public static function add($objects) { //Prepare arrays self::$commonMemberLoadArray = array(); self::$notFoundObjects = array(); //Get TABLES self::$hashTable = \Classes\Factory\Model\Model::getHashTable(); self::$loadTable = \Classes\Factory\Model\Model::getLoadTable(); self::$commonMemberLoadTable = new \Classes\Factory\Model\Table\LoadTable(); self::$emptyConnection = new \Classes\Factory\Connection\LoadConnection\GlobalCoordinateSystem(); // Distribute objects to arrays foreach ($objects as $object) { self::prepareObject($object); } // DELETE DOUBLE NODES $tableArray = array(self::$hashTable, self::$commonMemberLoadTable); \Classes\Utils\Node\DoubleNodes::combineAll($tableArray); // SORT NODES \Classes\Factory\Model\Model::sortNodes(); // Get NODES, MEMBERS self::$nodes = \Classes\Factory\Model\Model::getNodes(); self::$members = \Classes\Factory\Model\Model::getMembers(); // Find destination for all Common Member Loads self::distribute(); // Return all not found loads $notFoundObjects = array(); foreach (self::$notFoundObjects as $uin) { $notFoundObjects[] = self::$commonMemberLoadArray[$uin]; } return $notFoundObjects; }
public static function add($object) { // GET NODES $nodes = array_values(\Classes\Factory\Model\Model::getNodes()); //GET RESTRAINT TABLE $resTable = \Classes\Factory\Model\Model::getRestraintTable(); // RESTRAINT $restraint = new \Classes\Factory\Connection\SixFreedomConnection\RestraintConnection($object->getProperty('fix')->get()); // RESTRAINT POINT $resPoint = new \Classes\Utils\AbstractInstance\Point($object->getProperty('x')->get(), $object->getProperty('y')->get(), $object->getProperty('z')->get()); // TRY TO FIND NODE FOR RESTRAINT'S APPLICATION $isFound = FALSE; $i = 0; while ($isFound === FALSE && $i < count($nodes)) { $node = $nodes[$i]; // NODE POINT $nodePoint = new \Classes\Utils\AbstractInstance\Point($node->getProperty('x')->get(), $node->getProperty('y')->get(), $node->getProperty('z')->get()); if (\Classes\Utils\Math\Points::isPointSame($nodePoint, $resPoint)) { // ADD CONNECTION $resTable->setConnection($node->getUin(), $restraint); $isFound = TRUE; } $i++; } }
static function numerateFromOne() { $nodes = \Classes\Factory\Model\Model::getNodes(); $id = 1; foreach ($nodes as $node) { $node->setProperty('id', new \Classes\Value\IntValue($id)); $id++; } }
protected function add($uin, $object) { $data = ''; // ID $id = \Classes\Factory\Model\Model::getNodes()[$uin]->getProperty('id')->get(); $data .= pack('I', $id); // RESTRAINT $data .= pack('S', $object->get()); return $data; }
protected function add($uin, $object) { // Load information array $loadInfoArray = array(); // Get information about Instance where Load is connected $connectionArray = \Classes\Factory\Model\Model::getLoadTable()->getConnection($uin); // COORDINATE SYSTEM $coordinateSystem = reset($connectionArray)->get(); // TARGET UIN $instanceTargetUin = key($connectionArray); // NODE LOAD if ($object instanceof \Classes\Instance\Load\Node\NodeLoad) { $id = \Classes\Factory\Model\Model::getNodes()[$instanceTargetUin]->getProperty('id')->get(); $loadType = 0; $loadInfoArray[] = $object->getProperty('value')->get(); } // CONCENTRATED MEMBER LOAD if ($object instanceof \Classes\Instance\Load\Member\ConcenratedMemberLoad) { $id = \Classes\Factory\Model\Model::getMembers()[$instanceTargetUin]->getProperty('id')->get(); $loadType = 1; $loadInfoArray[] = $object->getProperty('value')->get(); $loadInfoArray[] = $object->getProperty('position')->get(); } // DISTRIBUTED MEMBER LOAD if ($object instanceof \Classes\Instance\Load\Member\DistributedMemberLoad) { $id = \Classes\Factory\Model\Model::getMembers()[$instanceTargetUin]->getProperty('id')->get(); $loadType = 2; $loadInfoArray[] = $object->getProperty('value1')->get(); $loadInfoArray[] = $object->getProperty('position1')->get(); $loadInfoArray[] = $object->getProperty('value2')->get(); $loadInfoArray[] = $object->getProperty('position2')->get(); } $data = ''; // LOAD CASE $data .= pack('S', $object->getProperty('loadCase')->get()); // ID $data .= pack('I', $id); // LOAD TYPE $data .= pack('S', $loadType); // COORDINATE SYSTEM $data .= pack('S', $coordinateSystem); // DIRECTION $data .= pack('S', $object->getProperty('direction')->get()); // LOAD INFORMATION $data .= pack('S', count($loadInfoArray)); foreach ($loadInfoArray as $value) { $data .= pack('d', $value); } return $data; }
