コード例 #1
0
ファイル: compare.php プロジェクト: Carbenium/aowow
 protected function generateContent()
 {
     // add conditional js
     $this->addJS('?data=weight-presets.gems.enchants.itemsets&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     if (!$this->compareString) {
         return;
     }
     $sets = explode(';', $this->compareString);
     $items = $outSet = [];
     foreach ($sets as $set) {
         $itemSting = explode(':', $set);
         $outString = [];
         foreach ($itemSting as $substring) {
             $params = explode('.', $substring);
             $items[] = (int) $params[0];
             while (sizeof($params) < 7) {
                 $params[] = 0;
             }
             $outString[] = $params;
         }
         $outSet[] = $outString;
     }
     $this->summary = $outSet;
     $iList = new ItemList(array(['i.id', $items]));
     $data = $iList->getListviewData(ITEMINFO_SUBITEMS | ITEMINFO_JSON);
     foreach ($iList->iterate() as $itemId => $__) {
         if (empty($data[$itemId])) {
             continue;
         }
         $this->cmpItems[] = [$itemId, $iList->getField('name', true), $iList->getField('quality'), $iList->getField('iconString'), $data[$itemId]];
     }
 }
コード例 #2
0
ファイル: search.php プロジェクト: Niknox/aowow
 private function _searchItem($cndBase, &$shared)
 {
     $result = [];
     $miscData = [];
     $cndAdd = empty($this->query) ? [] : (is_int($this->query) ? ['id', $this->query] : $this->createLookup());
     if ($this->searchMask & SEARCH_TYPE_JSON && $this->searchMask & 0x20 && !empty($shared['pcsToSet'])) {
         $cnd = [['i.id', array_keys($shared['pcsToSet'])], CFG_SQL_LIMIT_NONE];
         $miscData = ['pcsToSet' => $shared['pcsToSet']];
     } else {
         if ($this->searchMask & SEARCH_TYPE_JSON && $this->searchMask & 0x40) {
             $cnd = $cndBase;
             $cnd[] = ['i.class', [ITEM_CLASS_WEAPON, ITEM_CLASS_GEM, ITEM_CLASS_ARMOR]];
             $cnd[] = $cndAdd;
             $slots = isset($_GET['slots']) ? explode(':', $_GET['slots']) : [];
             array_walk($slots, function (&$v, $k) {
                 $v = intVal($v);
             });
             if ($_ = array_filter($slots)) {
                 $cnd[] = ['slot', $_];
             }
             $itemFilter = new ItemListFilter();
             if ($_ = $itemFilter->createConditionsForWeights($this->statWeight)) {
                 $miscData['extraOpts'] = $itemFilter->extraOpts;
                 $cnd = array_merge($cnd, [$_]);
             }
         } else {
             $cnd = array_merge($cndBase, [$cndAdd]);
         }
     }
     $items = new ItemList($cnd, $miscData);
     if ($data = $items->getListviewData($this->searchMask & SEARCH_TYPE_JSON ? ITEMINFO_SUBITEMS | ITEMINFO_JSON : 0)) {
         if ($this->searchMask & SEARCH_TYPE_REGULAR) {
             $this->extendGlobalData($items->getJSGlobals());
         }
         if ($this->searchMask & SEARCH_TYPE_OPEN) {
             foreach ($items->iterate() as $__) {
                 $data[$items->id]['param1'] = $items->getField('iconString');
                 $data[$items->id]['param2'] = $items->getField('quality');
             }
         }
         $result = array('type' => TYPE_ITEM, 'appendix' => ' (Item)', 'matches' => $items->getMatches(), 'file' => ItemList::$brickFile, 'data' => $data, 'params' => []);
         if ($items->getMatches() > $this->maxResults) {
             $result['params']['note'] = sprintf(Util::$tryNarrowingString, 'LANG.lvnote_itemsfound', $items->getMatches(), $this->maxResults);
             $result['params']['_truncated'] = 1;
         }
         if (isset($result['params']['note'])) {
             $result['params']['note'] .= ' + LANG.dash + $WH.sprintf(LANG.lvnote_filterresults, \'?items&filter=na=' . urlencode($this->search) . '\')';
         } else {
             $result['params']['note'] = '$$WH.sprintf(LANG.lvnote_filterresults, \'?items&filter=na=' . urlencode($this->search) . '\')';
         }
     }
     return $result;
 }
コード例 #3
0
ファイル: item.class.php プロジェクト: saqar/aowow
 public function renderTooltip($interactive = false, $subOf = 0, $enhance = [])
 {
     if ($this->error) {
         return;
     }
     $_name = $this->getField('name', true);
     $_reqLvl = $this->curTpl['requiredLevel'];
     $_quality = $this->curTpl['quality'];
     $_flags = $this->curTpl['flags'];
     $_class = $this->curTpl['class'];
     $_subClass = $this->curTpl['subClass'];
     $_slot = $this->curTpl['slot'];
     $causesScaling = false;
     if (!empty($enhance['r'])) {
         if ($this->getRandEnchantForItem($enhance['r'])) {
             $_name .= ' ' . Util::localizedString($this->enhanceR, 'name');
             $randEnchant = '';
             for ($i = 1; $i < 6; $i++) {
                 if ($this->enhanceR['enchantId' . $i] <= 0) {
                     continue;
                 }
                 $enchant = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantment WHERE Id = ?d', $this->enhanceR['enchantId' . $i]);
                 if ($this->enhanceR['allocationPct' . $i] > 0) {
                     $amount = intVal($this->enhanceR['allocationPct' . $i] * $this->generateEnchSuffixFactor());
                     $randEnchant .= '<span>' . str_replace('$i', $amount, Util::localizedString($enchant, 'name')) . '</span><br />';
                 } else {
                     $randEnchant .= '<span>' . Util::localizedString($enchant, 'name') . '</span><br />';
                 }
             }
         } else {
             unset($enhance['r']);
         }
     }
     if (isset($enhance['s']) && !in_array($_slot, [INVTYPE_WRISTS, INVTYPE_WAIST, INVTYPE_HANDS])) {
         unset($enhance['s']);
     }
     // IMPORTAT: DO NOT REMOVE THE HTML-COMMENTS! THEY ARE REQUIRED TO UPDATE THE TOOLTIP CLIENTSIDE
     $x = '';
     // upper table: stats
     if (!$subOf) {
         $x .= '<table><tr><td>';
     }
     // name; quality
     if ($subOf) {
         $x .= '<span class="q' . $_quality . '"><a href="?item=' . $this->id . '">' . $_name . '</a></span>';
     } else {
         $x .= '<b class="q' . $_quality . '">' . $_name . '</b>';
     }
     // heroic tag
     if ($_flags & ITEM_FLAG_HEROIC && $_quality == ITEM_QUALITY_EPIC) {
         $x .= '<br /><span class="q2">' . Lang::item('heroic') . '</span>';
     }
     // requires map (todo: reparse ?_zones for non-conflicting data; generate Link to zone)
     if ($_ = $this->curTpl['map']) {
         $map = DB::Aowow()->selectRow('SELECT * FROM ?_zones WHERE mapId = ?d LIMIT 1', $_);
         $x .= '<br /><a href="?zone=' . $_ . '" class="q1">' . Util::localizedString($map, 'name') . '</a>';
     }
     // requires area
     if ($this->curTpl['area']) {
         $area = DB::Aowow()->selectRow('SELECT * FROM ?_zones WHERE Id=?d LIMIT 1', $this->curTpl['area']);
         $x .= '<br />' . Util::localizedString($area, 'name');
     }
     // conjured
     if ($_flags & ITEM_FLAG_CONJURED) {
         $x .= '<br />' . Lang::item('conjured');
     }
     // bonding
     if ($_flags & ITEM_FLAG_ACCOUNTBOUND) {
         $x .= '<br /><!--bo-->' . Lang::item('bonding', 0);
     } else {
         if ($this->curTpl['bonding']) {
             $x .= '<br /><!--bo-->' . Lang::item('bonding', $this->curTpl['bonding']);
         }
     }
     // unique || unique-equipped || unique-limited
     if ($this->curTpl['maxCount'] > 0) {
         $x .= '<br />' . Lang::item('unique');
         if ($this->curTpl['maxCount'] > 1) {
             $x .= ' (' . $this->curTpl['maxCount'] . ')';
         }
     } else {
         if ($_flags & ITEM_FLAG_UNIQUEEQUIPPED) {
             $x .= '<br />' . Lang::item('uniqueEquipped');
         } else {
             if ($this->curTpl['itemLimitCategory']) {
                 $limit = DB::Aowow()->selectRow("SELECT * FROM ?_itemlimitcategory WHERE id = ?", $this->curTpl['itemLimitCategory']);
                 $x .= '<br />' . ($limit['isGem'] ? Lang::item('uniqueEquipped') : Lang::item('unique')) . Lang::main('colon') . Util::localizedString($limit, 'name') . ' (' . $limit['count'] . ')';
             }
         }
     }
     // max duration
     if ($dur = $this->curTpl['duration']) {
         $x .= "<br />" . Lang::game('duration') . Lang::main('colon') . Util::formatTime(abs($dur) * 1000) . ($this->curTpl['flagsCustom'] & 0x1 ? ' (' . Lang::item('realTime') . ')' : null);
     }
     // required holiday
     if ($eId = $this->curTpl['eventId']) {
         if ($hName = DB::Aowow()->selectRow('SELECT h.* FROM ?_holidays h JOIN ?_events e ON e.holidayId = h.id WHERE e.id = ?d', $eId)) {
             $x .= '<br />' . sprintf(Lang::game('requires'), '<a href="' . $eId . '" class="q1">' . Util::localizedString($hName, 'name') . '</a>');
         }
     }
     // item begins a quest
     if ($this->curTpl['startQuest']) {
         $x .= '<br /><a class="q1" href="?quest=' . $this->curTpl['startQuest'] . '">' . Lang::item('startQuest') . '</a>';
     }
     // containerType (slotCount)
     if ($this->curTpl['slots'] > 0) {
         $fam = $this->curTpl['bagFamily'] ? log($this->curTpl['bagFamily'], 2) + 1 : 0;
         // word order differs <_<
         if (in_array(User::$localeId, [LOCALE_FR, LOCALE_ES, LOCALE_RU])) {
             $x .= '<br />' . sprintf(Lang::item('bagSlotString'), Lang::item('bagFamily', $fam), $this->curTpl['slots']);
         } else {
             $x .= '<br />' . sprintf(Lang::item('bagSlotString'), $this->curTpl['slots'], Lang::item('bagFamily', $fam));
         }
     }
     if (in_array($_class, [ITEM_CLASS_ARMOR, ITEM_CLASS_WEAPON, ITEM_CLASS_AMMUNITION])) {
         $x .= '<table width="100%"><tr>';
         // Class
         if ($_slot) {
             $x .= '<td>' . Lang::item('inventoryType', $_slot) . '</td>';
         }
         // Subclass
         if ($_class == ITEM_CLASS_ARMOR && $_subClass > 0) {
             $x .= '<th><!--asc' . $_subClass . '-->' . Lang::item('armorSubClass', $_subClass) . '</th>';
         } else {
             if ($_class == ITEM_CLASS_WEAPON) {
                 $x .= '<th>' . Lang::item('weaponSubClass', $_subClass) . '</th>';
             } else {
                 if ($_class == ITEM_CLASS_AMMUNITION) {
                     $x .= '<th>' . Lang::item('projectileSubClass', $_subClass) . '</th>';
                 }
             }
         }
         $x .= '</tr></table>';
     } else {
         if ($_slot && $_class != ITEM_CLASS_CONTAINER) {
             // yes, slot can occur on random items and is then also displayed <_< .. excluding Bags >_>
             $x .= '<br />' . Lang::item('inventoryType', $_slot) . '<br />';
         } else {
             $x .= '<br />';
         }
     }
     // Weapon/Ammunition Stats                          (not limited to weapons (see item:1700))
     $speed = $this->curTpl['delay'] / 1000;
     $dmgmin1 = $this->curTpl['dmgMin1'] + $this->curTpl['dmgMin2'];
     $dmgmax1 = $this->curTpl['dmgMax1'] + $this->curTpl['dmgMax2'];
     $dps = $speed ? ($dmgmin1 + $dmgmax1) / (2 * $speed) : 0;
     if ($_class == ITEM_CLASS_AMMUNITION && $dmgmin1 && $dmgmax1) {
         $x .= Lang::item('addsDps') . ' ' . number_format(($dmgmin1 + $dmgmax1) / 2, 1) . ' ' . Lang::item('dps2') . '<br />';
     } else {
         if ($dps) {
             if ($_class == ITEM_CLASS_WEAPON) {
                 $x .= '<table width="100%"><tr>';
                 $x .= '<td><!--dmg-->' . sprintf($this->curTpl['dmgType1'] ? Lang::item('damageMagic') : Lang::item('damagePhys'), $this->curTpl['dmgMin1'] . ' - ' . $this->curTpl['dmgMax1'], Lang::game('sc', $this->curTpl['dmgType1'])) . '</td>';
                 $x .= '<th>' . Lang::item('speed') . ' <!--spd-->' . number_format($speed, 2) . '</th>';
                 // do not use localized format here!
                 $x .= '</tr></table>';
             } else {
                 $x .= '<!--dmg-->' . sprintf($this->curTpl['dmgType1'] ? Lang::item('damageMagic') : Lang::item('damagePhys'), $this->curTpl['dmgMin1'] . ' - ' . $this->curTpl['dmgMax1'], Lang::game('sc', $this->curTpl['dmgType1'])) . '<br />';
             }
             // secondary damage is set
             if ($this->curTpl['dmgMin2']) {
                 $x .= '+' . sprintf($this->curTpl['dmgType2'] ? Lang::item('damageMagic') : Lang::item('damagePhys'), $this->curTpl['dmgMin2'] . ' - ' . $this->curTpl['dmgMax2'], Lang::game('sc', $this->curTpl['dmgType2'])) . '<br />';
             }
             if ($_class == ITEM_CLASS_WEAPON) {
                 $x .= '<!--dps-->(' . number_format($dps, 1) . ' ' . Lang::item('dps') . ')<br />';
             }
             // do not use localized format here!
