コード例 #1
0
ファイル: ForumSeeder.php プロジェクト: Hughp135/osu-web
 /**
  * Run the database seeds.
  *
  * @return void
  */
 public function run()
 {
     $faker = Faker\Factory::create();
     try {
         // DB::table('phpbb_forums')->delete();
         // DB::table('phpbb_topics')->delete();
         // DB::table('phpbb_posts')->delete();
         $forums = [];
         $beatmapCount = App\Models\Beatmapset::count();
         if ($beatmapCount > 0) {
             // Create beatmap threads
             $f = App\Models\Forum\Forum::create(['forum_name' => 'Beatmap Threads', 'forum_desc' => 'Beatmap thread info for beatmaps', 'forum_type' => 0]);
             $f2 = $f->subforums()->save(factory(App\Models\Forum\Forum::class, 'child')->make(['parent_id' => 1, 'forum_name' => 'Beatmap Threads', 'forum_desc' => 'Beatmap thread info for beatmaps']));
             $bms = App\Models\Beatmapset::all();
             foreach ($bms as $set) {
                 $t = $f2->topics()->save(factory(App\Models\Forum\Topic::class)->make(['forum_id' => $f2->forum_id, 'topic_poster' => $set->creator, 'topic_title' => $set->artist . ' - ' . $set->title]));
                 $p = $t->posts()->save(factory(App\Models\Forum\Post::class)->make(['forum_id' => $f2->forum_id, 'poster_id' => $set->user_id, 'post_username' => $set->creator, 'post_subject' => $set->artist . ' - ' . $set->title, 'post_text' => '---------------']));
                 $t->refreshCache();
                 $set->thread_id = $t->topic_id;
                 $set->save();
             }
             $f2->refreshCache();
         }
         // Create 3 forums
         factory(App\Models\Forum\Forum::class, 'parent', 3)->create()->each(function ($f) {
             for ($i = 0; $i < 4; $i++) {
                 // Subforums for each forum.
                 $f2 = $f->subforums()->save(factory(App\Models\Forum\Forum::class, 'child')->make());
                 // Topics for each subforum
                 for ($j = 0; $j < 3; $j++) {
                     $t = $f2->topics()->save(factory(App\Models\Forum\Topic::class)->make(['forum_id' => $f2->forum_id]));
                     // Replies to the topic
                     for ($k = 0; $k < 5; $k++) {
                         $p = $t->posts()->save(factory(App\Models\Forum\Post::class)->make(['forum_id' => $f2->forum_id]));
                     }
                     // Refresh topic cache (updates last post times etc)
                     $t->refreshCache();
                 }
                 // Refresh forum cache
                 $f2->refreshCache();
             }
         });
     } catch (\Illuminate\Database\QueryException $e) {
         echo $e->getMessage() . "\r\n";
     } catch (Exception $ex) {
         echo $ex->getMessage() . "\r\n";
     }
 }
コード例 #2
0
ファイル: ScoreSeeder.php プロジェクト: ppy/osu-web
 /**
  * Run the database seeds.
  *
  * @return void
  */
 public function run()
 {
     // DB::table('osu_scores')->delete();
     // DB::table('osu_scores_high')->delete();
     // DB::table('osu_scores_taiko')->delete();
     // DB::table('osu_scores_taiko_high')->delete();
     // DB::table('osu_scores_fruits')->delete();
     // DB::table('osu_scores_fruits_high')->delete();
     $beatmaps = App\Models\Beatmap::orderByRaw('RAND()')->get();
     $beatmapCount = count($beatmaps);
     if ($beatmapCount === 0) {
         $this->command->info('Can\'t seed Scores due to having no beatmap data.');
         return;
     }
     $faker = Faker::create();