private static function find() { self::$uins = array(); $precision = round(log10(1 / \Classes\Factory\Model\Model::$coordinateTolerance)); // Check all nodes $nodes = \Classes\Factory\Model\Model::getNodes(); foreach ($nodes as $node) { $nodeCoordinates = \Classes\Utils\Math\Constant::stringValue($node->getProperty('x')->get(), $precision) . ';' . \Classes\Utils\Math\Constant::stringValue($node->getProperty('y')->get(), $precision) . ';' . \Classes\Utils\Math\Constant::stringValue($node->getProperty('z')->get(), $precision); // echo "NODE COORDINATES = $nodeCoordinates<br/>"; self::$uins[$nodeCoordinates][] = $node->getUin(); } // Check all nodes found or not if (array_sum(array_map("count", self::$uins)) != count($nodes)) { throw new \Classes\Exception\Utils\Node\DoubleNodeException('Problem is obtained during searching of double nodes'); } }
public static function export($path) { // self::$restraints = \Classes\Factory\Model\Model::getRestraintTable()->getTable(); // self::$loadCases = \Classes\Factory\Model\Model::getLoadCases(); // self::$loads = \Classes\Factory\Model\Model::getLoads(); // self::$massMatrixTable = \Classes\Factory\Model\Model::getMassMatrixTable(); // self::$loadTable = \Classes\Factory\Model\Model::getLoadTable(); // // GET FILE WRITER $fileWriter = BinaryData\File\FileWriterFactory::make(); // EXPORT $fileWriter->export(\Classes\Factory\Model\Model::getNodes()); $fileWriter->export(\Classes\Factory\Model\Model::getMembers()); $fileWriter->export(\Classes\Factory\Model\Model::getRestraintTable()->getTable()); $fileWriter->export(\Classes\Factory\Model\Model::getLoadCases()); $fileWriter->export(\Classes\Factory\Model\Model::getLoads()); // WRITE file_put_contents($path, $fileWriter->getBody()); }
public static function export($path) { self::$nodes = \Classes\Factory\Model\Model::getNodes(); self::$members = \Classes\Factory\Model\Model::getMembers(); self::$restraints = \Classes\Factory\Model\Model::getRestraintTable()->getTable(); self::$loadCases = \Classes\Factory\Model\Model::getLoadCases(); self::$loads = \Classes\Factory\Model\Model::getLoads(); self::$massMatrixTable = \Classes\Factory\Model\Model::getMassMatrixTable(); self::$loadTable = \Classes\Factory\Model\Model::getLoadTable(); // START self::$txt[] = '#include "stdafx.h"'; self::$txt[] = '#include "Model.h"'; self::$txt[] = 'Model::Model() {'; //EXPORT self::nodesExport(); self::memberExport(); self::restraintExport(); self::loadCaseExport(); self::loadExport(); self::$txt[] = '};'; file_put_contents($path, implode("\r\n", self::$txt)); }
protected function add($uin, $object) { $data = ''; // ID $data .= pack('I', $object->getProperty('id')->get()); // NODES $objectConnections = \Classes\Factory\Model\Model::getHashTable()->getConnection($uin); $nodeUins = array_keys($objectConnections); $idNode1 = \Classes\Factory\Model\Model::getNodes()[$nodeUins[0]]->getProperty('id')->get(); $idNode2 = \Classes\Factory\Model\Model::getNodes()[$nodeUins[1]]->getProperty('id')->get(); $data .= pack('I', $idNode1); $data .= pack('I', $idNode2); // PINS $pins = array_values($objectConnections); $pin1 = 0; $pin2 = 0; if ($pins[0] instanceof \Classes\Factory\Connection\SixFreedomConnection\PinConnection) { $pin1 = $pins[0]->get(); } if ($pins[1] instanceof \Classes\Factory\Connection\SixFreedomConnection\PinConnection) { $pin2 = $pins[1]->get(); } $data .= pack('S', $pin1); $data .= pack('S', $pin2); // BETA ANGLE $data .= pack('d', $object->getProperty('betaAngle')->get()); // SECTION $section = ''; $data .= pack('S', $this->prepareString($object->getProperty('section')->get(), $section)); $data .= $section; // NAME $name = ''; $data .= pack('S', $this->prepareString($object->getProperty('name')->get(), $name)); $data .= $name; return $data; }
