$item_add_power = intval($HTTP_POST_VARS['item_add_power']); $item_mp_use = intval($HTTP_POST_VARS['item_mp_use']); $item_element = intval($HTTP_POST_VARS['element_weap_list']); $item_element_str = intval($HTTP_POST_VARS['item_element_str']); $item_element_same = intval($HTTP_POST_VARS['item_element_same']); $item_element_weak = intval($HTTP_POST_VARS['item_element_weak']); $item_weight = intval($HTTP_POST_VARS['item_weight']); $item_max_skill = intval($HTTP_POST_VARS['item_max_skill']); if ($item_name == '' || !$item_power || !$item_duration) { message_die(MESSAGE, $lang['Fields_empty']); } if ($item_price == '') { // If no price is defined , let's calculate the real item price $adr_general = adr_get_general_config(); // Get the base and modifier price $adr_quality_price = adr_get_item_quality($item_quality, price); $adr_type_price = adr_get_item_type($item_type, price); // First define the base price $item_price = $adr_type_price; // Then apply the quality modifier $item_price = $item_price * ($adr_quality_price / 100); // And now the power - it's a little more complicated $item_price = $item_power > 1 ? $item_price + $item_price * (($item_power - 1) * ($adr_general['item_modifier_power'] - 100) / 100) : $item_price; // Apply the duration penalty $item_price = abs($item_price / ($item_duration_max / $item_duration)); // Finally let's use a non decimal value & add 10 % $item_price = ceil($item_price * 1.1); } $sql = "INSERT INTO " . ADR_BEGGAR_DONATIONS . "\r\n\t\t\t\t( item_id , item_owner_id , item_chance , item_type_use , item_name , item_desc , item_icon , item_price , item_quality , item_duration , item_duration_max , item_power , item_add_power , item_mp_use , item_weight , item_max_skill , item_element , item_element_str_dmg , item_element_same_dmg , item_element_weak_dmg )\r\n\t\t\t\tVALUES ( {$item_id} , 1 , {$item_chance} , {$item_type} , '" . str_replace("\\'", "''", $item_name) . "', '" . str_replace("\\'", "''", $item_desc) . "' , '" . str_replace("\\'", "''", $item_icon) . "' , {$item_price} , {$item_quality} , {$item_duration} , {$item_duration_max} , {$item_power} , {$item_add_power} , {$item_mp_use} , {$item_weight} , {$item_max_skill} , {$item_element} , {$item_element_str} , {$item_element_same} , {$item_element_weak} )"; $result = $db->sql_query($sql); if (!$result) {
// First define the base price $item_price = $adr_type_price; // Then apply the quality modifier $item_price = $item_price * ($adr_quality_price / 100); // And now the power - it's a little more complicated $item_price = $item_power > 1 ? $item_price + $item_price * (($item_power - 1) * ($adr_general['item_modifier_power'] - 100) / 100) : $item_price; // Apply the duration penalty $item_price = abs($item_price / ($item_duration_max / $item_duration)); // Finally let's use a non decimal value & add 10 % $item_price = ceil($item_price * 1.1); } if ($recipe_price == '') { // If no price is defined , let's calculate the real item price $adr_general = adr_get_general_config(); // Get the base and modifier price $adr_quality_price = adr_get_item_quality($recipe_quality, price); $adr_type_price = adr_get_item_type($recipe_type, price); // First define the base price $recipe_price = $adr_type_price; // Then apply the quality modifier $recipe_price = $recipe_price * ($adr_quality_price / 100); // And now the power - it's