     $users = App\Models\User::all();
     App\Models\Score\Model::unguard();
     $allBeatmapsets = App\Models\Beatmapset::all();
     $possible_ranks = ['A', 'S', 'B', 'SH', 'XH', 'X'];
     foreach ($users as $k => $u) {
         $osuBeatmaps = $beatmaps->where('playmode', 0)->take(20);
         $taikoBeatmaps = $beatmaps->where('playmode', 1)->take(20);
         $fruitsBeatmaps = $beatmaps->where('playmode', 2)->take(20);
         $maniaBeatmaps = $beatmaps->where('playmode', 3)->take(20);
         //add 20 osu! Standard scores
         foreach ($osuBeatmaps as $bm) {
             $bms = $allBeatmapsets->find($bm->beatmapset_id);
             $maxcombo = rand(1, $bm->countTotal);
             $possible_mods = [0, 16, 24, 64, 72];
             // hr, hd/hr, dt, hd/dt
             $sc = App\Models\Score\Osu::create(['user_id' => $u->user_id, 'beatmap_id' => $bm->beatmap_id, 'beatmapset_id' => $bm->beatmapset_id, 'score' => rand(50000, 100000000), 'maxcombo' => $maxcombo, 'count300' => round($maxcombo * 0.8), 'count100' => rand(0, round($maxcombo * 0.15)), 'count50' => rand(0, round($maxcombo * 0.05)), 'countgeki' => round($maxcombo * 0.3), 'countmiss' => round($maxcombo * 0.05), 'countkatu' => round($maxcombo * 0.05), 'enabled_mods' => array_rand_val($possible_mods), 'date' => rand(1451606400, time()), 'pass' => $faker->boolean(85), 'rank' => array_rand_val($possible_ranks)]);
             $sc2 = App\Models\Score\Best\Osu::create(['user_id' => $u->user_id, 'beatmap_id' => $bm->beatmap_id, 'beatmapset_id' => $bm->beatmapset_id, 'score' => rand(50000, 100000000), 'maxcombo' => $maxcombo, 'count300' => round($maxcombo * 0.8), 'count100' => rand(0, round($maxcombo * 0.15)), 'count50' => rand(0, round($maxcombo * 0.05)), 'countgeki' => round($maxcombo * 0.3), 'countmiss' => round($maxcombo * 0.05), 'countkatu' => round($maxcombo * 0.05), 'enabled_mods' => array_rand_val($possible_mods), 'date' => rand(1451606400, time()), 'pp' => $faker->biasedNumberBetween(10, 100) * 1.5 * $bm->difficultyrating, 'rank' => array_rand_val($possible_ranks)]);
         }
         //Taiko scores
         foreach ($taikoBeatmaps as $bm) {
             $bms = $allBeatmapsets->find($bm->beatmapset_id);
             $maxcombo = rand(1, $bm->countTotal);
             $possible_mods = [0, 16, 24, 64, 72];
             $sc3 = App\Models\Score\Taiko::create(['user_id' => $u->user_id, 'beatmap_id' => $bm->beatmap_id, 'beatmapset_id' => $bm->beatmapset_id, 'score' => rand(50000, 100000000), 'maxcombo' => $maxcombo, 'count300' => round($maxcombo * 0.8), 'count100' => rand(0, round($maxcombo * 0.15)), 'count50' => rand(0, round($maxcombo * 0.05)), 'countgeki' => round($maxcombo * 0.3), 'countmiss' => round($maxcombo * 0.05), 'countkatu' => round($maxcombo * 0.05), 'enabled_mods' => array_rand_val($possible_mods), 'date' => rand(1451606400, time()), 'pass' => $faker->boolean(85), 'rank' => array_rand_val($possible_ranks)]);
             $sc4 = App\Models\Score\Best\Taiko::create(['user_id' => $u->user_id, 'beatmap_id' => $bm->beatmap_id, 'beatmapset_id' => $bm->beatmapset_id, 'score' => rand(50000, 100000000), 'maxcombo' => $maxcombo, 'rank' => array_rand_val($possible_ranks), 'count300' => round($maxcombo * 0.8), 'count100' => rand(0, round($maxcombo * 0.15)), 'count50' => rand(0, round($maxcombo * 0.05)), 'countgeki' => round($maxcombo * 0.3), 'countmiss' => round($maxcombo * 0.05), 'countkatu' => round($maxcombo * 0.05), 'enabled_mods' => array_rand_val($possible_mods), 'date' => rand(1451606400, time()), 'pp' => $faker->biasedNumberBetween(10, 100) * 1.3 * $bm->difficultyrating]);
