$db->query("SELECT * FROM player WHERE game_id = " . SmrSession::$game_id . " AND " . "account_id IN {$attacker_list}"); while ($db->next_record()) { $curr_player = new SMR_PLAYER($db->f("account_id"), SmrSession::$game_id); $curr_ship = new SMR_SHIP($db->f("account_id"), SmrSession::$game_id); print "{$player->level_name}<br>"; print "<span style=\"color:yellow;\">{$curr_player->player_name} ({$curr_player->player_id})</span><br>"; print "Race: {$curr_player->race_name}<br>"; print "Level: {$curr_player->level_id}<br>"; print "Alliance: {$curr_player->alliance_name}<br><br>"; print "<small>"; print "{$curr_ship->ship_name}<br>"; print "Rating : " . $curr_ship->attack_rating() . "/" . $curr_ship->defense_rating() . "<br>"; print "Shields : " . $curr_ship->shield_low() . "-" . $curr_ship->shield_high() . "<br>"; print "Armor : " . $curr_ship->armor_low() . "-" . $curr_ship->armor_high() . "<br>"; print "Hard Points: {$curr_ship->weapon_used}<br>"; print "Combat Drones: " . $curr_ship->combat_drones_low() . "-" . $curr_ship->combat_drones_high(); print "</small><br><br><br>"; } } print "</td>"; print "<td valign=\"top\">"; // ******************************** // * // * F o r c e s // * // ******************************** if ($attacker->alliance_id != 0 && $forces_owner->alliance_id == $attacker->alliance_id) { // you can't attack ur own alliance forces. print " </td>"; print " </tr>"; print " </table>";