a little more complicated $recipe_price = $recipe_power > 1 ? $recipe_price + $recipe_price * (($recipe_power - 1) * ($adr_general['item_modifier_power'] - 100) / 100) : $recipe_price; // Apply the duration penalty $recipe_price = abs($recipe_price / ($recipe_duration_max / $recipe_duration)); // Finally let's use a non decimal value & add 10 % $recipe_price = ceil($recipe_price * 1.1); } //recipe_items_req $recipe_items_req_list = array(); $recipe_items_req_list = $HTTP_POST_VARS['recipe_items_req'];
$tools = $db->sql_fetchrowset($result); $tool_list = '<select name="item_tool">'; $tool_list .= '<option value = "0" >' . $lang['Adr_forge_mining_no_tool'] . '</option>'; for ($i = 0; $i < count($tools); $i++) { $tool_list .= '<option value = "' . $tools[$i]['item_id'] . '" >' . adr_get_lang($tools[$i]['item_name']) . ' ( ' . $lang['Adr_items_power'] . ' : ' . $tools[$i]['item_power'] . ' - ' . $lang['Adr_items_duration'] . ' : ' . $tools[$i]['item_duration'] . ' )' . '</option>'; } $tool_list .= '</select>'; $sql = " SELECT * FROM " . ADR_SHOPS_ITEMS_TABLE . "\r\n\t\t\t\tWHERE item_owner_id = {$user_id}\r\n\t\t\t\tAND item_quality < 5 \r\n\t\t\t\tAND item_in_shop = 0\r\n\t\t\t\tAND item_in_warehouse = 0\r\n\t\t\t\tAND item_duration > 0\r\n\t\t\t\tAND item_type_use IN ( 1 , 2 ) "; if (!($result = $db->sql_query($sql))) { message_die(GENERAL_ERROR, 'Could not check user items', "", __LINE__, __FILE__, $sql); } $items = $db->sql_fetchrowset($result); $items_list = '<select name="item_to_repair">'; $items_list .= '<option value = "0" >' . $lang['Adr_forge_repair_no_item'] . '</option>'; for ($i = 0; $i < count($items); $i++) { $items_list .= '<option value = "' . $items[$i]['item_id'] . '" >' . adr_get_lang($items[$i]['item_name']) . ' ( ' . $lang['Adr_items_power'] . ' : ' . $items[$i]['item_power'] . ' - ' . $lang['Adr_items_quality'] . ' : ' . adr_get_item_quality($items[$i]['item_quality'], simple) . ' - ' . $lang['Adr_items_type_use'] . ' : ' . adr_get_item_type($items[$i]['item_type_use'], simple) . ')' . '</option>'; } $items_list .= '</select>'; $template->assign_vars(array('ITEMS_LIST' => $items_list, 'TOOL_LIST' => $tool_list, 'L_SELECT_TOOL' => $lang['Adr_forge_mining_select_tool'], 'L_SELECT_ITEMS' => $lang['Adr_forge_stone_select_item'], 'L_GO_REPAIR' => $lang['Adr_forge_stone_go'], 'L_STONE_EXPLAIN' => $lang['Adr_forge_stone_explain'])); break; case 'stone_action': $tool = intval($HTTP_POST_VARS['item_tool']); $item_to_repair = intval($HTTP_POST_VARS['item_to_repair']); // No tool , no repair if (!$tool) { adr_previous(Adr_forge_stone_tool_needed, adr_TownMap_forge, "mode=stone"); } // No item to repair ? if (!$item_to_repair) { adr_previous(Adr_forge_stone_item_to_repair_needed, adr_TownMap_forge, "mode=stone"); }
$shop_name = isset($_POST['shop_name']) ? trim($_POST['shop_name']) : trim($_GET['shop_name']); $shop_desc = isset($_POST['shop_desc']) ? trim($_POST['shop_desc']) : trim($_GET['shop_desc']); $shop_id = !empty($_POST['shop_id']) ? $_POST['shop_id'] : $_GET['shop_id']; if (!