<p>Processing...<tt><?php $use_metadata = false; if ($_GET['gameid'] == '') { trigger_error('No Game ID given', E_USER_ERROR); } if (array_key_exists('use_metadata', $_GET) and $_GET['use_metadata'] == 'true') { if (is_readable(METADATA_FILE)) { $use_metadata = true; $metadata = unserialize(file_get_contents(METADATA_FILE)); } else { trigger_error('Error, could not read the metadata file. Please <a href="metadata.php" title="Generate local metadata copy">generate the local copy</a>.', E_USER_WARNING); } } $game = new ODSTGame(); $game->get_game($_GET['gameid']); $game->load_game(); ?> </tt> Done.</p> <h3>Error</h3> <dl> <dt>Error:</dt> <dd><?php echo btt($game->error); ?> <br /></dd> <dt>Status Code:</dt> <dd><?php echo $game->error_details[0];
trigger_error("No mode given", E_USER_ERROR); } switch ($_GET['mode']) { case 'odst_game': // Check for a Game ID if ($_GET['gameid'] == '') { echo "Error: No Game ID given. Aborting..."; trigger_error("No Game ID given", E_USER_ERROR); } $gameid = $_GET['gameid']; // Set the HTTP headers header('Content-Type: text/xml; charset=utf-8'); header("Content-Disposition: attachment; filename=\"game_{$gameid}.xml\""); // Download and return the game XML $odst_game = new ODSTGame(); $odst_game->get_game($gameid); echo $odst_game->dump_xml(); break; case 'odst_metadata': // Set the HTTP headers header('Content-Type: text/xml; charset=utf-8'); header('Content-Disposition: attachment; filename="game_metadata.xml"'); // Download and return the metadata XML $metadata = new ODSTMetadata(); $metadata->get_metadata(); echo $metadata->dump_xml(); break; default: // Given nothing to do. echo 'No operation selected.'; break;