public function __construct($meta = 0) { parent::__construct(DOUBLE_SLAB, $meta, "Double Slab"); $names = array(0 => "Stone", 1 => "Sandstone", 2 => "Wooden", 3 => "Cobblestone", 4 => "Brick", 5 => "Stone Brick", 6 => "Quartz"); $this->name = "Double " . $names[$this->meta & 0x7] . " Slab"; $this->hardness = 30; }
public function __construct($meta = 0) { parent::__construct(WOOL, $meta, "Wool"); $names = array(0 => "White Wool", 1 => "Orange Wool", 2 => "Magenta Wool", 3 => "Light Blue Wool", 4 => "Yellow Wool", 5 => "Lime Wool", 6 => "Pink Wool", 7 => "Gray Wool", 8 => "Light Gray Wool", 9 => "Cyan Wool", 10 => "Purple Wool", 11 => "Blue Wool", 12 => "Brown Wool", 13 => "Green Wool", 14 => "Red Wool", 15 => "Black Wool"); $this->name = $names[$this->meta]; $this->hardness = 4; }
public function __construct($meta = 0) { parent::__construct(PLANKS, $meta, "Wooden Planks"); $names = array(WoodBlock::OAK => "Oak Wooden Planks", WoodBlock::SPRUCE => "Spruce Wooden Planks", WoodBlock::BIRCH => "Birch Wooden Planks", WoodBlock::JUNGLE => "Jungle Wooden Planks"); $this->name = $names[$this->meta & 0x3]; $this->hardness = 15; }
public function __construct($meta = 0) { parent::__construct(DOUBLE_WOOD_SLAB, $meta, "Double Wooden Slab"); $names = array(0 => "Oak", 1 => "Spruce", 2 => "Birch", 3 => "Jungle"); $this->name = "Double " . $names[$this->meta & 0x7] . " Wooden Slab"; $this->hardness = 15; }
public function __construct($meta = 0) { parent::__construct(STONE_BRICKS, $meta, "Stone Bricks"); $names = array(0 => "Stone Bricks", 1 => "Mossy Stone Bricks", 2 => "Cracked Stone Bricks", 3 => "Chiseled Stone Bricks"); $this->name = $names[$this->meta & 0x3]; $this->hardness = 30; }
public function __construct() { parent::__construct(NETHER_BRICKS, 0, "Nether Bricks"); $this->hardness = 30; }
public function __construct() { parent::__construct(BOOKSHELF, 0, "Bookshelf"); $this->hardness = 7.5; }
public function __construct() { parent::__construct(SPONGE, "Sponge"); $this->hardness = 3; }
public function __construct() { parent::__construct(CLAY_BLOCK, 0, "Clay Block"); $this->hardness = 3; }
public function __construct() { parent::__construct(IRON_BLOCK, 0, "Iron Block"); $this->hardness = 30; }
public function __construct() { parent::__construct(GLOWING_REDSTONE_ORE, 0, "Glowing Redstone Ore"); $this->hardness = 15; }
public function __construct() { parent::__construct(COBBLESTONE, 0, "Cobblestone"); $this->hardness = 30; }
public function __construct() { parent::__construct(IRON_ORE, 0, "Iron Ore"); $this->hardness = 15; }
public function __construct() { parent::__construct(BRICKS_BLOCK, 0, "Bricks"); $this->hardness = 30; }
public function __construct() { parent::__construct(LIT_PUMPKIN, "Jack o'Lantern"); $this->hardness = 5; }
public function __construct() { parent::__construct(DIAMOND_BLOCK, 0, "Diamond Block"); $this->hardness = 30; }
public function __construct() { parent::__construct(PUMPKIN, "Pumpkin"); $this->hardness = 5; }
public function __construct($meta = 0) { parent::__construct(WORKBENCH, $meta, "Crafting Table"); $this->isActivable = true; $this->hardness = 15; }
public function __construct() { parent::__construct(GOLD_ORE, 0, "Gold Ore"); $this->hardness = 15; }
public function __construct() { parent::__construct(NETHERRACK, 0, "Netherrack"); $this->hardness = 2; }
public function __construct() { parent::__construct(REDSTONE_ORE, 0, "Redstone Ore"); $this->hardness = 15; }
public function __construct($meta = 0) { parent::__construct(HAY_BALE, $meta, "Hay Bale"); $this->hardness = 10; }
public function __construct() { parent::__construct(SNOW_BLOCK, 0, "Snow Block"); $this->hardness = 1; }
public function __construct() { parent::__construct(OBSIDIAN, 0, "Obsidian"); $this->hardness = 6000; }
public function __construct() { parent::__construct(GRASS, 0, "Grass"); $this->isActivable = true; $this->hardness = 3; }
public function __construct() { parent::__construct(LAPIS_BLOCK, 0, "Lapis Block"); $this->hardness = 15; }
public function __construct() { parent::__construct(COAL_ORE, 0, "Coal Ore"); $this->hardness = 15; }
public function __construct() { parent::__construct(COAL_BLOCK, 0, "Coal Block"); $this->hardness = 30; }
public function __construct() { parent::__construct(GOLD_BLOCK, 0, "Gold Block"); $this->hardness = 30; }
public function __construct($meta = 0) { parent::__construct(NETHER_REACTOR, $meta, "Nether Reactor"); $this->isActivable = true; }