$shop_name) { message_die(MESSAGE, $lang['Fields_empty']); } $sql = "UPDATE " . ADR_SHOPS_TABLE . " \n\t\t\t\tSET shop_name = '" . str_replace("\\'", "''", $shop_name) . "',\n\t\t\t\t shop_desc = '" . str_replace("\\'", "''", $shop_desc) . "'\n\t\t\t\tWHERE shop_id = {$shop_id}\n\t\t\t\tAND shop_owner_id = {$user_id} "; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, "Couldn't insert new shop", "", __LINE__, __FILE__, $sql); } adr_previous(Adr_users_shops_edited_success, adr_shops, "?mode=see_shop&shop_id=" . $shop_id . ""); break; case 'search_item': $template->assign_block_vars('search_item', array()); $template->assign_vars(array('ITEM_TYPE' => adr_get_item_type(0, search), 'ITEM_QUALITY' => adr_get_item_quality(0, search), 'L_POINTS' => get_reward_name(), 'L_ITEM_QUALITY' => $lang['Adr_items_quality'], 'L_ITEM_TYPE' => $lang['Adr_items_type_use'], 'L_ITEM_QUALITY_LEAST' => $lang['Adr_items_type_least'], 'L_ITEM_POWER_LEAST' => $lang['Adr_items_power_least'], 'L_ITEM_DURATION_LEAST' => $lang['Adr_items_duration_least'], 'L_ITEM_PRICE_MAX' => $lang['Adr_items_price_max'], 'L_SEARCH_ITEM_CRITERA' => $lang['Adr_items_search_criteria'], 'L_SUBMIT' => $lang['Submit'])); break; case 'search_item_results': $template->assign_block_vars('search_item_results', array()); $item_quality = intval($_POST['item_quality']) - 1; $item_power_least = intval($_POST['item_power_least']) - 1; $item_duration_least = intval($_POST['item_duration_least']) - 1; $item_type = intval($_POST['item_type_use']); $item_price_max = intval($_POST['item_price_max']); // Check user input for errors $item_quality = $item_quality < '0' ? intval(0) : $item_quality; $item_power_least = $item_power_least < '0' ? intval(0) : $item_power_least; $item_duration_least = $item_duration_least < '0' ? intval(0) : $item_duration_least; $search_type_sql = $item_type > '0' ? 'AND item_type_use = ' . $item_type : ''; $search_price_sql = $item_price_max > '0' ? 'AND item_price < ' . $item_price_max : ''; // $sql = "SELECT i.*, s.*, q.item_quality_lang, t.item_type_lang FROM " . ADR_SHOPS_ITEMS_TABLE . " i, " . ADR_SHOPS_TABLE . " s
function adr_get_item_real_price($item_id, $user_id) { global $db; // Fix the values $item_id = intval($item_id); $user_id = intval($user_id); $adr_general = adr_get_general_config(); $sql = "SELECT * FROM " . ADR_SHOPS_ITEMS_TABLE . "\n\t\tWHERE item_id = {$item_id} \n\t\tAND item_owner_id = {$user_id} "; if (!($result = $db->sql_query($sql))) { message_die(GENERAL_ERROR, "Couldn't query item infos", "", __LINE__, __FILE__, $sql); } $row = $db->sql_fetchrow($result); // Once again , let's protect us about malicious users ... if (!is_numeric($row['item_type_use'])) { message_die(GENERAL_ERROR, "This item doesn't exist"); } $item_type = $row['item_type_use']; $item_quality = $row['item_quality']; $item_duration = $row['item_duration']; $item_duration_max = $row['item_duration_max']; $item_power = $row['item_power']; // Get the base and modifier price $adr_quality_price = adr_get_item_quality($item_quality, price); $adr_type_price = adr_get_item_type($item_type, price); // First define the base price $item_price = $adr_type_price; // Apply the sell back penalty $item_price = $row['item_sell_back_percentage'] * $item_price / 100; // Then apply the quality modifier $item_price = $item_price * ($adr_quality_price / 100); // And now the power - it's a little more complicated $item_price = $item_power > 1 ? $item_price + $item_price * (($item_power - 1) * ($adr_general['item_modifier_power'] - 100) / 100) : $item_price; // Apply the duration penalty $item_price = abs($item_price / ($item_duration_max / $item_duration)); // Finally let's use a non decimal value $item_price = ceil($item_price); return $item_price; }
