/** * Økter */ protected static function page_ses() { function vis_ip_list($ip) { static $mod = NULL; if (is_null($mod)) { $mod = access::has("mod"); } $list = explode(";", $ip); if ($mod) { foreach ($list as &$val) { $val = '<a href="' . ess::$s['rpath'] . '/admin/brukere/finn?ip=' . $val . '">' . $val . '</a>'; } } return implode("<br />\n", $list); } // logge ut noen økter if (isset($_POST['delete'])) { $delete = array(); if (isset($_POST['session'])) { foreach ($_POST['session'] as $del) { $del = intval($del); if ($del != 0) { $delete[] = $del; } } } if (count($delete) == 0) { ess::$b->page->add_message("Fant ingen økter å logge ut.", "error"); redirect::handle(page_min_side::addr()); } else { // forsøk å logg ut de merkede øktene $delete = implode(",", $delete); $dels = \Kofradia\DB::get()->exec("UPDATE sessions SET ses_active = 0, ses_logout_time = " . time() . " WHERE ses_active = 1 AND ses_expire_time > " . time() . " AND ses_u_id = " . page_min_side::$active_user->id . " AND ses_id != " . login::$info['ses_id'] . " AND FIND_IN_SET(ses_id, '{$delete}')"); ess::$b->page->add_message("<b>{$dels}</b> økt" . ($dels == 1 ? '' : 'er') . " ble logget ut."); redirect::handle(page_min_side::addr()); } } ess::$b->page->add_title("Økter"); echo ' <div class="bg1_c"> <h1 class="bg1">Aktive økter<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <p>Her er en oversikt over alle stedene hvor brukeren er logget inn uten å ha blitt logget ut manuelt og som fortsatt er aktive.</p>'; $time = time(); $result = \Kofradia\DB::get()->query("SELECT * FROM sessions WHERE ses_u_id = " . page_min_side::$active_user->id . " AND ses_expire_time > {$time} AND ses_active = 1 ORDER BY ses_id DESC"); echo ' <form action="" method="post"> <table class="table center"> <thead> <tr> <th>Opprettet (<a href="#" class="box_handle_toggle" rel="session[]">Merk alle</a>)</th> <th>IP-er</th> <th>Type</th> <th>Varighet</th> <th>Hits</th> <th>Siste visning</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { $class = new attr("class"); if ($row['ses_id'] != login::$info['ses_id']) { $class->add("box_handle"); } $i++; if ($row['ses_id'] == login::$info['ses_id']) { $class->add("highlight"); } elseif ($i % 2 == 0) { $class->add("color"); } $type = $row['ses_expire_type']; $type = $type == LOGIN_TYPE_TIMEOUT ? 'Tidsavbrudd' : ($type == LOGIN_TYPE_BROWSER ? 'Lukke nettleser' : 'Alltid innlogget'); echo ' <tr' . $class->build() . '> <td class="r">' . ($row['ses_id'] == login::$info['ses_id'] ? '' : '<input type="checkbox" name="session[]" value="' . $row['ses_id'] . '" /> ') . ess::$b->date->get($row['ses_created_time'])->format("d.m.Y H:i") . '</td> <td>' . vis_ip_list($row['ses_ip_list']) . '</td> <td class="c">' . $type . '</td> <td class="c">' . ($row['ses_expire_type'] == LOGIN_TYPE_ALWAYS ? 'Alltid' : game::timespan($row['ses_expire_time'], game::TIME_ABS)) . '</td> <td class="r">' . game::format_number($row['ses_hits']) . '</td> <td class="r">' . ess::$b->date->get($row['ses_last_time'])->format("d.m.Y H:i") . ($row['ses_last_time'] != 0 ? '<br />' . game::timespan($row['ses_last_time'], game::TIME_ABS) : '') . '</td> </tr>'; } echo ' </tbody> </table> <p class="c">' . show_sbutton("Logg ut merkede", 'name="delete"') . '</p> </form> </div> </div>'; // hent øktene på denne siden $pagei = new pagei(pagei::ACTIVE_GET, "side", pagei::PER_PAGE, 7); $result = $pagei->query("SELECT ses_id, ses_created_time, ses_ip_list, ses_expire_type, ses_expire_time, ses_active, ses_hits, ses_last_time, ses_last_ip FROM sessions WHERE ses_u_id = " . page_min_side::$active_user->id . " ORDER BY ses_last_time DESC"); echo ' <div class="bg1_c"> <h1 class="bg1">Tidligere økter<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <p>Dette er en oversikt over alle innlogginger på brukeren.