public function prepare() { global $settings; $this->template = "players"; $this->tab = "player"; $this->title = "Player search"; if ($this->request['search']) { // Split out URLs! :x $str = trim($this->request['search']); $str_array = explode('/', $str); $sbit = $str_array[count($str_array) - 1]; if (!$sbit) { $sbit = $str_array[count($str_array) - 2]; } header('Location: /player/' . $sbit); } else { @(include 'cache/valve_employees.php'); global $VALVE_EMPLOYEES; $views = cache::Memcached()->get('player_views'); if ($views === false) { $json = file_get_contents($settings['cache']['folder'] . 'player_views.json'); $views = json_decode($json, true); cache::Memcached()->set('player_views', $views, time() + 60 * 15); } $this->params['views'] = $views; $this->params['valve_employees'] = $VALVE_EMPLOYEES; } }
public function prepare() { global $db, $settings; $this->template = "servers"; $this->tab = 'server'; $this->title = "Server search"; $server_stats = cache::Memcached()->get('server_stats'); if ($server_stats === false) { $json = file_get_contents($settings['cache']['folder'] . 'server_stats.json'); $server_stats = json_decode($json, true); cache::Memcached()->set('server_stats', $server_stats, time() + 60 * 15); } $this->params['stats'] = $server_stats; }
public function prepare() { global $schema, $settings; $this->template = "paints"; $this->tab = 'item'; $this->title = "Paint statistics"; $sort_table = array('total' => 'painted', 'owned' => 'owned', 'used' => 'usage'); $b = new backpack(false); $sortkey = 'painted'; if ($this->request['sort'] && array_key_exists($this->request['sort'], $sort_table)) { $sortkey = $sort_table[$this->request['sort']]; $this->params['sort'][$this->request['sort']] = 'selected'; } else { $this->params['sort']['total'] = 'selected'; } $item_stats = cache::Memcached()->get('item_stats'); if ($item_stats === false) { $json = file_get_contents($settings['cache']['folder'] . 'item_stats.json'); $item_stats = json_decode($json, true); cache::Memcached()->set('item_stats', $item_stats, time() + 60 * 15); } $total_paints = $item_stats['total_colors']; $total_items = $item_stats['total_items']; foreach ($item_stats['colors'] as $c => $p) { $id = get_paint_by_color($c); if (!$id) { continue; } //printf("Color: %s, id: %s <br />",$c, $id); $s = $item_stats['items'][$id]; $si = $schema['items'][$id]; $i = $b->get_item($si); $owned = $s['total'] / $item_stats['total_players']; //printf("Owned: %s, Total: %s<br>", $s['total'], $item_stats['total_players']); $paint = array('total' => $p, 'color' => $c, 'painted' => $p / $total_paints, 'owned' => ($s['total'] + $p) / $item_stats['total_players'], 'usage' => $p / ($s['total'] + $p)); $key = (string) intval($paint[$sortkey] * 10000); while ($paints[$key] > 0) { $key++; } //printf("%s -> %s: %s<br />",$paint[$sortkey], $key, $i['name']); $paints[$key] = array_merge($paint, $i); } $this->params['paints'] = $paints; krsort($this->params['paints']); $this->params['profiles'] = $item_stats['total_players']; $this->params['time'] = cache::date('item_stats.json'); }
public function prepare() { global $schema, $settings; $this->template = "effects"; $this->tab = 'item'; $this->title = "Effect statistics"; $b = new backpack(false); $item_stats = cache::Memcached()->get('item_stats'); if ($item_stats === false) { $json = file_get_contents($settings['cache']['folder'] . 