function adr_use_skill_mining($user_id, $tool) { global $db; $user_id = intval($user_id); $tool = intval($tool); $new_item_id = 0; $adr_general = adr_get_general_config(); // START skill limit check $sql = " SELECT character_skill_limit FROM " . ADR_CHARACTERS_TABLE . "\n\t\t\tWHERE character_id = {$user_id} "; if (!($result = $db->sql_query($sql))) { message_die(GENERAL_ERROR, 'Could not query skill limit value', '', __LINE__, __FILE__, $sql); } $limit_check = $db->sql_fetchrow($result); if ($adr_general['Adr_character_limit_enable'] != 0 && $limit_check['character_skill_limit'] < 1) { adr_previous(Adr_skill_limit, adr_town, ''); } // END skill limit check $sql = " SELECT * FROM " . ADR_SHOPS_ITEMS_TABLE . "\n\t\tWHERE item_in_shop = 0 \n\t\tAND item_owner_id = {$user_id} \n\t\tAND item_id = {$tool} "; if (!($result = $db->sql_query($sql))) { message_die(GENERAL_ERROR, 'Could not query tool informations', '', __LINE__, __FILE__, $sql); } $item = $db->sql_fetchrow($result); if ($item['item_duration'] < 0) { adr_previous(Adr_forge_mining_broken, adr_forge, "mode=mining"); } // Alter the tool adr_use_item($tool, $user_id); $adr_general = adr_get_general_config(); $adr_user = adr_get_user_infos($user_id); $skill_data = adr_get_skill_data(1); $user_chance = $adr_user['character_skill_mining'] * $skill_data['skill_chance']; $user_chance = $user_chance > 100 ? 100 : $user_chance; $rand = rand(0, 100); if ($user_chance > $rand) { $modif = $item['item_quality'] > 3 ? $item['item_quality'] - 3 : 0; $modif = $modif + ($item['item_power'] - 1); $happiness = rand($modif, 10); $new_item_type = $happiness > 8 ? 2 : 1; // Make the new id for the item $sql = "SELECT item_id FROM " . ADR_SHOPS_ITEMS_TABLE . "\n\t\t\tWHERE item_owner_id = {$user_id}\n\t\t\tORDER BY item_id \n\t\t\tDESC LIMIT 1"; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, 'Could not obtain item information', "", __LINE__, __FILE__, $sql); } $data = $db->sql_fetchrow($result); $new_item_id = $data['item_id'] + 1; $item_type = $new_item_type; $item_name = $new_item_type == 1 ? 'Adr_item_ore' : 'Adr_items_diamond'; $item_desc = $new_item_type == 1 ? 'Adr_item_ore_desc' : 'Adr_items_diamond_desc'; $item_icon = $new_item_type == 1 ? 'ore.gif' : 'diamond.gif'; $item_quality = rand(1, 6); $item_duration = rand(1, 3); $item_power = rand(1, 3); adr_skill_limit($user_id); // Generate the item price $adr_quality_price = adr_get_item_quality($item_quality, price); $adr_type_price = adr_get_item_type($item_type, price); $item_price = $adr_type_price; $item_price = $item_price * ($adr_quality_price / 100); $item_price = $item_power > 1 ? $item_price + $item_price * (($item_power - 1) * ($adr_general['item_modifier_power'] - 100) / 100) : $item_price; $item_price = ceil($item_price); $sql = "INSERT INTO " . ADR_SHOPS_ITEMS_TABLE . " \n\t\t\t( item_id , item_owner_id , item_type_use , item_name , item_desc , item_icon , item_price , item_quality , item_duration, item_duration_max , item_power )\n\t\t\tVALUES ( {$new_item_id} , {$user_id} , {$item_type} , '" . str_replace("\\'", "''", $item_name) . "', '" . str_replace("\\'", "''", $item_desc) . "' , '" . str_replace("\\'", "''", $item_icon) . "' , {$item_price} , {$item_quality} , {$item_duration}, {$item_duration} , {$item_power} )"; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, "Couldn't