             // display FeralAttackPower if set
             if ($fap = $this->getFeralAP()) {
                 $x .= '<span class="c11"><!--fap-->(' . $fap . ' ' . Lang::item('fap') . ')</span><br />';
             }
         }
     }
     // Armor
     if ($_class == ITEM_CLASS_ARMOR && $this->curTpl['armorDamageModifier'] > 0) {
         $spanI = 'class="q2"';
         if ($interactive) {
             $spanI = 'class="q2 tip" onmouseover="$WH.Tooltip.showAtCursor(event, $WH.sprintf(LANG.tooltip_armorbonus, ' . $this->curTpl['armorDamageModifier'] . '), 0, 0, \'q\')" onmousemove="$WH.Tooltip.cursorUpdate(event)" onmouseout="$WH.Tooltip.hide()"';
         }
         $x .= '<span ' . $spanI . '><!--addamr' . $this->curTpl['armorDamageModifier'] . '--><span>' . sprintf(Lang::item('armor'), intVal($this->curTpl['armor'] + $this->curTpl['armorDamageModifier'])) . '</span></span><br />';
     } else {
         if ($this->curTpl['armor'] + $this->curTpl['armorDamageModifier'] > 0) {
             $x .= '<span><!--amr-->' . sprintf(Lang::item('armor'), intVal($this->curTpl['armor'] + $this->curTpl['armorDamageModifier'])) . '</span><br />';
         }
     }
     // Block
     if ($this->curTpl['block']) {
         $x .= '<span>' . sprintf(Lang::item('block'), $this->curTpl['block']) . '</span><br />';
     }
     // Item is a gem (don't mix with sockets)
     if ($geId = $this->curTpl['gemEnchantmentId']) {
         $gemEnch = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantment WHERE id = ?d', $geId);
         $x .= '<span class="q1"><a href="?enchantment=' . $geId . '">' . Util::localizedString($gemEnch, 'name') . '</a></span><br />';
         // activation conditions for meta gems
         if (!empty($gemEnch['conditionId'])) {
             if ($gemCnd = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantmentcondition WHERE id = ?d', $gemEnch['conditionId'])) {
                 for ($i = 1; $i < 6; $i++) {
                     if (!$gemCnd['color' . $i]) {
                         continue;
                     }
                     switch ($gemCnd['comparator' . $i]) {
                         case 2:
                             // requires less <color> than (<value> || <comparecolor>) gems
                         // requires less <color> than (<value> || <comparecolor>) gems
                         case 5:
                             // requires at least <color> than (<value> || <comparecolor>) gems
                             $sp = (int) $gemCnd['value' . $i] > 1;
                             $x .= '<span class="q0">' . Lang::achievement('reqNumCrt') . ' ' . sprintf(Lang::item('gemConditions', $gemCnd['comparator' . $i], $sp), $gemCnd['value' . $i], Lang::item('gemColors', $gemCnd['color' . $i] - 1)) . '</span><br />';
                             break;
                         case 3:
                             // requires more <color> than (<value> || <comparecolor>) gems
                             $x .= '<span class="q0">' . Lang::achievement('reqNumCrt') . ' ' . sprintf(Lang::item('gemConditions', 3), Lang::item('gemColors', $gemCnd['color' . $i] - 1), Lang::item('gemColors', $gemCnd['cmpColor' . $i] - 1)) . '</span><br />';
                             break;
                     }
                 }
             }
         }
     }
     // Random Enchantment - if random enchantment is set, prepend stats from it
     if ($this->curTpl['randomEnchant'] && !isset($enhance['r'])) {
         $x .= '<span class="q2">' . Lang::item('randEnchant') . '</span><br />';
     } else {
         if (isset($enhance['r'])) {
             $x .= $randEnchant;
         }
     }
     // itemMods (display stats and save ratings for later use)
     for ($j = 1; $j <= 10; $j++) {
         $type = $this->curTpl['statType' . $j];
         $qty = $this->curTpl['statValue' . $j];
         if (!$qty || $type <= 0) {
             continue;
         }
         // base stat
         if ($type >= ITEM_MOD_AGILITY && $type <= ITEM_MOD_STAMINA) {
             $x .= '<span><!--stat' . $type . '-->' . ($qty > 0 ? '+' : '-') . abs($qty) . ' ' . Lang::item('statType', $type) . '</span><br />';
         } else {
             // rating with % for reqLevel
             $green[] = $this->parseRating($type, $qty, $interactive, $causesScaling);
         }
     }
     // magic resistances
     foreach (Util::$resistanceFields as $j => $rowName) {
         if ($rowName && $this->curTpl[$rowName] != 0) {
             $x .= '+' . $this->curTpl[$rowName] . ' ' . Lang::game('resistances', $j) . '<br />';
         }
     }
     // Enchantment
     if (isset($enhance['e'])) {
         if ($enchText = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantment WHERE Id = ?', $enhance['e'])) {
             $x .= '<span class="q2"><!--e-->' . Util::localizedString($enchText, 'name') . '</span><br />';
         } else {
             unset($enhance['e']);
             $x .= '<!--e-->';
         }
     } else {
         // enchantment placeholder
         $x .= '<!--e-->';
     }
     // Sockets w/ Gems
     if (!empty($enhance['g'])) {
         $gems = DB::Aowow()->select('
             SELECT it.id AS ARRAY_KEY, ic.iconString, ae.*, it.gemColorMask AS colorMask
             FROM   ?_items it
             JOIN   ?_itemenchantment ae ON ae.id = it.gemEnchantmentId
             JOIN   ?_icons ic ON ic.id = -it.displayId
             WHERE  it.id IN (?a)', $enhance['g']);
         foreach ($enhance['g'] as $k => $v) {
             if ($v && !in_array($v, array_keys($gems))) {
                 // 0 is valid
                 unset($enhance['g'][$k]);
             }
         }
     } else {
         $enhance['g'] = [];
     }
     // zero fill empty sockets
     $sockCount = isset($enhance['s']) ? 1 : 0;
     if (!empty($this->json[$this->id]['nsockets'])) {
         $sockCount += $this->json[$this->id]['nsockets'];
     }
     while ($sockCount > count($enhance['g'])) {
         $enhance['g'][] = 0;
     }
     $enhance['g'] = array_reverse($enhance['g']);
     $hasMatch = 1;
     // fill native sockets
     for ($j = 1; $j <= 3; $j++) {
         if (!$this->curTpl['socketColor' . $j]) {
             continue;
         }
         for ($i = 0; $i < 4; $i++) {
             if ($this->curTpl['socketColor' . $j] & 1 << $i) {
                 $colorId = $i;
             }
         }
         $pop = array_pop($enhance['g']);
         $col = $pop ? 1 : 0;
         $hasMatch &= $pop ? $gems[$pop]['colorMask'] & 1 << $colorId ? 1 : 0 : 0;
         $icon = $pop ? sprintf(Util::$bgImagePath['tiny'], STATIC_URL, strtolower($gems[$pop]['iconString'])) : null;
         $text = $pop ? Util::localizedString($gems[$pop], 'name') : Lang::item('socket', $colorId);
         if ($interactive) {
             $x .= '<a href="?items=3&amp;filter=cr=81;crs=' . ($colorId + 1) . ';crv=0" class="socket-' . Util::$sockets[$colorId] . ' q' . $col . '" ' . $icon . '>' . $text . '</a><br />';
         } else {
             $x .= '<span class="socket-' . Util::$sockets[$colorId] . ' q' . $col . '" ' . $icon . '>' . $text . '</span><br />';
         }
     }
     // fill extra socket
     if (isset($enhance['s'])) {
         $pop = array_pop($enhance['g']);
         $col = $pop ? 1 : 0;
         $icon = $pop ? sprintf(Util::$bgImagePath['tiny'], STATIC_URL, strtolower($gems[$pop]['iconString'])) : null;
         $text = $pop ? Util::localizedString($gems[$pop], 'name') : Lang::item('socket', -1);
         if ($interactive) {
             $x .= '<a href="?items=3&amp;filter=cr=81;crs=5;crv=0" class="socket-prismatic q' . $col . '" ' . $icon . '>' . $text . '</a><br />';
         } else {
             $x .= '<span class="socket-prismatic q' . $col . '" ' . $icon . '>' . $text . '</span><br />';
         }
     } else {
         // prismatic socket placeholder
         $x .= '<!--ps-->';
     }
     if ($_ = $this->curTpl['socketBonus']) {
         $sbonus = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantment WHERE Id = ?d', $_);
         $x .= '<span class="q' . ($hasMatch ? '2' : '0') . '">' . Lang::item('socketBonus') . Lang::main('colon') . '<a href="?enchantment=' . $_ . '">' . Util::localizedString($sbonus, 'name') . '</a></span><br />';
     }
     // durability
     if ($dur = $this->curTpl['durability']) {
         $x .= Lang::item('durability') . ' ' . $dur . ' / ' . $dur . '<br />';
     }
     // required classes
     if ($classes = Lang::getClassString($this->curTpl['requiredClass'], $jsg, $__)) {
         foreach ($jsg as $js) {
             if (empty($this->jsGlobals[TYPE_CLASS][$js])) {
                 $this->jsGlobals[TYPE_CLASS][$js] = $js;
             }
         }
         $x .= Lang::game('classes') . Lang::main('colon') . $classes . '<br />';
     }
     // required races
     if ($races = Lang::getRaceString($this->curTpl['requiredRace'], $__, $jsg, $__)) {
         foreach ($jsg as $js) {
             if (empty($this->jsGlobals[TYPE_RACE][$js])) {
                 $this->jsGlobals[TYPE_RACE][$js] = $js;
             }
         }
         if ($races != Lang::game('ra', 0)) {
             // not "both", but display combinations like: troll, dwarf
             $x .= Lang::game('races') . Lang::main('colon') . $races . '<br />';
         }
     }
     // required honorRank (not used anymore)
     if ($rhr = $this->curTpl['requiredHonorRank']) {
         $x .= sprintf(Lang::game('requires'), Lang::game('pvpRank', $rhr)) . '<br />';
     }
     // required CityRank..?
     // what the f..
     // required level
     if ($_flags & ITEM_FLAG_ACCOUNTBOUND && $_quality == ITEM_QUALITY_HEIRLOOM) {
         $x .= sprintf(Lang::game('reqLevelHlm'), ' 1' . Lang::game('valueDelim') . MAX_LEVEL . ' (' . ($interactive ? sprintf(Util::$changeLevelString, MAX_LEVEL) : '<!--lvl-->' . MAX_LEVEL) . ')') . '<br />';
     } else {
         if ($_reqLvl > 1) {
             $x .= sprintf(Lang::game('reqLevel'), $_reqLvl) . '<br />';
         }
     }
     // required arena team rating / personal rating / todo (low): sort out what kind of rating
     if (!empty($this->getExtendedCost([], $reqRating)[$this->id]) && $reqRating) {
         $x .= sprintf(Lang::item('reqRating', $reqRating[1]), $reqRating[0]) . '<br />';
     }
     // item level
     if (in_array($_class, [ITEM_CLASS_ARMOR, ITEM_CLASS_WEAPON])) {
         $x .= Lang::item('itemLevel') . ' ' . $this->curTpl['itemLevel'] . '<br />';
     }
     // required skill
     if ($reqSkill = $this->curTpl['requiredSkill']) {
         $_ = '<a class="q1" href="?skill=' . $reqSkill . '">' . SkillList::getName($reqSkill) . '</a>';
         if ($this->curTpl['requiredSkillRank'] > 0) {
             $_ .= ' (' . $this->curTpl['requiredSkillRank'] . ')';
         }
         $x .= sprintf(Lang::game('requires'), $_) . '<br />';
     }
     // required spell
     if ($reqSpell = $this->curTpl['requiredSpell']) {
         $x .= Lang::game('requires2') . ' <a class="q1" href="?spell=' . $reqSpell . '">' . SpellList::getName($reqSpell) . '</a><br />';
     }
     // required reputation w/ faction
     if ($reqFac = $this->curTpl['requiredFaction']) {
         $x .= sprintf(Lang::game('requires'), '<a class="q1" href=?faction="' . $reqFac . '">' . FactionList::getName($reqFac) . '</a> - ' . Lang::game('rep', $this->curTpl['requiredFactionRank'])) . '<br />';
     }
     // locked or openable
     if ($locks = Lang::getLocks($this->curTpl['lockId'], true)) {
         $x .= '<span class="q0">' . Lang::item('locked') . '<br />' . implode('<br />', $locks) . '</span><br />';
     } else {
         if ($this->curTpl['flags'] & ITEM_FLAG_OPENABLE) {
             $x .= '<span class="q2">' . Lang::item('openClick') . '</span><br />';
         }
     }
     // upper table: done
     if (!$subOf) {
         $x .= '</td></tr></table>';
     }
     // spells on item
     if (!$this->canTeachSpell()) {
         $itemSpellsAndTrigger = [];
         for ($j = 1; $j <= 5; $j++) {
             if ($this->curTpl['spellId' . $j] > 0) {
                 $cd = $this->curTpl['spellCooldown' . $j];
                 if ($cd < $this->curTpl['spellCategoryCooldown' . $j]) {
                     $cd = $this->curTpl['spellCategoryCooldown' . $j];
                 }
                 $cd = $cd < 5000 ? null : ' (' . sprintf(Lang::game('cooldown'), Util::formatTime($cd)) . ')';
                 $itemSpellsAndTrigger[$this->curTpl['spellId' . $j]] = [$this->curTpl['spellTrigger' . $j], $cd];
             }
         }
         if ($itemSpellsAndTrigger) {
             $cooldown = '';
             $itemSpells = new SpellList(array(['s.id', array_keys($itemSpellsAndTrigger)]));
             foreach ($itemSpells->iterate() as $__) {
                 if ($parsed = $itemSpells->parseText('description', $_reqLvl > 1 ? $_reqLvl : MAX_LEVEL, false, $causesScaling)[0]) {
                     if ($interactive) {
                         $link = '<a href="?spell=' . $itemSpells->id . '">%s</a>';
                         $parsed = preg_replace_callback('/([^;]*)(&nbsp;<small>.*?<\\/small>)([^&]*)/i', function ($m) use($link) {
                             $m[1] = $m[1] ? sprintf($link, $m[1]) : '';
                             $m[3] = $m[3] ? sprintf($link, $m[3]) : '';
                             return $m[1] . $m[2] . $m[3];
                         }, $parsed, -1, $nMatches);
                         if (!$nMatches) {
                             $parsed = sprintf($link, $parsed);
                         }
                     }
                     $green[] = Lang::item('trigger', $itemSpellsAndTrigger[$itemSpells->id][0]) . $parsed . $itemSpellsAndTrigger[$itemSpells->id][1];
                 }
             }
         }
     }
     // lower table (ratings, spells, ect)
     if (!$subOf) {
         $x .= '<table><tr><td>';
