public function validate(FsmInterface $fsm) { $count = count($fsm->getInitialStates()); if ($count == 0) { throw new Exception\MissingInitialStateException($fsm); } }
public function validate(FsmInterface $fsm, $throwExceptions = true) { $transitionsNames = array(); foreach ($fsm->getTransitions() as $transition) { $transitionsNames[] = $transition->getName(); } $duplicateTransitions = $this->getDuplicates($transitionsNames); foreach ($duplicateTransitions as $duplicateTransition) { throw new Exception\DuplicateTransitionException($fsm, $duplicateTransition); } }
public function validate(FsmInterface $fsm, $throwExceptions = true) { $statesNames = array(); foreach ($fsm->getStates() as $state) { $statesNames[] = $state->getName(); } $duplicateStates = $this->getDuplicates($statesNames); foreach ($duplicateStates as $duplicateState) { throw new Exception\DuplicateStateException($fsm, $duplicateState); } }
public function validate(FsmInterface $fsm, $throwExceptions = true) { foreach ($fsm->getTransitions() as $transition) { if (!$fsm->getStateByName($transition->getFromStateName())) { throw new Exception\UndefinedStateException($fsm, $transition, $transition->getFromStateName()); } if (!$fsm->getStateByName($transition->getToStateName())) { throw new Exception\UndefinedStateException($fsm, $transition, $transition->getToStateName()); } } }
public function validate(FsmInterface $fsm) { $count = 0; foreach ($fsm->getStates() as $state) { if ($state->getIsInitial()) { $count++; } } if ($count == 0) { throw new Exception\MissingInitialStateException($fsm); } if ($count > 1) { throw new Exception\MultipleInitialStatesException($fsm); } }
public function __construct(FsmInterface $fsm, $transitionName, $code = 0, $previous = null) { $message = sprintf('Transition <%s> is already used in FSM <%s>', $transitionName, $fsm->getName()); parent::__construct($message, $code, $previous); }
public function __construct(FsmInterface $fsm, AccessorInterface $accessor, $code = 0, $previous = null) { $message = sprintf('FSM <%s>: Stateful class <%s> must have access methods for property <%s>', $fsm->getName(), $accessor->getObjectClass(), $accessor->getObjectProperty()); parent::__construct($message, $code, $previous); }
public function __construct(FsmInterface $fsm, $code = 0, $previous = null) { $message = sprintf('FSM <%s> has multiple initial states', $fsm->getName()); parent::__construct($message, $code, $previous); }
public function __construct(FsmInterface $fsm, TransitionInterface $transition, $stateName, $code = 0, $previous = null) { $message = sprintf('Cannot find state <%s> for FSM <%s> used in transition <%s>', $stateName, $fsm->getName(), $transition->getName()); parent::__construct($message, $code, $previous); }
public function __construct(FsmInterface $fsm, $expectedClass, StatefulInterface $object, $code = 0, $previous = null) { $message = sprintf('FSM <%s> expects an object of class <%s>. <%s> provided.', $fsm->getName(), $expectedClass, get_class($object)); parent::__construct($message, $code, $previous); }
public function __construct(FsmInterface $fsm, TransitionInterface $transition, $currentStateName, $code = 0, $previous = null) { $message = sprintf('Invalid transition <%s> from state <%s> to state <%s> on current state <%s> for FSM <%s>', $transition->getName(), $transition->getFromStateName(), $transition->getToStateName(), $currentStateName, $fsm->getName()); parent::__construct($message, $code, $previous); }