<?php $new_achievements = array(); $all_achievements = $achievements->getAchievements() or array(); $achievement_completions = array(); $new_achievements = array(); if (!empty($all_achievements)) { foreach ($all_achievements as $achievement => $value) { $achievement_completions[] = $value['column']; } $achievement_completions = $achievements->getPlayerAchievementsCompletion($achievement_completions); $players_total = $achievement_completions['TOTAL_RECORDS']; foreach ($all_achievements as $achievement => $value) { $d = $players_total == 0 ? 0 : $achievement_completions[$value['column']] / $players_total; array_push($new_achievements, array('name' => $value['name'], 'desc' => $value['desc'], 'icon' => $value['icon'], 'tokens' => $value['tokens'], 'percent' => round($d * 100, 1) . "%", 'players_unlocked' => $achievement_completions[$value['column']])); } $new_achievements = ACLIB::ArrSort($new_achievements, 'players_unlocked'); } $smarty->assign("all_achievements", $new_achievements);
$total_achievements++; $completed_achievements[$column]['showbar'] = false; $completed_achievements[$column]['locked'] = ''; if ($locked) { $completed_achievements[$column]['locked'] = "locked"; if ($value['value']) { $completed_achievements[$column]['showbar'] = true; $completed_achievements[$column]['completed'] = $achievements_plr_status[$column]['progress']; $completed_achievements[$column]['max'] = $value['max']; $completed_achievements[$column]['percent'] = $value['max'] > 0 ? round($achievements_plr_status[$column]['progress'] / $value['max'] * 100, 1) : 0.0; } } else { $achievements_unlocked++; } $completed_achievements[$column]['name'] = $value['name']; $completed_achievements[$column]['desc'] = $value['desc']; $completed_achievements[$column]['tokens'] = $value['tokens']; $completed_achievements[$column]['icon'] = $value['icon']; $completed_achievements[$column]['date'] = $locked ? "0" : date($format, $achievements_plr_status[$column]['unlocked_date']); } $completed_achievements = ACLIB::ArrSort($completed_achievements, "date"); foreach ($completed_achievements as $achievement => $value) { if ($value['date'] == "0") { $completed_achievements[$achievement]['date'] = $Lang['achievement_locked']; } } $smarty->assignSingleVariable("category_name", $category_name); $smarty->assignSingleVariable("total_achievements", $total_achievements); $smarty->assignSingleVariable("achievements_unlocked", $achievements_unlocked); $smarty->assignSingleVariable("completion", $total_achievements > 0 ? round($achievements_unlocked / $total_achievements * 100, 1) : 0.0); $smarty->assignSingleVariable("completed_achievements", $completed_achievements);