$system_distance = abs($source_system - $scan_system); if ($system_distance > $sensorRange || $scan_galaxy != $source_galaxy) { message($lang['phalanx_rangeerror'], $lang['tech'][42], "", 3); } $cost = $sensorLevel * 1000; /* debug(GetTargetDistance($source_galaxy, $scan_galaxy, $source_system, $scan_system, $source_planet, $scan_planet) / $sensorLevel * 10); debug(GetPhalanxRange(1), 1); debug(GetPhalanxRange(2), 2); debug(GetPhalanxRange(3), 3); debug(GetPhalanxRange(4), 4); debug(GetPhalanxRange(5), 5); debug(GetPhalanxRange(6), 6); debug(GetPhalanxRange(7), 7); debug(GetPhalanxRange(8), 8); debug(GetPhalanxRange(9), 9); debug(GetPhalanxRange(10), 10); */ if ($planetrow['deuterium'] > $cost) { doquery("UPDATE {{planets}} SET deuterium = deuterium - {$cost} WHERE id='{$user['current_planet']}' LIMIT 1;"); } else { message($lang['phalanx_nodeuterium'], "phalanx", "", 3); } $template = gettemplate('planet_fleet_list', true); $planet_scanned = doquery("SELECT * FROM {{planets}} WHERE galaxy = {$scan_galaxy} AND system = {$scan_system} AND planet = {$scan_planet} AND planet_type = {$scan_planet_type} LIMIT 1;", '', true); int_get_fleet_to_planet(flt_get_fleets_to_planet_db($planet_scanned, true), $planet_scanned); int_get_missile_to_planet("SELECT * FROM `{{iraks}}` WHERE galaxy = {$scan_galaxy} AND system = {$scan_system} AND planet = {$scan_planet};", true); tpl_assign_fleet($template, $fleets); $template->assign_vars(array('TIME_NOW' => $time_now)); $page = parsetemplate($template, $parse); display($page, $lang['tech'][42], false, '', false, false);
} else { message($lang['ov_delete_wrong_pass'], $lang['colony_abandon'], 'overview.php?mode=manage'); } } int_planet_pretemplate($planetrow, $template); foreach ($sn_data['groups']['governors'] as $governor_id) { $template->assign_block_vars('governors', array('ID' => $governor_id, 'NAME' => $lang['tech'][$governor_id])); } display(parsetemplate($template), $lang['rename_and_abandon_planet']); break; default: $template = gettemplate('planet_overview', true); rpg_level_up($user, RPG_STRUCTURE); rpg_level_up($user, RPG_RAID); $fleet_id = 1; int_get_fleet_to_planet("SELECT DISTINCT * FROM {{fleets}} WHERE `fleet_owner` = '{$user['id']}' OR `fleet_target_owner` = '{$user['id']}';"); int_get_missile_to_planet("SELECT * FROM `{{iraks}}` WHERE `owner` = '{$user['id']}'"); $planets_query = SortUserPlanets($user, false, '*'); while ($UserPlanet = mysql_fetch_assoc($planets_query)) { if ($UserPlanet['planet_type'] == PT_MOON) { continue; } $UserPlanet = sys_o_get_updated($user, $UserPlanet, $time_now, true); $list_planet_que = $UserPlanet['que']; $UserPlanet = $UserPlanet['planet']; $template_planet = tpl_parse_planet($UserPlanet, $list_planet_que); $planet_fleet_id = 0; $fleet_list = $template_planet['fleet_list']; if ($fleet_list['own']['count']) { $planet_fleet_id = "p{$fleet_id}"; $fleets[] = tpl_parse_fleet_sn($fleet_list['own']['total'], $planet_fleet_id);