         }
         // end taiko
         //Fruits scores
         foreach ($fruitsBeatmaps as $bm) {
             $bms = $allBeatmapsets->find($bm->beatmapset_id);
             $maxcombo = rand(1, $bm->countTotal);
             $possible_mods = [0, 16, 24, 64, 72];
             $sc5 = App\Models\Score\Fruits::create(['user_id' => $u->user_id, 'beatmap_id' => $bm->beatmap_id, 'beatmapset_id' => $bm->beatmapset_id, 'score' => rand(50000, 100000000), 'maxcombo' => $maxcombo, 'rank' => array_rand_val($possible_ranks), 'count300' => round($maxcombo * 0.8), 'count100' => rand(0, round($maxcombo * 0.15)), 'count50' => rand(0, round($maxcombo * 0.05)), 'countgeki' => round($maxcombo * 0.3), 'countmiss' => round($maxcombo * 0.05), 'countkatu' => round($maxcombo * 0.05), 'enabled_mods' => array_rand_val($possible_mods), 'date' => rand(1451606400, time()), 'pass' => $faker->boolean(85)]);
             $sc6 = App\Models\Score\Best\Fruits::create(['user_id' => $u->user_id, 'beatmap_id' => $bm->beatmap_id, 'beatmapset_id' => $bm->beatmapset_id, 'score' => rand(50000, 100000000), 'maxcombo' => $maxcombo, 'rank' => array_rand_val($possible_ranks), 'count300' => round($maxcombo * 0.8), 'count100' => rand(0, round($maxcombo * 0.15)), 'count50' => rand(0, round($maxcombo * 0.05)), 'countgeki' => round($maxcombo * 0.3), 'countmiss' => round($maxcombo * 0.05), 'countkatu' => round($maxcombo * 0.05), 'enabled_mods' => array_rand_val($possible_mods), 'date' => rand(1451606400, time()), 'pp' => $faker->biasedNumberBetween(10, 100) * 1.3 * $bm->difficultyrating]);
         }
         // end fruits
         //Mania scores
         foreach ($maniaBeatmaps as $bm) {
             $bms = $allBeatmapsets->find($bm->beatmapset_id);
             $maxcombo = rand(1, $bm->countTotal);
             $possible_mods = [0, 16, 24, 64, 72];
             // hr, hd/hr, dt, hd/dt
             $sc7 = App\Models\Score\Mania::create(['user_id' => $u->user_id, 'beatmap_id' => $bm->beatmap_id, 'beatmapset_id' => $bm->beatmapset_id, 'score' => rand(50000, 100000000), 'maxcombo' => $maxcombo, 'rank' => array_rand_val($possible_ranks), 'count300' => round($maxcombo * 0.8), 'count100' => rand(0, round($maxcombo * 0.15)), 'count50' => rand(0, round($maxcombo * 0.05)), 'countgeki' => round($maxcombo * 0.3), 'countmiss' => round($maxcombo * 0.05), 'countkatu' => round($maxcombo * 0.05), 'enabled_mods' => array_rand_val($possible_mods), 'date' => rand(1451606400, time()), 'pass' => $faker->boolean(85)]);
             $sc8 = App\Models\Score\Best\Mania::create(['user_id' => $u->user_id, 'beatmap_id' => $bm->beatmap_id, 'beatmapset_id' => $bm->beatmapset_id, 'score' => rand(50000, 100000000), 'maxcombo' => $maxcombo, 'rank' => array_rand_val($possible_ranks), 'count300' => round($maxcombo * 0.8), 'count100' => rand(0, round($maxcombo * 0.15)), 'count50' => rand(0, round($maxcombo * 0.05)), 'countgeki' => round($maxcombo * 0.3), 'countmiss' => round($maxcombo * 0.05), 'countkatu' => round($maxcombo * 0.05), 'enabled_mods' => array_rand_val($possible_mods), 'date' => rand(1451606400, time()), 'pp' => $faker->biasedNumberBetween(10, 100) * 2 * $bm->difficultyrating]);
         }
         // end mania
     }
     App\Models\Score\Model::reguard();
 }
コード例 #3
0
ファイル: BeatmapSeeder.php プロジェクト: ppy/osu-web
 /**
  * Run the database seeds.