insert new item", "", __LINE__, __FILE__, $sql); } // Increases the success uses of this skill and increase level if needed if ($adr_user['character_skill_mining_uses'] + 1 >= $skill_data['skill_req']) { $sql = "UPDATE " . ADR_CHARACTERS_TABLE . "\n\t\t\t\tSET character_skill_mining_uses = 0 , \n\t\t\t\t\tcharacter_skill_mining = character_skill_mining + 1\n\t\t\t\tWHERE character_id = {$user_id} "; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, 'Could not obtain skill information', "", __LINE__, __FILE__, $sql); } } else { $sql = "UPDATE " . ADR_CHARACTERS_TABLE . "\n\t\t\t\tSET character_skill_mining_uses = character_skill_mining_uses + 1\n\t\t\t\tWHERE character_id = {$user_id} "; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, 'Could not obtain item information', "", __LINE__, __FILE__, $sql); } } } return $new_item_id; }
} else { $mode = ""; } if ($mode != "") { switch ($mode) { case 'add_store': adr_template_file('admin/config_adr_store_cats_edit_body.tpl'); $template->assign_block_vars('add', array()); $s_hidden_fields = '<input type="hidden" name="mode" value="savenew_store" /><input type="hidden" name="store_type" value="' . $item_type . '" />'; $sql = "SELECT * FROM " . ADR_STORES_TABLE; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, 'Could not obtain elements information', "", __LINE__, __FILE__, $sql); } $items = $db->sql_fetchrowset($result); $template->assign_vars(array("ITEM_QUALITY" => adr_get_item_quality($items['item_quality'], 'list'), "ITEM_TYPE" => adr_get_item_type($items['item_type_use'], 'list'), "L_POINTS" => $board_config['points_name'], "L_CLOSED" => $lang['Adr_store_status_closed'], "L_OPEN" => $lang['Adr_store_status_open'], "L_NORMAL" => $lang['Adr_store_sales_off'], "L_SALE" => $lang['Adr_store_sales_on'], "L_ALL" => $lang['Adr_store_auth_all'], "L_ADMIN" => $lang['Adr_store_auth_admin'], "L_NAME_EXPLAIN" => $lang['Adr_races_name_explain'], "L_ITEMS_TITLE" => $lang['Adr_shops_item_add_title'], "L_ITEMS_EXPLAIN" => $lang['Adr_shops_item_add_title_explain'], "L_ITEM_NAME" => $lang['Adr_shops_categories_item_name'], "L_ITEM_DESC" => $lang['Adr_shops_categories_item_desc'], "L_ITEM_STATUS" => $lang['Adr_store_status'], "L_ITEM_SALES" => $lang['Adr_store_sales'], "L_ITEM_AUTH" => $lang['Adr_store_auth'], "L_ITEM_VIEW" => $lang['Adr_store_view'], "L_NAME" => $lang['Adr_races_name'], "L_DESC" => $lang['Adr_races_desc'], "L_ACTION" => $lang['Action'], "L_ITEMS" => $lang['Adr_shops_categories_items'], "L_EDIT" => $lang['Edit'], "L_DELETE" => $lang['Delete'], "L_ITEM_IMG" => $lang['Adr_races_image'], "L_ITEM_PRICE" => $lang['Adr_items_price'], "L_ITEM_PRICE_EXPLAIN" => $lang['Adr_items_price_explain'], "L_IMG" => $lang['Adr_races_image'], "L_IMG_EXPLAIN" => $lang['Adr_items_image_explain'], "L_SUBMIT" => $lang['Submit'], "S_ITEMS_ACTION" => append_sid("admin_adr_store_cats.{$phpEx}"), "S_HIDDEN_FIELDS" => $s_hidden_fields)); $template->pparse("body"); break; case 'delete_store': $store_id = !empty($_POST['store_id']) ? intval($_POST['store_id']) : intval($_GET['store_id']); $sql = "DELETE FROM " . ADR_STORES_TABLE . "\n\t\t\t\tWHERE store_id = " . $store_id . "\n\t\t\t\tAND store_owner_id = 1 "; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, "Couldn't delete item", "", __LINE__, __FILE__, $sql); } adr_previous(Adr_store_cats_successful_deleted, admin_adr_store_cats, ''); break; case 'edit_store': $store_id = !empty($_POST['store_id']) ? intval($_POST['store_id']) : intval($_GET['store_id']); adr_template_file('admin/config_adr_store_cats_edit_body.tpl'); $template->assign_block_vars('edit', array());