     }
     if (isset($green)) {
         foreach ($green as $j => $bonus) {
             if ($bonus) {
                 $x .= '<span class="q2">' . $bonus . '</span><br />';
             }
         }
     }
     // Item Set
     $pieces = [];
     if ($setId = $this->getField('itemset')) {
         // while Ids can technically be used multiple times the only difference in data are the items used. So it doesn't matter what we get
         $itemset = new ItemsetList(array(['id', $setId]));
         if (!$itemset->error && $itemset->pieceToSet) {
             $pieces = DB::Aowow()->select('
                 SELECT b.id AS ARRAY_KEY, b.name_loc0, b.name_loc2, b.name_loc3, b.name_loc6, b.name_loc8, GROUP_CONCAT(a.id SEPARATOR \':\') AS equiv
                 FROM   ?_items a, ?_items b
                 WHERE  a.slotBak = b.slotBak AND a.itemset = b.itemset AND b.id IN (?a)
                 GROUP BY b.id;', array_keys($itemset->pieceToSet));
             foreach ($pieces as $k => &$p) {
                 $p = '<span><!--si' . $p['equiv'] . '--><a href="?item=' . $k . '">' . Util::localizedString($p, 'name') . '</a></span>';
             }
             $xSet = '<br /><span class="q"><a href="?itemset=' . $itemset->id . '" class="q">' . $itemset->getField('name', true) . '</a> (0/' . count($pieces) . ')</span>';
             if ($skId = $itemset->getField('skillId')) {
                 $xSet .= '<br />' . sprintf(Lang::game('requires'), '<a href="?skills=' . $skId . '" class="q1">' . SkillList::getName($skId) . '</a>');
                 if ($_ = $itemset->getField('skillLevel')) {
                     $xSet .= ' (' . $_ . ')';
                 }
                 $xSet .= '<br />';
             }
             // list pieces
             $xSet .= '<div class="q0 indent">' . implode('<br />', $pieces) . '</div><br />';
             // get bonuses
             $setSpellsAndIdx = [];
             for ($j = 1; $j <= 8; $j++) {
                 if ($_ = $itemset->getField('spell' . $j)) {
                     $setSpellsAndIdx[$_] = $j;
                 }
             }
             $setSpells = [];
             if ($setSpellsAndIdx) {
                 $boni = new SpellList(array(['s.id', array_keys($setSpellsAndIdx)]));
                 foreach ($boni->iterate() as $__) {
                     $setSpells[] = array('tooltip' => $boni->parseText('description', $_reqLvl > 1 ? $_reqLvl : MAX_LEVEL, false, $causesScaling)[0], 'entry' => $itemset->getField('spell' . $setSpellsAndIdx[$boni->id]), 'bonus' => $itemset->getField('bonus' . $setSpellsAndIdx[$boni->id]));
                 }
             }
             // sort and list bonuses
             $xSet .= '<span class="q0">';
             for ($i = 0; $i < count($setSpells); $i++) {
                 for ($j = $i; $j < count($setSpells); $j++) {
                     if ($setSpells[$j]['bonus'] >= $setSpells[$i]['bonus']) {
                         continue;
                     }
                     $tmp = $setSpells[$i];
                     $setSpells[$i] = $setSpells[$j];
                     $setSpells[$j] = $tmp;
                 }
                 $xSet .= '<span>(' . $setSpells[$i]['bonus'] . ') ' . Lang::item('set') . ': <a href="?spell=' . $setSpells[$i]['entry'] . '">' . $setSpells[$i]['tooltip'] . '</a></span>';
                 if ($i < count($setSpells) - 1) {
                     $xSet .= '<br />';
                 }
             }
             $xSet .= '</span>';
         }
     }
     // recipes, vanity pets, mounts
     if ($this->canTeachSpell()) {
         $craftSpell = new SpellList(array(['s.id', intVal($this->curTpl['spellId2'])]));
         if (!$craftSpell->error) {
             $xCraft = '';
             if ($desc = $this->getField('description', true)) {
                 $x .= '<span class="q2">' . Lang::item('trigger', 0) . ' <a href="?spell=' . $this->curTpl['spellId2'] . '">' . $desc . '</a></span><br />';
             }
             // recipe handling (some stray Techniques have subclass == 0), place at bottom of tooltipp
             if ($_class == ITEM_CLASS_RECIPE || $this->curTpl['bagFamily'] == 16) {
                 $craftItem = new ItemList(array(['i.id', (int) $craftSpell->curTpl['effect1CreateItemId']]));
                 if (!$craftItem->error) {
                     if ($itemTT = $craftItem->renderTooltip($interactive, $this->id)) {
                         $xCraft .= '<div><br />' . $itemTT . '</div>';
                     }
                     $reagentItems = [];
                     for ($i = 1; $i <= 8; $i++) {
                         if ($rId = $craftSpell->getField('reagent' . $i)) {
                             $reagentItems[$rId] = $craftSpell->getField('reagentCount' . $i);
                         }
                     }
                     if (isset($xCraft) && $reagentItems) {
                         $reagents = new ItemList(array(['i.id', array_keys($reagentItems)]));
                         $reqReag = [];
                         foreach ($reagents->iterate() as $__) {
                             $reqReag[] = '<a href="?item=' . $reagents->id . '">' . $reagents->getField('name', true) . '</a> (' . $reagentItems[$reagents->id] . ')';
                         }
                         $xCraft .= '<div class="q1 whtt-reagents"><br />' . Lang::game('requires2') . ' ' . implode(', ', $reqReag) . '</div>';
                     }
                 }
             }
         }
     }
     // misc (no idea, how to organize the <br /> better)
     $xMisc = [];
     // itemset: pieces and boni
     if (isset($xSet)) {
         $xMisc[] = $xSet;
     }
     // funny, yellow text at the bottom, omit if we have a recipe
     if ($this->curTpl['description_loc0'] && !$this->canTeachSpell()) {
         $xMisc[] = '<span class="q">"' . $this->getField('description', true) . '"</span>';
     }
     // readable
     if ($this->curTpl['pageTextId']) {
         $xMisc[] = '<span class="q2">' . Lang::item('readClick') . '</span>';
     }
     // charges (i guess checking first spell is enough (single charges not shown))
     if ($this->curTpl['spellCharges1'] > 1 || $this->curTpl['spellCharges1'] < -1) {
         $xMisc[] = '<span class="q1">' . abs($this->curTpl['spellCharges1']) . ' ' . Lang::item('charges') . '</span>';
     }
     // list required reagents
     if (isset($xCraft)) {
         $xMisc[] = $xCraft;
     }
     if ($xMisc) {
         $x .= implode('<br />', $xMisc);
     }
     if ($sp = $this->curTpl['sellPrice']) {
         $x .= '<div class="q1 whtt-sellprice">' . Lang::item('sellPrice') . Lang::main('colon') . Util::formatMoney($sp) . '</div>';
     }
     if (!$subOf) {
         $x .= '</td></tr></table>';
     }
     // tooltip scaling
     if (!isset($xCraft)) {
         $link = [$subOf ? $subOf : $this->id, 1];
         // itemId, scaleMinLevel
         if (isset($this->ssd[$this->id])) {
             array_push($link, $this->ssd[$this->id]['maxLevel'], $this->ssd[$this->id]['maxLevel'], $this->curTpl['scalingStatDistribution'], $this->curTpl['scalingStatValue']);
         } else {
             array_push($link, $causesScaling ? MAX_LEVEL : 1, $_reqLvl > 1 ? $_reqLvl : MAX_LEVEL);
         }
         $x .= '<!--?' . implode(':', $link) . '-->';
     }
     return $x;
 }
コード例 #4
0
ファイル: quest.php プロジェクト: Niknox/aowow
 private function createRewards()
 {
     $rewards = [];
     // moneyReward / maxLevelCompensation
     $comp = $this->subject->getField('rewardMoneyMaxLevel');
     $questMoney = $this->subject->getField('rewardOrReqMoney');
     if ($questMoney > 0) {
         $rewards['money'] = Util::formatMoney($questMoney);
         if ($comp > 0) {
             $rewards['money'] .= '&nbsp;' . sprintf(Lang::quest('expConvert'), Util::formatMoney($questMoney + $comp), MAX_LEVEL);
         }
     } else {
         if ($questMoney <= 0 && $questMoney + $comp > 0) {
             $rewards['money'] = sprintf(Lang::quest('expConvert2'), Util::formatMoney($questMoney + $comp), MAX_LEVEL);
         }
     }
     // itemChoices
     if (!empty($this->subject->choices[$this->typeId][TYPE_ITEM])) {
         $c = $this->subject->choices[$this->typeId][TYPE_ITEM];
         $choiceItems = new ItemList(array(['id', array_keys($c)]));
         if (!$choiceItems->error) {
             $this->extendGlobalData($choiceItems->getJSGlobals());
             foreach ($choiceItems->Iterate() as $id => $__) {
                 $rewards['choice'][] = array('typeStr' => Util::$typeStrings[TYPE_ITEM], 'id' => $id, 'name' => $choiceItems->getField('name', true), 'quality' => $choiceItems->getField('quality'), 'qty' => $c[$id], 'globalStr' => 'g_items');
             }
         }
     }
     // itemRewards
     if (!empty($this->subject->rewards[$this->typeId][TYPE_ITEM])) {
         $ri = $this->subject->rewards[$this->typeId][TYPE_ITEM];
         $rewItems = new ItemList(array(['id', array_keys($ri)]));
         if (!$rewItems->error) {
             $this->extendGlobalData($rewItems->getJSGlobals());
             foreach ($rewItems->Iterate() as $id => $__) {
                 $rewards['items'][] = array('typeStr' => Util::$typeStrings[TYPE_ITEM], 'id' => $id, 'name' => $rewItems->getField('name', true), 'quality' => $rewItems->getField('quality'), 'qty' => $ri[$id], 'globalStr' => 'g_items');
             }
         }
     }
     if (!empty($this->subject->rewards[$this->typeId][TYPE_ITEM][TYPE_CURRENCY])) {
         $rc = $this->subject->rewards[$this->typeId][TYPE_ITEM][TYPE_CURRENCY];
         $rewCurr = new CurrencyList(array(['id', array_keys($rc)]));
         if (!$rewCurr->error) {
             $this->extendGlobalData($rewCurr->getJSGlobals());
             foreach ($rewCurr->Iterate() as $id => $__) {
                 $rewards['items'][] = array('typeStr' => Util::$typeStrings[TYPE_CURRENCY], 'id' => $id, 'name' => $rewCurr->getField('name', true), 'quality' => 1, 'qty' => $rc[$id] * ($_side == 2 ? -1 : 1), 'globalStr' => 'g_gatheredcurrencies');
             }
         }
     }
     // spellRewards
     $displ = $this->subject->getField('rewardSpell');
     $cast = $this->subject->getField('rewardSpellCast');
     if (!$cast && $displ) {
         $cast = $displ;
         $displ = 0;
     }
     if ($cast || $displ) {
         $rewSpells = new SpellList(array(['id', [$displ, $cast]]));
         $this->extendGlobalData($rewSpells->getJSGlobals());
         if (User::isInGroup(U_GROUP_EMPLOYEE)) {
             $extra = null;
             if ($_ = $rewSpells->getEntry($displ)) {
                 $extra = sprintf(Lang::quest('spellDisplayed'), $displ, Util::localizedString($_, 'name'));
             }
             if ($_ = $rewSpells->getEntry($cast)) {
                 $rewards['spells']['extra'] = $extra;
                 $rewards['spells']['cast'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $cast, 'name' => Util::localizedString($_, 'name'), 'globalStr' => 'g_spells');
             }
         } else {
             $teach = [];
             foreach ($rewSpells->iterate() as $id => $__) {
                 if ($_ = $rewSpells->canTeachSpell()) {
                     foreach ($_ as $idx) {
                         $teach[$rewSpells->getField('effect' . $idx . 'TriggerSpell')] = $id;
                     }
                 }
             }
             if ($_ = $rewSpells->getEntry($displ)) {
                 $rewards['spells']['extra'] = null;
                 $rewards['spells'][$teach ? 'learn' : 'cast'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $displ, 'name' => Util::localizedString($_, 'name'), 'globalStr' => 'g_spells');
             } else {
                 if (($_ = $rewSpells->getEntry($cast)) && !$teach) {
                     $rewards['spells']['extra'] = null;
                     $rewards['spells']['cast'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $cast, 'name' => Util::localizedString($_, 'name'), 'globalStr' => 'g_spells');
                 } else {
                     $taught = new SpellList(array(['id', array_keys($teach)]));
                     if (!$taught->error) {
                         $this->extendGlobalData($taught->getJSGlobals());
                         $rewards['spells']['extra'] = null;
                         foreach ($taught->iterate() as $id => $__) {
                             $rewards['spells']['learn'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $id, 'name' => $taught->getField('name', true), 'globalStr' => 'g_spells');
                         }
                     }
                 }
             }
         }
     }
     return $rewards;
 }
コード例 #5
0
ファイル: currency.php プロジェクト: Carbenium/aowow
 protected function generateContent()
 {
     $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     $_itemId = $this->subject->getField('itemId');
     /***********/
     /* Infobox */
     /**********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     if ($this->typeId == 103) {
         // Arena Points
         $infobox[] = Lang::currency('cap') . Lang::main('colon') . '10\'000';
     } else {
         if ($this->typeId == 104) {
             // Honor
             $infobox[] = Lang::currency('cap') . Lang::main('colon') . '75\'000';
         }
     }
     /****************/
     /* Main Content */
     /****************/
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->name = $this->subject->getField('name', true);
     $this->headIcons = $this->typeId == 104 ? ['inv_bannerpvp_02', 'inv_bannerpvp_01'] : [$this->subject->getField('iconString')];
     $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true);
     /**************/
     /* Extra Tabs */
     /**************/
     if ($this->typeId != 103 && $this->typeId != 104) {
         // tabs: this currency is contained in..
