Inheritance: extends DataPacket
Esempio n. 1
0
 public function processDamageCore($team, $damage)
 {
     foreach ($this->plugin->teamInfo as $player => $pTeam) {
         if ($pTeam == $team) {
             $this->server->getPlayer($player)->sendMessage(TextFormat::RED . $this->plugin->system["messages"]["coreUnderAttack"]);
         }
     }
     $calcHealth = $this->coreHealths[$team] - $amount;
     if ($calcHealth <= 0) {
         foreach ($this->plugin->teamInfo as $player => $pTeam) {
             if ($pTeam == $team) {
                 $this->server->getPlayer($player)->sendMessage($this->plugin->system["messages"]["coreEliminated"]);
             } else {
                 $this->server->getPlayer($player)->sendMessage(str_replace("{team}", $this->plugin->system["teamShowName"][$team], $this->plugin->system["messages"]["coreEliminated2"]));
             }
         }
         $this->server->broadcastMessage($this->plugin->system["messages"]["kickAll"]);
         foreach ($this->plugin->teamInfo as $player => $pTeam) {
             $p = $this->server->getPlayer($player);
             $pk = new RespawnPacket();
             $pos = $this->getSpawn();
             $pk->x = $pos->x;
             $pk->y = $pos->y;
             $pk->z = $pos->z;
             $p->dataPacket($pk->setChannel(Network::CHANNEL_WORLD_CHUNKS));
         }
         foreach ($this->plugin->teamInfo as $key => $value) {
             $this->plugin->teamInfo = array_diff($this->plugin->teamInfo, array($key => null));
         }
         foreach ($option as $key => $value) {
             $this->coreHealths = array_merge($this->coreHealths, array($key => $option["coreDefaultHealth"]));
         }
     } else {
         $this->coreHealths[$team] = $coreHealth;
     }
 }
Esempio n. 2
0
 public function kill()
 {
     if (!$this->spawned) {
         return;
     }
     $message = "death.attack.generic";
     $params = [$this->getName()];
     $cause = $this->getLastDamageCause();
     switch ($cause === null ? EntityDamageEvent::CAUSE_CUSTOM : $cause->getCause()) {
         case EntityDamageEvent::CAUSE_ENTITY_ATTACK:
             if ($cause instanceof EntityDamageByEntityEvent) {
                 $e = $cause->getDamager();
                 if ($e instanceof Player) {
                     $message = "death.attack.player";
                     $params[] = $e->getName();
                     break;
                 } elseif ($e instanceof Living) {
                     $message = "death.attack.mob";
                     $params[] = $e->getName();
                     break;
                 } else {
                     $params[] = "Unknown";
                 }
             }
             break;
         case EntityDamageEvent::CAUSE_PROJECTILE:
             if ($cause instanceof EntityDamageByEntityEvent) {
                 $e = $cause->getDamager();
                 if ($e instanceof Living) {
                     $message = "death.attack.arrow";
                     $params[] = $e->getName();
                     break;
                 } else {
                     $params[] = "Unknown";
                 }
             }
             break;
         case EntityDamageEvent::CAUSE_SUICIDE:
             $message = "death.attack.generic";
             break;
         case EntityDamageEvent::CAUSE_VOID:
             $message = "death.attack.outOfWorld";
             break;
         case EntityDamageEvent::CAUSE_FALL:
             if ($cause instanceof EntityDamageEvent) {
                 if ($cause->getFinalDamage() > 2) {
                     $message = "death.fell.accident.generic";
                     break;
                 }
             }
             $message = "death.attack.fall";
             break;
         case EntityDamageEvent::CAUSE_SUFFOCATION:
             $message = "death.attack.inWall";
             break;
         case EntityDamageEvent::CAUSE_LAVA:
             $message = "death.attack.lava";
             break;
         case EntityDamageEvent::CAUSE_FIRE:
             $message = "death.attack.onFire";
             break;
         case EntityDamageEvent::CAUSE_FIRE_TICK:
             $message = "death.attack.inFire";
             break;
         case EntityDamageEvent::CAUSE_DROWNING:
             $message = "death.attack.drown";
             break;
         case EntityDamageEvent::CAUSE_CONTACT:
             if ($cause instanceof EntityDamageByBlockEvent) {
                 if ($cause->getDamager()->getId() === Block::CACTUS) {
                     $message = "death.attack.cactus";
                 }
             }
             break;
         case EntityDamageEvent::CAUSE_BLOCK_EXPLOSION:
         case EntityDamageEvent::CAUSE_ENTITY_EXPLOSION:
             if ($cause instanceof EntityDamageByEntityEvent) {
                 $e = $cause->getDamager();
                 if ($e instanceof Living) {
                     $message = "death.attack.explosion.player";
                     $params[] = $e->getName();
                 }
             } else {
                 $message = "death.attack.explosion";