function adr_use_skill($user_id, $tool, $recipe_item_id, $skill_id, $type) { global $db; $user_id = intval($user_id); $item_id = intval($item_id); $tool = intval($tool); $recipe_item_id = intval($recipe_item_id); $new_item_id = 0; $adr_general = adr_get_general_config(); $adr_user = adr_get_user_infos($user_id); $skill_data = adr_get_skill_data($skill_id); $current_file = 'adr_' . $type; $character_skill = 'character_skill_' . $type; $character_skill_uses = 'character_skill_' . $type . '_uses'; // START skill limit check if ($adr_general['Adr_character_limit_enable'] != 0 && $adr_user['character_skill_limit'] < 1) { adr_previous(Adr_skill_limit, $current_file, "mode=view&known_recipes={$recipe_item_id}"); } // END skill limit check $sql = " SELECT * FROM " . ADR_SHOPS_ITEMS_TABLE . "\r\n\t\tWHERE item_in_shop = 0 \r\n\t\tAND item_owner_id = {$user_id} \r\n\t\tAND item_id = {$tool} "; if (!($result = $db->sql_query($sql))) { message_die(GENERAL_ERROR, 'Could not query tool informations', '', __LINE__, __FILE__, $sql); } $item = $db->sql_fetchrow($result); // get the information of the item that will be crafted //get original recipe information $sql = "SELECT * FROM " . ADR_SHOPS_ITEMS_TABLE . "\r\n\t\tWHERE item_owner_id = 1\r\n\t\tAND item_original_recipe_id = {$recipe_item_id}\r\n\t\t"; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, 'Could not obtain owners recipes information', "", __LINE__, __FILE__, $sql); } $original_recipe = $db->sql_fetchrow($result); //get original (up-to-date) recipe info now $sql_recipe = "SELECT * FROM " . ADR_SHOPS_ITEMS_TABLE . "\r\n\t\tWHERE item_id = " . $original_recipe['item_recipe_linked_item'] . "\r\n\t\tAND item_owner_id = 1\r\n\t\t"; $result_recipe = $db->sql_query($sql_recipe); if (!$result_recipe) { message_die(GENERAL_ERROR, "Couldn't select recipe info", "", __LINE__, __FILE__, $sql_recipe); } $crafted_item = $db->sql_fetchrow($result_recipe); if ($item['item_duration'] < 0) { adr_previous(Adr_forge_broken, $current_file, "mode=view&known_recipes={$recipe_item_id}"); } // Alter the tool adr_use_item($tool, $user_id); //roll $difference = intval($adr_user['character_skill_' . $type . ''] - $original_recipe['item_power']); $impossible_loose_bonus = 0; switch (TRUE) { case $difference < -9: $modifier = '-100%'; $lose_roll = 100; $impossible_loose_bonus = 1; break; //Impossible //Impossible case $difference >= -9 && $difference < -6: $modifier = '-80%'; $lose_roll = 80; $item_quality = rand(1, 2); break; //Very Hard //Very Hard case $difference >= -6 && $difference < -4: $modifier = '-60%'; $lose_roll = 60; $item_quality = rand(1, 3); break; //Hard //Hard case $difference >= -4 && $difference < -2: $modifier = '-40%'; $lose_roll = 40; $item_quality = rand(1, 4); break; //Normal //Normal case $difference >= -2 && $difference < 0: $modifier = '-20%'; $lose_roll = 20; $item_quality = rand(1, 5); break; //Easy //Easy case $difference >= 0: $modifier = '-1%'; $lose_roll = 5; $item_quality = rand(1, 