/** * Returns a Clonk 4 conform error string. * * @param string message * @return string */ public static function createError($message) { return C4Network::createAnswer(array("Status" => "Failure", "Message" => $message)); }
C4Network::sendAnswer(C4Network::createError('Round signup failed. (To many tries?)')); } } break; case 'Update': //update an existing round if ($server->updateReference($csid, $reference)) { C4Network::sendAnswer(C4Network::createAnswer(array('Status' => 'Success'))); } else { C4Network::sendAnswer(C4Network::createError('Round update failed.')); } break; case 'End': //remove a round if ($server->removeReference($csid)) { C4Network::sendAnswer(C4Network::createAnswer(array('Status' => 'Success'))); } else { C4Network::sendAnswer(C4Network::createError('Round end failed.')); } break; default: if (!empty($action)) { C4Network::sendAnswer(C4Network::createError('Unknown action.')); } else { C4Network::sendAnswer(C4Network::createError('No action defined.')); } break; } } else { C4Network::sendAnswer(C4Network::createError('Wrong engine, "' . ParseINI::parseValue('Game', $input) . '" expected.')); }