function _modifyFirePoints($HowMuch, $TEXT, $connection, $ACC) { if ($HowMuch < 0) { _SpendMythCoins(abs($HowMuch), 16, "", 0, "", 0, $TEXT, $connection, $ACC); } else { if ($HowMuch > 0) { _GiveMythCoins(abs($HowMuch), $TEXT, $connection, $ACC); } } }
} else { if (!_is_details_already_used($AccountDBHost, $AccountDB, $DBUser, $DBPassword, 'email', $_POST['email'])) { $REASON = _RDiv($L[159]); } else { if (!_is_details_already_used($AccountDBHost, $AccountDB, $DBUser, $DBPassword, 'username', $_POST['username'])) { $REASON = _RDiv($L[160]); } else { $username = _Z($_POST['username']); $email = _Z($_POST['email']); $SHA1Password = SHA1Password($username, _Z($_POST['password'])); $connection = _MySQLConnect($AccountDBHost, $DBUser, $DBPassword, $AccountDB); mysql_query("INSERT INTO `account`(`username`,`sha_pass_hash`,`email`) VALUES ('" . _X($username) . "', '" . _X($SHA1Password) . "', '" . _X($email) . "');", $connection) or die(mysql_error()); $_SESSION['AccountID'] = (int) mysql_insert_id($connection); $_SESSION['AccountUN'] = $username; _SpendMythCoins(0, 12, "", 0, "", 0, "", $connection); _GiveMythCoins(5, $L[162], $connection); mysql_close($connection) or die(mysql_error()); $REASON = _GDiv($L[17]); Header('Location: _userside.php'); } } } } } } } ?> <div class = "text-center"> <h2><?php echo $L[97]; ?>
$RealmID = $_SESSION['TCA']['RealmID']; $RealmName = $_SESSION['TCA']['RealmName']; $GUID = $_SESSION['TCA']['CharGUID']; $CharName = $_SESSION['TCA']['CharName']; $action = isset($_GET['sell']) ? "sell" : "buy"; $index = isset($_GET['sell']) ? (int) $_GET['sell'] : (int) $_GET['buy']; $amount = null; if (isset($ExchangeArray[$action][$index])) { $amount = $ExchangeArray[$action][$index]; if ($action == "sell") { $connection = _MySQLConnect(_HostDBSwitch($RealmID), $DBUser, $DBPassword, _CharacterDBSwitch($RealmID)); if (_isEnoughGoldCoins($index, $GUID, $connection)) { _SpendGoldCoins($index, $GUID, $connection); mysql_close($connection) or die(mysql_error()); $connection = _MySQLConnect($AccountDBHost, $DBUser, $DBPassword, $AccountDB); _GiveMythCoins($amount, "Gold exchange G:" . $index . " for F: " . $amount, $connection); mysql_close($connection) or die(mysql_error()); $REALSON = _GDiv($L[17]); } else { $REALSON = _getNotEnoughtGoldSTR(); mysql_close($connection) or die(mysql_error()); } } else { $connection = _MySQLConnect($AccountDBHost, $DBUser, $DBPassword, $AccountDB); if (_isEnoughMythCoins($index, $connection)) { _SpendMythCoins($index, 17, $CharName, $GUID, $RealmName, $RealmID, "Gold buy amount: " . $amount, $connection); mysql_close($connection) or die(mysql_error()); $connection = _MySQLConnect(_HostDBSwitch($RealmID), $DBUser, $DBPassword, _CharacterDBSwitch($RealmID)); _GiveGoldCoins($amount, $GUID, $connection); mysql_close($connection) or die(mysql_error()); $REALSON = _GDiv($L[17]);