コード例 #1
0
ファイル: data.php プロジェクト: Brueggus/aowow
                    $name = str_replace(LOCALE_GLYPH_OF, '', $name);
                }
                $g_glyphs[$glyph['entry']] = array('name' => (string) $name, 'description' => (string) spell_desc($glyph['spellid']), 'icon' => (string) $glyph['iconname'], 'type' => (int) ($glyph['typeflags'] & 1 ? 2 : 1), 'classs' => (int) $glyph['subclass'], 'skill' => (int) 2);
            }
            save_cache(25, 'x', $g_glyphs);
        }
        echo 'var g_glyphs=' . php2js($g_glyphs);
        break;
    case 'talent-icon':
        $iconname = strtolower($_GET['icon']);
        if (!$DB->selectCell('SELECT 1 FROM ?_spellicons WHERE iconname = ?', $iconname)) {
            exit;
        }
        if ($name = load_cache(21, $iconname)) {
            header('Content-type: image/jpeg');
            imagejpeg(imagecreatefromjpeg('cache/images/' . $iconname . '.jpg'));
        } else {
            header('Content-type: image/jpeg');
            $im = @imagecreatefromjpeg('images/icons/medium/' . $iconname . '.jpg');
            if (!$im) {
                exit;
            }
            imagetograyscale($im);
            imagejpeg($im, 'cache/images/' . $iconname . '.jpg');
            imagejpeg($im);
            save_cache(21, $iconname, $iconname);
        }
        break;
    default:
        break;
}
コード例 #2
0
ファイル: npcs.php プロジェクト: hearthstone-wow/AoWoW
		SELECT c.?#, c.entry
		{
			, l.name_loc?d as `name_loc`
			, l.subname_loc' . $_SESSION['locale'] . ' as `subname_loc`
		}
		FROM ?_factiontemplate, creature_template c
		{ LEFT JOIN (locales_creature l) ON l.entry=c.entry AND ? }
		WHERE 1=1
			{AND type=?}
			{AND family=?}
			AND factiontemplateID=faction_A
		ORDER BY minlevel DESC, name
		{LIMIT ?d}
		', $npc_cols[0], $_SESSION['locale'] > 0 ? $_SESSION['locale'] : DBSIMPLE_SKIP, $_SESSION['locale'] > 0 ? 1 : DBSIMPLE_SKIP, $type != '' ? $type : DBSIMPLE_SKIP, isset($family) ? $family : DBSIMPLE_SKIP, $AoWoWconf['limit'] != 0 ? $AoWoWconf['limit'] : DBSIMPLE_SKIP);
    $npcs = array();
    foreach ($rows as $numRow => $row) {
        $npcs[$numRow] = array();
        $npcs[$numRow] = creatureinfo2($row);
    }
    save_cache(5, $cache_str, $npcs);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $smarty->get_config_vars('NPCs'), 'tab' => 0, 'type' => 0, 'typeid' => 0, 'path' => '[0, 4,' . $type . ',' . $family . ']');
$smarty->assign('page', $page);
if (count($npcs >= 0)) {
    $smarty->assign('npcs', $npcs);
}
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
// Загружаем страницу
$smarty->display('npcs.tpl');
コード例 #3
0
ファイル: itemset.php プロジェクト: ryancheung/aowow-1
                $itemset['spells'][$x]['bonus'] = $row['bonus' . $j];
                $x++;
            }
        }
        for ($i = 0; $i <= $x - 1; $i++) {
            for ($j = $i; $j <= $x - 1; $j++) {
                if ($itemset['spells'][$j]['bonus'] < $itemset['spells'][$i]['bonus']) {
                    unset($tmp);
                    $tmp = $itemset['spells'][$i];
                    $itemset['spells'][$i] = $itemset['spells'][$j];
                    $itemset['spells'][$j] = $tmp;
                }
            }
        }
    }
    save_cache(8, $id, $itemset);
}
$smarty->assign('itemset', $itemset);
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $itemset['name'] . ' - ' . $smarty->get_config_vars('Item_Sets'), 'tab' => 0, 'type' => 4, 'typeid' => $itemset['entry'], 'path' => '[0, 2]');
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
// --Передаем данные шаблонизатору--
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
// Если хоть одна информация о вещи найдена - передаём массив с информацией о вещях шаблонизатору
if (isset($allitems)) {
    $smarty->assign('allitems', $allitems);
}
if (isset($allitems)) {
コード例 #4
0
ファイル: spells.php プロジェクト: OregonCore/AoWoW
    } else {
        $spells['sort'] = "'name'";
        // просто спеллы
        $rows = $DB->select('
			SELECT
				?#, `s`.`spellID`
			FROM ?_spell s, ?_spellicons i
			WHERE
				i.id=s.spellicon
			{LIMIT ?d}
		', $spell_cols[2], $AoWoWconf['limit'] != 0 ? $AoWoWconf['limit'] : DBSIMPLE_SKIP);
    }
    foreach ($rows as $i => $row) {
        $spells['data'][] = spellinfo2($row);
    }
    save_cache(15, $cache_str, $spells);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => ($title ? $title . ' - ' : '') . $smarty->get_config_vars('Spells'), 'tab' => 0, 'type' => 6, 'typeid' => 0, 'path' => "[0, 1, " . intval($s1) . ", " . intval($s2) . ", " . intval($s3) . "]", 'sort' => isset($spells['sort']) ? $spells['sort'] : "'level','name'");
$smarty->assign('page', $page);
// Статистика выполнения mysql запросов
$smarty->assign('mysql', $DB->getStatistics());
// Если хоть одна информация о вещи найдена - передаём массив с информацией о вещях шаблонизатору