         $lootTabs = new Loot();
         if ($lootTabs->getByItem($_itemId)) {
             $this->extendGlobalData($lootTabs->jsGlobals);
             foreach ($lootTabs->iterate() as $tab) {
                 $this->lvTabs[] = array('file' => $tab[0], 'data' => $tab[1], 'params' => ['name' => $tab[2], 'id' => $tab[3], 'extraCols' => $tab[4] ? '$[' . implode(', ', array_unique($tab[4])) . ']' : null, 'hiddenCols' => $tab[5] ? '$[' . implode(', ', array_unique($tab[5])) . ']' : null, 'visibleCols' => $tab[6] ? '$' . Util::toJSON(array_unique($tab[6])) : null]);
             }
         }
         // tab: sold by
         $itemObj = new ItemList(array(['id', $_itemId]));
         if (!empty($itemObj->getExtendedCost()[$_itemId])) {
             $vendors = $itemObj->getExtendedCost()[$_itemId];
             $this->extendGlobalData($itemObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             $soldBy = new CreatureList(array(['id', array_keys($vendors)]));
             if (!$soldBy->error) {
                 $sbData = $soldBy->getListviewData();
                 $extraCols = ['Listview.extraCols.stock', "Listview.funcBox.createSimpleCol('stack', 'stack', '10%', 'stack')", 'Listview.extraCols.cost'];
                 $holidays = [];
                 foreach ($sbData as $k => &$row) {
                     $items = [];
                     $tokens = [];
                     foreach ($vendors[$k] as $id => $qty) {
                         if (is_string($id)) {
                             continue;
                         }
                         if ($id > 0) {
                             $tokens[] = [$id, $qty];
                         } else {
                             if ($id < 0) {
                                 $items[] = [-$id, $qty];
                             }
                         }
                     }
                     if ($vendors[$k]['event']) {
                         if (count($extraCols) == 3) {
                             // not already pushed
                             $extraCols[] = 'Listview.extraCols.condition';
                         }
                         $this->extendGlobalIds(TYPE_WORLDEVENT, $vendors[$k]['event']);
                         $row['condition'][0][$this->typeId][] = [[CND_ACTIVE_EVENT, $vendors[$k]['event']]];
                     }
                     $row['stock'] = $vendors[$k]['stock'];
                     $row['stack'] = $itemObj->getField('buyCount');
                     $row['cost'] = array($itemObj->getField('buyPrice'), $items ? $items : null, $tokens ? $tokens : null);
                 }
                 $this->lvTabs[] = array('file' => 'creature', 'data' => $sbData, 'params' => ['name' => '$LANG.tab_soldby', 'id' => 'sold-by-npc', 'extraCols' => '$[' . implode(', ', $extraCols) . ']', 'hiddenCols' => "\$['level', 'type']"]);
             }
         }
     }
     // tab: created by (spell) [for items its handled in Loot::getByContainer()]
     if ($this->typeId == 104) {
         $createdBy = new SpellList(array(['effect1Id', 45], ['effect2Id', 45], ['effect3Id', 45], 'OR'));
         if (!$createdBy->error) {
             $this->extendGlobalData($createdBy->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             if ($createdBy->hasSetFields(['reagent1'])) {
                 $visCols = ['reagents'];
             }
             $this->lvTabs[] = array('file' => 'spell', 'data' => $createdBy->getListviewData(), 'params' => ['name' => '$LANG.tab_createdby', 'id' => 'created-by', 'visibleCols' => isset($visCols) ? '$' . Util::toJSON($visCols) : null]);
         }
     }
     // tab: currency for
     if ($this->typeId == 103) {
         $n = '?items&filter=cr=145;crs=1;crv=0';
         $w = 'reqArenaPoints > 0';
     } else {
         if ($this->typeId == 104) {
             $n = '?items&filter=cr=144;crs=1;crv=0';
             $w = 'reqHonorPoints > 0';
         } else {
             $n = in_array($this->typeId, [42, 61, 81, 241, 121, 122, 123, 125, 126, 161, 201, 101, 102, 221, 301, 341]) ? '?items&filter=cr=158;crs=' . $_itemId . ';crv=0' : null;
             $w = 'reqItemId1 = ' . $_itemId . ' OR reqItemId2 = ' . $_itemId . ' OR reqItemId3 = ' . $_itemId . ' OR reqItemId4 = ' . $_itemId . ' OR reqItemId5 = ' . $_itemId;
         }
     }
     $xCosts = DB::Aowow()->selectCol('SELECT id FROM ?_itemextendedcost WHERE ' . $w);
     $boughtBy = $xCosts ? DB::World()->selectCol('SELECT item FROM npc_vendor WHERE extendedCost IN (?a) UNION SELECT item FROM game_event_npc_vendor WHERE extendedCost IN (?a)', $xCosts, $xCosts) : [];
     if ($boughtBy) {
         $boughtBy = new ItemList(array(['id', $boughtBy]));
         if (!$boughtBy->error) {
             if ($boughtBy->getMatches() <= CFG_SQL_LIMIT_DEFAULT) {
                 $n = null;
             }
             $this->lvTabs[] = array('file' => 'item', 'data' => $boughtBy->getListviewData(ITEMINFO_VENDOR, [TYPE_CURRENCY => $this->typeId]), 'params' => ['name' => '$LANG.tab_currencyfor', 'id' => 'currency-for', 'extraCols' => "\$[Listview.funcBox.createSimpleCol('stack', 'stack', '10%', 'stack')]", 'note' => $n ? sprintf(Util::$filterResultString, $n) : null]);
             $this->extendGlobalData($boughtBy->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
         }
     }
 }
コード例 #6
0
ファイル: itemset.php プロジェクト: saqar/aowow
 protected function generateContent()
 {
     $_ta = $this->subject->getField('contentGroup');
     $_ty = $this->subject->getField('type');
     $_cnt = count($this->subject->getField('pieces'));
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // unavailable (todo (low): set data)
     if ($this->subject->getField('cuFlags') & CUSTOM_UNAVAILABLE) {
         $infobox[] = Lang::main('unavailable');
     }
     // worldevent
     if ($e = $this->subject->getField('eventId')) {
         $infobox[] = Lang::game('eventShort') . Lang::main('colon') . '[event=' . $e . ']';
         $this->extendGlobalIds(TYPE_WORLDEVENT, $e);
     }
     // itemLevel
     if ($min = $this->subject->getField('minLevel')) {
         $foo = Lang::game('level') . Lang::main('colon') . $min;
         $max = $this->subject->getField('maxLevel');
         if ($min < $max) {
             $foo .= ' - ' . $max;
         }
         $infobox[] = $foo;
     }
     // class
     if ($cl = Lang::getClassString($this->subject->getField('classMask'), $jsg, $qty, false)) {
         $this->extendGlobalIds(TYPE_CLASS, $jsg);
         $t = $qty == 1 ? Lang::game('class') : Lang::game('classes');
         $infobox[] = Util::ucFirst($t) . Lang::main('colon') . $cl;
     }
     // required level
     if ($lvl = $this->subject->getField('reqLevel')) {
         $infobox[] = sprintf(Lang::game('reqLevel'), $lvl);
     }
     // type
     if ($_ty) {
         $infobox[] = Lang::game('type') . Lang::main('colon') . Lang::itemset('types', $_ty);
     }
     // tag
     if ($_ta) {
         $infobox[] = Lang::itemset('_tag') . Lang::main('colon') . '[url=?itemsets&filter=ta=' . $_ta . ']' . Lang::itemset('notes', $_ta) . '[/url]';
     }
     /****************/
     /* Main Content */
     /****************/
     // pieces + Summary
     $pieces = [];
     $eqList = [];
     $compare = [];
     if (!$this->subject->pieceToSet) {
         $cnd = [0];
     } else {
         $cnd = ['i.id', array_keys($this->subject->pieceToSet)];
     }
     $iList = new ItemList(array($cnd));
     $data = $iList->getListviewData(ITEMINFO_SUBITEMS | ITEMINFO_JSON);
     foreach ($iList->iterate() as $itemId => $__) {
         if (empty($data[$itemId])) {
             continue;
         }
         $slot = $iList->getField('slot');
         $disp = $iList->getField('displayId');
         if ($slot && $disp) {
             $eqList[] = [$slot, $disp];
         }
         $compare[] = $itemId;
         $pieces[] = array('id' => $itemId, 'name' => $iList->getField('name', true), 'quality' => $iList->getField('quality'), 'icon' => $iList->getField('iconString'), 'json' => $data[$itemId]);
     }
     $skill = '';
     if ($_sk = $this->subject->getField('skillId')) {
         $spellLink = sprintf('<a href="?spells=11.%s">%s</a> (%s)', $_sk, Lang::spell('cat', 11, $_sk, 0), $this->subject->getField('skillLevel'));
         $skill = ' &ndash; <small><b>' . sprintf(Lang::game('requires'), $spellLink) . '</b></small>';
     }
     $this->bonusExt = $skill;
     $this->description = $_ta ? sprintf(Lang::itemset('_desc'), $this->name, Lang::itemset('notes', $_ta), $_cnt) : sprintf(Lang::itemset('_descTagless'), $this->name, $_cnt);
     $this->unavailable = $this->subject->getField('cuFlags') & CUSTOM_UNAVAILABLE;
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->pieces = $pieces;
     $this->spells = $this->subject->getBonuses();
     $this->expansion = 0;
     $this->redButtons = array(BUTTON_WOWHEAD => $this->typeId > 0, BUTTON_LINKS => ['color' => '', 'linkId' => ''], BUTTON_VIEW3D => ['type' => TYPE_ITEMSET, 'typeId' => $this->typeId, 'equipList' => $eqList], BUTTON_COMPARE => ['eqList' => implode(':', $compare), 'qty' => $_cnt]);
     $this->compare = array('level' => $this->subject->getField('reqLevel'), 'items' => array_map(function ($v) {
         return [[$v]];
     }, $compare));
     /**************/
     /* Extra Tabs */
     /**************/
     // related sets (priority: 1: similar tag + class; 2: has event; 3: no tag + similar type, 4: similar type + profession)
     $rel = [];
     if ($_ta && count($this->path) == 3) {
         $rel[] = ['id', $this->typeId, '!'];
         $rel[] = ['classMask', 1 << end($this->path) - 1, '&'];
         $rel[] = ['contentGroup', (int) $_ta];
     } else {
         if ($this->subject->getField('eventId')) {
             $rel[] = ['id', $this->typeId, '!'];
             $rel[] = ['eventId', 0, '!'];
         } else {
             if ($this->subject->getField('skillId')) {
                 $rel[] = ['id', $this->typeId, '!'];
                 $rel[] = ['contentGroup', 0];
                 $rel[] = ['skillId', 0, '!'];
                 $rel[] = ['type', $_ty];
             } else {
                 if (!$_ta && $_ty) {
                     $rel[] = ['id', $this->typeId, '!'];
                     $rel[] = ['contentGroup', 0];
                     $rel[] = ['type', $_ty];
                     $rel[] = ['skillId', 0];
                 }
             }
         }
     }
     if ($rel) {
         $relSets = new ItemsetList($rel);
         if (!$relSets->error) {
             $lv = array('file' => 'itemset', 'data' => $relSets->getListviewData(), 'params' => array('id' => 'see-also', 'name' => '$LANG.tab_seealso'));
             if (!$relSets->hasDiffFields(['classMask'])) {
                 $lv['params']['hiddenCols'] = "\$['classes']";
             }
             $this->lvTabs[] = $lv;
             $this->extendGlobalData($relSets->getJSGlobals());
         }
     }
 }
コード例 #7
0
ファイル: achievement.php プロジェクト: Carbenium/aowow
 protected function generateContent()
 {
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // points
     if ($_ = $this->subject->getField('points')) {
         $infobox[] = Lang::achievement('points') . Lang::main('colon') . '[achievementpoints=' . $_ . ']';
     }
     // location
     // todo (low)
     // faction
     switch ($this->subject->getField('faction')) {
         case 1:
             $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-alliance]' . Lang::game('si', SIDE_ALLIANCE) . '[/span]';
             break;
         case 2:
             $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-horde]' . Lang::game('si', SIDE_HORDE) . '[/span]';
             break;
         default:
             // case 3
             $infobox[] = Lang::main('side') . Lang::main('colon') . Lang::game('si', SIDE_BOTH);
     }
     // realm first available?
     if ($this->subject->getField('flags') & 0x100 && DB::isConnectable(DB_AUTH)) {
         $avlb = [];
         foreach (DB::Auth()->selectCol('SELECT id AS ARRAY_KEY, name FROM realmlist WHERE allowedSecurityLevel = 0 AND gamebuild = ?d', WOW_VERSION) as $rId => $name) {
             if (!DB::isConnectable(DB_CHARACTERS . $rId)) {
                 continue;
             }
             if (!DB::Characters($rId)->selectCell('SELECT 1 FROM character_achievement WHERE achievement = ?d LIMIT 1', $this->typeId)) {
                 $avlb[] = $name;
             }
         }
         if ($avlb) {
             $infobox[] = Lang::achievement('rfAvailable') . implode(', ', $avlb);
         }
     }
     /**********/
     /* Series */
     /**********/
     $series = [];
     if ($c = $this->subject->getField('chainId')) {
         $chainAcv = new AchievementList(array(['chainId', $c]));
         foreach ($chainAcv->iterate() as $aId => $__) {
             $pos = $chainAcv->getField('chainPos');
             if (!isset($series[$pos])) {
                 $series[$pos] = [];
             }
             $series[$pos][] = array('side' => $chainAcv->getField('faction'), 'typeStr' => Util::$typeStrings[TYPE_ACHIEVEMENT], 'typeId' => $aId, 'name' => $chainAcv->getField('name', true));
         }
     }
     /****************/
     /* Main Content */
     /****************/
     $this->mail = $this->createMail($reqBook);
     $this->headIcons = [$this->subject->getField('iconString')];
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->series = $series ? [[$series, null]] : null;
     $this->description = $this->subject->getField('description', true);
     $this->redButtons = array(BUTTON_LINKS => ['color' => 'ffffff00', 'linkId' => Util::$typeStrings[TYPE_ACHIEVEMENT] . ':' . $this->typeId . ':&quot;..UnitGUID(&quot;player&quot;)..&quot;:0:0:0:0:0:0:0:0'], BUTTON_WOWHEAD => !($this->subject->getField('cuFlags') & CUSTOM_SERVERSIDE));
     $this->criteria = array('reqQty' => $this->subject->getField('reqCriteriaCount'), 'icons' => [], 'data' => []);
     if ($reqBook) {
         $this->addCss(['path' => 'Book.css']);
     }
     // create rewards
     if ($foo = $this->subject->getField('rewards')) {
         array_walk($foo, function (&$item) {
             $item = $item[0] != TYPE_ITEM ? null : $item[1];
         });
         $bar = new ItemList(array(['i.id', $foo]));
         foreach ($bar->iterate() as $id => $__) {
             $this->rewards['item'][] = array('name' => $bar->getField('name', true), 'quality' => $bar->getField('quality'), 'typeStr' => Util::$typeStrings[TYPE_ITEM], 'id' => $id, 'globalStr' => 'g_items');
         }
     }
     if ($foo = $this->subject->getField('rewards')) {
         array_walk($foo, function (&$item) {
             $item = $item[0] != TYPE_TITLE ? null : $item[1];
         });
         $bar = new TitleList(array(['id', $foo]));
         foreach ($bar->iterate() as $__) {
             $this->rewards['title'][] = sprintf(Lang::achievement('titleReward'), $bar->id, trim(str_replace('%s', '', $bar->getField('male', true))));
         }
     }
     $this->rewards['text'] = $this->subject->getField('reward', true);
     // factionchange-equivalent
     if ($pendant = DB::World()->selectCell('SELECT IF(horde_id = ?d, alliance_id, -horde_id) FROM player_factionchange_achievement WHERE alliance_id = ?d OR horde_id = ?d', $this->typeId, $this->typeId, $this->typeId)) {
         $altAcv = new AchievementList(array(['id', abs($pendant)]));
         if (!$altAcv->error) {
             $this->transfer = sprintf(Lang::achievement('_transfer'), $altAcv->id, 1, $altAcv->getField('iconString'), $altAcv->getField('name', true), $pendant > 0 ? 'alliance' : 'horde', $pendant > 0 ? Lang::game('si', 1) : Lang::game('si', 2));
         }
     }
     /**************/
     /* Extra Tabs */
     /**************/
     // tab: see also
     $conditions = array(['name_loc' . User::$localeId, $this->subject->getField('name', true)], ['id', $this->typeId, '!']);
     $saList = new AchievementList($conditions);
     $this->lvTabs[] = array('file' => 'achievement', 'data' => $saList->getListviewData(), 'params' => array('id' => 'see-also', 'name' => '$LANG.tab_seealso', 'visibleCols' => "\$['category']"));
     $this->extendGlobalData($saList->getJSGlobals());
     // tab: criteria of
     $refs = DB::Aowow()->SelectCol('SELECT refAchievementId FROM ?_achievementcriteria WHERE Type = ?d AND value1 = ?d', ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT, $this->typeId);
     if (!empty($refs)) {
         $coList = new AchievementList(array(['id', $refs]));
         $this->lvTabs[] = array('file' => 'achievement', 'data' => $coList->getListviewData(), 'params' => array('id' => 'criteria-of', 'name' => '$LANG.tab_criteriaof', 'visibleCols' => "\$['category']"));
         $this->extendGlobalData($coList->getJSGlobals());
     }
     /*****************/
     /* Criteria List */
     /*****************/
     $iconId = 1;
     $rightCol = [];
     foreach ($this->subject->getCriteria() as $i => $crt) {
         // hide hidden criteria for regular users (really do..?)
