$likeUrl = $_POST['likeUrl']; } } try { if (!empty($userId)) { $user = GameUsers::getGameUserById($userId); if (!empty($user)) { $userId = $user->getUserId(); if (!empty($userId)) { if ($type == BonusUtils::$CONSTANT_SOCIAL_LIKE_BONUS_TYPE && BonusUtils::checkLikeUrl($likeUrl)) { $socialBonusLike = $user->getSocialBonusLike(); if ($socialBonusLike == 1) { $result->success = true; $result->result = "User already liked"; } else { $res = BonusUtils::getSocialLikeBonusPrice($user); if ($res) { $result->success = true; $result->result = "User liked"; } else { $result->success = false; $result->result = "problem"; } } } else { if ($type == BonusUtils::$CONSTANT_SOCIAL_GAME_RESULT_SHARE_BONUS_TYPE) { $res = BonusUtils::getGameResultShareBonusPrice($user); if ($res) { $result->success = true; $result->result = "User shared"; } else {