if (isset($allitems)) {
    $smarty->assign('allitems', $allitems);
}
if (count($allspells) >= 0) {
    $smarty->assign('allspells', $allspells);
}
if (count($spells) >= 0) {
    $smarty->assign('spells', $spells['data']);
コード例 #5
0
    global $DB, $quest_class, $quest_cols;
    $rows = $DB->select('
		SELECT ?#
		FROM ?_quest_template q
		WHERE
			1 = 1
			{ AND ZoneOrSort = ? }
			{ AND ZoneOrSort IN (?a) }
		ORDER BY Title
		{LIMIT ?d}
		', $quest_cols[2], isset($ZoneOrSort) ? $ZoneOrSort : DBSIMPLE_SKIP, (!isset($ZoneOrSort) and $Type) ? $quest_class[$Type] : DBSIMPLE_SKIP, $UDWBaseconf['limit'] > 0 ? $UDWBaseconf['limit'] : DBSIMPLE_SKIP);
    $quests = array();
    foreach ($rows as $numRow => $row) {
        $quests[] = GetQuestInfo($row, QUEST_DATAFLAG_LISTINGS);
    }
    save_cache(12, $cache_str, $quests);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $smarty->get_config_vars('Quests'), 'tab' => 0, 'type' => 0, 'typeid' => 0, 'path' => '[0, 3,' . $Type . ' ,' . $ZoneOrSort . ']');
$smarty->assign('page', $page);
// Если хоть одна информация о вещи найдена - передаём массив с информацией о вещях шаблонизатору
if ($allitems) {
    $smarty->assign('allitems', $allitems);
}
if ($quests) {
    $smarty->assign('quests', $quests);
}
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
// Загружаем страницу
$smarty->display('quests.tpl');
コード例 #6
0
ファイル: itemsets.php プロジェクト: saqar/tc_aowow
<?php

require_once 'includes/allitemsets.php';
$smarty->config_load($conf_file, 'itemset');
$cache_key = cache_key();
if (!($itemsets = load_cache(ITEMSET_LISTING, $cache_key))) {
    unset($itemsets);
    $rows = $DB->select('
		SELECT ?#
		FROM ?_itemset
		ORDER by name_loc' . $_SESSION['locale'] . '
		{LIMIT ?d}', $itemset_col[0], $AoWoWconf['limit'] != 0 ? $AoWoWconf['limit'] : DBSIMPLE_SKIP);
    $itemsets = array();
    foreach ($rows as $row) {
        $itemsets[] = itemsetinfo2($row);
    }
    save_cache(ITEMSET_LISTING, $cache_key, $itemsets);
}
$smarty->assign('itemsets', $itemsets);
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $smarty->get_config_vars('Item_Sets'), 'tab' => 0, 'type' => 0, 'typeid' => 0, 'path' => '[0, 2]');
$smarty->assign('page', $page);
// --Передаем данные шаблонизатору--
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
// Запускаем шаблонизатор
$smarty->display('itemsets.tpl');
コード例 #7
0
		WHERE
			ReqCreatureOrGOId1=?
			OR ReqCreatureOrGOId2=?
			OR ReqCreatureOrGOId3=?
			OR ReqCreatureOrGOId4=?
		', $quest_cols[2], $id, $id, $id, $id);
    if ($rows_qo) {
        $npc['objectiveof'] = array();
        foreach ($rows_qo as $numRow => $row) {
            $npc['objectiveof'][] = GetQuestInfo($row, 0xffffff);
        }
    }
    unset($rows_qo);
    // Положения созданий божих:
    position($npc['entry'], 'creature');
    save_cache(1, $npc['entry'], $npc);
}
global $page;
$page = array('Mapper' => true, 'Book' => false, 'Title' => $npc['name'] . ' - ' . $smarty->get_config_vars('NPCs'), 'tab' => 0, 'type' => 1, 'typeid' => $npc['entry'], 'path' => '[0,4,' . $npc['type'] . ']');
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
// Если хоть одна информация о вещи найдена - передаём массив с информацией о вещях шаблонизатору
if (isset($allitems)) {
    $smarty->assign('allitems', $allitems);
}
if (isset($allspells)) {
    $smarty->assign('allspells', $allspells);
}
$smarty->assign('npc', $npc);
// Количество MySQL запросов
コード例 #8
0
ファイル: items.php プロジェクト: Brueggus/aowow
if (!($items = load_cache(7, $cache_key))) {
    unset($items);
    // Составляем запрос к БД, выполняющий поиск по заданным классу и подклассу
    $rows = $DB->select('
		SELECT ?#, i.entry, maxcount
			{, l.name_loc?d AS name_loc}
		FROM ?_icons, item_template i
			{LEFT JOIN (locales_item l) ON l.entry=i.entry AND ?d}
		WHERE
			id=displayid
			{ AND class = ? }
			{ AND subclass = ? }
			{ AND InventoryType = ? }
		ORDER BY quality DESC, name
		{ LIMIT ?d }
		', $item_cols[2], $_SESSION['locale'] ? $_SESSION['locale'] : DBSIMPLE_SKIP, $_SESSION['locale'] ? 1 : DBSIMPLE_SKIP, isset($class) ? $class : DBSIMPLE_SKIP, isset($subclass) ? $subclass : DBSIMPLE_SKIP, isset($type) ? $type : DBSIMPLE_SKIP, $AoWoWconf['limit'] != 0 ? $AoWoWconf['limit'] : DBSIMPLE_SKIP);
    $items = array();
    foreach ($rows as $row) {
        $items[] = iteminfo2($row);
    }
    save_cache(7, $cache_key, $items);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $smarty->get_config_vars('Items'), 'tab' => 0, 'type' => 0, 'typeid' => 0, 'path' => path(0, 0, $type, $subclass, $class));
$smarty->assign('page', $page);
// Статистика выполнения mysql запросов
$smarty->assign('mysql', $DB->getStatistics());
$smarty->assign('allitems', $allitems);
$smarty->assign('items', $items);
// Загружаем страницу