         // if (($crt['completionFlags'] & ACHIEVEMENT_CRITERIA_FLAG_HIDDEN) && User::$perms > 0)
         // continue;
         // alternative display option
         $displayMoney = $crt['completionFlags'] & ACHIEVEMENT_CRITERIA_FLAG_MONEY_COUNTER;
         $crtName = Util::localizedString($crt, 'name');
         $tmp = array('id' => $crt['id'], 'name' => $crtName, 'type' => $crt['type']);
         $obj = (int) $crt['value1'];
         $qty = (int) $crt['value2'];
         switch ($crt['type']) {
             // link to npc
             case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE:
             case ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE:
                 $tmp['link'] = array('href' => '?npc=' . $obj, 'text' => $crtName);
                 $tmp['extraText'] = Lang::achievement('slain');
                 break;
                 // link to area (by map)
             // link to area (by map)
             case ACHIEVEMENT_CRITERIA_TYPE_WIN_BG:
             case ACHIEVEMENT_CRITERIA_TYPE_WIN_ARENA:
             case ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA:
             case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND:
             case ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP:
                 if ($zoneId = DB::Aowow()->selectCell('SELECT id FROM ?_zones WHERE mapId = ? LIMIT 1', $obj)) {
                     $tmp['link'] = array('href' => '?zone=' . $zoneId, 'text' => $crtName);
                 } else {
                     $tmp['extraText'] = $crtName;
                 }
                 break;
                 // link to area
             // link to area
             case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE:
             case ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA:
                 $tmp['link'] = array('href' => '?zone=' . $obj, 'text' => $crtName);
                 break;
                 // link to skills
             // link to skills
             case ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL:
             case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL:
             case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS:
             case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE:
                 $tmp['link'] = array('href' => '?skill=' . $obj, 'text' => $crtName);
                 break;
                 // link to class
             // link to class
             case ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS:
                 $tmp['link'] = array('href' => '?class=' . $obj, 'text' => $crtName);
                 break;
                 // link to race
             // link to race
             case ACHIEVEMENT_CRITERIA_TYPE_HK_RACE:
                 $tmp['link'] = array('href' => '?race=' . $obj, 'text' => $crtName);
                 break;
                 // link to title - todo (low): crosslink
             // link to title - todo (low): crosslink
             case ACHIEVEMENT_CRITERIA_TYPE_EARNED_PVP_TITLE:
                 $tmp['extraText'] = Util::ucFirst(Lang::game('title')) . Lang::main('colon') . $crtName;
                 break;
                 // link to achivement (/w icon)
             // link to achivement (/w icon)
             case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT:
                 $tmp['link'] = array('href' => '?achievement=' . $obj, 'text' => $crtName);
                 $tmp['icon'] = $iconId;
                 $this->criteria['icons'][] = array('itr' => $iconId++, 'type' => 'g_achievements', 'id' => $obj);
                 $this->extendGlobalIds(TYPE_ACHIEVEMENT, $obj);
                 break;
                 // link to quest
             // link to quest
             case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST:
                 // $crtName = ;
                 $tmp['link'] = array('href' => '?quest=' . $obj, 'text' => $crtName ?: QuestList::getName($obj));
                 break;
                 // link to spell (/w icon)
             // link to spell (/w icon)
             case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET:
             case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2:
             case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL:
             case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL:
             case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2:
                 $tmp['link'] = array('href' => '?spell=' . $obj, 'text' => $crtName ?: SpellList::getName($obj));
                 $this->extendGlobalIds(TYPE_SPELL, $obj);
                 $tmp['icon'] = $iconId;
                 $this->criteria['icons'][] = array('itr' => $iconId++, 'type' => 'g_spells', 'id' => $obj);
                 break;
                 // link to item (/w icon)
             // link to item (/w icon)
             case ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM:
             case ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM:
             case ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM:
             case ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM:
                 $crtItm = new ItemList(array(['i.id', $obj]));
                 $tmp['link'] = array('href' => '?item=' . $obj, 'text' => $crtName ?: $crtItm->getField('name', true), 'quality' => $crtItm->getField('quality'), 'count' => $qty);
                 $this->extendGlobalData($crtItm->getJSGlobals());
                 $tmp['icon'] = $iconId;
                 $this->criteria['icons'][] = array('itr' => $iconId++, 'type' => 'g_items', 'id' => $obj, 'count' => $qty);
                 break;
                 // link to faction (/w target reputation)
             // link to faction (/w target reputation)
             case ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION:
                 $tmp['link'] = array('href' => '?faction=' . $obj, 'text' => $crtName ?: FactionList::getName($obj));
                 $tmp['extraText'] = ' (' . Lang::getReputationLevelForPoints($qty) . ')';
                 break;
                 // link to GObject
             // link to GObject
             case ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT:
             case ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT:
                 $tmp['link'] = array('href' => '?object=' . $obj, 'text' => $crtName);
                 break;
             default:
                 // Add a gold coin icon if required
                 $tmp['extraText'] = $displayMoney ? Util::formatMoney($qty) : $crtName;
                 break;
         }
         // If the right column
         if ($i % 2) {
             $this->criteria['data'][] = $tmp;
         } else {
             $rightCol[] = $tmp;
         }
     }
     // If you found the second column - merge data from it to the end of the main body
     if ($rightCol) {
         $this->criteria['data'] = array_merge($this->criteria['data'], $rightCol);
     }
 }
コード例 #8
0
ファイル: enchantment.php プロジェクト: TrinityCore/aowow
 protected function generateContent()
 {
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // reqLevel
     if ($_ = $this->subject->getField('requiredLevel')) {
         $infobox[] = sprintf(Lang::game('reqLevel'), $_);
     }
     // reqskill
     if ($_ = $this->subject->getField('skillLine')) {
         $this->extendGlobalIds(TYPE_SKILL, $_);
         $foo = sprintf(Lang::game('requires'), '&nbsp;[skill=' . $_ . ']');
         if ($_ = $this->subject->getField('skillLevel')) {
             $foo .= ' (' . $_ . ')';
         }
         $infobox[] = $foo;
     }
     /****************/
     /* Main Content */
     /****************/
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->effects = [];
     // 3 effects
     for ($i = 1; $i < 4; $i++) {
         $_ty = $this->subject->getField('type' . $i);
         $_qty = $this->subject->getField('amount' . $i);
         $_obj = $this->subject->getField('object' . $i);
         switch ($_ty) {
             case 1:
             case 3:
             case 7:
                 $sArr = $this->subject->getField('spells')[$i];
                 $spl = $this->subject->getRelSpell($sArr[0]);
                 $this->effects[$i]['name'] = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'Type: ' . $_ty, Lang::item('trigger', $sArr[1])) : Lang::item('trigger', $sArr[1]);
                 $this->effects[$i]['proc'] = $sArr[3];
                 $this->effects[$i]['value'] = $_qty ?: null;
                 $this->effects[$i]['icon'] = array('name' => !$spl ? Util::ucFirst(Lang::game('spell')) . ' #' . $sArr[0] : Util::localizedString($spl, 'name'), 'id' => $sArr[0], 'count' => $sArr[2]);
                 break;
             case 5:
                 if ($_obj < 2) {
                     // [mana, health] are on [0, 1] respectively and are expected on [1, 2] ..
                     $_obj++;
                 }
                 // 0 is weaponDmg .. ehh .. i messed up somewhere
                 $this->effects[$i]['tip'] = [$_obj, Util::$itemMods[$_obj]];
                 // DO NOT BREAK!
             // DO NOT BREAK!
             case 2:
             case 6:
             case 8:
             case 4:
                 $this->effects[$i]['name'] = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'Type: ' . $_ty, Lang::enchantment('types', $_ty)) : Lang::enchantment('types', $_ty);
                 $this->effects[$i]['value'] = $_qty;
                 if ($_ty == 4) {
                     $this->effects[$i]['name'] .= Lang::main('colon') . '(' . (User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'Object: ' . $_obj, Lang::getMagicSchools(1 << $_obj)) : Lang::getMagicSchools(1 << $_obj)) . ')';
                 }
         }
     }
     // activation conditions
     if ($_ = $this->subject->getField('conditionId')) {
         $x = '';
         if ($gemCnd = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantmentcondition WHERE id = ?d', $_)) {
             for ($i = 1; $i < 6; $i++) {
                 if (!$gemCnd['color' . $i]) {
                     continue;
                 }
                 $fiColors = function ($idx) {
                     $foo = '';
                     switch ($idx) {
                         case 2:
                             $foo = '0:3:5';
                             break;
                             // red
                         // red
                         case 3:
                             $foo = '2:4:5';
                             break;
                             // yellow
                         // yellow
                         case 4:
                             $foo = '1:3:4';
                             break;
                             // blue
                     }
                     return $foo;
                 };
                 $bLink = $gemCnd['color' . $i] ? '<a href="?items=3&filter=ty=' . $fiColors($gemCnd['color' . $i]) . '">' . Lang::item('gemColors', $gemCnd['color' . $i] - 1) . '</a>' : '';
                 $cLink = $gemCnd['cmpColor' . $i] ? '<a href="?items=3&filter=ty=' . $fiColors($gemCnd['cmpColor' . $i]) . '">' . Lang::item('gemColors', $gemCnd['cmpColor' . $i] - 1) . '</a>' : '';
                 switch ($gemCnd['comparator' . $i]) {
                     case 2:
                         // requires less <color> than (<value> || <comparecolor>) gems
                     // requires less <color> than (<value> || <comparecolor>) gems
                     case 5:
                         // requires at least <color> than (<value> || <comparecolor>) gems
                         $sp = (int) $gemCnd['value' . $i] > 1;
                         $x .= '<span class="q0">' . Lang::achievement('reqNumCrt') . ' ' . sprintf(Lang::item('gemConditions', $gemCnd['comparator' . $i], $sp), $gemCnd['value' . $i], $bLink) . '</span><br />';
                         break;
                     case 3:
                         // requires more <color> than (<value> || <comparecolor>) gems
                         $link = '<a href="?items=3&filter=ty=' . $fiColors($gemCnd['cmpColor' . $i]) . '">' . Lang::item('gemColors', $gemCnd['cmpColor' . $i] - 1) . '</a>';
                         $x .= '<span class="q0">' . Lang::achievement('reqNumCrt') . ' ' . sprintf(Lang::item('gemConditions', 3), $bLink, $cLink) . '</span><br />';
                         break;
                 }
             }
         }
         $this->activateCondition = $x;
     }
     /**************/
     /* Extra Tabs */
     /**************/
     // used by gem
     $gemList = new ItemList(array(['gemEnchantmentId', $this->typeId]));
     if (!$gemList->error) {
         $this->lvTabs[] = ['item', array('data' => array_values($gemList->getListviewData()), 'name' => '$LANG.tab_usedby + \' \' + LANG.gems', 'id' => 'used-by-gem')];
         $this->extendGlobalData($gemList->getJsGlobals());
     }
     // used by socket bonus
     $socketsList = new ItemList(array(['socketBonus', $this->typeId]));
     if (!$socketsList->error) {
         $this->lvTabs[] = ['item', array('data' => array_values($socketsList->getListviewData()), 'name' => '$LANG.tab_usedby + \' \' + \'' . Lang::item('socketBonus') . '\'', 'id' => 'used-by-socketbonus')];
         $this->extendGlobalData($socketsList->getJsGlobals());
     }
     // used by spell
     // used by useItem
     $cnd = array('OR', ['AND', ['effect1Id', [53, 54, 156, 92]], ['effect1MiscValue', $this->typeId]], ['AND', ['effect2Id', [53, 54, 156, 92]], ['effect2MiscValue', $this->typeId]], ['AND', ['effect3Id', [53, 54, 156, 92]], ['effect3MiscValue', $this->typeId]]);
     $spellList = new SpellList($cnd);
     if (!$spellList->error) {
         $spellData = $spellList->getListviewData();
         $this->extendGlobalData($spellList->getJsGlobals());
         $spellIds = $spellList->getFoundIDs();
         $conditions = array('OR', ['AND', ['spellTrigger1', [0, 5]], ['spellId1', $spellIds]], ['AND', ['spellTrigger2', [0, 5]], ['spellId2', $spellIds]], ['AND', ['spellTrigger3', [0, 5]], ['spellId3', $spellIds]], ['AND', ['spellTrigger4', [0, 5]], ['spellId4', $spellIds]], ['AND', ['spellTrigger5', [0, 5]], ['spellId5', $spellIds]]);
         $ubItems = new ItemList($conditions);
         if (!$ubItems->error) {
             $this->lvTabs[] = ['item', array('data' => array_values($ubItems->getListviewData()), 'name' => '$LANG.tab_usedby + \' \' + LANG.types[3][0]', 'id' => 'used-by-item')];
             $this->extendGlobalData($ubItems->getJSGlobals(GLOBALINFO_SELF));
         }
         // remove found spells if they are used by an item
         if (!$ubItems->error) {
             foreach ($spellList->iterate() as $sId => $__) {
                 // if Perm. Enchantment has a createItem its a Scroll of Enchantment (display both)
                 for ($i = 1; $i < 4; $i++) {
                     if ($spellList->getField('effect' . $i . 'Id') == 53 && $spellList->getField('effect' . $i . 'CreateItemId')) {
                         continue 2;
                     }
                 }
                 foreach ($ubItems->iterate() as $__) {
                     for ($i = 1; $i < 6; $i++) {
                         if ($ubItems->getField('spellId' . $i) == $sId) {
                             unset($spellData[$sId]);
                             break 2;
                         }
                     }
                 }
             }
         }
         $this->lvTabs[] = ['spell', array('data' => array_values($spellData), 'name' => '$LANG.tab_usedby + \' \' + LANG.types[6][0]', 'id' => 'used-by-spell')];
     }
     // used by randomAttrItem
     $ire = DB::Aowow()->select('SELECT *, ABS(id) AS ARRAY_KEY FROM ?_itemrandomenchant WHERE enchantId1 = ?d OR enchantId2 = ?d OR enchantId3 = ?d OR enchantId4 = ?d OR enchantId5 = ?d', $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId);
     if ($ire) {
         if ($iet = DB::World()->select('SELECT entry AS ARRAY_KEY, ench, chance FROM item_enchantment_template WHERE ench IN (?a)', array_keys($ire))) {
             $randIds = [];
             // transform back to signed format
             foreach ($iet as $tplId => $data) {
                 $randIds[$ire[$data['ench']]['id'] > 0 ? $tplId : -$tplId] = $ire[$data['ench']]['id'];
             }
             $randItems = new ItemList(array(CFG_SQL_LIMIT_NONE, ['randomEnchant', array_keys($randIds)]));
             if (!$randItems->error) {
                 $data = $randItems->getListviewData();
                 foreach ($randItems->iterate() as $iId => $__) {
                     $re = $randItems->getField('randomEnchant');
                     $data[$iId]['percent'] = $iet[abs($re)]['chance'];
                     $data[$iId]['count'] = 1;
                     // expected by js or the pct-col becomes unsortable
                     $data[$iId]['rel'] = 'rand=' . $ire[$iet[abs($re)]['ench']]['id'];
                     $data[$iId]['name'] .= ' ' . Util::localizedString($ire[$iet[abs($re)]['ench']], 'name');
                 }
                 $this->lvTabs[] = ['item', array('data' => array_values($data), 'id' => 'used-by-rand', 'name' => '$LANG.tab_usedby + \' \' + \'' . Lang::item('_rndEnchants') . '\'', 'extraCols' => ['$Listview.extraCols.percent'])];
                 $this->extendGlobalData($randItems->getJSGlobals(GLOBALINFO_SELF));
             }
         }
     }
 }
コード例 #9
0
ファイル: items.php プロジェクト: TrinityCore/aowow
 protected function generateContent()
 {
     $this->addJS('?data=weight-presets&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     $conditions = [];
     if (!User::isInGroup(U_GROUP_EMPLOYEE)) {
         $conditions[] = [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0];
     }
     /*******************/
     /* evaluate filter */
     /*******************/
     // recreate form selection (must be evaluated first via getConditions())
     if ($_ = $this->filterObj->getConditions()) {
         $conditions[] = $_;
     }
