                }
                // Oleg Hai Exception (Elites are Mercenaries)
                if ($arrSrcStats[RACE] == "Oleg Hai" && $i == 5) {
                    $arrArmyHome[$i] = $objSrcUser->get_army_merc(MERC_T3);
                }
                $strPrepareTable .= '<tr class="data">' . '<th>' . sprintf('%s%s <span class="militstats">(%d/%d)</span>', $arrUnitName[$i], $strPlural, $arrUnitOffence[$i], $arrUnitDefence[$i]) . '</th>' . '<td>' . $arrArmyHome[$arrUnitVar[$i]] . '</td>' . '<td>' . '<input size="6" maxlength="7" name="arrArmySent[' . $arrUnitVar[$i] . ']" value="0" />' . '</td>' . "</tr>";
            }
        }
        $strPrepareTable .= '</table>' . '<br />' . '<input type="hidden" name="iTrgAid" value="$iTrgAid" />' . '<div class="center"><input type="submit" value="Order army into battle" /></div>' . '</form>';
    }
    // M: Show Prepare Table
    if (isset($strPrepareTable)) {
        echo $strPrepareTable;
    }
    echo $strColumnDivs = '</div>' . '</div><div class="clear"><hr /></div>';
}
コード例 #3
0
ファイル: thievery.inc.php プロジェクト: BrorHolm/Orkfia-2008
function include_thievery_text()
{
    global $Host, $opname, $action, $basecost;
    $objSrcUser =& $GLOBALS["objSrcUser"];
    $iSrcId = $objSrcUser->get_userid();
    $arrSrcStats = $objSrcUser->get_stats();
    //==========================================================================
    // M: Verify Alliance & Tribe ID from GET or POST
    //==========================================================================
    $iTrgAid = $arrSrcStats[ALLIANCE];
    if (isset($_GET['kd'])) {
        $iTrgAid = intval($_GET['kd']);
    } elseif (isset($_POST['kd'])) {
        $iTrgAid = intval($_POST['kd']);
    }
    if ($iTrgAid < 11) {
        $iTrgAid = rand(11, 100);
    }
    if (isset($_GET['tribe'])) {
        $_GET['tribe'] = intval($_GET['tribe']);
    }
    //==========================================================================
    // Stop people from avoiding the tribe page so they dont get updated
    //==========================================================================
    include_once 'inc/functions/update_ranking.php';
    doUpdateRankings($objSrcUser);
    include_once "inc/functions/races.php";
    $arrUnitNames = getUnitVariables($objSrcUser->get_stat(RACE));
    $arrUnitNames = $arrUnitNames['output'];
    set_op_vars();
    $land = $objSrcUser->get_build(LAND);
    $thieves = $objSrcUser->get_army(UNIT5);
    $tpa = floor($thieves / $land);
    $credits = floor($objSrcUser->get_thievery(CREDITS));
    $op_growth = obj_thief_op_growth($objSrcUser);
    $hideouts = $objSrcUser->get_build(HIDEOUTS);
    // frost: age 18 mori hideout/home bonus, updated age 19 (Martel)
    if ($objSrcUser->get_stat(RACE) == "Mori Hai") {
        $homes = $objSrcUser->get_build(HOMES);
        $max_tp = floor((1 + ($hideouts + $homes / 2.5) * 2 / $land) * ($hideouts + $homes / 2.5));
    } else {
        $max_tp = floor((1 + $hideouts * 2 / $land) * $hideouts);
    }
    if (!$iTrgAid) {
        $iTrgAid = $objSrcUser->get_stat(KINGDOM);
    }
    echo $topLinks = '<div class="center">' . '<a href="main.php?cat=game&amp;page=mystic">Mystics</a> | ' . '<b>Thievery</b> | ' . '<a href="main.php?cat=game&amp;page=invade">Invasion</a>' . '</div>';
    //added templar check - AI
    if ($objSrcUser->get_stat(RACE) == "Templar") {
        echo '<div id="textMedium"><p>' . 'Your proud Templar people will not lower themselves to thievery practices.' . '</p></div>';
    } else {
        ?>
<div id='textBig'>
    <p>
    <img src="<?php 
        echo $Host;
        ?>
thief.gif" style="float: left; margin-right: 10px;" alt="" />
    <b>The thief</b> greets you cooly:<br />
<?php 
        if ($arrUnitNames[6] == 'Thief') {
            $arrUnitNames[6] = 'Thieve';
        }
        ?>
    Normally <?php 
        echo strtolower($arrUnitNames[6]);
        ?>
s are considered scum and not wanted in a tribe, but in war-times you need every asset available. <?php 
        echo $arrUnitNames[6];
        ?>
s can be useful in many ways, and the more of them you have on your lands, the safer you will be.
    </p>
<?php 
        echo "<p>" . "Our hideouts can provide a maximum of <b>{$max_tp} thievery points</b>, right now " . "there are <b class=\"indicator\">" . $credits . "</b> left unused. Assuming you find any use for your thieves they will " . "provide you with <b>" . $op_growth . "</b> new thievery points each month. " . "With all your thieves at home we are protected by <b class=\"indicator\">{$tpa} TPA</b> (thieves per acre). " . "</p></div>";
        //==========================================================================
        // M: Thievery Table
        //==========================================================================
        echo $strColumnDivs = '<div id="columns">' . '<!-- Start left column -->' . '<div id="leftcolumn">';
        // Advisor Link
        echo $advisorLink = '<br />' . '<div class="tableLinkSmall">' . '<a href="main.php?cat=game&amp;page=advisors&amp;show=actions">The Thief</a>' . '</div>';
        ?>

