public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz) { if (!in_array($target->getId(), array(Block::RAIL, Block::ACTIVATOR_RAIL, Block::DETECTOR_RAIL, Block::POWERED_RAIL))) { return false; } $realPos = $target->add(0.5, 0, 0.5); $cart = new MinecartEntity($player->getLevel()->getChunk($realPos->getX() >> 4, $realPos->getZ() >> 4), new CompoundTag("", ["Pos" => new ListTag("Pos", [new DoubleTag("", $realPos->getX()), new DoubleTag("", $realPos->getY()), new DoubleTag("", $realPos->getZ())]), "Motion" => new ListTag("Motion", [new DoubleTag("", 0), new DoubleTag("", 0), new DoubleTag("", 0)]), "Rotation" => new ListTag("Rotation", [new FloatTag("", 0), new FloatTag("", 0)])])); $cart->spawnToAll(); if ($player->isSurvival()) { --$this->count; } return true; }
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz) { $minecart = new MinecartEntity($player->getLevel()->getChunk($block->getX() >> 4, $block->getZ() >> 4), new CompoundTag("", ["Pos" => new ListTag("Pos", [new DoubleTag("", $block->getX()), new DoubleTag("", $block->getY() + 0.8), new DoubleTag("", $block->getZ())]), "Motion" => new ListTag("Motion", [new DoubleTag("", 0), new DoubleTag("", 0), new DoubleTag("", 0)]), "Rotation" => new ListTag("Rotation", [new FloatTag("", 0), new FloatTag("", 0)])])); $minecart->spawnToAll(); if ($player->isSurvival()) { $item = $player->getInventory()->getItemInHand(); $count = $item->getCount(); if (--$count <= 0) { $player->getInventory()->setItemInHand(Item::get(Item::AIR)); return true; } $item->setCount($count); $player->getInventory()->setItemInHand($item); } return true; }
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz) { $blockTemp = $level->getBlock($block->add(0, -1, 0)); //if($blockTemp->getId() != self::RAIL and $blockTemp->getId() != self::POWERED_RAIL) return; $minecart = new MinecartEntity($player->getLevel()->getChunk($block->getX() >> 4, $block->getZ() >> 4), new Compound("", ["Pos" => new Enum("Pos", [new Double("", $block->getX()), new Double("", $block->getY() + 1), new Double("", $block->getZ())]), "Motion" => new Enum("Motion", [new Double("", 0), new Double("", 0), new Double("", 0)]), "Rotation" => new Enum("Rotation", [new Float("", 0), new Float("", 0)])])); $minecart->spawnToAll(); if ($player->isSurvival()) { $item = $player->getInventory()->getItemInHand(); $count = $item->getCount(); if (--$count <= 0) { $player->getInventory()->setItemInHand(Item::get(Item::AIR)); return; } $item->setCount($count); $player->getInventory()->setItemInHand($item); } return true; }
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz) { $realPos = $block->getSide(Vector3::SIDE_UP); if (!$block instanceof RailBlock) { return false; } $cart = new MinecartEntity($player->getLevel()->getChunk($realPos->getX() >> 4, $realPos->getZ() >> 4), new Compound("", ["Pos" => new Enum("Pos", [new Double("", $realPos->getX()), new Double("", $realPos->getY()), new Double("", $realPos->getZ())]), "Motion" => new Enum("Motion", [new Double("", 0), new Double("", 0), new Double("", 0)]), "Rotation" => new Enum("Rotation", [new Float("", 0), new Float("", 0)])])); $cart->spawnToAll(); if ($player->isSurvival()) { $item = $player->getInventory()->getItemInHand(); $count = $item->getCount(); if (--$count <= 0) { $player->getInventory()->setItemInHand(Item::get(Item::AIR)); return; } $item->setCount($count); $player->getInventory()->setItemInHand($item); } return true; }
public function spawnTo(Player $player) { $pk = new AddEntityPacket(); $pk->eid = $this->getId(); $pk->type = MinecartTNT::NETWORK_ID; $pk->x = $this->x; $pk->y = $this->y; $pk->z = $this->z; $pk->speedX = 0; $pk->speedY = 0; $pk->speedZ = 0; $pk->yaw = 0; $pk->pitch = 0; $pk->metadata = $this->dataProperties; $player->dataPacket($pk); parent::spawnTo($player); }
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz) { $blockTemp = $level->getBlock($block->add(0, -1, 0)); //if(!$block instanceof RailBlock || !$block instanceof Rail) return false; in previuos version IM //if($blockTemp->getId() != self::RAIL and $blockTemp->getId() != self::POWERED_RAIL) return; in previuos version Genisys $minecart = new MinecartEntity($player->getLevel()->getChunk($block->getX() >> 4, $block->getZ() >> 4), new CompoundTag("", array("Pos" => new ListTag("Pos", array(new DoubleTag("", $block->getX()), new DoubleTag("", $block->getY() + 1), new DoubleTag("", $block->getZ()))), "Motion" => new ListTag("Motion", array(new DoubleTag("", 0), new DoubleTag("", 0), new DoubleTag("", 0))), "Rotation" => new ListTag("Rotation", array(new FloatTag("", 0), new FloatTag("", 0)))))); $minecart->spawnToAll(); if ($player->isSurvival()) { $item = $player->getInventory()->getItemInHand(); $count = $item->getCount(); if (--$count <= 0) { $player->getInventory()->setItemInHand(Item::get(Item::AIR)); return; } $item->setCount($count); $player->getInventory()->setItemInHand($item); } return true; }