     $this->filter = array_merge($this->filterObj->getForm('form'), $this->filter);
     $this->filter['query'] = isset($_GET['filter']) ? $_GET['filter'] : null;
     $this->filter['fi'] = $this->filterObj->getForm();
     $menu = $this->createExtraMenus();
     foreach ($menu['type'][0] as $k => $str) {
         if ($str && (!$menu['type'][1] || $menu['type'][1] & 1 << $k)) {
             $this->filter['type'][$k] = $str;
         }
     }
     foreach ($menu['slot'][0] as $k => $str) {
         if ($str && (!$menu['slot'][1] || $menu['slot'][1] & 1 << $k)) {
             $this->filter['slot'][$k] = $str;
         }
     }
     if (isset($this->filter['slot'][INVTYPE_SHIELD])) {
         // "Off Hand" => "Shield"
         $this->filter['slot'][INVTYPE_SHIELD] = Lang::item('armorSubClass', 6);
     }
     $xCols = $this->filterObj->getForm('extraCols', true);
     $infoMask = ITEMINFO_JSON;
     if (array_intersect([63, 64, 125], $xCols)) {
         // 63:buyPrice; 64:sellPrice; 125:reqarenartng
         $infoMask |= ITEMINFO_VENDOR;
     }
     if (!empty($this->filter['fi']['extraCols'])) {
         $this->sharedLV['extraCols'] = '$fi_getExtraCols(fi_extraCols, ' . (isset($this->filter['gm']) ? $this->filter['gm'] : 0) . ', ' . (array_intersect([63], $xCols) ? 1 : 0) . ')';
     }
     if ($this->filterObj->error) {
         $this->sharedLV['_errors'] = '$1';
     }
     /******************/
     /* set conditions */
     /******************/
     if (isset($this->category[0])) {
         $conditions[] = ['i.class', $this->category[0]];
     }
     if (isset($this->category[1])) {
         $conditions[] = ['i.subClass', $this->category[1]];
     }
     if (isset($this->category[2])) {
         $conditions[] = ['i.subSubClass', $this->category[2]];
     }
     /***********************/
     /* handle auto-gemming */
     /***********************/
     $this->gemScores = $this->createGemScores();
     /*************************/
     /* handle upgrade search */
     /*************************/
     $upgItemData = [];
     if (!empty($this->filter['upg']) && !empty($this->filter['fi']['setWeights'])) {
         $upgItems = new ItemList(array(['id', array_keys($this->filter['upg'])]), ['extraOpts' => $this->filterObj->extraOpts]);
         if (!$upgItems->error) {
             $this->extendGlobalData($upgItems->getJSGlobals());
             $upgItemData = $upgItems->getListviewData($infoMask);
         }
     }
     if ($upgItemData) {
         $singleSlot = true;
         $ref = reset($this->filter['upg']);
         foreach ($this->filter['upg'] as $slot) {
             if ($slot == $ref) {
                 continue;
             }
             $singleSlot = false;
             break;
         }
         if ($singleSlot && empty($this->filter['gb'])) {
             // enforce group by slot
             $this->filter['gb'] = 1;
         } else {
             if (!$singleSlot) {
                 $this->filter['gb'] = 1;
                 $maxResults = 25;
                 $this->sharedLV['customFilter'] = '$fi_filterUpgradeListview';
             }
         }
     }
     /********************************************************************************************************************************/
     /* group by                                                                                                                     */
     /*                                                                                                                              */
     /* cases that make sense:                                                                                                       */
     /* no upgItems             -> everything goes                                                                                   */
     /*  1 upgItems             OR                                                                                                   */
     /*  N upgItems (same slot) -> gb:none   - disabled                                                                              */
     /*                         -> gb:slot   - limited to slot of the upgItems (in theory weapons create a tab for each weapon type) */
     /*                         -> gb:level  - upgItems is added to all tabs                                                         */
     /*                         -> gb:source - upgItems is added to all tabs                                                         */
     /*  N upgItems (random)    -> gb:none   - disabled                                                                              */
     /*                         -> gb:slot   - only slots existing within the upgItems; match upgItems to slot                       */
     /*                         -> gb:level  - disabled                                                                              */
     /*                         -> gb:source - disabled                                                                              */
     /********************************************************************************************************************************/
     $availableSlots = array(ITEM_CLASS_ARMOR => [INVTYPE_HEAD, INVTYPE_NECK, INVTYPE_SHOULDERS, INVTYPE_CHEST, INVTYPE_WAIST, INVTYPE_LEGS, INVTYPE_FEET, INVTYPE_WRISTS, INVTYPE_HANDS, INVTYPE_FINGER, INVTYPE_TRINKET, INVTYPE_SHIELD, INVTYPE_CLOAK], ITEM_CLASS_WEAPON => [INVTYPE_WEAPON, INVTYPE_RANGED, INVTYPE_2HWEAPON, INVTYPE_WEAPONMAINHAND, INVTYPE_WEAPONOFFHAND, INVTYPE_THROWN, INVTYPE_HOLDABLE]);
     $groups = [];
     $nameSource = [];
     $grouping = isset($this->filter['gb']) ? $this->filter['gb'] : null;
     $extraOpts = [];
     $maxResults = CFG_SQL_LIMIT_DEFAULT;
     switch ($grouping) {
         // slot: (try to limit the lookups by class grouping and intersecting with preselected slots)
         // if intersect yields an empty array no lookups will occur
         case 1:
             if (isset($this->category[0]) && $this->category[0] == ITEM_CLASS_ARMOR) {
                 $groups = $availableSlots[ITEM_CLASS_ARMOR];
             } else {
                 if (isset($this->category[0]) && $this->category[0] == ITEM_CLASS_WEAPON) {
                     $groups = $availableSlots[ITEM_CLASS_WEAPON];
                 } else {
                     $groups = array_merge($availableSlots[ITEM_CLASS_ARMOR], $availableSlots[ITEM_CLASS_WEAPON]);
                 }
             }
             if (isset($this->filter['sl'])) {
                 // skip lookups for unselected slots
                 $groups = array_intersect($groups, (array) $this->filter['sl']);
             }
             if (!empty($this->filter['upg'])) {
                 // skip lookups for slots we dont have items to upgrade for
                 $groups = array_intersect($groups, (array) $this->filter['upg']);
             }
             if ($groups) {
                 $nameSource = Lang::item('inventoryType');
                 $this->forceTabs = true;
             }
             break;
         case 2:
             // itemlevel: first, try to find 10 level steps within range (if given) as tabs
             // ohkayy, maybe i need to rethink $this
             $this->filterOpts = $this->filterObj->extraOpts;
             $this->filterOpts['is']['o'] = [null];
             // remove 'order by' from itemStats
             $extraOpts = array_merge($this->filterOpts, ['i' => ['g' => ['itemlevel'], 'o' => ['itemlevel DESC']]]);
             $levelRef = new ItemList(array_merge($conditions, [10]), ['extraOpts' => $extraOpts]);
             foreach ($levelRef->iterate() as $_) {
                 $l = $levelRef->getField('itemLevel');
                 $groups[] = $l;
                 $nameSource[$l] = Lang::game('level') . ' ' . $l;
             }
             if ($groups) {
                 $l = -end($groups);
                 $groups[] = $l;
                 // push last value as negativ to signal misc group after $this level
                 $extraOpts = ['i' => ['o' => ['itemlevel DESC']]];
                 $nameSource[$l] = Lang::item('tabOther');
                 $this->forceTabs = true;
             }
             break;
         case 3:
             // source
             $groups = [1, 2, 3, 4, 5, 10, 11, 12, 0];
             $nameSource = Lang::game('sources');
             $this->forceTabs = true;
             break;
             // none
         // none
         default:
             $grouping = 0;
             $groups[0] = null;
     }
     /*****************************/
     /* create lv-tabs for groups */
     /*****************************/
     foreach ($groups as $group) {
         switch ($grouping) {
             case 1:
                 $finalCnd = array_merge($conditions, [['slot', $group], $maxResults]);
                 break;
             case 2:
                 $finalCnd = array_merge($conditions, [['itemlevel', abs($group), $group > 0 ? null : '<'], $maxResults]);
                 break;
             case 3:
                 $finalCnd = array_merge($conditions, [$group ? ['src.src' . $group, null, '!'] : ['src.typeId', null], $maxResults]);
                 break;
             default:
                 $finalCnd = $conditions;
         }
         $items = new ItemList($finalCnd, ['extraOpts' => array_merge($extraOpts, $this->filterObj->extraOpts)]);
         if ($items->error) {
             continue;
         }
         $this->extendGlobalData($items->getJSGlobals());
         $tabData = array_merge(['data' => $items->getListviewData($infoMask)], $this->sharedLV);
         $upg = [];
         if ($upgItemData) {
             if ($grouping == 1) {
                 $upg = array_keys(array_filter($this->filter['upg'], function ($v) use($group) {
                     return $v == $group;
                 }));
                 foreach ($upg as $uId) {
                     $tabData['data'][$uId] = $upgItemData[$uId];
                 }
                 if ($upg) {
                     $tabData['_upgradeIds'] = $upg;
                 }
             } else {
                 if ($grouping) {
                     $upg = array_keys($this->filter['upg']);
                     $tabData['_upgradeIds'] = $upg;
                     foreach ($upgItemData as $uId => $data) {
                         // using numeric keys => cant use array_merge
                         $tabData['data'][$uId] = $data;
                     }
                 }
             }
         }
         if ($grouping) {
             switch ($grouping) {
                 case 1:
                     $tabData['id'] = 'slot-' . $group;
                     break;
                 case 2:
                     $tabData['id'] = $group > 0 ? 'level-' . $group : 'other';
                     break;
                 case 3:
                     $tabData['id'] = $group ? 'source-' . $group : 'unknown';
                     break;
             }
             $tabData['name'] = $nameSource[$group];
             $tabData['tabs'] = '$tabsGroups';
         }
         if (!empty($this->filter['fi']['setWeights'])) {
             if ($items->hasSetFields(['armor'])) {
                 $tabData['visibleCols'][] = 'armor';
             }
         }
         // create note if search limit was exceeded; overwriting 'note' is intentional
         if ($items->getMatches() > $maxResults && count($groups) > 1) {
             $tabData['_truncated'] = 1;
             $cls = isset($this->category[0]) ? '=' . $this->category[0] : '';
             $override = ['gb' => ''];
             if ($upg) {
                 $override['upg'] = implode(':', $upg);
             }
             switch ($grouping) {
                 case 1:
                     $override['sl'] = $group;
                     $tabData['note'] = '$$WH.sprintf(LANG.lvnote_viewmoreslot, \'' . $cls . '\', \'' . $this->filterObj->urlize($override) . '\')';
                     break;
                 case 2:
                     if ($group > 0) {
                         $override['minle'] = $group;
                         $override['maxle'] = $group;
                     } else {
                         $override['maxle'] = abs($group) - 1;
                     }
                     $tabData['note'] = '$$WH.sprintf(LANG.lvnote_viewmorelevel, \'' . $cls . '\', \'' . $this->filterObj->urlize($override) . '\')';
                     break;
                 case 3:
                     if ($_ = [null, 3, 4, 5, 6, 7, 9, 10, 11][$group]) {
                         $tabData['note'] = '$$WH.sprintf(LANG.lvnote_viewmoresource, \'' . $cls . '\', \'' . $this->filterObj->urlize($override, ['cr' => 128, 'crs' => $_, 'crv' => 0]) . '\')';
                     }
                     break;
             }
         } else {
             if ($items->getMatches() > $maxResults) {
                 $tabData['note'] = sprintf(Util::$tryFilteringString, 'LANG.lvnote_itemsfound', $items->getMatches(), CFG_SQL_LIMIT_DEFAULT);
                 $tabData['_truncated'] = 1;
             }
         }
         foreach ($tabData as $k => $p) {
             if (!$p && $k != 'data') {
                 unset($tabData[$k]);
             }
         }
         if ($grouping) {
             $tabData['hideCount'] = 1;
         }
         $tabData['data'] = array_values($tabData['data']);
         $this->lvTabs[] = ['item', $tabData];
     }
     // reformat for use in template
     if (!empty($this->filter['upg'])) {
         $this->filter['upg'] = implode(':', array_keys($this->filter['upg']));
     }
     // whoops, we have no data? create emergency content
     if (empty($this->lvTabs)) {
         $this->forceTabs = false;
         $this->lvTabs[] = ['item', ['data' => []]];
     }
     // sort for dropdown-menus
     Lang::sort('game', 'ra');
     Lang::sort('game', 'cl');
 }
コード例 #10
0
ファイル: item.php プロジェクト: Carbenium/aowow
 protected function generateContent()
 {
     $this->addJS('?data=weight-presets.zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     $_flags = $this->subject->getField('flags');
     $_slot = $this->subject->getField('slot');
     $_class = $this->subject->getField('class');
     $_subClass = $this->subject->getField('subClass');
     $_bagFamily = $this->subject->getField('bagFamily');
     $_model = $this->subject->getField('displayId');
     $_visSlots = array(INVTYPE_HEAD, INVTYPE_SHOULDERS, INVTYPE_BODY, INVTYPE_CHEST, INVTYPE_WAIST, INVTYPE_LEGS, INVTYPE_FEET, INVTYPE_WRISTS, INVTYPE_HANDS, INVTYPE_WEAPON, INVTYPE_SHIELD, INVTYPE_RANGED, INVTYPE_CLOAK, INVTYPE_2HWEAPON, INVTYPE_TABARD, INVTYPE_ROBE, INVTYPE_WEAPONMAINHAND, INVTYPE_WEAPONOFFHAND, INVTYPE_HOLDABLE, INVTYPE_THROWN, INVTYPE_RANGEDRIGHT);
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // itemlevel
     if (in_array($_class, [ITEM_CLASS_ARMOR, ITEM_CLASS_WEAPON, ITEM_CLASS_AMMUNITION]) || $this->subject->getField('gemEnchantmentId')) {
         $infobox[] = Lang::game('level') . Lang::main('colon') . $this->subject->getField('itemLevel');
     }
     // account-wide
     if ($_flags & ITEM_FLAG_ACCOUNTBOUND) {
         $infobox[] = Lang::item('accountWide');
     }
     // side
     if ($si = $this->subject->json[$this->typeId]['side']) {
         if ($si != 3) {
             $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-' . ($si == 1 ? 'alliance' : 'horde') . ']' . Lang::game('si', $si) . '[/span]';
         }
     }
     // consumable / not consumable
     if (!$_slot) {
         $hasUse = false;
         for ($i = 1; $i < 6; $i++) {
             if ($this->subject->getField('spellId' . $i) <= 0 || in_array($this->subject->getField('spellTrigger' . $i), [1, 2])) {
                 continue;
             }
             $hasUse = true;
             if ($this->subject->getField('spellCharges' . $i) >= 0) {
                 continue;
             }
             $tt = '[tooltip=tooltip_consumedonuse]' . Lang::item('consumable') . '[/tooltip]';
             break;
         }
         if ($hasUse) {
             $infobox[] = isset($tt) ? $tt : '[tooltip=tooltip_notconsumedonuse]' . Lang::item('nonConsumable') . '[/tooltip]';
         }
     }
     // related holiday
     if ($hId = $this->subject->getField('holidayId')) {
         if ($hName = DB::Aowow()->selectRow('SELECT * FROM ?_holidays WHERE id = ?d', $hId)) {
             $infobox[] = Lang::game('eventShort') . Lang::main('colon') . '[url=?event=' . $hId . ']' . Util::localizedString($hName, 'name') . '[/url]';
         }
     }
     // tool
     if ($tId = $this->subject->getField('totemCategory')) {
         if ($tName = DB::Aowow()->selectRow('SELECT * FROM ?_totemcategory WHERE id = ?d', $tId)) {
             $infobox[] = Lang::item('tool') . Lang::main('colon') . '[url=?items&filter=cr=91;crs=' . $tId . ';crv=0]' . Util::localizedString($tName, 'name') . '[/url]';
         }
     }
     // extendedCost
     if (!empty($this->subject->getExtendedCost([], $_reqRating)[$this->subject->id])) {
         $vendors = $this->subject->getExtendedCost()[$this->subject->id];
         $each = $this->subject->getField('stackable') > 1 ? '[color=q0] (' . Lang::item('each') . ')[/color]' : null;
         $handled = [];
         $costList = [];
         foreach ($vendors as $npcId => $data) {
             $tokens = [];
             $currency = [];
             if (!is_array($data)) {
                 continue;
             }
             foreach ($data as $c => $qty) {
                 if (is_string($c)) {
                     unset($data[$c]);
                     // unset miscData to prevent having two vendors /w the same cost being cached, because of different stock or rating-requirements
                     continue;
                 }
                 if ($c < 0) {
                     // currency items (and honor or arena)
                     $currency[] = -$c . ',' . $qty;
                 } else {
                     if ($c > 0) {
                         // plain items (item1,count1,item2,count2,...)
