Esempio n. 1
0
 public static function build()
 {
     /**
      * The original trilogy consists of three movies.
      *
      * This implements the following type system shorthand:
      *   enum Episode { NEWHOPE, EMPIRE, JEDI }
      */
     $episodeEnum = new EnumType(['name' => 'Episode', 'description' => 'One of the films in the Star Wars Trilogy', 'values' => ['NEWHOPE' => ['value' => 4, 'description' => 'Released in 1977.'], 'EMPIRE' => ['value' => 5, 'description' => 'Released in 1980.'], 'JEDI' => ['value' => 6, 'description' => 'Released in 1983.']]]);
     $humanType = null;
     $droidType = null;
     /**
      * Characters in the Star Wars trilogy are either humans or droids.
      *
      * This implements the following type system shorthand:
      *   interface Character {
      *     id: String!
      *     name: String
      *     friends: [Character]
      *     appearsIn: [Episode]
      *   }
      */
     $characterInterface = new InterfaceType(['name' => 'Character', 'description' => 'A character in the Star Wars Trilogy', 'fields' => function () use(&$characterInterface, $episodeEnum) {
         return ['id' => ['type' => Type::nonNull(Type::string()), 'description' => 'The id of the character.'], 'name' => ['type' => Type::string(), 'description' => 'The name of the character.'], 'friends' => ['type' => Type::listOf($characterInterface), 'description' => 'The friends of the character, or an empty list if they have none.'], 'appearsIn' => ['type' => Type::listOf($episodeEnum), 'description' => 'Which movies they appear in.'], 'secretBackstory' => ['type' => Type::string(), 'description' => 'All secrets about their past.']];
     }, 'resolveType' => function ($obj) use(&$humanType, &$droidType) {
         return StarWarsData::getHuman($obj['id']) ? $humanType : $droidType;
     }]);
     /**
      * We define our human type, which implements the character interface.
      *
      * This implements the following type system shorthand:
      *   type Human : Character {
      *     id: String!
      *     name: String
      *     friends: [Character]
      *     appearsIn: [Episode]
      *     secretBackstory: String
      *   }
      */
     $humanType = new ObjectType(['name' => 'Human', 'description' => 'A humanoid creature in the Star Wars universe.', 'fields' => ['id' => ['type' => new NonNull(Type::string()), 'description' => 'The id of the human.'], 'name' => ['type' => Type::string(), 'description' => 'The name of the human.'], 'friends' => ['type' => Type::listOf($characterInterface), 'description' => 'The friends of the human, or an empty list if they have none.', 'resolve' => function ($human, $args, $context, ResolveInfo $info) {
         $fieldSelection = $info->getFieldSelection();
         $fieldSelection['id'] = true;
         $friends = array_map(function ($friend) use($fieldSelection) {
             return array_intersect_key($friend, $fieldSelection);
         }, StarWarsData::getFriends($human));
         return $friends;
     }], 'appearsIn' => ['type' => Type::listOf($episodeEnum), 'description' => 'Which movies they appear in.'], 'homePlanet' => ['type' => Type::string(), 'description' => 'The home planet of the human, or null if unknown.'], 'secretBackstory' => ['type' => Type::string(), 'description' => 'Where are they from and how they came to be who they are.', 'resolve' => function () {
         // This is to demonstrate error reporting
         throw new \Exception('secretBackstory is secret.');
     }]], 'interfaces' => [$characterInterface]]);
     /**
      * The other type of character in Star Wars is a droid.
      *
      * This implements the following type system shorthand:
      *   type Droid : Character {
      *     id: String!
      *     name: String
      *     friends: [Character]
      *     appearsIn: [Episode]
      *     secretBackstory: String
      *     primaryFunction: String
      *   }
      */
     $droidType = new ObjectType(['name' => 'Droid', 'description' => 'A mechanical creature in the Star Wars universe.', 'fields' => ['id' => ['type' => Type::nonNull(Type::string()), 'description' => 'The id of the droid.'], 'name' => ['type' => Type::string(), 'description' => 'The name of the droid.'], 'friends' => ['type' => Type::listOf($characterInterface), 'description' => 'The friends of the droid, or an empty list if they have none.', 'resolve' => function ($droid) {
         return StarWarsData::getFriends($droid);
     }], 'appearsIn' => ['type' => Type::listOf($episodeEnum), 'description' => 'Which movies they appear in.'], 'secretBackstory' => ['type' => Type::string(), 'description' => 'Construction date and the name of the designer.', 'resolve' => function () {
         // This is to demonstrate error reporting
         throw new \Exception('secretBackstory is secret.');
     }], 'primaryFunction' => ['type' => Type::string(), 'description' => 'The primary function of the droid.']], 'interfaces' => [$characterInterface]]);
     /**
      * This is the type that will be the root of our query, and the
      * entry point into our schema. It gives us the ability to fetch
      * objects by their IDs, as well as to fetch the undisputed hero
      * of the Star Wars trilogy, R2-D2, directly.
      *
      * This implements the following type system shorthand:
      *   type Query {
      *     hero(episode: Episode): Character
      *     human(id: String!): Human
      *     droid(id: String!): Droid
      *   }
      *
      */
     $queryType = new ObjectType(['name' => 'Query', 'fields' => ['hero' => ['type' => $characterInterface, 'args' => ['episode' => ['description' => 'If omitted, returns the hero of the whole saga. If provided, returns the hero of that particular episode.', 'type' => $episodeEnum]], 'resolve' => function ($root, $args) {
         return StarWarsData::getHero(isset($args['episode']) ? $args['episode'] : null);
     }], 'human' => ['type' => $humanType, 'args' => ['id' => ['name' => 'id', 'description' => 'id of the human', 'type' => Type::nonNull(Type::string())]], 'resolve' => function ($root, $args) {
         $humans = StarWarsData::humans();
         return isset($humans[$args['id']]) ? $humans[$args['id']] : null;
     }], 'droid' => ['type' => $droidType, 'args' => ['id' => ['name' => 'id', 'description' => 'id of the droid', 'type' => Type::nonNull(Type::string())]], 'resolve' => function ($root, $args) {
         $droids = StarWarsData::droids();
         return isset($droids[$args['id']]) ? $droids[$args['id']] : null;
     }]]]);
     return new Schema(['query' => $queryType]);
 }
 public function load(ObjectManager $manager)
 {
     $this->loadCharacters($manager, StarWarsData::humans(), Character::TYPE_HUMAN);
     $this->loadCharacters($manager, StarWarsData::droids(), Character::TYPE_DROID);
     $this->loadFriends($manager, array_merge(StarWarsData::humans(), StarWarsData::droids()));
 }