$smarty->display('items.tpl');
コード例 #9
0
ファイル: object.php プロジェクト: wow4all/OpenRepack
            $object['criteria_of'][] = achievementinfo2($row);
        }
    }
    // Положения объектофф:
    $object['position'] = position($object['entry'], 'gameobject');
    // Исправить type, чтобы подсвечивались event-овые объекты
    if ($object['position']) {
        foreach ($object['position'] as $z => $zone) {
            foreach ($zone['points'] as $p => $pos) {
                if ($pos['type'] == 0 && ($events = event_find(array('object_guid' => $pos['guid'])))) {
                    $names = array_select_key(event_name($events), 'name');
                    $object['position'][$z]['points'][$p]['type'] = 4;
                    $object['position'][$z]['points'][$p]['events'] = implode(", ", $names);
                }
            }
        }
    }
    save_cache(OBJECT_PAGE, $cache_key, $object);
}
global $page;
$page = array('Mapper' => true, 'Book' => $object['pagetext'] ? true : false, 'Title' => $object['name'] . ' - ' . $smarty->get_config_vars('Objects'), 'tab' => 0, 'type' => 2, 'typeid' => $object['entry'], 'username' => $_SESSION['username'], 'path' => path(0, 5, $object['type']));
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
$smarty->assign('screenshots', getscreenshots($page['type'], $page['typeid']));
$smarty->assign('wh_ss', get_wowhead_screenshots($page['type'], $page['typeid'], 'page'));
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
$smarty->assign('reputation', getreputation($page['username']));
$smarty->assign('object', $object);
$smarty->display('object.tpl');
コード例 #10
0
ファイル: item.php プロジェクト: Reved/aowow
    // Цель критерии
    $rows = $DB->select('
			SELECT a.id, a.faction, a.name_loc?d AS name, a.description_loc?d AS description, a.category, a.points, s.iconname, z.areatableID
			FROM ?_spellicons s, ?_achievementcriteria c, ?_achievement a
			LEFT JOIN (?_zones z) ON a.map != -1 AND a.map = z.mapID
			WHERE
				a.icon = s.id
				AND a.id = c.refAchievement
				AND c.type IN (?a)
				AND c.value1 = ?d
			GROUP BY a.id
			ORDER BY a.name_loc?d
		', $_SESSION['locale'], $_SESSION['locale'], array(ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM, ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM, ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM, ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM), $item['entry'], $_SESSION['locale']);
    if ($rows) {
        $item['criteria_of'] = array();
        foreach ($rows as $row) {
            allachievementsinfo2($row['id']);
            $item['criteria_of'][] = achievementinfo2($row);
        }
    }
    save_cache(ITEM_PAGE, $cache_key, $item);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $item['name'] . ' - ' . $smarty->get_config_vars('Items'), 'tab' => 0, 'type' => 3, 'typeid' => $item['entry'], 'path' => path(0, 0, $item['type'], $item['subclass'], $item['classs']));
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
$smarty->assign('item', $item);
$smarty->display('item.tpl');
コード例 #11
0
ファイル: items.php プロジェクト: Reved/aowow
$cache_key = cache_key($class, $subclass, $type);
if (!($items = load_cache(ITEM_LISTING, $cache_key))) {
    unset($items);
    // Составляем запрос к БД, выполняющий поиск по заданным классу и подклассу
    $rows = $DB->select('
		SELECT ?#, i.entry, maxcount
			{, l.name_loc?d AS name_loc}
		FROM ?_icons, item_template i
			{LEFT JOIN (locales_item l) ON l.entry=i.entry AND ?d}
		WHERE
			id=displayid
			{ AND class = ? }
			{ AND subclass = ? }
			{ AND InventoryType = ? }
		ORDER BY quality DESC, name
		{ LIMIT ?d }
		', $item_cols[2], $_SESSION['locale'] ? $_SESSION['locale'] : DBSIMPLE_SKIP, $_SESSION['locale'] ? 1 : DBSIMPLE_SKIP, isset($class) ? $class : DBSIMPLE_SKIP, isset($subclass) ? $subclass : DBSIMPLE_SKIP, isset($type) ? $type : DBSIMPLE_SKIP, $AoWoWconf['limit'] != 0 ? $AoWoWconf['limit'] : DBSIMPLE_SKIP);
    $items = array();
    foreach ($rows as $row) {
        $items[] = iteminfo2($row);
    }
    save_cache(ITEM_LISTING, $cache_key, $items);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $smarty->get_config_vars('Items'), 'tab' => 0, 'type' => 0, 'typeid' => 0, 'path' => path(0, 0, $type, $subclass, $class));
$smarty->assign('page', $page);
// Статистика выполнения mysql запросов
$smarty->assign('mysql', $DB->getStatistics());
$smarty->assign('items', $items);
// Загружаем страницу
$smarty->display('items.tpl');
コード例 #12
0
ファイル: achievement.php プロジェクト: saqar/tc_aowow
                array_unshift($achievement['series'], $tmp);
            }
        }
        $tmp = end($achievement['series']);
        while ($tmp) {
            $end = end($achievement['series']);
            $tmp = $DB->selectRow('
					SELECT id, name_loc?d AS name, parent
					FROM ?_achievement
					WHERE parent = ?