'item_stats.json'); $item_stats = json_decode($json, true); cache::Memcached()->set('item_stats', $item_stats, time() + 60 * 15); } $total_effects = $item_stats['total_effects']; $total_items = $item_stats['total_items']; foreach ($item_stats['effects'] as $c => $p) { $c = (int) $c; // I don't even //if($c && $c > 0) //{ $name = int_to_effect($c); $class = 'rarity4'; if ($c == 4) { $class = 'community'; } if ($c == 2) { $class = 'developer'; } $img = sprintf("%sxy78/%d.png", $settings['upload']['resized_ext']['effects'], $c); if (!file_exists($settings['upload']['folder']['effects'] . $c . '.png')) { $img = '/static/images/items/sized/xy78/unknown.png'; } $i = $p; while ($effects[(string) $i]) { $i += 0.01; } $effects[(string) $i] = array('total' => $p / $total_effects, 'global' => $p / $total_items, 'players' => $p / $item_stats['total_players'], 'effect' => $c, 'image' => $img, 'name' => $name, 'tooltip' => sprintf('<h1 class="%s">%s</h1>', $class, $name), 'raw' => $p, 'sort' => $i); //} } $this->params['effects'] = $effects; krsort($this->params['effects']); $this->params['profiles'] = $item_stats['total_players']; $this->params['time'] = cache::date('item_stats.json'); }
public function prepare() { global $schema, $base_weapons, $slot_order, $settings; $this->template = "weapons"; $this->tab = 'item'; $this->title = 'Weapon statistics'; $this->canonical = 'http://tf2stats.net/weapons/'; $sort_table = array('owned' => 'owned', 'equipped' => 'equipped', 'own_equip' => 'owned_equipped_key'); $b = new backpack(false); $sortkey = 'owned'; if ($this->request['sort'] && array_key_exists($this->request['sort'], $sort_table)) { $sortkey = $sort_table[$this->request['sort']]; $this->params['sort'][$this->request['sort']] = 'selected'; } else { $this->params['sort']['owned'] = 'selected'; } $item_stats = cache::Memcached()->get('item_stats'); if ($item_stats === false) { $json = file_get_contents($settings['cache']['folder'] . 'item_stats.json'); $item_stats = json_decode($json, true); cache::Memcached()->set('item_stats', $item_stats, time() + 60 * 15); } // First. build a class->slot->items[] array for our stats foreach ($item_stats['items'] as $defindex => $s) { // Skip tokens if ($defindex > 5000) { continue; } $si = $schema['items'][$defindex]; if (in_array($si['item_slot'], array('primary', 'secondary', 'melee', 'pda', 'pda2'))) { $i = $b->get_item($si); $i['owned'] = $s['unique_total'] / $item_stats['total_players']; //if($i['owned'] > 1) // $i['owned'] = 1; if (!empty($i['used_by_classes'])) { foreach ($i['used_by_classes'] as $c) { $ci = class_to_int($c); $i['equipped'] = $s['equipped'][$ci] / $item_stats['total_players']; $i['owned_equipped'] = $s['equipped'][$ci] / $s['unique_total']; $i['owned_equipped_key'] = $i['owned_equipped'] * 1000; $key = $i[$sortkey]; while ($weapons[$c][$si['item_slot']][(string) $key] > 0) { $key += 0.001; } $weapons[$c][$si['item_slot']][(string) $key] = $i; $weapon_totals[$c][$si['item_slot']] += $i['equipped']; } } } } // Now go through and combine the cosmetics defined above, as well as determine // stats for the 'base' weapon since valve's solution is to leave the slot // blank if we're using one foreach ($base_weapons as $class => $slots) { foreach ($slots as $slot => $s) { $si = $schema['items'][$s['base']]; $i = $b->get_item($si); //$i['owned'] = ($s['total'] / $item_stats['total_players']); //if($i['owned'] > 1) // $i['owned'] = 1; //$i['equipped'] = ($s['total_equipped'] / $item_stats['total_players']); //$i['owned_equipped'] = ($s['total_equipped'] / $s['total']); $i['equipped'] = 1 - $weapon_totals[$class][$slot]; $i['owned'] = 1; //echo $i['equipped']; if (!