  *
  * @return void
  */
 public function run()
 {
     $beatmaps_array = [];
     $beatmapset_array = [];
     $overbeatmaps = [];
     $overbeatmapsets = [];
     $base_url = 'https://osu.ppy.sh/api/';
     $api_key = env('OSU_API_KEY', null);
     if (empty($api_key)) {
         $this->command->error('Error: No OSU_API_KEY value set in .env file. Can\'t seed beatmap data!');
         return;
     }
     $api = '&k=' . $api_key;
     $users = App\Models\User::orderByRaw('RAND()')->get()->toArray();
     if (count($users) < 1) {
         $users = [['user_id' => 1]];
     }
     try {
         $beatmaps = json_decode(file_get_contents($base_url . 'get_beatmaps?since=2016-01-01%2000:00:00' . $api));
         $last_beatmapset = null;
         $beatmap_diff_names = [];
         $beatmapset_versions = 0;
         $set_playcount = 0;
         $number_of_beatmaps = count($beatmaps);
         $i = 0;
         $first_map = true;
         $last_map = false;
         foreach ($beatmaps as $bm) {
             $make_new_set = false;
             if ($i === $number_of_beatmaps - 1) {
                 $make_new_set = true;
                 $last_map = true;
             }
             // Here we are going to check if the current beatmap belongs to a new set, and make the set if necessary
             if ($last_beatmapset === $bm->beatmapset_id || $first_map === true) {
                 ++$beatmapset_versions;
                 $beatmap_diff_names[] = $bm->version . '@' . $bm->mode;
                 $set_playcount += $bm->playcount;
             } else {
                 $make_new_set = true;
             }
             if ($make_new_set === true) {
                 if ($last_map === true) {
                     $the_beatmap = $bm;
                 } else {
                     $the_beatmap = $previous_beatmap;
                 }
                 // Create new beatmapset
                 $set = \App\Models\Beatmapset::where('beatmapset_id', $the_beatmap->beatmapset_id)->first();
                 if ($set) {
                     $set->delete();
                     $overbeatmapsets[] = $the_beatmap->beatmapset_id;
                 }
                 $beatmap_diff_names = implode(',', $beatmap_diff_names);
                 $set = new \App\Models\Beatmapset();
                 $set->beatmapset_id = $the_beatmap->beatmapset_id;
                 $set->creator = $the_beatmap->creator;
                 $set->artist = $the_beatmap->artist;
                 $set->title = $the_beatmap->title;
                 $set->displaytitle = $the_beatmap->title;
                 $set->source = $the_beatmap->source;
                 $set->tags = $the_beatmap->tags;
                 $set->bpm = $the_beatmap->bpm;
                 $set->approved = $the_beatmap->approved;
                 $set->approved_date = $the_beatmap->approved_date;
                 $set->genre_id = $the_beatmap->genre_id;
                 $set->language_id = $the_beatmap->language_id;
                 $set->versions_available = $beatmapset_versions;
                 $set->difficulty_names = $beatmap_diff_names;
                 $set->play_count = $set_playcount;
                 $set->favourite_count = $the_beatmap->favourite_count;
                 $set->user_id = array_rand_val($users)['user_id'];
                 $set->submit_date = Carbon::now();
                 $set->save();
                 $set->difficulty_names = $beatmap_diff_names;
                 $beatmapset_array[] = $set;
                 $set_playcount = $bm->playcount;
                 $beatmapset_versions = 1;
                 $beatmap_diff_names = [$bm->version . '@' . $bm->mode];
             }
             if ($new_bm = \App\Models\Beatmap::where('beatmap_id', $bm->beatmap_id)->first()) {
                 $new_bm->delete();
                 $overbeatmaps[] = $new_bm;
             }
             $new_bm = new \App\Models\Beatmap();
             $new_bm->beatmap_id = $bm->beatmap_id;
             $new_bm->beatmapset_id = $bm->beatmapset_id;
             $new_bm->filename = $bm->beatmapset_id . ' ' . $bm->artist . ' - ' . $bm->title . '.osz';
             $new_bm->checksum = $bm->file_md5;
             $new_bm->version = $bm->version;
             $new_bm->total_length = $bm->total_length;
             $new_bm->hit_length = $bm->hit_length;
             $new_bm->countTotal = $bm->max_combo !== null ? $bm->max_combo : 1500;
             $new_bm->countNormal = round(intval($bm->max_combo) - 0.2 * intval($bm->max_combo));
             $new_bm->countSlider = round(intval($bm->max_combo) - 0.8 * intval($bm->max_combo)) - 1;
             $new_bm->countSpinner = 1;
             $new_bm->diff_drain = $bm->diff_drain;
             $new_bm->diff_size = $bm->diff_size;
             $new_bm->diff_overall = $bm->diff_overall;
             $new_bm->diff_approach = $bm->diff_approach;
             $new_bm->playmode = $bm->mode;
             $new_bm->approved = $bm->approved;
             $new_bm->difficultyrating = $bm->difficultyrating;
             $new_bm->playcount = $bm->playcount;
             $new_bm->passcount = $bm->passcount;
             $new_bm->user_id = array_rand_val($users)['user_id'];