                         $tokens[$c] = $c . ',' . $qty;
                     }
                 }
             }
             // display every cost-combination only once
             if (in_array(md5(serialize($data)), $handled)) {
                 continue;
             }
             $handled[] = md5(serialize($data));
             $cost = isset($data[0]) ? '[money=' . $data[0] : '[money';
             if ($tokens) {
                 $cost .= ' items=' . implode(',', $tokens);
             }
             if ($currency) {
                 $cost .= ' currency=' . implode(',', $currency);
             }
             $cost .= ']';
             $costList[] = $cost;
         }
         if (count($costList) == 1) {
             $infobox[] = Lang::item('cost') . Lang::main('colon') . $costList[0] . $each;
         } else {
             if (count($costList) > 1) {
                 $infobox[] = Lang::item('cost') . $each . Lang::main('colon') . '[ul][li]' . implode('[/li][li]', $costList) . '[/li][/ul]';
             }
         }
         if ($_reqRating) {
             $res = [];
             $i = 0;
             $len = 0;
             $parts = explode(' ', str_replace('<br>', ' ', sprintf(Lang::item('reqRating', $_reqRating[1]), $_reqRating[0])));
             foreach ($parts as $p) {
                 $res[$i][] = $p;
                 $len += mb_strlen($p) + 1;
                 if ($len < 30) {
                     continue;
                 }
                 $len = 0;
                 $i++;
             }
             foreach ($res as &$r) {
                 $r = implode(' ', $r);
             }
             $infobox[] = implode('[br]', $res);
         }
     }
     // repair cost
     if ($_ = $this->subject->getField('repairPrice')) {
         $infobox[] = Lang::item('repairCost') . Lang::main('colon') . '[money=' . $_ . ']';
     }
     // avg auction buyout
     if (in_array($this->subject->getField('bonding'), [0, 2, 3])) {
         if ($_ = Util::getBuyoutForItem($this->typeId)) {
             $infobox[] = '[tooltip=tooltip_buyoutprice]' . Lang::item('buyout.') . '[/tooltip]' . Lang::main('colon') . '[money=' . $_ . ']' . $each;
         }
     }
     // avg money contained
     if ($_flags & ITEM_FLAG_OPENABLE) {
         if ($_ = intVal(($this->subject->getField('minMoneyLoot') + $this->subject->getField('maxMoneyLoot')) / 2)) {
             $infobox[] = Lang::item('worth') . Lang::main('colon') . '[tooltip=tooltip_avgmoneycontained][money=' . $_ . '][/tooltip]';
         }
     }
     // if it goes into a slot it may be disenchanted
     if ($_slot && $_class != ITEM_CLASS_CONTAINER) {
         if ($this->subject->getField('disenchantId')) {
             $_ = $this->subject->getField('requiredDisenchantSkill');
             if ($_ < 1) {
                 // these are some items, that never went live .. extremely rough emulation here
                 $_ = intVal($this->subject->getField('itemLevel') / 7.5) * 25;
             }
             $infobox[] = Lang::item('disenchantable') . '&nbsp;([tooltip=tooltip_reqenchanting]' . $_ . '[/tooltip])';
         } else {
             $infobox[] = Lang::item('cantDisenchant');
         }
     }
     if ($_flags & ITEM_FLAG_MILLABLE && $this->subject->getField('requiredSkill') == 773) {
         $infobox[] = Lang::item('millable') . '&nbsp;([tooltip=tooltip_reqinscription]' . $this->subject->getField('requiredSkillRank') . '[/tooltip])';
     }
     if ($_flags & ITEM_FLAG_PROSPECTABLE && $this->subject->getField('requiredSkill') == 755) {
         $infobox[] = Lang::item('prospectable') . '&nbsp;([tooltip=tooltip_reqjewelcrafting]' . $this->subject->getField('requiredSkillRank') . '[/tooltip])';
     }
     if ($_flags & ITEM_FLAG_DEPRECATED) {
         $infobox[] = '[tooltip=tooltip_deprecated]' . Lang::item('deprecated') . '[/tooltip]';
     }
     if ($_flags & ITEM_FLAG_NO_EQUIPCD) {
         $infobox[] = '[tooltip=tooltip_noequipcooldown]' . Lang::item('noEquipCD') . '[/tooltip]';
     }
     if ($_flags & ITEM_FLAG_PARTYLOOT) {
         $infobox[] = '[tooltip=tooltip_partyloot]' . Lang::item('partyLoot') . '[/tooltip]';
     }
     if ($_flags & ITEM_FLAG_REFUNDABLE) {
         $infobox[] = '[tooltip=tooltip_refundable]' . Lang::item('refundable') . '[/tooltip]';
     }
     if ($_flags & ITEM_FLAG_SMARTLOOT) {
         $infobox[] = '[tooltip=tooltip_smartloot]' . Lang::item('smartLoot') . '[/tooltip]';
     }
     if ($_flags & ITEM_FLAG_INDESTRUCTIBLE) {
         $infobox[] = Lang::item('indestructible');
     }
     if ($_flags & ITEM_FLAG_USABLE_ARENA) {
         $infobox[] = Lang::item('useInArena');
     }
     if ($_flags & ITEM_FLAG_USABLE_SHAPED) {
         $infobox[] = Lang::item('useInShape');
     }
     // cant roll need
     if ($this->subject->getField('flagsExtra') & 0x100) {
         $infobox[] = '[tooltip=tooltip_cannotrollneed]' . Lang::item('noNeedRoll') . '[/tooltip]';
     }
     // fits into keyring
     if ($_bagFamily & 0x100) {
         $infobox[] = Lang::item('atKeyring');
     }
     /****************/
     /* Main Content */
     /****************/
     $_cu = in_array($_class, [ITEM_CLASS_WEAPON, ITEM_CLASS_ARMOR]) || $this->subject->getField('gemEnchantmentId');
     $this->headIcons = [$this->subject->getField('iconString'), $this->subject->getField('stackable')];
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->tooltip = $this->subject->renderTooltip(true);
     $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => ['color' => 'ff' . Util::$rarityColorStings[$this->subject->getField('quality')], 'linkId' => 'item:' . $this->typeId . ':0:0:0:0:0:0:0:0'], BUTTON_VIEW3D => in_array($_slot, $_visSlots) && $_model ? ['displayId' => $this->subject->getField('displayId'), 'slot' => $_slot, 'type' => TYPE_ITEM, 'typeId' => $this->typeId] : false, BUTTON_COMPARE => $_cu, BUTTON_EQUIP => in_array($_class, [ITEM_CLASS_WEAPON, ITEM_CLASS_ARMOR]), BUTTON_UPGRADE => $_cu ? ['class' => $_class, 'slot' => $_slot] : false);
     // availablility
     $this->disabled = false;
     // todo (med): get itemSources (which are not yet in DB :x) or
     // pageText
     if ($next = $this->subject->getField('pageTextId')) {
         $this->addJS('Book.js');
         $this->addCSS(['path' => 'Book.css']);
         while ($next) {
             $row = DB::World()->selectRow('SELECT *, text as Text_loc0 FROM page_text pt LEFT JOIN locales_page_text lpt ON pt.entry = lpt.entry WHERE pt.entry = ?d', $next);
             $next = $row['next_page'];
             $this->pageText[] = Util::parseHtmlText(Util::localizedString($row, 'Text'));
         }
     }
     // subItems
     $this->subject->initSubItems();
     if (!empty($this->subject->subItems[$this->typeId])) {
         uaSort($this->subject->subItems[$this->typeId], function ($a, $b) {
             return strcmp($a['name'], $b['name']);
         });
         $this->subItems = array('data' => array_values($this->subject->subItems[$this->typeId]), 'quality' => $this->subject->getField('quality'));
         // merge identical stats and names for normal users (e.g. spellPower of a specific school became generel spellPower with 3.0)
         if (!User::isInGroup(U_GROUP_EMPLOYEE)) {
             for ($i = 1; $i < count($this->subItems['data']); $i++) {
                 $prev =& $this->subItems['data'][$i - 1];
                 $cur =& $this->subItems['data'][$i];
                 if ($prev['jsonequip'] == $cur['jsonequip'] && $prev['name'] == $cur['name']) {
                     $prev['chance'] += $cur['chance'];
                     array_splice($this->subItems['data'], $i, 1);
                     $i = 1;
                 }
             }
         }
     }
     // factionchange-equivalent
     if ($pendant = DB::World()->selectCell('SELECT IF(horde_id = ?d, alliance_id, -horde_id) FROM player_factionchange_items WHERE alliance_id = ?d OR horde_id = ?d', $this->typeId, $this->typeId, $this->typeId)) {
         $altItem = new ItemList(array(['id', abs($pendant)]));
         if (!$altItem->error) {
             $this->transfer = sprintf(Lang::item('_transfer'), $altItem->id, $altItem->getField('quality'), $altItem->getField('iconString'), $altItem->getField('name', true), $pendant > 0 ? 'alliance' : 'horde', $pendant > 0 ? Lang::game('si', 1) : Lang::game('si', 2));
         }
     }
     /**************/
     /* Extra Tabs */
     /**************/
     // tabs: this item is contained in..
     $lootTabs = new Loot();
     $createdBy = [];
     if ($lootTabs->getByItem($this->typeId)) {
         $this->extendGlobalData($lootTabs->jsGlobals);
         foreach ($lootTabs->iterate() as $idx => $tab) {
             if (!$tab[1]) {
                 continue;
             }
             if ($idx == 16) {
                 $createdBy = array_column($tab[1], 'id');
             }
             $this->lvTabs[] = array('file' => $tab[0], 'data' => $tab[1], 'params' => ['name' => $tab[2], 'id' => $tab[3], 'extraCols' => $tab[4] ? '$[' . implode(', ', array_unique($tab[4])) . ']' : null, 'hiddenCols' => $tab[5] ? '$ ' . Util::toJSON(array_unique($tab[5])) : null, 'visibleCols' => $tab[6] ? '$' . Util::toJSON(array_unique($tab[6])) : null]);
         }
     }
     // tabs: this item contains..
     $sourceFor = array([LOOT_ITEM, $this->subject->id, '$LANG.tab_contains', 'contains', ['Listview.extraCols.percent'], [], []], [LOOT_PROSPECTING, $this->subject->id, '$LANG.tab_prospecting', 'prospecting', ['Listview.extraCols.percent'], ['side', 'slot', 'reqlevel'], []], [LOOT_MILLING, $this->subject->id, '$LANG.tab_milling', 'milling', ['Listview.extraCols.percent'], ['side', 'slot', 'reqlevel'], []], [LOOT_DISENCHANT, $this->subject->getField('disenchantId'), '$LANG.tab_disenchanting', 'disenchanting', ['Listview.extraCols.percent'], ['side', 'slot', 'reqlevel'], []]);
     $reqQuest = [];
     foreach ($sourceFor as $sf) {
         $lootTab = new Loot();
         if ($lootTab->getByContainer($sf[0], $sf[1])) {
             $this->extendGlobalData($lootTab->jsGlobals);
             $sf[4] = array_merge($sf[4], $lootTab->extraCols);
             foreach ($lootTab->iterate() as $lv) {
                 if (!$lv['quest']) {
                     continue;
                 }
                 $sf[4] = array_merge($sf[4], ['Listview.extraCols.condition']);
                 $reqQuest[$lv['id']] = 0;
                 $lv['condition'][0][$this->typeId][] = [[CND_QUESTTAKEN, &$reqQuest[$lv['id']]]];
             }
             $this->lvTabs[] = array('file' => 'item', 'data' => $lootTab->getResult(), 'params' => ['name' => $sf[2], 'id' => $sf[3], 'extraCols' => $sf[4] ? "\$[" . implode(', ', array_unique($sf[4])) . "]" : null, 'hiddenCols' => $sf[5] ? "\$" . Util::toJSON($sf[5]) : null, 'visibleCols' => $sf[6] ? '$' . Util::toJSON($sf[6]) : null]);
         }
     }
     if ($reqIds = array_keys($reqQuest)) {
         $conditions = array('OR', ['reqSourceItemId1', $reqIds], ['reqSourceItemId2', $reqIds], ['reqSourceItemId3', $reqIds], ['reqSourceItemId4', $reqIds], ['reqItemId1', $reqIds], ['reqItemId2', $reqIds], ['reqItemId3', $reqIds], ['reqItemId4', $reqIds], ['reqItemId5', $reqIds], ['reqItemId6', $reqIds]);
         $reqQuests = new QuestList($conditions);
         $reqQuests->getJSGlobals(GLOBALINFO_SELF);
         foreach ($reqQuests->iterate() as $qId => $__) {
             if (empty($reqQuests->requires[$qId][TYPE_ITEM])) {
                 continue;
             }
             foreach ($reqIds as $rId) {
                 if (in_array($rId, $reqQuests->requires[$qId][TYPE_ITEM])) {
                     $reqQuest[$rId] = $reqQuests->id;
                 }
             }
         }
     }
     // tab: container can contain
     if ($this->subject->getField('slots') > 0) {
         $contains = new ItemList(array(['bagFamily', $_bagFamily, '&'], ['slots', 1, '<'], CFG_SQL_LIMIT_NONE));
         if (!$contains->error) {
             $this->extendGlobalData($contains->getJSGlobals(GLOBALINFO_SELF));
             $hCols = ['side'];
             if (!$contains->hasSetFields(['slot'])) {
                 $hCols[] = 'slot';
             }
             $this->lvTabs[] = array('file' => 'item', 'data' => $contains->getListviewData(), 'params' => ['name' => '$LANG.tab_cancontain', 'id' => 'can-contain', 'hiddenCols' => '$' . Util::toJSON($hCols)]);
         }
     } else {
         if ($_bagFamily != 0x100) {
             $contains = new ItemList(array(['bagFamily', $_bagFamily, '&'], ['slots', 0, '>'], CFG_SQL_LIMIT_NONE));
             if (!$contains->error) {
                 $this->extendGlobalData($contains->getJSGlobals(GLOBALINFO_SELF));
                 $this->lvTabs[] = array('file' => 'item', 'data' => $contains->getListviewData(), 'params' => ['name' => '$LANG.tab_canbeplacedin', 'id' => 'can-be-placed-in', 'hiddenCols' => "\$['side']"]);
             }
         }
     }
     // tab: criteria of
     $conditions = array(['ac.type', [ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM, ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM, ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM, ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM]], ['ac.value1', $this->typeId]);
     $criteriaOf = new AchievementList($conditions);
     if (!$criteriaOf->error) {
         $this->extendGlobalData($criteriaOf->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
         $hCols = [];
         if (!$criteriaOf->hasSetFields(['reward_loc0'])) {
             $hCols = ['rewards'];
         }
         $this->lvTabs[] = array('file' => 'achievement', 'data' => $criteriaOf->getListviewData(), 'params' => ['name' => '$LANG.tab_criteriaof', 'id' => 'criteria-of', 'visibleCols' => "\$['category']", 'hiddenCols' => '$' . Util::toJSON($hCols)]);
     }
     // tab: reagent for
     $conditions = array('OR', ['reagent1', $this->typeId], ['reagent2', $this->typeId], ['reagent3', $this->typeId], ['reagent4', $this->typeId], ['reagent5', $this->typeId], ['reagent6', $this->typeId], ['reagent7', $this->typeId], ['reagent8', $this->typeId]);
     $reagent = new SpellList($conditions);
     if (!$reagent->error) {
         $this->extendGlobalData($reagent->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
         $this->lvTabs[] = array('file' => 'spell', 'data' => $reagent->getListviewData(), 'params' => ['name' => '$LANG.tab_reagentfor', 'id' => 'reagent-for', 'visibleCols' => "\$['reagents']"]);
     }
     // tab: unlocks (object or item)
     $lockIds = DB::Aowow()->selectCol('SELECT id FROM ?_lock WHERE        (type1 = 1 AND properties1 = ?d) OR
         (type2 = 1 AND properties2 = ?d) OR (type3 = 1 AND properties3 = ?d) OR
         (type4 = 1 AND properties4 = ?d) OR (type5 = 1 AND properties5 = ?d)', $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId);
     if ($lockIds) {
         // objects
         $lockedObj = new GameObjectList(array(['lockId', $lockIds]));
