/** * Performs the work of inserting or updating the row in the database. * * If the object is new, it inserts it; otherwise an update is performed. * All related objects are also updated in this method. * * @param PropelPDO $con * @return int The number of rows affected by this insert/update and any referring fk objects' save() operations. * @throws PropelException * @see save() */ protected function doSave(PropelPDO $con) { $affectedRows = 0; // initialize var to track total num of affected rows if (!$this->alreadyInSave) { $this->alreadyInSave = true; // We call the save method on the following object(s) if they // were passed to this object by their coresponding set // method. This object relates to these object(s) by a // foreign key reference. if ($this->aUserStats !== null) { if ($this->aUserStats->isModified() || $this->aUserStats->isNew()) { $affectedRows += $this->aUserStats->save($con); } $this->setUserStats($this->aUserStats); } if ($this->aUserEquipement !== null) { if ($this->aUserEquipement->isModified() || $this->aUserEquipement->isNew()) { $affectedRows += $this->aUserEquipement->save($con); } $this->setUserEquipement($this->aUserEquipement); } if ($this->isNew()) { $this->modifiedColumns[] = UserStatEquipPeer::USER_STAT_EQUIP_ID; } // If this object has been modified, then save it to the database. if ($this->isModified()) { if ($this->isNew()) { $pk = UserStatEquipPeer::doInsert($this, $con); $affectedRows += 1; // we are assuming that there is only 1 row per doInsert() which // should always be true here (even though technically // BasePeer::doInsert() can insert multiple rows). $this->setUserStatEquipId($pk); //[IMV] update autoincrement primary key $this->setNew(false); } else { $affectedRows += UserStatEquipPeer::doUpdate($this, $con); } $this->resetModified(); // [HL] After being saved an object is no longer 'modified' } $this->alreadyInSave = false; } return $affectedRows; }
public static function increaseLoginCount($userId) { $userStats = UserStats::model()->findByPk($userId); if (empty($userStats)) { $userStats = new UserStats(); $userStats->user_id = $userId; $userStats->num_logins = 1; $userStats->save(false); return false; } else { /** @var $userStats UserStats */ $userStats->num_logins++; $userStats->save(false); return true; } }