				', $_SESSION['locale'], $end['id']);
            if ($tmp) {
                array_push($achievement['series'], $tmp);
            }
        }
        if (count($achievement['series']) <= 1) {
            unset($achievement['series']);
        }
        save_cache(ACHIEVEMENT_PAGE, $cache_key, $achievement);
    }
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $achievement['name'] . ' - ' . $smarty->get_config_vars('Achievement'), 'tab' => 0, 'type' => 9, 'typeid' => $achievement['id'], 'path' => path(0, 9, $achievement['category2'], $achievement['category1']));
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
// Статистика выполнения mysql запросов
$smarty->assign('mysql', $DB->getStatistics());
$smarty->assign('achievement', $achievement);
// Загружаем страницу
$smarty->display('achievement.tpl');
コード例 #13
0
ファイル: npc.php プロジェクト: saqar/tc_aowow
            // мы - героик �ПС, определ�ем позицию по нормалу
            $npc['position'] = position($normal_entry, 'creature', 2);
        } else {
            // мы - нормал �ПС или �ПС без �ложно�ти
            $npc['position'] = position($npc['entry'], 'creature', 1);
        }
        // И�править type, чтобы под�вечивали�ь event-овые NPC
        if ($npc['position']) {
            foreach ($npc['position'] as $z => $zone) {
                foreach ($zone['points'] as $p => $pos) {
                    if ($pos['type'] == 0 && ($events = event_find(array('creature_guid' => $pos['guid'])))) {
                        $names = array_select_key(event_name($events), 'name');
                        $npc['position'][$z]['points'][$p]['type'] = 4;
                        $npc['position'][$z]['points'][$p]['events'] = implode(", ", $names);
                    }
                }
            }
        }
        save_cache(NPC_PAGE, $cache_key, $npc);
    }
}
global $page;
$page = array('Mapper' => true, 'Book' => false, 'Title' => $npc['name'] . ' - ' . $smarty->get_config_vars('NPCs'), 'tab' => 0, 'type' => 1, 'typeid' => $npc['entry'], 'path' => path(0, 4, $npc['type']));
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
$smarty->assign('npc', $npc);
// Количе�тво MySQL запро�ов
$smarty->assign('mysql', $DB->getStatistics());
// Запу�каем шаблонизатор
$smarty->display('npc.tpl');
コード例 #14
0
ファイル: ajax.php プロジェクト: OregonCore/AoWoW
        if ($spell['name']) {
            $x .= 'name: \'' . str_normalize($spell['name']) . '\',';
        }
        if ($spell['icon']) {
            $x .= 'icon: \'' . str_normalize($spell['icon']) . '\',';
        }
        if ($spell['info']) {
            $x .= 'tooltip: \'' . str_normalize($spell['info']) . '\'';
        }
        $x .= '});';
        break;
    case 'quest':
        if (!($quest = load_cache(11, $id))) {
            require_once 'includes/allquests.php';
            $quest = GetDBQuestInfo($id, QUEST_DATAFLAG_AJAXTOOLTIP);
            $quest['tooltip'] = GetQuestTooltip($quest);
            save_cache(11, $id, $quest);
        }
        $x .= '$WowheadPower.registerQuest(' . $id . ', 0,{';
        if ($quest['name']) {
            $x .= 'name: \'' . str_normalize($quest['name']) . '\',';
        }
        if ($quest['tooltip']) {
            $x .= 'tooltip: \'' . str_normalize($quest['tooltip']) . '\'';
        }
        $x .= '});';
        break;
    default:
        break;
}
echo $x;
コード例 #15
0
ファイル: achievements.php プロジェクト: Brueggus/aowow
        $achievements = array();
        $achievements['data'] = array();
        foreach ($rows as $row) {
            $achievements['data'][] = achievementinfo2($row);
        }
        if (isset($category)) {
            $catrow = $DB->selectRow('
					SELECT c1.id, c1.name_loc?d AS name, c2.id AS id2
					FROM ?_achievementcategory c1
					LEFT JOIN (?_achievementcategory c2) ON c1.parentAchievement != -1 AND c1.parentAchievement = c2.id
					WHERE
						c1.id = ?
				', $_SESSION['locale'], $category);
            if ($catrow) {
                $achievements['category1'] = $catrow['id'];
                $achievements['category2'] = $catrow['id2'];
                $achievements['category'] = $catrow['name'];
            }
        }
        save_cache(24, $cache_key, $achievements);
    }
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => ($achievements['category'] ? $achievements['category'] . ' - ' : '') . $smarty->get_config_vars('Achievements'), 'tab' => 0, 'type' => 9, 'typeid' => 0, 'path' => path(0, 9, $achievements['category1'], $achievements['category2']));
$smarty->assign('page', $page);
// Статистика выполнения mysql запросов
$smarty->assign('mysql', $DB->getStatistics());
$smarty->assign('allachievements', $allachievements);
$smarty->assign('achievements', $achievements);
// Загружаем страницу
$smarty->display('achievements.tpl');
コード例 #16
0
ファイル: item.php プロジェクト: ryancheung/aowow-1
					SELECT name_loc' . $_SESSION['locale'] . ' AS name, mapID as id
					FROM ?_udwbase_zones
					WHERE
						areatableID=?d
					LIMIT 1
					', $lootid);
                if ($row) {
                    $item['fishedin'][] = array_merge($row, $drop);