</p> <table class="table' . ($pagei->pages == 1 ? ' tablemb' : '') . ' center"> <thead> <tr> <th>ID</th> <th>Opprettet</th> <th>IP</th> <th>Type</th> <th>Status</th> <th>Hits</th> <th>Siste visning</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { $type = $row['ses_expire_type']; $type = $type == LOGIN_TYPE_TIMEOUT ? 'Tidsavbrudd' : ($type == LOGIN_TYPE_BROWSER ? 'Lukke nettleser' : 'Alltid innlogget'); echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> <td class="r">' . $row['ses_id'] . '</td> <td class="r">' . ess::$b->date->get($row['ses_created_time'])->format("d.m.Y H:i") . '<br /><span style="color: #888">' . game::timespan($row['ses_created_time'], game::TIME_ABS) . '</span></td> <td class="c">' . vis_ip_list($row['ses_ip_list']) . '</td> <td class="c">' . $type . '</td> <td class="c">' . ($row['ses_active'] == 1 ? $row['ses_expire_time'] < $time ? 'Ikke aktiv' : ($row['ses_expire_type'] == LOGIN_TYPE_ALWAYS ? '<b>Aktiv</b><br />Alltid logget inn' : '<b>' . game::timespan($row['ses_expire_time'], game::TIME_ABS) . '</b>') : 'Logget ut') . '</td> <td class="r">' . game::format_number($row['ses_hits']) . '</td> <td class="r">' . ess::$b->date->get($row['ses_last_time'])->format("d.m.Y H:i") . ($row['ses_last_time'] != 0 ? '<br /><span style="color: #888">' . game::timespan($row['ses_last_time'], game::TIME_ABS) . '</span>' : '') . '</td> </tr>'; } echo ' </tbody> </table>' . ($pagei->pages > 1 ? ' <p class="c">' . $pagei->pagenumbers() . '</p>' : '') . ' </div> </div>'; }
/** * Vis fengsel */ protected function show() { // er vi i fengsel nå? if ($wait = $this->up->fengsel_wait()) { ess::$b->page->add_js_domready('$("fengsel_dusor").focus();'); echo ' <div class="bg1_c xsmall"> <h1 class="bg1">Du er i fengsel<span class="left"></span><span class="right"></span></h1> <p class="h_right"><a href="node/16">Hjelp</a></p> <div class="bg1"> <p>Du befinner deg for øyeblikket i fengsel og slipper ut om ' . game::counter($wait, true) . '.</p>' . (!$this->up->is_nostat() ? ' <form action="" method="post"> <input type="hidden" name="sid" value="' . login::$info['ses_id'] . '" /> <input type="hidden" name="expire" value="' . $this->up->data['up_fengsel_time'] . '" /> <dl class="dd_right"> <dt>Dusør for å bryte deg ut</dt> <dd><input type="text" class="styled w80" name="amount" id="fengsel_dusor" value="' . game::format_cash($this->up->data['up_fengsel_dusor']) . '" /></dd> </dl> <p class="c">' . show_sbutton($this->up->data['up_fengsel_dusor'] > 0 ? "Endre dusør" : "Sett dusør", 'name="dusor"') . '</p> <p class="c">Spilleren som bryter ut mottar kun ' . self::DUSOR_PROFIT * 100 . ' % av dusøren.</p> </form>' : '') . ' </div> </div>'; } // sortering $sort = new sorts("sort"); $sort->append("asc", "Spiller", "up_name"); $sort->append("desc", "Spiller", "up_name DESC"); $sort->append("asc", "Wanted nivå", "up_wanted_level, up_fengsel_time DESC"); $sort->append("desc", "Wanted nivå", "up_wanted_level DESC, up_fengsel_time DESC"); $sort->append("asc", "Tid igjen", "up_fengsel_time"); $sort->append("desc", "Tid igjen", "up_fengsel_time DESC"); $sort->set_active(requestval("sort"), 5); // hent folk i fengsel $sort_info = $sort->active(); $pagei = new pagei(pagei::ACTIVE_GET, "side", pagei::PER_PAGE, 15); $result = $pagei->query("\n\t\t\tSELECT up_id, up_name, up_access_level, up_fengsel_time, up_fengsel_num, up_fengsel_dusor, ROUND(up_fengsel_dusor * " . self::DUSOR_PROFIT . ") up_fengsel_dusor_get, up_wanted_level\n\t\t\tFROM users_players\n\t\t\tWHERE up_fengsel_time > " . time() . " AND up_access_level != 0\n\t\t\tORDER BY {$sort_info['params']}"); $num = $result->rowCount(); echo ' <div class="bg1_c ' . ($num == 0 ? 'xsmall' : 'xlarge') . '"> <h1 class="bg1">Fengsel<span class="left"></span><span class="right"></span></h1> <p class="h_right"><a href="node/16">Hjelp</a></p> <div class="bg1"> <form action="" method="post"> <p class="c dark">Ditt wanted nivå er på ' . game::format_number($this->up->data['up_wanted_level'] / 10, 1) . ' %.