/**
  * Plugin is enabled by PocketMine server
  */
 public function onEnable()
 {
     self::$instance = $this;
     PluginUtils::logOnConsole(TextFormat::GREEN . "[1vs1] - Init OneVsOne plugin");
     // Get arena positions from arenas.yml
     @mkdir($this->getDataFolder());
     $this->arenaConfig = new Config($this->getDataFolder() . "config.yml", Config::YAML, array());
     $this->arenaManager = new ArenaManager();
     $this->arenaManager->init($this->arenaConfig);
     // Register events
     $this->getServer()->getPluginManager()->registerEvents(new EventsManager($this->arenaManager), $this);
     // Register commands
     $joinCommand = new JoinCommand($this, $this->arenaManager);
     $this->getServer()->getCommandMap()->register($joinCommand->commandName, $joinCommand);
     $referenceArenaCommand = new ReferenceArenaCommand($this, $this->arenaManager);
     $this->getServer()->getCommandMap()->register($referenceArenaCommand->commandName, $referenceArenaCommand);
 }
 public function tileupdate(SignChangeEvent $event)
 {
     if ($event->getBlock()->getID() == Item::SIGN_POST || $event->getBlock()->getID() == Block::SIGN_POST || $event->getBlock()->getID() == Block::WALL_SIGN) {
         $signTile = $event->getPlayer()->getLevel()->getTile($event->getBlock());
         if (!$signTile instanceof Sign) {
             return true;
         }
         $signLines = $event->getLines();
         if ($signLines[0] == OneVsOne::SIGN_TITLE) {
             if ($event->getPlayer()->isOp()) {
                 $this->arenaManager->addSign($signTile);
                 $event->setLine(1, "-Waiting: " . $this->arenaManager->getNumberOfPlayersInQueue());
                 $event->setLine(2, "-Arenas:" . $this->arenaManager->getNumberOfFreeArenas());
                 $event->setLine(3, "-+===+-");
                 return true;
             }
         }
     }
 }
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 /**
  * Reset the Arena to current state
  */
 private function reset()
 {
     // Put active a rena after the duel
     $this->active = FALSE;
     foreach ($this->players as $player) {
         $player->getInventory()->setItemInHand(new Item(Item::AIR, 0, 0));
         $player->getInventory()->clearAll();
         $player->getInventory()->sendArmorContents($player);
         $player->getInventory()->sendContents($player);
         $player->getInventory()->sendHeldItem($player);
     }
     $this->players = array();
     $this->startTime = NULL;
     if ($this->taskHandler != NULL) {
         Server::getInstance()->getScheduler()->cancelTask($this->taskHandler->getTaskId());
         $this->manager->notifyEndOfRound($this);
     }
 }