         if (!$lockedObj->error) {
             $this->lvTabs[] = array('file' => 'object', 'data' => $lockedObj->getListviewData(), 'params' => ['name' => '$LANG.tab_unlocks', 'id' => 'unlocks-object']);
         }
         // items (generally unused. It's the spell on the item, that unlocks stuff)
         $lockedItm = new ItemList(array(['lockId', $lockIds]));
         if (!$lockedItm->error) {
             $this->extendGlobalData($lockedItm->getJSGlobals(GLOBALINFO_SELF));
             $this->lvTabs[] = array('file' => 'item', 'data' => $lockedItm->getListviewData(), 'params' => ['name' => '$LANG.tab_unlocks', 'id' => 'unlocks-item']);
         }
     }
     // tab: see also
     $conditions = array(['id', $this->typeId, '!'], ['OR', ['name_loc' . User::$localeId, $this->subject->getField('name', true)], ['AND', ['class', $_class], ['subClass', $_subClass], ['slot', $_slot], ['itemLevel', $this->subject->getField('itemLevel') - 15, '>'], ['itemLevel', $this->subject->getField('itemLevel') + 15, '<'], ['quality', $this->subject->getField('quality')], ['requiredClass', $this->subject->getField('requiredClass')]]]);
     $saItems = new ItemList($conditions);
     if (!$saItems->error) {
         $this->extendGlobalData($saItems->getJSGlobals(GLOBALINFO_SELF));
         $this->lvTabs[] = array('file' => 'item', 'data' => $saItems->getListviewData(), 'params' => ['name' => '$LANG.tab_seealso', 'id' => 'see-also']);
     }
     // tab: starts (quest)
     if ($qId = $this->subject->getField('startQuest')) {
         $starts = new QuestList(array(['id', $qId]));
         if (!$starts->error) {
             $this->extendGlobalData($starts->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
             $this->lvTabs[] = array('file' => 'quest', 'data' => $starts->getListviewData(), 'params' => ['name' => '$LANG.tab_starts', 'id' => 'starts-quest']);
         }
     }
     // tab: objective of (quest)
     $conditions = array('OR', ['reqItemId1', $this->typeId], ['reqItemId2', $this->typeId], ['reqItemId3', $this->typeId], ['reqItemId4', $this->typeId], ['reqItemId5', $this->typeId], ['reqItemId6', $this->typeId]);
     $objective = new QuestList($conditions);
     if (!$objective->error) {
         $this->extendGlobalData($objective->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
         $this->lvTabs[] = array('file' => 'quest', 'data' => $objective->getListviewData(), 'params' => ['name' => '$LANG.tab_objectiveof', 'id' => 'objective-of-quest']);
     }
     // tab: provided for (quest)
     $conditions = array('OR', ['sourceItemId', $this->typeId], ['reqSourceItemId1', $this->typeId], ['reqSourceItemId2', $this->typeId], ['reqSourceItemId3', $this->typeId], ['reqSourceItemId4', $this->typeId]);
     $provided = new QuestList($conditions);
     if (!$provided->error) {
         $this->extendGlobalData($provided->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
         $this->lvTabs[] = array('file' => 'quest', 'data' => $provided->getListviewData(), 'params' => ['name' => '$LANG.tab_providedfor', 'id' => 'provided-for-quest']);
     }
     // tab: same model as
     // todo (low): should also work for creatures summoned by item
     if (($model = $this->subject->getField('model')) && $_slot) {
         $sameModel = new ItemList(array(['model', $model], ['id', $this->typeId, '!'], ['slot', $_slot]));
         if (!$sameModel->error) {
             $this->extendGlobalData($sameModel->getJSGlobals(GLOBALINFO_SELF));
             $this->lvTabs[] = array('file' => 'genericmodel', 'data' => $sameModel->getListviewData(ITEMINFO_MODEL), 'params' => ['name' => '$LANG.tab_samemodelas', 'id' => 'same-model-as', 'genericlinktype' => 'item']);
         }
     }
     // tab: sold by
     if (!empty($this->subject->getExtendedCost()[$this->subject->id])) {
         $vendors = $this->subject->getExtendedCost()[$this->subject->id];
         $soldBy = new CreatureList(array(['id', array_keys($vendors)]));
         if (!$soldBy->error) {
             $sbData = $soldBy->getListviewData();
             $this->extendGlobalData($soldBy->getJSGlobals(GLOBALINFO_SELF));
             $extraCols = ['Listview.extraCols.stock', "Listview.funcBox.createSimpleCol('stack', 'stack', '10%', 'stack')", 'Listview.extraCols.cost'];
             $holidays = [];
             foreach ($sbData as $k => &$row) {
                 $currency = [];
                 $tokens = [];
                 foreach ($vendors[$k] as $id => $qty) {
                     if (is_string($id)) {
                         continue;
                     }
                     if ($id > 0) {
                         $tokens[] = [$id, $qty];
                     } else {
                         if ($id < 0) {
                             $currency[] = [-$id, $qty];
                         }
                     }
                 }
                 if ($currency) {
                     $this->extendGlobalIds(TYPE_CURRENCY, array_column($currency, 0));
                 }
                 if ($tokens) {
                     $this->extendGlobalIds(TYPE_ITEM, array_column($tokens, 0));
                 }
                 $row['stock'] = $vendors[$k]['stock'];
                 $row['cost'] = [empty($vendors[$k][0]) ? 0 : $vendors[$k][0]];
                 if ($e = $vendors[$k]['event']) {
                     if (count($extraCols) == 3) {
                         $extraCols[] = 'Listview.extraCols.condition';
                     }
                     $this->extendGlobalIds(TYPE_WORLDEVENT, $e);
                     $row['condition'][0][$this->typeId][] = [[CND_ACTIVE_EVENT, $e]];
                 }
                 if ($currency || $tokens) {
                     // fill idx:3 if required
                     $row['cost'][] = $currency;
                 }
                 if ($tokens) {
                     $row['cost'][] = $tokens;
                 }
                 if ($x = $this->subject->getField('buyPrice')) {
                     $row['buyprice'] = $x;
                 }
                 if ($x = $this->subject->getField('sellPrice')) {
                     $row['sellprice'] = $x;
                 }
                 if ($x = $this->subject->getField('buyCount')) {
                     $row['stack'] = $x;
                 }
             }
             $this->lvTabs[] = array('file' => 'creature', 'data' => $sbData, 'params' => ['name' => '$LANG.tab_soldby', 'id' => 'sold-by-npc', 'extraCols' => '$[' . implode(', ', $extraCols) . ']', 'hiddenCols' => "\$['level', 'type']"]);
         }
     }
     // tab: currency for
     // some minor trickery: get arenaPoints(43307) and honorPoints(43308) directly
     if ($this->typeId == 43307) {
         $n = '?items&filter=cr=145;crs=1;crv=0';
         $w = 'reqArenaPoints > 0';
     } else {
         if ($this->typeId == 43308) {
             $n = '?items&filter=cr=144;crs=1;crv=0';
             $w = 'reqHonorPoints > 0';
         } else {
             $n = in_array($this->typeId, [42, 61, 81, 241, 121, 122, 123, 125, 126, 161, 201, 101, 102, 221, 301, 341]) ? '?items&filter=cr=158;crs=' . $this->typeId . ';crv=0' : null;
             $w = 'reqItemId1 = ' . $this->typeId . ' OR reqItemId2 = ' . $this->typeId . ' OR reqItemId3 = ' . $this->typeId . ' OR reqItemId4 = ' . $this->typeId . ' OR reqItemId5 = ' . $this->typeId;
         }
     }
     $xCosts = DB::Aowow()->selectCol('SELECT id FROM ?_itemextendedcost WHERE ' . $w);
     $boughtBy = $xCosts ? DB::World()->selectCol('SELECT item FROM npc_vendor WHERE extendedCost IN (?a) UNION SELECT item FROM game_event_npc_vendor WHERE extendedCost IN (?a)', $xCosts, $xCosts) : null;
     if ($boughtBy) {
         $boughtBy = new ItemList(array(['id', $boughtBy]));
         if (!$boughtBy->error) {
             if ($boughtBy->getMatches() <= CFG_SQL_LIMIT_DEFAULT) {
                 $n = null;
             }
             $iCur = new CurrencyList(array(['itemId', $this->typeId]));
             $filter = $iCur->error ? [TYPE_ITEM => $this->typeId] : [TYPE_CURRENCY => $iCur->id];
             $this->lvTabs[] = array('file' => 'item', 'data' => $boughtBy->getListviewData(ITEMINFO_VENDOR, $filter), 'params' => ['name' => '$LANG.tab_currencyfor', 'id' => 'currency-for', 'extraCols' => "\$[Listview.funcBox.createSimpleCol('stack', 'stack', '10%', 'stack'), Listview.extraCols.cost]", 'note' => $n ? sprintf(Util::$filterResultString, $n) : null]);
             $this->extendGlobalData($boughtBy->getJSGlobals(GLOBALINFO_ANY));
         }
     }
     // tab: teaches
     $ids = $indirect = [];
     for ($i = 1; $i < 6; $i++) {
         if ($this->subject->getField('spellTrigger' . $i) == 6) {
             $ids[] = $this->subject->getField('spellId' . $i);
         } else {
             if ($this->subject->getField('spellTrigger' . $i) == 0 && $this->subject->getField('spellId' . $i) > 0) {
                 $indirect[] = $this->subject->getField('spellId' . $i);
             }
         }
     }
     // taught indirectly
     if ($indirect) {
         $indirectSpells = new SpellList(array(['id', $indirect]));
         foreach ($indirectSpells->iterate() as $__) {
             if ($_ = $indirectSpells->canTeachSpell()) {
                 foreach ($_ as $idx) {
                     $ids[] = $indirectSpells->getField('effect' . $idx . 'TriggerSpell');
                 }
             }
         }
         $ids = array_merge($ids, Util::getTaughtSpells($indirect));
     }
     if ($ids) {
         $taughtSpells = new SpellList(array(['id', $ids]));
         if (!$taughtSpells->error) {
             $this->extendGlobalData($taughtSpells->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             $visCols = ['level', 'schools'];
             if ($taughtSpells->hasSetFields(['reagent1'])) {
                 $visCols[] = 'reagents';
             }
             $this->lvTabs[] = array('file' => 'spell', 'data' => $taughtSpells->getListviewData(), 'params' => ['name' => '$LANG.tab_teaches', 'id' => 'teaches', 'visibleCols' => '$' . Util::toJSON($visCols)]);
         }
     }
     // tab: Shared cooldown
     $cdCats = [];
     for ($i = 1; $i < 6; $i++) {
         if ($this->subject->getField('spellId' . $i) > 0 && $this->subject->getField('spellCategory' . $i) > 0) {
             $cdCats[] = $this->subject->getField('spellCategory' . $i);
         }
     }
     if ($cdCats) {
         $conditions = array('OR', ['spellCategory1', $cdCats], ['spellCategory2', $cdCats], ['spellCategory3', $cdCats], ['spellCategory4', $cdCats], ['spellCategory5', $cdCats]);
         $cdItems = new ItemList($conditions);
         if (!$cdItems->error) {
             $this->lvTabs[] = array('file' => 'item', 'data' => $cdItems->getListviewData(), 'params' => ['name' => '$LANG.tab_sharedcooldown', 'id' => 'shared-cooldown']);
             $this->extendGlobalData($cdItems->getJSGlobals(GLOBALINFO_SELF));
         }
     }
     // // todo - tab: taught by
     // use var $createdBy to find source of this spell
     // id: 'taught-by-X',
     // name: LANG.tab_taughtby
 }
コード例 #11
0
ファイル: profile.class.php プロジェクト: saqar/aowow
 protected function handleLoad()
 {
     /*  params
                 id: profileId
                 items: string       [itemIds.join(':')]
                 unnamed: unixtime   [only to force the browser to reload instead of cache]
             return
                 lots...
         */
     // titles, achievements, characterData, talents (, pets)
     // and some onLoad-hook to .. load it registerProfile($data)
     // everything else goes through data.php .. strangely enough
     if (!$this->_get['id']) {
         return;
     }
     $char = new ProfileList(array(['id', $this->_get['id'][0]]));
     // or string or whatever
     $buff = '';
     if ($it = array_column($char->getField('inventory'), 0)) {
         $itemz = new ItemList(array(['id', $it, CFG_SQL_LIMIT_NONE]));
         $data = $itemz->getListviewData(ITEMINFO_JSON | ITEMINFO_SUBITEMS);
         // get and apply inventory
         foreach ($itemz->iterate() as $iId => $__) {
             $buff .= 'g_items.add(' . $iId . ', {name_' . User::$localeString . ":'" . Util::jsEscape($itemz->getField('name', true)) . "', quality:" . $itemz->getField('quality') . ", icon:'" . $itemz->getField('iconString') . "', jsonequip:" . Util::toJSON($data[$iId]) . "});\n";
         }
         $buff .= "\n";
     }
     if ($au = $char->getField('auras')) {
         $auraz = new SpellList(array(['id', $char->getField('auras')], CFG_SQL_LIMIT_NONE));
         $dataz = $auraz->getListviewData();
         $modz = $auraz->getProfilerMods();
         // get and apply aura-mods
         foreach ($dataz as $id => $data) {
             $mods = [];
             if (!empty($modz[$id])) {
                 foreach ($modz[$id] as $k => $v) {
                     if (is_array($v)) {
                         $mods[] = $v;
                     } else {
                         if ($str = @Util::$itemMods[$k]) {
                             $mods[$str] = $v;
                         }
                     }
                 }
             }
             $buff .= 'g_spells.add(' . $id . ", {id:" . $id . ", name:'" . Util::jsEscape(mb_substr($data['name'], 1)) . "', icon:'" . $data['icon'] . "', modifier:" . Util::toJSON($mods) . "});\n";
         }
         $buff .= "\n";
     }
     /* depending on progress-achievements
            // required by progress in JScript move to handleLoad()?
            Util::$pageTemplate->extendGlobalIds(TYPE_NPC, [29120, 31134, 29306, 29311, 23980, 27656, 26861, 26723, 28923, 15991]);
        */
     // load available titles
     Util::loadStaticFile('p-titles-' . $char->getField('gender'), $buff, true);
     // load available achievements
     if (!Util::loadStaticFile('p-achievements', $buff, true)) {
         $buff .= "\n\ng_achievement_catorder = [];";
         $buff .= "\n\ng_achievement_points = [0];";
     }
     // excludes; structure UNK type => [maskBit => [typeIds]] ?
     /*
         g_user.excludes = [type:[typeIds]]
         g_user.includes = [type:[typeIds]]
         g_user.excludegroups = groupMask        // requires g_user.settings != null
     
         maskBit are matched against fieldId from excludeGroups
         id: 1, label: LANG.dialog_notavail
         id: 2, label: LANG.dialog_tcg
         id: 4, label: LANG.dialog_collector
         id: 8, label: LANG.dialog_promo
         id: 16, label: LANG.dialog_nonus
         id: 96, label: LANG.dialog_faction
         id: 896, label: LANG.dialog_profession
         id: 1024, label: LANG.dialog_noexalted
     */
     // $buff .= "\n\ng_excludes = {};";
     // add profile to buffer
     $buff .= "\n\n\$WowheadProfiler.registerProfile(" . Util::toJSON($char->getEntry(2)) . ");";
     // can't use JSON_NUMERIC_CHECK or the talent-string becomes a float
     return $buff . "\n";
 }