<?php require_once './slotFunctions.php'; require_once './objectClass.php'; $slotFile = fopen($gamePath . '/gameSlots.slt', 'rb'); $objFile = fopen($gamePath . '/objects.dat', 'rb'); $thisObj = loadObject($postVals[1], $objFile, 400); // confirm that the player owns this object if ($thisObj->get('owner') == $pGameID) { include './objects/obj_' . $thisObj->get('oType') . '.php'; } else { echo 'You do not own this object'; } fclose($objFile); fclose($slotFile);
<?php require_once './slotFunctions.php'; require_once './objectClass.php'; $slotFile = fopen($gamePath . '/gameSlots.slt', 'rb'); $objFile = fopen($gamePath . '/objects.dat', 'rb'); $thisBusiness = loadObject($pGameId, $objFile, 400); if ($thisBusiness->get('ownedObjects') > 0) { $ownedObjects = new itemSlot($thisBusiness->get('ownedObjects'), $slotFile, 40); for ($i = 1; $i < sizeof($ownedObjects->slotData); $i++) { $thisObject = loadObject($ownedObjects->slotData[$i], $objFile, 400); echo 'Object ' . $ownedObjects->slotData[$i] . '<br>'; } } else { echo 'You do not own anything yet - start buying!'; } fclose($slotFile); fclose($objFile);
} fclose($file); $data = $parser->parseFeed($output); //The table names $elements = $data[0]; //The parsed data $attrs = $data[1]; $element_nr = count($elements); $notifications = array(); for ($i = 0; $i < $element_nr; $i++) { $id = $attrs[$i]["id"]; if (!$id) { continue; } //Check if this row already exists in the table $n = loadObject($id, $elements[$i]); if ($n === false) { //New element, INSERT it into table $tmp = array_values($attrs[$i]); addslashesextended($tmp); if ($HARD_DELETE && $attrs[$i]["del"] == "yes") { //Ignoring deleted data } else { $sql = "INSERT INTO " . $elements[$i] . " (" . implode(',', array_keys($attrs[$i])) . ") VALUES('" . implode("','", $tmp) . "')"; $db->query($sql) or $db->raise_error(); #echo $sql ."\n"; } } else { //If HARD_DELETE is true and del=yes, delete the row, otherwise set del=yes if ($HARD_DELETE && $attrs[$i]["del"] == "yes") { $sql = "DELETE FROM " . $elements[$i] . " WHERE id=" . $id;