                }
            }
        }
        unset($row);
        unset($num);
    }
    unset($drops_fi);
    save_cache(5, $item['entry'], $item);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $item['name'] . ' - ' . $smarty->get_config_vars('Items'), 'tab' => 0, 'type' => 3, 'typeid' => $item['entry'], 'path' => '[0,0,' . $item['classs'] . ',' . $item['subclass'] . ']');
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
if (isset($allitems)) {
    $smarty->assign('allitems', $allitems);
}
if (isset($allspells)) {
    $smarty->assign('allspells', $allspells);
}
$smarty->assign('item', $item);
コード例 #17
0
ファイル: npcs.php プロジェクト: Reved/aowow
$cache_key = cache_key($type);
if (!($npcs = load_cache(NPC_LISTING, $cache_key))) {
    unset($npcs);
    $rows = $DB->select('
		SELECT c.?#, c.entry
		{
			, l.name_loc?d AS name_loc
			, l.subname_loc?d AS subname_loc
		}
		FROM ?_factiontemplate, creature_template c
		{ LEFT JOIN (locales_creature l) ON l.entry=c.entry AND ? }
		WHERE
			factiontemplateID=faction_A
			{AND type=?}
		ORDER BY minlevel DESC, name
		{LIMIT ?d}
		', $npc_cols[0], $_SESSION['locale'] > 0 ? $_SESSION['locale'] : DBSIMPLE_SKIP, $_SESSION['locale'] > 0 ? $_SESSION['locale'] : DBSIMPLE_SKIP, $_SESSION['locale'] > 0 ? 1 : DBSIMPLE_SKIP, isset($type) ? $type : DBSIMPLE_SKIP, $AoWoWconf['limit'] != 0 ? $AoWoWconf['limit'] : DBSIMPLE_SKIP);
    $npcs = array();
    foreach ($rows as $row) {
        $npcs[] = creatureinfo2($row);
    }
    save_cache(NPC_LISTING, $cache_key, $npcs);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $smarty->get_config_vars('NPCs'), 'tab' => 0, 'type' => 0, 'typeid' => 0, 'path' => path(0, 4, $family, $type));
$smarty->assign('page', $page);
$smarty->assign('npcs', $npcs);
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
// Загружаем страницу
$smarty->display('npcs.tpl');
コード例 #18
0
ファイル: itemset.php プロジェクト: Kheros/tc_aowow
                $itemset['spells'][$x]['entry'] = $row['spell' . $j];
                $itemset['spells'][$x]['tooltip'] = spell_desc($row['spell' . $j]);
                $itemset['spells'][$x]['bonus'] = $row['bonus' . $j];
                $x++;
            }
        }
        for ($i = 0; $i <= $x - 1; $i++) {
            for ($j = $i; $j <= $x - 1; $j++) {
                if ($itemset['spells'][$j]['bonus'] < $itemset['spells'][$i]['bonus']) {
                    unset($tmp);
                    $tmp = $itemset['spells'][$i];
                    $itemset['spells'][$i] = $itemset['spells'][$j];
                    $itemset['spells'][$j] = $tmp;
                }
            }
        }
    }
    save_cache(ITEMSET_PAGE, $cache_key, $itemset);
}
$smarty->assign('itemset', $itemset);
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $itemset['name'] . ' - ' . $smarty->get_config_vars('Item_Sets'), 'tab' => 0, 'type' => 4, 'typeid' => $itemset['entry'], 'path' => '[0, 2]');
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
$smarty->assign('screenshots', getscreenshots($page['type'], $page['typeid']));
// --Передаем данные шаблонизатору--
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
// Запускаем шаблонизатор
$smarty->display('itemset.tpl');
コード例 #19
0
ファイル: faction.php プロジェクト: hearthstone-wow/AoWoW
			FROM quest_template
			WHERE
				RewRepFaction1=?d
				OR RewRepFaction2=?d
				OR RewRepFaction3=?d
				OR RewRepFaction4=?d
			', $quest_cols[2], $id, $id, $id, $id);
        if ($quests_rows) {
            $faction['quests'] = array();
            foreach ($quests_rows as $i => $row) {
                $faction['quests'][] = GetQuestInfo($row, 0xffffff);
            }
            unset($quests_rows);
        }
        // Faction cache
        save_cache(18, $faction['entry'], $faction);
    }
}
$page = array('Mapper' => false, 'Book' => false, 'Title' => $faction['name'] . ' - ' . $smarty->get_config_vars('Factions'), 'tab' => 0, 'type' => 8, 'typeid' => $faction['entry'], 'path' => '[0, 7, 0]');
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
// Данные о квесте
$smarty->assign('faction', $faction);
// Если хоть одна информация о вещи найдена - передаём массив с информацией о вещях шаблонизатору
if (isset($allitems)) {
    $smarty->assign('allitems', $allitems);
}
/*
if (isset($npcs))
	$smarty->assign('npcs',$npcs);
コード例 #20
0
ファイル: quest.php プロジェクト: Brueggus/aowow
        $quest['criteria_of'] = array();
        foreach ($rows as $row) {
            allachievementsinfo2($row['id']);
            $quest['criteria_of'][] = achievementinfo2($row);
        }
    }
    // Награды и благодарности, присылаемые почтой
    if ($quest['RewMailTemplateId']) {
        if (!($quest['mailrewards'] = loot('quest_mail_loot_template', $quest['entry']))) {
            unset($quest['mailrewards']);
        }
    }
    if ($quest['RewMailDelaySecs']) {
        $quest['maildelay'] = sec_to_time($quest['RewMailDelaySecs']);
    }
    save_cache(10, $cache_key, $quest);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $quest['Title'] . ' - ' . $smarty->get_config_vars('Quests'), 'tab' => 0, 'type' => 5, 'typeid' => $quest['entry'], 'path' => path(0, 5));
