Esempio n. 1
0
 public static function doApi($data)
 {
     // 获取客户端请求
     if (!$data || !isset($re['type'])) {
         \Utils\RedisUtil::set('msg', 'error');
         $v = \Utils\RedisUtil::get('msg');
         return array('s' => Constants::RESPONSE_ERROR, 'v' => $v);
     }
     $re = array();
     $re['type'] = $data['type'];
     if ($data['type'] == 'login') {
         //            Login::doApi($data,$re);
     } else {
         $uid = $data['uid'];
         $player = PlayerDao::getPlayer($uid);
         //            RedisUtil::lock($uid);
         if (!$data['uid'] || !$player) {
             $re['s'] = Constants::RESPONSE_NO_PLAYER;
             //                RedisUtil::unlock($uid);
             return $re;
         }
         $re['s'] = Constants::RESPONSE_SUCCESS;
         switch ($data['type']) {
             case 'test':
                 //                    Progress::doApi($player,$data,$re);
                 break;
             default:
                 $re['s'] = Constants::RESPONSE_FAIL;
                 break;
         }
     }
     return $re;
     //        RedisUtil::unlock($uid);
 }
Esempio n. 2
0
 /**
  * 获得桌子编号
  * @return mixed
  */
 public static function getTableId()
 {
     $no = RedisUtil::incr(self::TABLE_CNT);
     if ($no >= 4294967290) {
         $no = RedisUtil::incr(self::TABLE_CNT, -($no - 1));
         RedisUtil::incr(self::TABLE_CLEAR_CNT);
     }
     return $no;
 }
Esempio n. 3
0
 /**
  * 玩家是否处于游戏中状态
  * @param $uid
  * @return int|mixed
  */
 public static function isInGame($uid)
 {
     $uid = (int) $uid;
     return RedisUtil::lExist(self::GAME_IN_PLAYERS, $uid);
 }
Esempio n. 4
0
 /**
  * 移除
  * @param $uid
  * @return mixed
  */
 public static function rmPlayer($uid)
 {
     $uid = (int) $uid;
     return RedisUtil::hDel(self::PLAYER_DATAS, $uid);
 }