             }
             break;
         case EntityDamageEvent::CAUSE_MAGIC:
             $message = "death.attack.magic";
             break;
         case EntityDamageEvent::CAUSE_CUSTOM:
             break;
         default:
     }
     Entity::kill();
     $this->server->getPluginManager()->callEvent($ev = new PlayerDeathEvent($this, $this->getDrops(), new TranslationContainer($message, $params)));
     if (!$ev->getKeepInventory()) {
         foreach ($ev->getDrops() as $item) {
             $this->level->dropItem($this, $item);
         }
         if ($this->inventory !== null) {
             $this->inventory->clearAll();
         }
     }
     if ($ev->getDeathMessage() != "") {
         $this->server->broadcast($ev->getDeathMessage(), Server::BROADCAST_CHANNEL_USERS);
     }
     $pk = new RespawnPacket();
     $pos = $this->getSpawn();
     $pk->x = $pos->x;
     $pk->y = $pos->y;
     $pk->z = $pos->z;
     $this->dataPacket($pk->setChannel(Network::CHANNEL_WORLD_EVENTS));
 }
Esempio n. 3
0
 public function kill()
 {
     if ($this->dead === \true or $this->spawned === \false) {
         return;
     }
     $message = $this->getName() . " died";
     $cause = $this->getLastDamageCause();
     switch ($cause === \null ? EntityDamageEvent::CAUSE_CUSTOM : $cause->getCause()) {
         case EntityDamageEvent::CAUSE_ENTITY_ATTACK:
             if ($cause instanceof EntityDamageByEntityEvent) {
                 $e = $cause->getDamager();
                 if ($e instanceof Player) {
                     $message = $this->getName() . " was killed by " . $e->getName();
                     break;
                 } elseif ($e instanceof Living) {
                     $message = $this->getName() . " was slain by " . $e->getName();
                     break;
                 }
             }
             $message = $this->getName() . " was killed";
             break;
         case EntityDamageEvent::CAUSE_PROJECTILE:
             if ($cause instanceof EntityDamageByEntityEvent) {
                 $e = $cause->getDamager();
                 if ($e instanceof Living) {
                     $message = $this->getName() . " was shot by " . $e->getName();
                     break;
                 }
             }
             $message = $this->getName() . " was shot by arrow";
             break;
         case EntityDamageEvent::CAUSE_SUICIDE:
             $message = $this->getName() . " died";
             break;
         case EntityDamageEvent::CAUSE_VOID:
             $message = $this->getName() . " fell out of the world";
             break;
         case EntityDamageEvent::CAUSE_FALL:
             if ($ev instanceof EntityDamageEvent) {
                 if ($ev->getFinalDamage() > 2) {
                     $message = $this->getName() . " fell from a high place";
                     break;
                 }
             }
             $message = $this->getName() . " hit the ground too hard";
             break;
         case EntityDamageEvent::CAUSE_SUFFOCATION:
             $message = $this->getName() . " suffocated in a wall";
             break;
         case EntityDamageEvent::CAUSE_LAVA:
             $message = $this->getName() . " tried to swim in lava";
             break;
         case EntityDamageEvent::CAUSE_FIRE:
             $message = $this->getName() . " went up in flames";
             break;
         case EntityDamageEvent::CAUSE_FIRE_TICK:
             $message = $this->getName() . " burned to death";
             break;
         case EntityDamageEvent::CAUSE_DROWNING:
             $message = $this->getName() . " drowned";
             break;
         case EntityDamageEvent::CAUSE_CONTACT:
             $message = $this->getName() . " was pricked to death";
             break;
         case EntityDamageEvent::CAUSE_BLOCK_EXPLOSION:
         case EntityDamageEvent::CAUSE_ENTITY_EXPLOSION:
             $message = $this->getName() . " blew up";
             break;
         case EntityDamageEvent::CAUSE_MAGIC:
             $message = $this->getName() . " was slain by magic";
             break;
         case EntityDamageEvent::CAUSE_CUSTOM:
             break;
         default:
     }
     if ($this->dead) {
         return;
     }
     Entity::kill();
     $this->server->getPluginManager()->callEvent($ev = new PlayerDeathEvent($this, $this->getDrops(), $message));
     if (!$ev->getKeepInventory()) {
         foreach ($ev->getDrops() as $item) {
             $this->level->dropItem($this, $item);
         }
         if ($this->inventory !== \null) {
             $this->inventory->clearAll();
         }
     }
     if ($ev->getDeathMessage() != "") {
         $this->server->broadcast($ev->getDeathMessage(), Server::BROADCAST_CHANNEL_USERS);
     }
     if ($this->server->isHardcore()) {
         $this->setBanned(\true);
     } else {
         $pk = new RespawnPacket();
         $pos = $this->getSpawn();
         $pk->x = $pos->x;
         $pk->y = $pos->y;
         $pk->z = $pos->z;
         $this->dataPacket($pk->setChannel(Network::CHANNEL_WORLD_EVENTS));
     }
 }