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
// Данные о квесте
$smarty->assign('quest', $quest);
// Если хоть одна информация о вещи найдена - передаём массив с информацией о вещях шаблонизатору
$smarty->assign('allitems', $allitems);
$smarty->assign('allspells', $allspells);
$smarty->assign('allachievements', $allachievements);
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
// Загружаем страницу
コード例 #21
0
ファイル: objects.php プロジェクト: saqar/tc_aowow
        }
        $data[$i]['name'] = preg_replace('/[\\r\\n]+/', " ", localizedName($row));
        // TODO: Расположение
        $data[$i]['location'] = "[-1]";
        // Тип объекта
        $data[$i]['type'] = isset($type) ? $type : $row['type'];
        $t_name = trim($data[$i]['name']);
        $i++;
    }
    save_cache(OBJECT_LISTING, $cache_key, $data);
}
if (!($object_tot = load_cache(OBJECT_TOT, 'object_tot'))) {
    unset($object_tot);
    // Получаем данные по этому типу объектов
    $object_tot = $DB->select('
			SELECT COUNT(g.entry) as num_objects
			FROM gameobject_template g
			WHERE 
				g.name <> ""
		');
    save_cache(OBJECT_TOT, 'object_tot', $object_tot[0]['num_objects']);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $smarty->get_config_vars('Objects'), 'tab' => 0, 'type' => 0, 'typeid' => 0, 'path' => path(0, 5, $type));
$smarty->assign('page', $page);
// Передаем массив данных шаблонизатору
$smarty->assign('data', $data);
$smarty->assign('objects_tot', is_array($object_tot) ? $object_tot[0]['num_objects'] : $object_tot);
// Статистика выполнения mysql запросов
$smarty->assign('mysql', $DB->getStatistics());
$smarty->display('objects.tpl');
コード例 #22
0
ファイル: faction.php プロジェクト: Reved/aowow
				SELECT a.id, a.faction, a.name_loc?d AS name, a.description_loc?d AS description, a.category, a.points, s.iconname, z.areatableID
				FROM ?_spellicons s, ?_achievementcriteria c, ?_achievement a
				LEFT JOIN (?_zones z) ON a.map != -1 AND a.map = z.mapID
				WHERE
					a.icon = s.id
					AND a.id = c.refAchievement
					AND c.type IN (?a)
					AND c.value1 = ?d
				GROUP BY a.id
				ORDER BY a.name_loc?d
			', $_SESSION['locale'], $_SESSION['locale'], array(ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION), $faction['entry'], $_SESSION['locale']);
        if ($rows) {
            $faction['criteria_of'] = array();
            foreach ($rows as $row) {
                allachievementsinfo2($row['id']);
                $faction['criteria_of'][] = achievementinfo2($row);
            }
        }
        save_cache(FACTION_PAGE, $cache_key, $faction);
    }
}
$page = array('Mapper' => false, 'Book' => false, 'Title' => $faction['name'] . ' - ' . $smarty->get_config_vars('Factions'), 'tab' => 0, 'type' => 8, 'typeid' => $faction['entry'], 'path' => path(0, 7, $faction['category2'], $faction['category']));
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
// Данные о квесте
$smarty->assign('faction', $faction);
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
// Загружаем страницу
$smarty->display('faction.tpl');
コード例 #23
0
ファイル: quest.php プロジェクト: Kheros/tc_aowow
		', $_SESSION['locale'], $_SESSION['locale'], array(ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST), $quest['entry'], $_SESSION['locale']);
    if ($rows) {
        $quest['criteria_of'] = array();
        foreach ($rows as $row) {
            allachievementsinfo2($row['id']);
            $quest['criteria_of'][] = achievementinfo2($row);
        }
    }
    // Награды и благодарности, присылаемые почтой
    if ($quest['RewMailTemplateId']) {
        if (!($quest['mailrewards'] = loot('mail_loot_template', $quest['RewMailTemplateId']))) {
            unset($quest['mailrewards']);
        }
    }
    if ($quest['RewMailDelaySecs']) {
        $quest['maildelay'] = sec_to_time($quest['RewMailDelaySecs']);
    }
    save_cache(QUEST_PAGE, $cache_key, $quest);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $quest['Title'] . ' - ' . $smarty->get_config_vars('Quests'), 'tab' => 0, 'type' => 5, 'typeid' => $quest['entry'], 'path' => path(0, 5));
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
$smarty->assign('screenshots', getscreenshots($page['type'], $page['typeid']));
// Данные о квесте
$smarty->assign('quest', $quest);
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
// Загружаем страницу
$smarty->display('quest.tpl');
コード例 #24
0
ファイル: objects.php プロジェクト: OregonCore/AoWoW
				{ AND a.lockproperties1=3 AND 1=?}
				{ AND a.lockproperties2=1 AND 1=?}
				{ AND g.entry = q.?#}
			ORDER by name
			{LIMIT ?d}
		', ($type == -3 or $type == -4) ? 'skill' : DBSIMPLE_SKIP, $type == -5 ? 'skill' : DBSIMPLE_SKIP, $_SESSION['locale'] > 0 ? $_SESSION['locale'] : DBSIMPLE_SKIP, $type == -2 ? 'q' : DBSIMPLE_SKIP, ($type == -3 or $type == -4 or $type == -5) ? 'a' : DBSIMPLE_SKIP, $_SESSION['locale'] > 0 ? 1 : DBSIMPLE_SKIP, $type > 0 ? $type : DBSIMPLE_SKIP, ($type == -3 or $type == -4) ? 1 : DBSIMPLE_SKIP, $type == -5 ? 1 : DBSIMPLE_SKIP, $type == -3 ? 1 : DBSIMPLE_SKIP, $type == -4 ? 1 : DBSIMPLE_SKIP, $type == -5 ? 1 : DBSIMPLE_SKIP, $type == -2 ? 'id' : DBSIMPLE_SKIP, $AoWoWconf['limit'] != 0 ? $AoWoWconf['limit'] : DBSIMPLE_SKIP);