        <table width="40%" cellpadding="0" cellspacing="0" class="small">
            <form action="main.php?cat=game&amp;page=thievery" method="post">
            <tr class="header">
                <th colspan="2"> Thievery </th>
            </tr>
            <tr class="subheader">
                <th colspan="2" class="center"> Select Target </th>
            </tr>
            <tr class="data">
                <th> Alliance: </th>
                <td>
                        <input maxlength="4" size="3" name="kd" value="<?php 
        echo $iTrgAid;
        ?>
" />
                        <input type="submit" value="Change" />
                </td>
            </tr>
            </form>
            <tr class="data">
                <form action="main.php?cat=game&amp;page=thievery2" method="post">
                <th> Tribe: </th>
                <td>
                    <select size="1" name="dplayer">
                        <option value="<?php 
        echo $objSrcUser->get_userid();
        ?>
"></option>
<?php 
        //==========================================================================
        // New version of Damadm00's code                      Martel, July 10, 2006
        //==========================================================================
        include_once 'inc/classes/clsAlliance.php';
        $objTrgAlliance = new clsAlliance($iTrgAid);
        $arrTrgIUsers = $objTrgAlliance->get_userids();
        $tableTarget = '';
        if (!empty($arrTrgIUsers)) {
            foreach ($arrTrgIUsers as $iUserId) {
                $objTmpUser = new clsUser($iUserId);
                $strTribe = stripslashes($objTmpUser->get_rankings_personal(TRIBE_NAME));
                if (isset($_GET['tribe']) && $_GET['tribe'] == $iUserId) {
                    $tableTarget .= sprintf('<option value="%d" selected>%s</option>', $iUserId, $strTribe);
                } elseif (!isset($_GET['tribe']) || isset($_GET['tribe']) && $_GET['tribe'] != $iUserId) {
                    $tableTarget .= sprintf('<option value="%d">%s</option>', $iUserId, $strTribe);
                } elseif (isset($_GET['tribe'])) {
                    echo "Trying to exploit bugs/loopholes will get you suspended!";
                }
            }
        }
        echo $tableTarget;
        ?>

                    </select>
                </td>
            </tr>
            <tr class="data">
                <td colspan="4" class="right">
                    <select size="1" name="op">

<?php 
        $op_level = get_op_level($objSrcUser);
        for ($i = 1; $i <= $op_level; $i++) {
            if (!empty($opname[$i])) {
                $cost = get_op_cost($action[$i], $land);
                echo " <option value=\"{$i}\"> {$opname[$i]} - {$cost}</option>";
            }
        }
        ?>
                </select>
            </td>
        </tr>
    </table>

<?php 
        echo $strColumnDivs = '</div>' . '<!-- Start right column -->' . '<div id="rightcolumn">' . '<br />' . '<div class="tableLinkSmall">' . '<a href="main.php?cat=game&amp;page=advisors&amp;show=military">The General</a>' . '</div>';
        ?>

            <table class="small" width="60%" cellpadding="0" cellspacing="0">
                <tr class="header">
                    <th colspan="2">Prepare Thieves</th>
                </tr>
                <tr class="subheader">
                    <th>Instruction</th>
                    <td>Select</td>
                </tr>
                <tr class="data">
                    <th>Times to Run Operation:</th>
                    <td>
                        <select size="1" name="amount">
<?php 
        for ($i = 1; $i <= MAX_THIEVE_OPS; $i++) {
            echo " <option value='{$i}'> {$i} </option>";
        }
        ?>
                        </select>
                    </td>
                </tr>
                <tr class="data">
                    <th>
                        <?php 
        echo $arrUnitNames[6];
        ?>
s to Send:
                    </th>
                    <td>
                        <input name="amount_sent" size="5" value="1" />
                    </td>
                </tr>
                <tr class="data">
                    <th>Available:</th>
                    <td>
                        <?php 
        echo number_format($objSrcUser->get_army_home(UNIT5));
        ?>
                    </td>
                </tr>
                <tr class="data">
                    <th>Stop on Success:</th>
                    <td>
                        <input type="checkbox" name="stop" value="yes" />
                    </td>
                </tr>
            </table>
            <br />
            <input type="hidden" value="yes" name="SELF_CHECK" />
            <div class="center"><input type="submit" value="Send thieves on operation" /></div>
            </form>

<?php 
        echo $strColumnDivs = '</div>' . '</div>';
    }
}