/** * method build_page * param * return main method, loads everything */ private function build_page() { if (!array_key_exists($this->_element_id, $this->_resource)) { Functions_Lib::redirect('game.php?page=techtree'); } $GateTPL = ''; $DestroyTPL = ''; $TableHeadTPL = ''; $TableFooterTPL = ''; $parse = $this->_lang; $parse['dpath'] = DPATH; $parse['name'] = $this->_lang['info'][$this->_element_id]['name']; $parse['image'] = $this->_element_id; $parse['description'] = $this->_lang['info'][$this->_element_id]['description']; if ($this->_element_id < 13 or $this->_element_id == 43 && $this->_current_planet[$this->_resource[43]] > 0) { $PageTPL = parent::$page->get_template('infos/info_buildings_table'); } elseif ($this->_element_id < 200) { $PageTPL = parent::$page->get_template('infos/info_buildings_general'); } elseif ($this->_element_id < 400) { $PageTPL = parent::$page->get_template('infos/info_buildings_fleet'); } elseif ($this->_element_id < 600) { $PageTPL = parent::$page->get_template('infos/info_buildings_defense'); } else { $PageTPL = parent::$page->get_template('infos/info_officiers_general'); } //S�lo hay destroy en <200 if ($this->_element_id < 200 && $this->_element_id != 33 && $this->_element_id != 41) { $DestroyTPL = parent::$page->get_template('infos/info_buildings_destroy'); } if ($this->_element_id >= 1 && $this->_element_id <= 3) { $PageTPL = parent::$page->get_template('infos/info_buildings_table'); $TableHeadTPL = parent::$page->get_template('infos/info_production_header'); $TableTPL = parent::$page->get_template('infos/info_production_body'); } elseif ($this->_element_id == 4) { $PageTPL = parent::$page->get_template('infos/info_buildings_table'); $TableHeadTPL = parent::$page->get_template('infos/info_production_simple_header'); $TableTPL = parent::$page->get_template('infos/info_production_simple_body'); } elseif ($this->_element_id >= 22 && $this->_element_id <= 24) { $PageTPL = parent::$page->get_template('infos/info_buildings_table'); $DestroyTPL = parent::$page->get_template('infos/info_buildings_destroy'); $TableHeadTPL = parent::$page->get_template('infos/info_storage_header'); $TableTPL = parent::$page->get_template('infos/info_storage_table'); } elseif ($this->_element_id == 12) { $TableHeadTPL = parent::$page->get_template('infos/info_energy_header'); $TableTPL = parent::$page->get_template('infos/info_energy_body'); } elseif ($this->_element_id == 42) { $TableHeadTPL = parent::$page->get_template('infos/info_range_header'); $TableTPL = parent::$page->get_template('infos/info_range_body'); } elseif ($this->_element_id == 43) { $GateTPL = parent::$page->get_template('infos/info_gate_table'); if ($_POST) { Functions_Lib::message($this->DoFleetJump(), "game.php?page=infos&gid=43", 2); } } elseif ($this->_element_id == 124) { $PageTPL = parent::$page->get_template('infos/info_buildings_table'); $DestroyTPL = parent::$page->get_template('infos/info_buildings_destroy'); $TableHeadTPL = parent::$page->get_template('infos/info_astrophysics_header'); $TableTPL = parent::$page->get_template('infos/info_astrophysics_table'); $TableFooterTPL = parent::$page->get_template('infos/info_astrophysics_footer'); } elseif ($this->_element_id >= 202 && $this->_element_id <= 250) { $PageTPL = parent::$page->get_template('infos/info_buildings_fleet'); $parse['element_typ'] = $this->_lang['tech'][200]; $parse['rf_info_to'] = $this->ShowRapidFireTo(); $parse['rf_info_fr'] = $this->ShowRapidFireFrom(); $parse['hull_pt'] = Format_Lib::pretty_number($this->_pricelist[$this->_element_id]['metal'] + $this->_pricelist[$this->_element_id]['crystal']); $parse['shield_pt'] = Format_Lib::pretty_number($this->_combat_caps[$this->_element_id]['shield']); $parse['attack_pt'] = Format_Lib::pretty_number($this->_combat_caps[$this->_element_id]['attack']); $parse['capacity_pt'] = Format_Lib::pretty_number($this->_pricelist[$this->_element_id]['capacity']); $parse['base_speed'] = Format_Lib::pretty_number($this->_pricelist[$this->_element_id]['speed']); $parse['base_conso'] = Format_Lib::pretty_number($this->_pricelist[$this->_element_id]['consumption']); if ($this->_element_id == 202) { $parse['upd_speed'] = "<font color=\"yellow\">(" . Format_Lib::pretty_number($this->_pricelist[$this->_element_id]['speed2']) . ")</font>"; $parse['upd_conso'] = "<font color=\"yellow\">(" . Format_Lib::pretty_number($this->_pricelist[$this->_element_id]['consumption2']) . ")</font>"; } elseif ($this->_element_id == 211) { $parse['upd_speed'] = "<font color=\"yellow\">(" . Format_Lib::pretty_number($this->_pricelist[$this->_element_id]['speed2']) . ")</font>"; } } elseif ($this->_element_id >= 401 && $this->_element_id <= 550) { $PageTPL = parent::$page->get_template('infos/info_buildings_defense'); $parse['element_typ'] = $this->_lang['tech'][400]; if ($this->_element_id < 500) { $parse['rf_info_to'] = $this->ShowRapidFireTo(); $parse['rf_info_fr'] = $this->ShowRapidFireFrom(); } $parse['hull_pt'] = Format_Lib::pretty_number($this->_pricelist[$this->_element_id]['metal'] + $this->_pricelist[$this->_element_id]['crystal']); $parse['shield_pt'] = Format_Lib::pretty_number($this->_combat_caps[$this->_element_id]['shield']); $parse['attack_pt'] = Format_Lib::pretty_number($this->_combat_caps[$this->_element_id]['attack']); } if ($TableHeadTPL != '') { $parse['table_head'] = parent::$page->parse_template($TableHeadTPL, $this->_lang); if ($this->_element_id >= 22 && $this->_element_id <= 24) { $parse['table_data'] = $this->storage_table($TableTPL); } elseif ($this->_element_id == 124) { $parse['table_data'] = $this->astrophysics_table($TableTPL); } else { $parse['table_data'] = $this->ShowProductionTable($TableTPL); } } if ($TableFooterTPL != '') { $parse['table_footer'] = parent::$page->parse_template($TableFooterTPL, $this->_lang); } $page = parent::$page->parse_template($PageTPL, $parse); if ($GateTPL != '') { if ($this->_current_planet[$this->_resource[$this->_element_id]] > 0) { $RestString = $this->GetNextJumpWaitTime($this->_current_planet); $parse['gate_start_link'] = $this->planet_link($this->_current_planet); if ($RestString['value'] != 0) { $parse['gate_time_script'] = Functions_Lib::chrono_applet("Gate", "1", $RestString['value'], TRUE); $parse['gate_wait_time'] = "<div id=\"bxx" . "Gate" . "1" . "\"></div>"; $parse['gate_script_go'] = Functions_Lib::chrono_applet("Gate", "1", $RestString['value'], FALSE); } else { $parse['gate_time_script'] = ""; $parse['gate_wait_time'] = ""; $parse['gate_script_go'] = ""; } $parse['gate_dest_moons'] = $this->BuildJumpableMoonCombo($this->_current_user, $this->_current_planet); $parse['gate_fleet_rows'] = $this->BuildFleetListRows($this->_current_planet); $page .= parent::$page->parse_template($GateTPL, $parse); } } if ($DestroyTPL != '') { if (isset($this->_current_planet[$this->_resource[$this->_element_id]]) && $this->_current_planet[$this->_resource[$this->_element_id]] > 0) { $NeededRessources = Developments_Lib::development_price($this->_current_user, $this->_current_planet, $this->_element_id, TRUE, TRUE); $DestroyTime = Developments_Lib::development_time($this->_current_user, $this->_current_planet, $this->_element_id) / 2; $parse['destroyurl'] = "game.php?page=" . Developments_Lib::set_building_page($this->_element_id) . "&cmd=destroy&building=" . $this->_element_id; $parse['levelvalue'] = $this->_current_planet[$this->_resource[$this->_element_id]]; $parse['nfo_metal'] = $this->_lang['Metal']; $parse['nfo_crysta'] = $this->_lang['Crystal']; $parse['nfo_deuter'] = $this->_lang['Deuterium']; $parse['metal'] = Format_Lib::pretty_number($NeededRessources['metal']); $parse['crystal'] = Format_Lib::pretty_number($NeededRessources['crystal']); $parse['deuterium'] = Format_Lib::pretty_number($NeededRessources['deuterium']); $parse['destroytime'] = Format_Lib::pretty_time($DestroyTime); $page .= parent::$page->parse_template($DestroyTPL, $parse); } } parent::$page->display($page); }