</p>'; if ($num == 0) { echo ' <p class="c dark">Ingen er i fengselet for øyeblikket.</p> <p class="c"><a href="' . htmlspecialchars(game::address("fengsel", $_GET)) . '" class="button">Oppdater</a></p>'; } else { echo ' <table class="table center" width="100%"> <thead> <tr> <th>Spiller ' . $sort->show_link(0, 1) . '</th> <th>Wanted<br />nivå ' . $sort->show_link(2, 3) . '</th> <th>Utbrytning<br />sannsynlighet</th> <th>Ca. poeng</th> <th>Dusør</th> <th>Tid igjen ' . $sort->show_link(4, 5) . '</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { $prefix = ""; $attr = new attr("class"); if (++$i % 2 == 0) { $attr->add("color"); } if (!$this->up->fengsel_check()) { $attr->add("box_handle"); $prefix = '<input type="radio" name="up_id" value="' . $row['up_id'] . '_' . $row['up_fengsel_time'] . '_' . $row['up_fengsel_dusor'] . '" /> '; } $time = $row['up_fengsel_time'] - time(); $prob = self::calc_prob($time, $row['up_wanted_level'] / 10); $points = self::calc_points($prob); echo ' <tr' . $attr->build() . '> <td>' . $prefix . game::profile_link($row['up_id'], $row['up_name'], $row['up_access_level']) . '</td> <td class="c">' . game::format_number($row['up_wanted_level'] / 10, 1) . ' %</td> <td class="c">' . game::format_number($prob, 1) . ' %</td> <td class="c">' . game::format_num($points) . '</td> <td class="r nowrap">' . game::format_cash($row['up_fengsel_dusor_get']) . '</td> <td class="r">' . game::counter($time) . '</td> </tr>'; } echo ' </tbody> </table> <p class="c">' . (($wait = $this->up->fengsel_wait()) == 0 ? ' ' . show_sbutton("Bryt ut", 'name="brytut"') : ' Du er i fengsel og slipper ut om ' . game::counter($wait, true) . '. </p> <p class="c">') . ' <a href="' . htmlspecialchars(game::address("fengsel", $_GET)) . '" class="button">Oppdater</a> </p>'; // flere sider? if ($pagei->pages > 1) { echo ' <div class="hr"></div> <p class="c"> ' . $pagei->pagenumbers() . ' </p>'; } } echo ' </form> </div> </div>'; // testing if (!MAIN_SERVER || access::is_nostat() && access::has("mod")) { echo ' <div class="bg1_c xxsmall bg1_padding"> <h1 class="bg1">' . (MAIN_SERVER ? 'No-stat' : 'Testing') . '<span class="left"></span><span class="right"></span></h1> <div class="bg1"> <form action="" method="post">' . ($this->up->fengsel_check() ? ' <p class="c">' . show_sbutton("Gå ut av fengsel", 'name="remove"') . '</p>' : ' <dl class="dd_right dl_2x"> <dt>Tid</dt> <dd><input type="text" name="time" value="' . htmlspecialchars(postval("time", 20)) . '" class="styled w40" /> sekunder</dd> </dl> <p class="c">' . show_sbutton("Gå inn i fensgel") . '</p>') . ' </form> </div> </div>'; } }
protected function show_active() { echo ' <div class="bg1_c ' . (access::has("admin") ? 'xmedium' : 'small') . '"> <h1 class="bg1">Utfordre en spiller<span class="left"></span><span class="right"></span></h1> <p class="h_right"><a href="' . ess::$s['relative_path'] . '/node/28">Hjelp</a></p> <div class="bg1">'; // hent alle utfordringene som utfordrer.. $result = \Kofradia\DB::get()->query("SELECT poker_id, poker_starter_up_id, poker_time_start, poker_starter_cards, poker_cash FROM poker WHERE poker_state = 2 ORDER BY poker_cash"); $num = $result->rowCount(); // javascript for oppdatering ess::$b->page->add_js_domready(' stuff = { interval: 3000, // hvert 3. sek active: true, init: function() { this.table = $("poker_players_table"); this.players_true = $("poker_players_true"); this.players_false = $("poker_players_false"); this.tbody = $("poker_players"); this.info = new Element("p", {"class": "c"}).inject(this.players_true, "before"); this.start_timer(); }, start_timer: function() { this.info.set("text", "Oppdatering aktivert."); // sett events for aktiv/inaktiv var self = this; document.addEvents({ "active": function() { if (self.active) return; // start timer og oppdater self.active = true; self.startUpdateTimer(); self.update(); }, "idle": function() { // avbryt mulig xhr og stopp timer