/** * @depends testCreateAndGetGameCollectionById */ public function testResolveByTypeAndPerson() { Yii::app()->user->userModel = User::getByUsername('steven'); $gameCollection = GameCollection::resolveByTypeAndPerson('Basketball', Yii::app()->user->userModel); $this->assertEquals('Basketball', $gameCollection->type); $this->assertEquals(Yii::app()->user->userModel, $gameCollection->person); $this->assertEquals(array('something'), unserialize($gameCollection->serializedData)); $gameCollection = GameCollection::resolveByTypeAndPerson('Airport', Yii::app()->user->userModel); $this->assertTrue($gameCollection->id < 0); $compareData = array('RedemptionItem' => 0, 'Items' => array('Gate' => 0, 'Passport' => 0, 'Pilot' => 0, 'Luggage' => 0, 'TowTruck' => 0)); $this->assertEquals($compareData, unserialize($gameCollection->serializedData)); }
public function actionClaimCollectionItem($key, $typeKey) { if (Yii::app()->request->isAjaxRequest) { $availableTypes = GameCollection::getAvailableTypes(); $collection = GameCollection::resolveByTypeAndPerson($availableTypes[$typeKey], Yii::app()->user->userModel); $itemsData = $collection->getItemsData(); $itemsData[$key] = $itemsData[$key] + 1; $collection->setItemsData($itemsData); if (!$collection->save()) { throw new FailedToSaveModelException(); } } }
public function testResolveNewCollectionItems() { $bool = GameCollection::shouldReceiveCollectionItem(); $this->assertTrue(is_bool($bool)); Yii::app()->user->userModel = User::getByUsername('super'); $availableTypes = GameCollection::getAvailableTypes(); $this->assertCount(31, $availableTypes); $collection = GameCollection::resolveByTypeAndPerson($availableTypes[0], Yii::app()->user->userModel); $itemsData = $collection->getItemsData(); $randomItem = array_rand($itemsData, 1); $compareData = array('Gate' => 0, 'Passport' => 0, 'Pilot' => 0, 'Luggage' => 0, 'TowTruck' => 0); $this->assertTrue($randomItem == 'Gate' || $randomItem == 'Passport' || $randomItem == 'Pilot' || $randomItem == 'Luggage' || $randomItem == 'TowTruck'); $compareData[$randomItem] = $compareData[$randomItem] + 1; $itemsData[$randomItem] = $itemsData[$randomItem] + 1; $collection->setItemsData($itemsData); $collection->save(); $this->assertEquals($compareData, $collection->getItemsData()); }
/** * Get a random collection item that can be collected by user * @param User $user * @return array */ public static function getARandomCollectionItemForUser(User $user) { $availableTypes = GameCollection::getAvailableTypes(); $randomTypeKey = array_rand($availableTypes, 1); $collection = GameCollection::resolveByTypeAndPerson($availableTypes[$randomTypeKey], $user); $itemsData = $collection->getItemsData(); $randomKey = array_rand($itemsData, 1); return array($collection, $randomKey, $randomTypeKey); }