/** * Returns sharpened image * * @param \WideImage\Image $image * @param float $amount * @param int $radius * @param float $threshold * @return \WideImage\Image */ public function execute($image, $amount, $radius, $threshold) { // Attempt to calibrate the parameters to Photoshop: if ($amount > 500) { $amount = 500; } $amount = $amount * 0.016; if ($radius > 50) { $radius = 50; } $radius = $radius * 2; if ($threshold > 255) { $threshold = 255; } $radius = abs(round($radius)); // Only integers make sense. if ($radius == 0) { return $image; } // Gaussian blur matrix $matrix = array([1, 2, 1], [2, 4, 2], [1, 2, 1]); $blurred = $image->applyConvolution($matrix, 16, 0); if ($threshold > 0) { // Calculate the difference between the blurred pixels and the original // and set the pixels for ($x = 0; $x < $image->getWidth(); $x++) { for ($y = 0; $y < $image->getHeight(); $y++) { $rgbOrig = $image->getRGBAt($x, $y); $rOrig = $rgbOrig['red']; $gOrig = $rgbOrig['green']; $bOrig = $rgbOrig['blue']; $rgbBlur = $blurred->getRGBAt($x, $y); $rBlur = $rgbBlur['red']; $gBlur = $rgbBlur['green']; $bBlur = $rgbBlur['blue']; // When the masked pixels differ less from the original // than the threshold specifies, they are set to their original value. $rNew = abs($rOrig - $rBlur) >= $threshold ? max(0, min(255, $amount * ($rOrig - $rBlur) + $rOrig)) : $rOrig; $gNew = abs($gOrig - $gBlur) >= $threshold ? max(0, min(255, $amount * ($gOrig - $gBlur) + $gOrig)) : $gOrig; $bNew = abs($bOrig - $bBlur) >= $threshold ? max(0, min(255, $amount * ($bOrig - $bBlur) + $bOrig)) : $bOrig; $rgbNew = array('red' => $rNew, 'green' => $gNew, 'blue' => $bNew, 'alpha' => 0); if ($rOrig != $rNew || $gOrig != $gNew || $bOrig != $bNew) { $image->setRGBAt($x, $y, $rgbNew); } } } } else { $w = $image->getWidth(); $h = $image->getHeight(); for ($x = 0; $x < $w; $x++) { for ($y = 0; $y < $h; $y++) { $rgbOrig = $image->getRGBAt($x, $y); $rOrig = $rgbOrig['red']; $gOrig = $rgbOrig['green']; $bOrig = $rgbOrig['blue']; $rgbBlur = $blurred->getRGBAt($x, $y); $rBlur = $rgbBlur['red']; $gBlur = $rgbBlur['green']; $bBlur = $rgbBlur['blue']; $rNew = static::bit($amount * ($rOrig - $rBlur) + $rOrig); $gNew = static::bit($amount * ($gOrig - $gBlur) + $gOrig); $bNew = static::bit($amount * ($bOrig - $bBlur) + $bOrig); $rgbNew = array('red' => $rNew, 'green' => $gNew, 'blue' => $bNew, 'alpha' => 0); $image->setRGBAt($x, $y, $rgbNew); } } } return $image; }