$s['add']) { continue; } foreach ($s['add'] as $a) { foreach ($weapons[$class] as $csl => $t) { foreach ($weapons[$class][$csl] as $k => $w) { if ($w['defindex'] == $a) { $sl = $csl; $other = $w; $key = $k; break; } } } $i['equipped'] += $other['equipped']; // Fix that silly rounding error causing the // pipe launcher to be used by 100.01% if ($i['equipped'] > 1) { $i['equipped'] = 1; } $weapons[$class][$sl][$key]['hide'] = true; } $i['owned_equipped'] = $i['equipped']; $i['owned_equipped_key'] = $i['owned_equipped'] * 1000; $key = $i[$sortkey]; while ($weapons[$class][$slot][(string) $key]) { $key += 0.001; } $weapons[$class][$slot][(string) $key] = $i; unset($key); } } // finally, sort the results // Instead of wasting time sorting arrays and subarrays we can just // reconstruct a new array in the order of the slot array above // and only sort the bits that really need it. foreach ($base_weapons as $class => $slots) { foreach ($slots as $slot => $info) { $out[$class][$slot] = $weapons[$class][$slot]; krsort($out[$class][$slot]); } } $this->params['profiles'] = $item_stats['total_players']; $this->params['time'] = cache::date('item_stats.json'); $this->params['weapons'] = $out; }
public function prepare() { global $schema, $settings; $this->template = "cosmetic"; $this->tab = 'item'; $this->title = 'Cosmetic item statistics'; $this->canonical = 'http://tf2stats.net/misc_items/'; $sort_table = array('owned' => 'total', 'equipped' => 'total_equipped', 'own_equip' => 'owned_equipped'); $b = new backpack(false); $sortkey = 'total'; if ($this->request['sort'] && array_key_exists($this->request['sort'], $sort_table)) { $sortkey = $sort_table[$this->request['sort']]; $this->params['sort'][$this->request['sort']] = 'selected'; } else { $this->params['sort']['owned'] = 'selected'; } $item_stats = cache::Memcached()->get('item_stats'); if ($item_stats === false) { $json = file_get_contents($settings['cache']['folder'] . 'item_stats.json'); $item_stats = json_decode($json, true); cache::Memcached()->set('item_stats', $item_stats, time() + 60 * 15); } foreach ($item_stats['items'] as $defindex => $s) { if (in_array($defindex, $settings['items']['ignore'])) { continue; } $si = $schema['items'][$defindex]; if ($si['item_slot'] == 'misc') { $i = $b->get_item($si); $i['owned'] = $s['total'] / $item_stats['total_players']; if ($i['owned'] > 1) { $i['owned'] = 1; } $i['equipped'] = $s['total_equipped'] / $item_stats['total_players']; $i['owned_equipped'] = $s['total_equipped'] / $s['total']; $s['owned_equipped'] = intval($s['total_equipped'] / $s['total'] * 1000); // Colors arsort($s['colors']); foreach ($s['colors'] as $c => $num) { $html = dechex($c); if ($html === '0') { continue; } //$html = '914c3f'; $key = $num; while ($i['colors'][$key] > 0) { $key++; } $i['colors'][$key] = array('color' => $html, 'num' => $num / $s['total_colored']); } if (count($i['used_by_classes']['class']) < 1) { for ($c = 1; $c <= 9; $c++) { $num = $s['equipped'][$c]; if ($s['total_equipped'] > 0) { $i['classes'][] = array('class' => int_to_class($c), 'id' => $c, 'num' => $num / $s['total_equipped']); } } } $key = $s[$sortkey]; while ($this->params['hats'][$key] > 0) { $key++; } $this->params['hats'][$key] = $i; } } krsort($this->params['hats']); }
public function prepare() { global $schema, $asset_info, $settings; $this->template = "item"; $this->tab = 'item'; $b = new backpack(false); $item_stats = cache::Memcached()->get('item_stats'); if ($item_stats === false) { $json = file_get_contents($settings['cache']['folder'] . 