$data['if']['noquery'] = false; $data['if']['server'] = false; include_once 'mods/servers/servers.class.php'; /* Get Server SQL-Data */ $select = 'servers_name, servers_ip, servers_port, servers_info, servers_query, servers_class, servers_slots, servers_stats, servers_order, servers_id'; $order = 'servers_order ASC'; $where = empty($id) ? '' : 'servers_id = \'' . $id . '\''; $cs_servers = cs_sql_select(__FILE__, 'servers', $select, $where, $order, 0, 0); $servers_count = count($cs_servers); /* if no Server in SQL */ if (empty($servers_count)) { unset($data['servers']); } else { $data['if']['server'] = true; /* Settings */ $objServers = Servers::__getInstance(); for ($run = 0; $run < $servers_count; $run++) { $server_query_ex = explode(";", $cs_servers[$run]['servers_class']); $cs_servers[$run]['servers_class'] = $server_query_ex[0]; $cs_servers[$run]['servers_game'] = $server_query_ex[0]; $data['servers'][$run]['info'] = $cs_servers[$run]['servers_info']; $data['servers'][$run]['if']['live'] = false; $data['servers'][$run]['mappic'] = 'uploads/servers/' . $cs_servers[$run]['servers_game'] . '/default.jpg'; $data['servers'][$run]['hostname'] = $cs_servers[$run]['servers_name']; $data['servers'][$run]['ip'] = $cs_servers[$run]['servers_ip']; $data['servers'][$run]['port'] = $cs_servers[$run]['servers_port']; $data['servers'][$run]['game'] = isset($server_query_ex[1]) ? $server_query_ex[1] : $server_query_ex[0]; $data['servers'][$run]['slots'] = $cs_servers[$run]['servers_slots']; $data['servers'][$run]['if']['playersexist'] = false; if (!empty($cs_servers[$run]['servers_stats'])) { $objServers->addServer(0, $cs_servers[$run]);