/** * Store a newly created resource in storage. * * @param \Illuminate\Http\Request $request * @return \Illuminate\Http\Response */ public function store(Request $request) { $settings = $request->all(); unset($settings['_token']); \Registry::store($settings); return redirect()->back()->with(array('status' => 'success', 'message' => 'Configuration mises à jour')); }
function load_class($className, $type = 'Core', $surpress = FALSE) { // Now we need to make sure the user supplied some sort of path if (strpos($className, $type) === FALSE) { $className = $type . '\\' . $className; } // Make a lowercase version, and a storage name $class = strtolower($className); $store_name = str_replace('\\', '_', $class); // Check the registry for the class, If its there, then return the class $loaded = \Registry::load($store_name); if ($loaded !== NULL) { return $loaded; } // --------------------------------------------------------- // Class not in Registry, So we load it manually and then | // store it in the registry for future static use | // --------------------------------------------------------- // We need to find the file the class is stored in. Good thing the // Namespaces are pretty much paths to the class ;) $parts = explode('\\', $class); $last = count($parts) - 1; $parts[$last] = ucfirst($parts[$last]); // Build our filepath $file = implode(DS, $parts); $file = SYSTEM_PATH . DS . $file . '.php'; // Include our file. If it doesnt exists, class is un-obtainable. require_once $file; // Initiate the new class into a variable try { $Obj = new $className(); } catch (\Exception $e) { $message = $e->getMessage(); $Obj = FALSE; } // Display error? if (!is_object($Obj) && !$surpress) { show_error('class_init_failed', array($className, $message), E_ERROR); } // Store this new object in the registery \Registry::store($store_name, $Obj); // return the object. return $Obj; }
public function realm($instance = TRUE) { // Get our emulator from the Config File $emulator = ucfirst(config('emulator')); $class_name = "Emulator_" . $emulator; // Make sure we havent loaded the lib already $realm = \Registry::load($class_name); if ($realm !== NULL) { goto Instance; } // Init the class if it doesnt exist if (!class_exists('Wowlib', false)) { $this->_initWowlib(); } // Add debug tracer \Debug::trace('Loading Realm from Wowlib', __FILE__, __LINE__); // Fetch the emulator class try { $realm = \Wowlib::getRealm(0, 'RDB'); } catch (\Exception $e) { \Debug::silent_mode(false); $message = 'Wowlib Error: ' . $e->getMessage(); // Add debug tracer \Debug::trace($message, __FILE__, __LINE__); show_error($message, false, E_ERROR); } // Store the class statically and return the class \Registry::store($class_name, $realm); // Instance Instance: if ($instance == TRUE) { $FB = get_instance(); if (is_object($FB)) { $FB->realm = $realm; } } // We need to make sure the realm loaded ok, or thrown an error if (!is_object($realm)) { // Add debug tracer $message = 'Wowlib failed to fetch realm. Assuming the realm database is offline.'; \Debug::trace($message, __FILE__, __LINE__); show_error($message, false, E_ERROR); } else { \Debug::trace('Successfully fetched the realm connection from the Wowlib', __FILE__, __LINE__); } return $realm; }