6); break; //Very Easy } $user_chance = rand(0, $adr_user['character_skill_' . $type . ''] * 100); $user_chance = $user_chance + floor($user_chance * $modifier / 100); $loose_chance = rand($impossible_loose_bonus, $adr_user['character_skill_' . $type . ''] * $lose_roll); /* echo $modifier." : modifier<br>"; echo $difference." : difference<br>"; echo $user_chance." : user chance<br>"; echo $loose_chance." : loose_chance<br>"; */ // loose a needed item if the rolled dice is bad $items_req = explode(':', $crafted_item['item_brewing_items_req']); if ($user_chance < $loose_chance) { for ($i = 0; $i < count($items_req); $i++) { $switch = !($i % 2) ? $get_info = 1 : ($get_info = 0); if ($get_info == 1) { $req_list .= $req_list == '' ? $items_req[$i] : ':' . $items_req[$i]; } } $req_list = explode(':', $req_list); $random = rand(0, count($req_list) - 1); $sql = "SELECT * FROM " . ADR_SHOPS_ITEMS_TABLE . "\r\n\t\t\t\tWHERE item_id = '" . $req_list[$random] . "'\r\n\t\t\t\tAND item_owner_id = 1\r\n\t\t\t\t"; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, 'Could not obtain items information', "", __LINE__, __FILE__, $sql); } $req_item = $db->sql_fetchrow($result); $req_item_name = str_replace("'", "\\'", $req_item['item_name']); //delete item from inventory $sql = " DELETE FROM " . ADR_SHOPS_ITEMS_TABLE . "\r\n\t\t\tWHERE item_in_shop = 0\r\n\t\t\tAND item_in_warehouse = 0\r\n\t\t\tAND item_owner_id = {$user_id}\r\n\t\t\tAND item_name = '" . $req_item_name . "'\r\n\t\t\tLIMIT 1\r\n\t\t\t"; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, 'Could not delete item', "", __LINE__, __FILE__, $sql); } $new_item_id = 'You lost a <br><br><center>' . adr_get_lang($req_item['item_name']) . '<br><img src="./adr/images/items/' . $req_item['item_icon'] . '"></center><br>during your attempt to cook this food!'; } elseif ($user_chance > $loose_chance) { $sql = "UPDATE " . ADR_CHARACTERS_TABLE . "\r\n\t\t\tSET character_xp = character_xp + 3 \r\n\t\t\tWHERE character_id = {$user_id} "; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, 'Could not update characters xp', "", __LINE__, __FILE__, $sql); } for ($i = 0; $i < count($items_req); $i++) { $switch = !($i % 2) ? $check_item = 0 : ($check_item = 1); if ($check_item == 1) { //get item info $sql_info = "SELECT * FROM " . ADR_SHOPS_ITEMS_TABLE . "\r\n\t\t\t\t\twhere item_id = " . $items_req[$i - 1]; $result_info = $db->sql_query($sql_info); if (!$result_info) { message_die(GENERAL_ERROR, 'Could not obtain items information', "", __LINE__, __FILE__, $sql_info); } $item_info = $db->sql_fetchrow($result_info); $req_item_name = str_replace("'", "\\'", $item_info['item_name']); echo $rew_item_name . "<br>"; //delete item from inventory $sql = " DELETE FROM " . ADR_SHOPS_ITEMS_TABLE . "\r\n\t\t\t\t\tWHERE item_in_shop = 0\r\n\t\t\t\t\tAND item_in_warehouse = 0\r\n\t\t\t\t\tAND item_owner_id = {$user_id}\r\n\t\t\t\t\tAND item_name = '" . $req_item_name . "'\r\n\t\t\t\t\tLIMIT " . $items_req[$i] . "\r\n\t\t\t\t\t"; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, 'Could not delete item', "", __LINE__, __FILE__, $sql); } } } // Make the new id for the item $sql = "SELECT item_id FROM " . ADR_SHOPS_ITEMS_TABLE . "\r\n\t\t\tWHERE item_owner_id = {$user_id}\r\n\t\t\tORDER BY item_id \r\n\t\t\tDESC LIMIT 1"; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, 'Could