             $failtimes = App\Models\BeatmapFailtimes::where('beatmap_id', $new_bm->beatmap_id)->get();
             if (!$failtimes->isEmpty()) {
                 foreach ($failtimes as $ft) {
                     $ft->delete();
                 }
             }
             // Generating the beatmap failtimes
             $new_bm->failtimes()->saveMany([factory(App\Models\BeatmapFailtimes::class, 'fail')->make(), factory(App\Models\BeatmapFailtimes::class, 'retry')->make()]);
             $new_bm->save();
             $beatmaps_array[] = $new_bm;
             if ($first_map === true) {
                 $first_map = false;
             }
             $last_beatmapset = $bm->beatmapset_id;
             $previous_beatmap = $bm;
             ++$i;
         }
         // end foreach beatmap
         $this->command->info('Saved ' . strval(count($beatmaps_array)) . ' Beatmaps (Overwritten ' . strval(count($overbeatmaps)) . ').');
         $this->command->info('Saved ' . strval(count($beatmapset_array)) . ' Beatmap Sets (Overwritten ' . strval(count($overbeatmapsets)) . ').');
     } catch (\Illuminate\Database\QueryException $e) {
         $this->command->error("DB Error: Unable to save Beatmap Data\r\n" . $e->getMessage());
     } catch (Exception $ex) {
         $this->command->error("Error: Unable to save Beatmap Data\r\n" . $ex->getMessage());
     }
 }
コード例 #4
0
ファイル: EventSeeder.php プロジェクト: ameliaikeda/osu-web
 public function run()
 {
     // DB::table('osu_events')->delete();
     App\Models\Event::unguard();
     $beatmapCount = App\Models\Beatmap::count();
     if ($beatmapCount === 0) {
         $this->command->info('Can\'t seed events due to having no beatmap data.');
         return;
     }
     $faker = Faker::create();
     $users = App\Models\User::all();
     $generateEventText = function ($bm, $bms, $u, $rank) {
         switch ($bm->playmode) {
             case 0:
                 $playmode = 'osu!';
                 break;
             case 1:
                 $playmode = 'Taiko';
                 break;
             case 2:
                 $playmode = 'Catch the Beat';
                 break;
             case 3:
                 $playmode = 'osu!mania';
                 break;
         }
         $rank_letters = ['X', 'S', 'A'];
         $rank_letter = array_rand_val($rank_letters);
         $string = "<img src='/images/" . $rank_letter . "_small.png'/> <b><a href='/u/" . $u->user_id . "'>" . $u->username . '</a></b> achieved rank #' . $rank . " on <a href='/b/" . $bm->beatmap_id . "?m=0'>" . $bms->artist . ' - ' . $bms->title . ' [' . $bm->version . ']' . '</a> (' . $playmode . ')';
         return $string;
     };
     foreach ($users as $u) {
         if ($beatmapCount > 0) {
             $all_beatmaps = App\Models\Beatmap::orderByRaw('RAND()')->get();
             for ($c = 0; $c < 4; $c++) {
                 if ($all_beatmaps[$c]) {
                     $bm = $all_beatmaps[$c];
                     $bms = App\Models\Beatmapset::find($bm->beatmapset_id);
                     if (isset($bms)) {
                         $is_rank_1 = $faker->boolean(20);
                         if ($is_rank_1 === true) {
                             $rank = 1;
                             $epicfactor = 2;
                         } else {
                             $rank = strval(rand(1, 499));
                             $epicfactor = 1;
                         }
                         $txt = $generateEventText($bm, $bms, $u, $rank);
                         $ev = $u->events()->save(App\Models\Event::create(['user_id' => $u->user_id, 'text' => $txt, 'text_clean' => $txt, 'epicfactor' => $epicfactor, 'beatmap_id' => $bm->beatmap_id, 'beatmapset_id' => $bm->beatmapset_id, 'date' => rand(1451606400, time())]));
                     }
                 }
             }
         }
         // end rank events
         // Create a random supporter/name change event
         $string = '';
         switch (rand(1, 4)) {
             case 1:
                 $string = "<b><a href='/u/" . $u->user_id . "'>" . $u->username . '</a></b> has once again chosen to support osu! - thanks for your generosity!';
                 break;
             case 2:
                 $string = "<b><a href='/u/" . $u->user_id . "'>" . $u->username . '</a></b> has become an osu! supporter - thanks for your generosity!';
                 break;
             case 3:
                 $string = "<b><a href='/u/" . $u->user_id . "'>" . $u->username . '</a></b> has received the gift of osu! supporter!';
                 break;
             case 4:
                 $string = "<b><a href='/u/" . $u->user_id . "'>" . $faker->userName . '</a></b> has changed their username to ' . $u->username . '!';
                 break;
         }
         $ev2 = $u->events()->save(App\Models\Event::create(['user_id' => $u->user_id, 'text' => $string, 'text_clean' => $string, 'epicfactor' => 1, 'date' => rand(1451606400, time())]));
     }
     // END EVENTS
     App\Models\Event::reguard();
 }
コード例 #5
0
ファイル: ForumSeeder.php プロジェクト: ppy/osu-web
 /**
  * Run the database seeds.
