コード例 #1
0
ファイル: JoinGameCommand.php プロジェクト: Tomeno/lulcobang
 protected function check()
 {
     if ($this->game) {
         if ($this->game['status'] == 0) {
             $userCount = GameUtils::checkUserInGame($this->loggedUser, $this->game);
             if ($userCount > 0) {
                 $this->check = self::ALREADY_JOINED;
             } else {
                 $this->check = self::OK;
             }
         } else {
             $this->check = self::GAME_STARTED;
         }
     } else {
         $this->check = self::NO_GAME;
     }
 }
コード例 #2
0
ファイル: GameBox.php プロジェクト: Tomeno/lulcobang
 protected function setup()
 {
     $loggedUser = LoggedUser::whoIsLogged();
     MySmarty::assign('loggedUser', $loggedUser);
     MySmarty::assign('room', $this->room);
     if ($this->game) {
         MySmarty::assign('game', $this->game);
         MySmarty::assign('gameStartedStatus', Game::GAME_STATUS_STARTED);
         $playerRepository = new PlayerRepository();
         $actualPlayer = $playerRepository->getOneByGameAndUser($this->game['id'], $loggedUser['id']);
         // phases when we want to make autoreload
         $refreshGameBox = FALSE;
         if (in_array($actualPlayer['phase'], array(Player::PHASE_NONE, Player::PHASE_WAITING))) {
             if ($this->game['status'] == Game::GAME_STATUS_INITIALIZED && $actualPlayer['possible_choices'] != '') {
                 $refreshGameBox = FALSE;
             } else {
                 $refreshGameBox = TRUE;
             }
         }
         MySmarty::assign('refreshGameBox', $refreshGameBox);
         // zobrazime len hracovi ktory je na tahu resp. v medzitahu
         $playerOnMove = $this->game->getPlayerOnMove();
         if ($playerOnMove['id'] == $actualPlayer['id'] || $this->game['status'] == Game::GAME_STATUS_INITIALIZED) {
             MySmarty::assign('response', $actualPlayer['command_response']);
         }
         if ($this->game['status'] == Game::GAME_STATUS_CREATED) {
             if (!GameUtils::checkUserInGame($loggedUser, $this->game)) {
                 MySmarty::assign('joinGameAvailable', TRUE);
             } elseif ($loggedUser['id'] == $this->game['creator']) {
                 MySmarty::assign('startGameAvailable', Localize::getMessage('start_game'));
             }
         } elseif ($this->game['status'] == Game::GAME_STATUS_ENDED) {
             MySmarty::assign('createGameAvailable', Localize::getMessage('create_game'));
             MySmarty::assign('refreshGameBox', TRUE);
         }
     } else {
         MySmarty::assign('createGameAvailable', Localize::getMessage('create_game'));
         MySmarty::assign('refreshGameBox', TRUE);
     }
 }