self.xhr.cancel(); $clear(self.timer); self.active = false; } }); // sett opp ajax objektet this.xhr = new Request({ "url": relative_path + "/ajax/poker_challengers", "autoCancel": true }); this.xhr.addEvents({ "success": function(text, xml) { // vis sist oppdatert tidspunkt var d = new Date($time()+window.servertime_offset); self.info.set("html", "Oppdatert " + str_pad(d.getHours()) + ":" + str_pad(d.getMinutes()) + ":" + str_pad(d.getSeconds())); // hent ut spillerene var players = JSON.decode(text); if (players.length > 0) { self.players_true.setStyle("display", "block"); self.players_false.setStyle("display", "none"); // sjekk om vi har merket noen selected = false; $$("#poker_players_true input[type=radio]").each(function(elm) { if (elm.checked) { selected = elm.value; } }); // fjern alle nåværende spillere self.tbody.empty(); // legg til nye spillere i = 0; players.each(function(row) { tr = new Element("tr"); if (!row.self) tr.addClass("box_handle"); if (i == 1) { tr.addClass("color"); } i++; if (i == 2) { i = 0; } new Element("td", {"html": row.player}).inject(tr); new Element("td", {"class": "r", "html": row.cash}).inject(tr); new Element("td", {"class": "c", "html": row.reltime}).inject(tr);' . (access::has("admin") ? ' new Element("td", {"html": row.cards}).inject(tr);' : '') . ' tr.inject(self.tbody); }); self.tbody.check_html(); // merke en spiller? if (selected) { box = $$("#poker_players_true input[type=radio]")[0]; name = box.get("rel") || box.get("name").replace(new RegExp("^(.*)\\[.+?\\]$"), "$1[]"); boxHandleElms[name].each(function(obj) { if (obj.box.value == selected) { obj.checked = true; obj.check(); } }); } } else { self.players_true.setStyle("display", "none"); self.players_false.setStyle("display", "block"); } window.fireEvent("update_pa", players.length); }, "failure": function(xhr) { // logget inn men feil? if (xhr.responseText != "ERROR:SESSION-EXPIRE" && xhr.responseText != "ERROR:WRONG-SESSION-ID") { self.info.set("html", "<b>Oppdatering feilet:</b> "+xhr.responseText+"<br />Henter ikke lenger oppdateringer."); self.info.check_html(); } // ikke logget inn else { self.info.set("text", "Oppdateringer avbrutt - ikke logget inn."); } // stopp timer $clear(self.timer); } }); // start oppdatering this.startUpdateTimer(); }, /** Start oppdateringstimer */ startUpdateTimer: function() { this.timer = this.update.bind(this).periodical(this.interval); }, /** Hent oppdateringer */ update: function() { // sett info this.info.set("text", "Oppdaterer.."); // oppdater this.xhr.send(); } } stuff.init();'); echo ' <div id="poker_players_true"' . ($num == 0 ? ' style="display: none"' : '') . '> <form action="" method="post"> <table class="table center tablemb"> <thead> <tr> <th>Spiller</th> <th>Beløp</th> <th>Tid</th>' . (access::has("admin") ? ' <th>Kort</th>' : '') . ' </tr> </thead> <tbody id="poker_players">'; $i = 0; while ($row = $result->fetch()) { $attr = new attr("class"); if ($row['poker_starter_up_id'] != $this->up->id) { $attr->add("box_handle"); } if (++$i % 2 == 0) { $attr->add("color"); } $cards = new CardsPoker(explode(",", $row['poker_starter_cards'])); $cardstext = $cards->solve_text($cards->solve()); echo ' <tr' . $attr->build() . '> <td>' . ($row['poker_starter_up_id'] != $this->up->id ? '<input type="radio" name="id" value="' . $row['poker_id'] . '" />' : '') . '<user id="' . $row['poker_starter_up_id'] . '" /></td> <td class="r">' . game::format_cash($row['poker_cash']) . '</td> <td class="c">' . poker_round::get_time_text($row['poker_time_start']) . '</td>' . (access::has("admin") ? ' <td>' . $cardstext . '</td>' : '') . ' </tr>'; } echo ' </tbody> </table> <p class="c">' . show_sbutton("Utfordre", 'name="utfordre"') . '</p> </div> <div id="poker_players_false"' . ($num > 0 ? ' style="display: none"' : '') . '> <p class="c">Ingen utfordringer.</p> <p class="c"><a href="poker" class="button">Oppdater</a></p> </div> </form> </div> </div>'; }