  *
  * @return void
  */
 public function run()
 {
     $faker = Faker\Factory::create();
     try {
         // Create appropriate forum permissions
         $authOptionIds = [];
         foreach (['f_post', 'f_reply'] as $authOption) {
             $option = new App\Models\Forum\AuthOption();
             $option->auth_option = $authOption;
             $option->save();
             $authOptionIds[] = $option->auth_option_id;
         }
         $beatmapCount = App\Models\Beatmapset::count();
         if ($beatmapCount > 0) {
             // Create beatmap threads
             $f = App\Models\Forum\Forum::create(['forum_name' => 'Beatmap Threads', 'forum_desc' => 'Beatmap thread info for beatmaps', 'forum_type' => 0]);
             $f2 = $f->subforums()->save(factory(App\Models\Forum\Forum::class, 'child')->make(['parent_id' => 1, 'forum_name' => 'Beatmap Threads', 'forum_desc' => 'Beatmap thread info for beatmaps']));
             $bms = App\Models\Beatmapset::all();
             foreach ($bms as $set) {
                 $t = $f2->topics()->save(factory(App\Models\Forum\Topic::class)->make(['forum_id' => $f2->forum_id, 'topic_poster' => $set->creator, 'topic_title' => $set->artist . ' - ' . $set->title]));
                 $p = $t->posts()->save(factory(App\Models\Forum\Post::class)->make(['forum_id' => $f2->forum_id, 'poster_id' => $set->user_id, 'post_username' => $set->creator, 'post_subject' => $set->artist . ' - ' . $set->title, 'post_text' => '---------------']));
                 $t->refreshCache();
                 $set->thread_id = $t->topic_id;
                 $set->save();
             }
             $f2->refreshCache();
         }
         // Create 3 forums
         factory(App\Models\Forum\Forum::class, 'parent', 3)->create()->each(function ($f) {
             for ($i = 0; $i < 4; $i++) {
                 // Subforums for each forum.
                 $f2 = $f->subforums()->save(factory(App\Models\Forum\Forum::class, 'child')->make());
                 // Topics for each subforum
                 for ($j = 0; $j < 3; $j++) {
                     $t = $f2->topics()->save(factory(App\Models\Forum\Topic::class)->make(['forum_id' => $f2->forum_id]));
                     // Replies to the topic
                     for ($k = 0; $k < 5; $k++) {
                         $p = $t->posts()->save(factory(App\Models\Forum\Post::class)->make(['forum_id' => $f2->forum_id]));
                     }
                     // Refresh topic cache (updates last post times etc)
                     $t->refreshCache();
                 }
                 // Refresh forum cache
                 $f2->refreshCache();
             }
         });
         foreach (App\Models\Forum\Forum::all() as $forum) {
             foreach ($authOptionIds as $optionId) {
                 $group = new App\Models\Forum\Authorize();
                 $group->group_id = App\Models\UserGroup::GROUPS['default'];
                 $group->forum_id = $forum->forum_id;
                 $group->auth_option_id = $optionId;
                 $group->auth_setting = 1;
                 $group->save();
             }
         }
     } catch (\Illuminate\Database\QueryException $e) {
         echo $e->getMessage() . "\r\n";
     } catch (Exception $ex) {
         echo $ex->getMessage() . "\r\n";
     }
 }