/** * checkBuildingQueue * * @param array $current_planet Current planet * @param array $current_user Current user * * @return boolean */ private static function checkBuildingQueue(&$current_planet, &$current_user) { $resource = parent::$objects->get_objects(); $ret_value = false; if ($current_planet['planet_b_building_id'] != 0) { $current_queue = $current_planet['planet_b_building_id']; if ($current_queue != 0) { $queue_array = explode(";", $current_queue); } $build_array = explode(",", $queue_array[0]); $build_end_time = floor($build_array[3]); $build_mode = $build_array[4]; $element = $build_array[0]; array_shift($queue_array); if ($build_mode == 'destroy') { $for_destroy = true; } else { $for_destroy = false; } if ($build_end_time <= time()) { $needed = Developments_Lib::development_price($current_user, $current_planet, $element, true, $for_destroy); $units = $needed['metal'] + $needed['crystal'] + $needed['deuterium']; $current = (int) $current_planet['planet_field_current']; $max = (int) $current_planet['planet_field_max']; if ($current_planet['planet_type'] == 3) { if ($element == 41) { $current += 1; $max += FIELDS_BY_MOONBASIS_LEVEL; $current_planet[$resource[$element]]++; } elseif ($element != 0) { if ($for_destroy == false) { $current += 1; $current_planet[$resource[$element]]++; } else { $current -= 1; $current_planet[$resource[$element]]--; } } } elseif ($current_planet['planet_type'] == 1) { if ($for_destroy == false) { $current += 1; $current_planet[$resource[$element]]++; } else { $current -= 1; $current_planet[$resource[$element]]--; } } if (count($queue_array) == 0) { $new_queue = 0; } else { $new_queue = implode(';', $queue_array); } $current_planet['planet_b_building'] = 0; $current_planet['planet_b_building_id'] = $new_queue; $current_planet['planet_field_current'] = $current; $current_planet['planet_field_max'] = $max; $current_planet['building_points'] = Statistics_Lib::calculate_points($element, $current_planet[$resource[$element]]); parent::$db->query("\nUPDATE " . PLANETS . " AS p\nINNER JOIN " . USERS_STATISTICS . " AS s ON s.user_statistic_user_id = p.planet_user_id\nINNER JOIN " . BUILDINGS . " AS b ON b.building_planet_id = p.`planet_id` SET\n`" . $resource[$element] . "` = '" . $current_planet[$resource[$element]] . "',\n`user_statistic_buildings_points` = `user_statistic_buildings_points` + '" . $current_planet['building_points'] . "',\n`planet_b_building` = '" . $current_planet['planet_b_building'] . "',\n`planet_b_building_id` = '" . $current_planet['planet_b_building_id'] . "',\n`planet_field_current` = '" . $current_planet['planet_field_current'] . "',\n`planet_field_max` = '" . $current_planet['planet_field_max'] . "'\nWHERE `planet_id` = '" . $current_planet['planet_id'] . "';\n"); $ret_value = true; } else { $ret_value = false; } } else { $current_planet['planet_b_building'] = 0; $current_planet['planet_b_building_id'] = 0; parent::$db->query("UPDATE " . PLANETS . " SET\n`planet_b_building` = '" . $current_planet['planet_b_building'] . "',\n`planet_b_building_id` = '" . $current_planet['planet_b_building_id'] . "'\nWHERE `planet_id` = '" . $current_planet['planet_id'] . "';"); $ret_value = false; } return $ret_value; }
/** * method cancel_current * param * return (bool) confirmation */ private function cancel_current() { $CurrentQueue = $this->_current_planet['planet_b_building_id']; if ($CurrentQueue != 0) { $QueueArray = explode(";", $CurrentQueue); $ActualCount = count($QueueArray); $CanceledIDArray = explode(",", $QueueArray[0]); $building = $CanceledIDArray[0]; $BuildMode = $CanceledIDArray[4]; if ($ActualCount > 1) { array_shift($QueueArray); $NewCount = count($QueueArray); $BuildEndTime = time(); for ($ID = 0; $ID < $NewCount; $ID++) { $ListIDArray = explode(",", $QueueArray[$ID]); if ($ListIDArray[0] == $building) { $ListIDArray[1] -= 1; } $current_build_time = Developments_Lib::development_time($this->_current_user, $this->_current_planet, $ListIDArray[0]); $BuildEndTime += $current_build_time; $ListIDArray[2] = $current_build_time; $ListIDArray[3] = $BuildEndTime; $QueueArray[$ID] = implode(",", $ListIDArray); } $NewQueue = implode(";", $QueueArray); $ReturnValue = TRUE; $BuildEndTime = '0'; } else { $NewQueue = '0'; $ReturnValue = FALSE; $BuildEndTime = '0'; } if ($BuildMode == 'destroy') { $ForDestroy = TRUE; } else { $ForDestroy = FALSE; } if ($building != FALSE) { $Needed = Developments_Lib::development_price($this->_current_user, $this->_current_planet, $building, TRUE, $ForDestroy); $this->_current_planet['planet_metal'] += $Needed['metal']; $this->_current_planet['planet_crystal'] += $Needed['crystal']; $this->_current_planet['planet_deuterium'] += $Needed['deuterium']; } } else { $NewQueue = '0'; $BuildEndTime = '0'; $ReturnValue = FALSE; } $this->_current_planet['planet_b_building_id'] = $NewQueue; $this->_current_planet['planet_b_building'] = $BuildEndTime; return $ReturnValue; }
/** * method do_command * param * return void */ private function do_command() { $cmd = isset($_GET['cmd']) ? $_GET['cmd'] : NULL; if (!is_null($cmd)) { $technology = (int) $_GET['tech']; if (in_array($technology, $this->_reslist['tech'])) { if (is_array($this->_is_working['working_on'])) { $working_planet = $this->_is_working['working_on']; } else { $working_planet = $this->_current_planet; } switch ($cmd) { // cancel a research case 'cancel': if ($this->_is_working['working_on']['planet_b_tech_id'] == $technology) { $costs = Developments_Lib::development_price($this->_current_user, $working_planet, $technology); $working_planet['planet_metal'] += $costs['metal']; $working_planet['planet_crystal'] += $costs['crystal']; $working_planet['planet_deuterium'] += $costs['deuterium']; $working_planet['planet_b_tech_id'] = 0; $working_planet['planet_b_tech'] = 0; $this->_current_user['research_current_research'] = 0; $update_data = TRUE; $this->_is_working['is_working'] = FALSE; } break; // start a research // start a research case 'search': if (Developments_Lib::is_development_allowed($this->_current_user, $working_planet, $technology) && Developments_Lib::is_development_payable($this->_current_user, $working_planet, $technology) && !parent::$users->is_on_vacations($this->_current_user)) { $costs = Developments_Lib::development_price($this->_current_user, $working_planet, $technology); $working_planet['planet_metal'] -= $costs['metal']; $working_planet['planet_crystal'] -= $costs['crystal']; $working_planet['planet_deuterium'] -= $costs['deuterium']; $working_planet['planet_b_tech_id'] = $technology; $working_planet['planet_b_tech'] = time() + Developments_Lib::development_time($this->_current_user, $working_planet, $technology, FALSE, $this->_lab_level); $this->_current_user['research_current_research'] = $working_planet['id']; $update_data = TRUE; $this->_is_working['is_working'] = TRUE; } break; } if ($update_data == TRUE) { parent::$db->query("UPDATE " . PLANETS . " AS p, " . RESEARCH . " AS r SET\r\n\t\t\t\t\t\t\t\t\t\t\tp.`planet_b_tech_id` = '" . $working_planet['planet_b_tech_id'] . "',\r\n\t\t\t\t\t\t\t\t\t\t\tp.`planet_b_tech` = '" . $working_planet['planet_b_tech'] . "',\r\n\t\t\t\t\t\t\t\t\t\t\tp.`planet_metal` = '" . $working_planet['planet_metal'] . "',\r\n\t\t\t\t\t\t\t\t\t\t\tp.`planet_crystal` = '" . $working_planet['planet_crystal'] . "',\r\n\t\t\t\t\t\t\t\t\t\t\tp.`planet_deuterium` = '" . $working_planet['planet_deuterium'] . "',\r\n\t\t\t\t\t\t\t\t\t\t\tr.`research_current_research` = '" . $this->_current_user['research_current_research'] . "'\r\n\t\t\t\t\t\t\t\t\t\t\tWHERE p.`planet_id` = '" . $working_planet['planet_id'] . "'\r\n\t\t\t\t\t\t\t\t\t\t\t\tAND r.`research_user_id` = '" . $this->_current_user['user_id'] . "';"); } $this->_current_planet = $working_planet; if (is_array($this->_is_working['working_on'])) { $this->_is_working['working_on'] = $working_planet; } else { $this->_current_planet = $working_planet; if ($cmd == 'search') { $this->_is_working['working_on'] = $this->_current_planet; } } } Functions_Lib::redirect('game.php?page=research'); } }