    $i = 0;
    $data = array();
    foreach ($rows as $numRow => $row) {
        $data[$i] = array();
        $data[$i]['entry'] = $row['entry'];
        if (isset($row['skill'])) {
            $data[$i]['skill'] = $row['skill'];
        }
        $data[$i]['name'] = $row['name_loc'] ? $row['name_loc'] : $row['name'];
        // TODO: Расположение
        $data[$i]['location'] = "[-1]";
        // Тип объекта
        $data[$i]['type'] = isset($type) ? $type : $row['type'];
        $i++;
    }
    save_cache(4, intval($type), $data);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $smarty->get_config_vars('Objects'), 'tab' => 0, 'type' => 0, 'typeid' => 0, 'path' => '[0, 5,' . $podrazdel . ']');
$smarty->assign('page', $page);
// Передаем массив данных шаблонизатору
$smarty->assign('data', $data);
// Статистика выполнения mysql запросов
$smarty->assign('mysql', $DB->getStatistics());
$smarty->display('objects.tpl');
コード例 #25
0
		FROM ?_gameobject_involvedrelation q, ?_gameobject_template g
			{LEFT JOIN (?_locales_gameobject l) ON l.entry = g.entry AND ?}
		WHERE
			q.quest=?d
			AND g.entry=q.id
		', $_SESSION['locale'] > 0 ? $_SESSION['locale'] : DBSIMPLE_SKIP, $_SESSION['locale'] > 0 ? 1 : DBSIMPLE_SKIP, $quest['entry']);
    if ($rows) {
        foreach ($rows as $tmp) {
            if (!empty($tmp['name_loc'])) {
                $tmp['name'] = $tmp['name_loc'];
            }
            $quest['end'][] = array_merge($tmp, array('type' => 'object'));
        }
    }
    unset($rows);
    save_cache(10, $quest['entry'], $quest);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $quest['Title'] . ' - ' . $smarty->get_config_vars('Quests'), 'tab' => 0, 'type' => 5, 'typeid' => $quest['entry'], 'path' => '[]');
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
// Данные о квесте
$smarty->assign('quest', $quest);
// Если хоть одна информация о вещи найдена - передаём массив с информацией о вещях шаблонизатору
if (isset($allitems)) {
    $smarty->assign('allitems', $allitems);
}
if (isset($allspells)) {
    $smarty->assign('allspells', $allspells);
}
コード例 #26
0
ファイル: event.php プロジェクト: ryancheung/aowow-1
if ($event) {
    if ($event['npcs_guid'] && ($ids = $DB->selectCol('SELECT id FROM creature WHERE guid IN (?a) GROUP BY id', $event['npcs_guid']))) {
        $event['npcs'] = array();
        foreach ($ids as $crid) {
            $event['npcs'][] = creatureinfo($crid);
        }
    }
    if ($event['objects_guid'] && ($ids = $DB->selectCol('SELECT id FROM gameobject WHERE guid IN (?a) GROUP BY id', $event['objects_guid']))) {
        $event['objects'] = array();
        foreach ($ids as $goid) {
            $event['objects'][] = objectinfo($goid);
        }
    }
    if ($event['creatures_quests_id']) {
        $event['quests'] = array();
        foreach ($event['creatures_quests_id'] as $qid) {
            $event['quests'][] = GetDBQuestInfo($qid['quest'], 0xffffff);
        }
    }
    save_cache(EVENT_PAGE, $cache_key, $achievement);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $event['name'] . ' - ' . $smarty->get_config_vars('Event'), 'tab' => 0, 'type' => 11, 'typeid' => $event['id'], 'path' => path(0, 11));
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
// Статистика выполнения mysql запросов
$smarty->assign('mysql', $DB->getStatistics());
$smarty->assign('event', $event);
// Загружаем страницу
$smarty->display('event.tpl');
コード例 #27
0
ファイル: npcs.php プロジェクト: BACKUPLIB/Infinity_MaNGOS
		{ LEFT JOIN (locales_creature l) ON l.entry=c.entry AND ? }
		WHERE
			factiontemplateID=faction_A
			{AND type=?}
		ORDER BY minlevel DESC, name
		{LIMIT ?d}
		', $npc_cols[0], $_SESSION['locale'] > 0 ? $_SESSION['locale'] : DBSIMPLE_SKIP, $_SESSION['locale'] > 0 ? $_SESSION['locale'] : DBSIMPLE_SKIP, $_SESSION['locale'] > 0 ? 1 : DBSIMPLE_SKIP, $type != '' ? $type : DBSIMPLE_SKIP, $AoWoWconf['limit'] != 0 ? $AoWoWconf['limit'] : DBSIMPLE_SKIP);
    $npcs = array();
    foreach ($rows as $row) {
        $npcs[] = creatureinfo2($row);
    }
    save_cache(NPC_LISTING, $cache_key, $npcs);
}
if (!($npc_tot = load_cache(NPC_TOT, 'npc_tot'))) {
    unset($npc_tot);
    $npc_tot = $DB->select('
		SELECT COUNT(entry) as npc_tot
		FROM creature_template c
		');
    save_cache(NPC_TOT, 'npc_tot', $npc_tot);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $smarty->get_config_vars('NPCs'), 'tab' => 0, 'type' => 0, 'typeid' => 0, 'username' => $_SESSION['username'], 'path' => path(0, 4, $type));
$smarty->assign('page', $page);
$smarty->assign('npcs', $npcs);
$smarty->assign('npc_tot', is_array($npc_tot) ? $npc_tot[0]['npc_tot'] : $npc_tot);
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
$smarty->assign('reputation', getreputation($page['username']));
// Загружаем страницу
$smarty->display('npcs.tpl');
コード例 #28
0
