public function showAction() { $warMapper = new WarMapper(); $gameMapper = new GameMapper(); $groupMapper = new GroupMapper(); $enemyMapper = new EnemyMapper(); $war = $warMapper->getWarById($this->getRequest()->getParam('id')); $this->getView()->set('games', $gameMapper->getGamesByWarId($this->getRequest()->getParam('id'))); $group = $groupMapper->getGroupById($war->getWarGroup()); $enemy = $enemyMapper->getEnemyById($war->getWarEnemy()); $this->getLayout()->getHmenu()->add($this->getTranslator()->trans('menuWarList'), array('action' => 'index'))->add($group->getGroupName(), array('controller' => 'group', 'action' => 'show', 'id' => $group->getId()))->add($this->getTranslator()->trans('warPlay'), array('action' => 'show', 'id' => $this->getRequest()->getParam('id'))); $this->getView()->set('group', $group); $this->getView()->set('enemy', $enemy); $this->getView()->set('war', $war); }
public function treatAction() { $enemyMapper = new EnemyMapper(); if ($this->getRequest()->getParam('id')) { $this->getLayout()->getAdminHmenu()->add($this->getTranslator()->trans('manageEnemy'), array('action' => 'index'))->add($this->getTranslator()->trans('treatEnemy'), array('action' => 'treat')); $enemy = $enemyMapper->getEnemyById($this->getRequest()->getParam('id')); $this->getView()->set('enemy', $enemy); } else { $this->getLayout()->getAdminHmenu()->add($this->getTranslator()->trans('manageEnemy'), array('action' => 'index'))->add($this->getTranslator()->trans('manageNewEnemy'), array('action' => 'treat')); } if ($this->getRequest()->isPost()) { $enemyModel = new EnemyModel(); if ($this->getRequest()->getParam('id')) { $enemyModel->setId($this->getRequest()->getParam('id')); } $enemyName = trim($this->getRequest()->getPost('enemyName')); $enemyTag = trim($this->getRequest()->getPost('enemyTag')); $enemyImage = trim($this->getRequest()->getPost('enemyImage')); $enemyHomepage = $this->getRequest()->getPost('enemyHomepage'); $enemyContactName = $this->getRequest()->getPost('enemyContactName'); $enemyContactEmail = $this->getRequest()->getPost('enemyContactEmail'); if (empty($enemyName)) { $this->addMessage('missingEnemyName', 'danger'); } elseif (empty($enemyTag)) { $this->addMessage('missingEnemyTag', 'danger'); } elseif (empty($enemyImage)) { $this->addMessage('missingEnemyImage', 'danger'); } elseif (empty($enemyHomepage)) { $this->addMessage('missingEnemyHomepage', 'danger'); } elseif (empty($enemyContactName)) { $this->addMessage('missingContactName', 'danger'); } elseif (empty($enemyContactEmail)) { $this->addMessage('missingContactEmail', 'danger'); } else { $enemyModel->setEnemyName($enemyName); $enemyModel->setEnemyTag($enemyTag); $enemyModel->setEnemyImage($enemyImage); $enemyModel->setEnemyHomepage($enemyHomepage); $enemyModel->setEnemyContactName($enemyContactName); $enemyModel->setEnemyContactEmail($enemyContactEmail); $enemyMapper->save($enemyModel); $this->addMessage('saveSuccess'); $this->redirect(array('action' => 'index')); } } }