not obtain item information', "", __LINE__, __FILE__, $sql); } $data = $db->sql_fetchrow($result); $new_item_id = $data['item_id'] + 1; $item_name = $crafted_item['item_name']; $item_type = $crafted_item['item_type_use']; $item_desc = 'Crafted by ' . $adr_user['character_name'] . ''; $item_icon = $crafted_item['item_icon']; $item_duration = $crafted_item['item_duration']; $item_duration_max = $crafted_item['item_duration_max']; $item_power = $crafted_item['item_power']; $item_add_power = $crafted_item['item_add_power']; $item_mp_use = $crafted_item['item_mp_use']; $item_element = $crafted_item['item_element']; $item_element_str_dmg = $crafted_item['item_element_str_dmg']; $item_element_same_dmg = $crafted_item['item_element_same_dmg']; $item_element_weak_dmg = $crafted_item['item_element_weak_dmg']; $item_max_skill = $crafted_item['item_max_skill']; $item_weight = $crafted_item['item_weight']; $item_brewing_items_req = $crafted_item['item_brewing_items_req']; $item_effect = $crafted_item['item_effect']; adr_skill_limit($user_id); // Generate the item price $adr_quality_price = adr_get_item_quality($item_quality, price); $adr_type_price = adr_get_item_type($item_type, price); $item_price = $adr_type_price; $item_price = $item_price * ($adr_quality_price / 100); $item_price = $item_power > 1 ? $item_price + $item_price * (($item_power - 1) * ($adr_general['item_modifier_power'] - 100) / 100) : $item_price; $item_price = ceil($item_price); $sql = "INSERT INTO " . ADR_SHOPS_ITEMS_TABLE . " ( item_id , item_owner_id , item_type_use , item_name , item_desc , item_icon , item_price , item_quality , \r\n\t\t\t\titem_duration , item_duration_max , item_power , item_add_power , item_mp_use , item_element , item_element_str_dmg , \r\n\t\t\t\titem_element_same_dmg , item_element_weak_dmg , item_max_skill , item_weight, item_brewing_items_req, item_effect ) \r\n\t\t\t\tVALUES ( {$new_item_id} , {$user_id} , {$item_type} , '" . str_replace("\\'", "''", $item_name) . "', '" . str_replace("\\'", "''", $item_desc) . "' , \r\n\t\t\t\t'" . str_replace("\\'", "''", $item_icon) . "' , {$item_price} , {$item_quality} , {$item_duration} , {$item_duration_max} , {$item_power} , \r\n\t\t\t\t{$item_add_power} , {$item_mp_use} , {$item_element} , {$item_element_str_dmg} , {$item_element_same_dmg} , {$item_element_weak_dmg} , {$item_max_skill} , {$item_weight}, '" . $item_brewing_items_req . "', '" . $item_effect . "')"; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, "Couldn't insert new item", "", __LINE__, __FILE__, $sql); } // Increases the success uses of this skill and increase level if needed if ($adr_user['character_skill_' . $type . '_uses'] + 1 >= $skill_data['skill_req']) { $sql = "UPDATE " . ADR_CHARACTERS_TABLE . " \r\n\t\t SET {$character_skill_uses} = 0 , \r\n\t\t {$character_skill} = {$character_skill} + 1 \r\n\t\t WHERE character_id = {$user_id} "; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, 'Could not update skill information', "", __LINE__, __FILE__, $sql); } } else { $sql = "UPDATE " . ADR_CHARACTERS_TABLE . " \r\n\t\t SET {$character_skill_uses} = {$character_skill_uses} + 1 \r\n\t\t WHERE character_id = {$user_id} "; $result = $db->sql_query($sql); if (!$result) { message_die(GENERAL_ERROR, 'Could not update item information', "", __LINE__, __FILE__, $sql); } } } return $new_item_id; }