'item_stats.json'); $item_stats = json_decode($json, true); cache::Memcached()->set('item_stats', $item_stats, time() + 60 * 15); } cache::inc('tf2_item_info.php'); $defindex = $this->request[1]; $url_name = $this->request[0]; $s = $item_stats['items'][$defindex]; $si = $schema['items'][$defindex]; $info = $asset_info[$defindex]; //var_dump($info); $i = $b->get_item($si); $this->canonical = sprintf('http://tf2stats.net/item/%s/%s/', $i['name_url'], $i['defindex']); $i['owned'] = $s['unique_total'] / $item_stats['total_players']; $i['equipped'] = $s['total_equipped'] / $item_stats['total_players']; $i['owned_equipped'] = $s['unique_total'] > 0 ? $s['total_equipped'] / $s['unique_total'] : 0; // Colors if (!empty($s['colors'])) { arsort($s['colors']); foreach ($s['colors'] as $c => $num) { $id = get_paint_by_color($c); $si = $schema['items'][$id]; $it = $b->get_item($si); $name = $it['name']; if (strlen($name) > 25) { $name = substr($name, 0, 25) . "..."; } //var_dump($it); $html = dechex($c); if ($html === '0') { continue; } //$html = '914c3f'; $key = $num; while ($i['colors'][$key] > 0) { $key++; } $i['colors'][$key] = array('name' => $name, 'color' => $html, 'num' => $num / $s['total_colored']); } } // qualities if (!empty($s['qualities'])) { arsort($s['qualities']); foreach ($s['qualities'] as $c => $num) { $key = $num; while ($i['qualities'][$key] > 0) { $key++; } $quality = int_to_quality($c); $label = quality_to_label($quality); //$color = quality_to_color($quality); $i['qualities'][$key] = array('color' => $color, 'num' => $num / $s['total'], 'label' => $label, 'quality' => $quality); } } // Origins if (!empty($s['origins'])) { arsort($s['origins']); foreach ($s['origins'] as $c => $num) { $key = $num; while ($i['origins'][$key] > 0) { $key++; } $label = int_to_origin($c); //$color = quality_to_color($quality); $i['origins'][$key] = array('num' => $num / $s['total'], 'label' => $label); } arsort($s['effects']); } // effects if (!empty($s['effects'])) { $total_effects = 0; foreach ($s['effects'] as $c => $num) { $total_effects += $num; } foreach ($s['effects'] as $c => $num) { $t = $s['total_effect'] - $s['effects']['-1']; if ($c == -1) { continue; } $key = $num; while ($i['effects'][$key] > 0) { $key++; } $label = int_to_effect($c); $i['effects'][$key] = array('color' => $color, 'num' => $num / $total_effects, 'label' => $label); } } if (!empty($i['used_by_classes'])) { if (count($i['used_by_classes']['class']) < 1) { for ($c = 0; $c < 9; $c++) { $num = $s['equipped'][$c]; if ($s['total_equipped'] > 0) { $i['classes'][] = array('class' => int_to_class($c), 'id' => $c, 'num' => $num / $s['total_equipped']); } } } } $this->title = sprintf("%s statistics", htmlspecialchars($i['name'])); $this->params['item'] = $i; $this->params['url_name'] = $url_name; $this->params['stats'] = $s; $this->params['total'] = $item_stats['total_players']; $this->params['info'] = $info; $this->params['debug'] = $debug; }
function initialize($json_file = false) { global $db, $settings, $schema; $player = $this->player; $this->equipped = $this->default_loadout(); $id = $player->id(); $id64 = $player->id64(); $key = 'BACKPACK_' . $id64; if (!$json_file) { global $_CACHE_ITEMS, $_CACHE_EQUIPPED; $cache = Cache::Memcached()->get($key); $this->items = $cache['items']; $this->equipped = $cache['equipped']; //var_dump($_CACHE_EQUIPPED); return; } $this->equipped = backpack::default_loadout(); $json = json_decode($json_file, true); /*?><pre><?php var_dump($json); ?></pre><?php*/ if (!$json) { // Try forcing UTF8 $response = utf8_encode($json_file); $json = json_decode($response, true); } $json_items = $json['result']['items']; if (!$json_items) { $this->error = true; $this->message = "Backpack is empty."; } else { foreach ($json_items as $i) { $items[] = $this->get_item($i); } } // create cache file $cache = array('items' => $items, 'equipped' => $this->equipped); $this->items = $items; //$this->equipped = $equipped; cache::Memcached()->set($key, $cache); //cache::clean('backpack'); }