ファイル: factions.php プロジェクト: ryancheung/aowow-1
			FROM ?_factions f1
			{ LEFT JOIN (?_factions f2) ON f1.team <> ?d }
			WHERE
				f1.reputationListID != -1
				{ AND f1.team = f2.?# }
				{ AND f1.team = ? }
			ORDER BY name
		', $_SESSION['locale'], !isset($category) ? 'factionID' : DBSIMPLE_SKIP, isset($category) ? intval($c1) : DBSIMPLE_SKIP, intval($c2), !isset($category) ? 0 : DBSIMPLE_SKIP, !isset($category) ? 'factionID' : DBSIMPLE_SKIP, isset($category) ? $category : DBSIMPLE_SKIP);
    if ($c1 && !$c2) {
        $entrys = array();
        foreach ($factions as $f) {
            $entrys[] = $f['entry'];
        }
        $factions = array_merge($factions, $DB->select('
				SELECT f1.factionID AS entry, f1.team, f1.name_loc?d AS name, f1.side, f1.team AS category2, ?d AS category
				FROM ?_factions f1
				WHERE
					f1.reputationListID != -1
					{ AND f1.team IN (?a) }
			', $_SESSION['locale'], intval($c2), !empty($entrys) ? $entrys : DBSIMPLE_SKIP));
    }
    save_cache(FACTION_LISTING, $cache_key, $factions);
}
global $page;
$page = array('Title' => $smarty->get_config_vars('Factions'), 'tab' => 0, 'type' => 0, 'typeid' => 0, 'path' => path(0, 7, $c1, $c2));
$smarty->assign('page', $page);
$smarty->assign('factions', $factions);
// Статистика выполнения mysql запросов
$smarty->assign('mysql', $DB->getStatistics());
// Загружаем страницу
$smarty->display('factions.tpl');
コード例 #29
0
ファイル: object.php プロジェクト: OregonCore/AoWoW
		FROM gameobject_involvedrelation i, quest_template q
		WHERE
			i.id = ?d
			AND q.entry = i.quest
		', $quest_cols[2], $id);
    if ($rows_qe) {
        $object['ends'] = array();
        foreach ($rows_qe as $numRow => $row) {
            $object['ends'][] = GetQuestInfo($row, 0xffffff);
        }
    }
    unset($rows_qe);
    // Положения объектофф:
    $data = $DB->select('SELECT position_y as y, position_x as x, map as m, spawntimesecs FROM gameobject WHERE id = ?d', $id);
    position($data);
    save_cache(3, $object['entry'], $object);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $object['name'] . ' - ' . $smarty->get_config_vars('Objects'), 'tab' => 0, 'type' => 2, 'typeid' => $object['entry'], 'path' => '[0,5,' . $object['type'] . ']');
if ($object['pagetext']) {
    $page['Book'] = true;
}
$page['Mapper'] = true;
$smarty->assign('page', $page);
// Комментарии
$smarty->assign('comments', getcomments($page['type'], $page['typeid']));
if (isset($allitems)) {
    $smarty->assign('allitems', $allitems);
}
if (isset($object)) {
    $smarty->assign('object', $object);
コード例 #30
0
ファイル: quests.php プロジェクト: Kheros/tc_aowow
<?php

// Необходима функция questinfo
require_once 'includes/allquests.php';
$smarty->config_load($conf_file, 'quest');
// Разделяем из запроса класс и подкласс квестов
@(list($Type, $ZoneOrSort) = extract_values($podrazdel));
$cache_key = cache_key($Type, $ZoneOrSort);
if (!($quests = load_cache(QUEST_LISTING, $cache_key))) {
    unset($quests);
    $rows = $DB->select("\n\t\tSELECT q.?#\n\t\t{\n\t\t\t, l.Title_loc?d AS Title_loc\n\t\t}\n\t\tFROM quest_template q\n\t\t{ LEFT JOIN (locales_quest l) ON l.entry=q.entry AND ? }\n\t\tWHERE\n\t\t\t1 = 1\n\t\t\t{ AND ZoneOrSort = ? }\n\t\t\t{ AND ZoneOrSort IN (?a) }\n\t\t\tAND q.Title NOT IN ('','----','?????')\n\t\t\tAND q.Title NOT LIKE '<DEPRECATED>%'\n\t\t\tAND q.Title NOT LIKE '<NYI>%'\n\t\t\tAND q.Title NOT LIKE '<nyi>%'\n\t\t\tAND q.Title NOT LIKE '<TEST>%'\n\t\t\tAND q.Title NOT LIKE '<TXT>%'\n\t\t\tAND q.Title NOT LIKE '<UNUSED%'\n\t\tORDER BY Title\n\t\t{LIMIT ?d}\n\t\t", $quest_cols[2], $_SESSION['locale'] > 0 ? $_SESSION['locale'] : DBSIMPLE_SKIP, $_SESSION['locale'] > 0 ? 1 : DBSIMPLE_SKIP, isset($ZoneOrSort) ? $ZoneOrSort : DBSIMPLE_SKIP, !isset($ZoneOrSort) && isset($Type) ? $quest_class[$Type] : DBSIMPLE_SKIP, $AoWoWconf['limit'] > 0 ? $AoWoWconf['limit'] : DBSIMPLE_SKIP);
    $quests = array();
    foreach ($rows as $row) {
        $quests[] = GetQuestInfo($row, QUEST_DATAFLAG_LISTINGS);
    }
    save_cache(QUEST_LISTING, $cache_key, $quests);
}
if (!($quests_tot = load_cache(QUEST_TOT, 'quest_tot'))) {
    unset($quests_tot);
    $quests_tot = $DB->select("\n\t\tSELECT COUNT(q.entry) as quest_tot\n\t\tFROM quest_template q\n\t\tWHERE\n\t\t\tq.Title NOT IN ('','----','?????')\n\t\t\tAND q.Title NOT LIKE '<DEPRECATED>%'\n\t\t\tAND q.Title NOT LIKE '<NYI>%'\n\t\t\tAND q.Title NOT LIKE '<nyi>%'\n\t\t\tAND q.Title NOT LIKE '<TEST>%'\n\t\t\tAND q.Title NOT LIKE '<TXT>%'\n\t\t\tAND q.Title NOT LIKE '<UNUSED%'\n\t\t");
    save_cache(QUEST_LISTING, 'quest_tot', $quests_tot[0]['quest_tot']);
}
global $page;
$page = array('Mapper' => false, 'Book' => false, 'Title' => $smarty->get_config_vars('Quests'), 'tab' => 0, 'type' => 0, 'typeid' => 0, 'path' => path(0, 3, $Type, $ZoneOrSort));
$smarty->assign('page', $page);
$smarty->assign('quests', $quests);
$smarty->assign('quests_tot', is_array($quests_tot) ? $quests_tot[0]['quest_tot'] : $quests_tot);
// Количество MySQL запросов
$smarty->assign('mysql', $DB->getStatistics());
// Загружаем страницу
$smarty->display('quests.tpl');