private function equipmentFactory($result) { $equipments = array(); if (is_array($result)) { if (count($result) > 0) { foreach ($result as $value) { $equipment = new \Entity\Equipment(); $equipment->setEquipmentId($value['equipment_id']); $equipment->setAreaId($value['area_id']); $equipment->setName($value['name']); $equipments[] = $equipment; } } } return $equipments; }
public function postEquipmentAction() { try { $app = \Slim\Slim::getInstance(); $data = $app->request->getBody(); $equipmentPos = json_decode($data); $equipment = new \Entity\Equipment(); $equipment->setName($equipmentPos->name); $equipment->setAreaId($equipmentPos->area_id); $this->validateEquipment($equipment); $equipmentRep = new \Repository\EquipmentRepository(); $equipmentRep->insert($equipment); $returnEquipments = $equipmentRep->findEquipmentInserted($equipment); if (count($returnEquipments) > 1) { throw new Exception('Many equipments'); } $resource = new \League\Fractal\Resource\Item($returnEquipments[0], new \Transformer\EquipmentTransformer()); return $this->writeJson($resource, 200); } catch (\Exception $exc) { return $this->error($exc->getMessage()); } }