public static function divideAllMembersByExistingNodes() { // SORT NODES \Classes\Utils\Timer\Timer::start('SORT_NODES'); \Classes\Factory\Model\Model::sortNodes(); \Classes\Utils\Timer\Timer::start('SORT_NODES'); // Get nodes and members $nodes = \Classes\Factory\Model\Model::getNodes(); $hashTable = \Classes\Factory\Model\Model::getHashTable(); // Array [uin] => [0 - 1st point, 1 - 2nd point] $actualMemberUins = array(); foreach ($nodes as $node) { // Get $node coordinates $point = \Classes\Utils\AbstractInstance\Point::createFromNode($node); $nodeUin = $node->getUin(); $connections = $hashTable->getConnection($nodeUin); // echo "NODE (" . $node->getProperty('x')->get() . ", " . // $node->getProperty('y')->get() . ", " . // $node->getProperty('z')->get() . ") "; // // echo "ACTUAL MEMBERS COUNT = " . count($actualMemberUins) . "<br/>"; // echo "CONNECTIONS: " . implode('; ', array_keys($connections)) . "<br/>"; //Change $actualMemberUins array if (count($connections) > 0) { foreach ($connections as $uin => $c) { // Here $uin is uin of member connected with node if (isset($actualMemberUins[$uin])) { // If member is already included in $actualMemberUins -> delete it unset($actualMemberUins[$uin]); } else { // If member is NOT included in $actualMemberUins -> add it $keys = array_keys($hashTable->getConnection($uin)); $endNumber = array_search($nodeUin, $keys); $actualMemberUins[$uin] = $endNumber; } } } // Divide $actualMemberUins by $node foreach ($actualMemberUins as $memberUin => $endNumber) { // var_dump($actualMemberUins); // Get coordinates of members' ends $memberEndUins = array_keys($hashTable->getConnection($memberUin)); $node1 = $nodes[$memberEndUins[0]]; $node2 = $nodes[$memberEndUins[1]]; $line = \Classes\Utils\AbstractInstance\Line::createFromTwoNodes($node1, $node2); // If point is inside line if (\Classes\Utils\Math\Points::isPointOnLine($point, $line) == 3) { // Divide member by node $newMemberUin = self::divideMemberByNode($memberUin, $nodeUin); // If intersection found AND member's begin before sweep line if ($newMemberUin != FALSE && $endNumber == 0) { // Delete old member from actual array unset($actualMemberUins[$memberUin]); // Add new member to actual array (member's begin also before sweep line) $actualMemberUins[$newMemberUin] = 0; } // If intersection found AND member's begin after sweep line // it's necessary to do nothing, because divided member is // still located after sweep line } } } }
public static function add($object, &$notFoundObjects) { // get OBJECT self::$object = $object; // Get NODES, MEMBERS self::$nodes = \Classes\Factory\Model\Model::getNodes(); self::$members = \Classes\Factory\Model\Model::getMembers(); //Get TABLES self::$hashTable = \Classes\Factory\Model\Model::getHashTable(); self::$loadTable = \Classes\Factory\Model\Model::getLoadTable(); // Set FOUND to FALSE self::$isFound = FALSE; self::$loads = array(); self::$notFoundObject = array(); //Get Properties self::$loadCase = $object->getProperty('loadCase'); self::$name = $object->getProperty('name'); $isDirectionCorrect = \Classes\Utils\Load\LoadDirection::get(self::$direction, $object->getProperty('direction')->get()); if (!$isDirectionCorrect) { throw new \Classes\Exception\Factory\Model\Addition\MemberLoadAddition\IncorrectDirectionException('Incorrect Load Direction'); } // Make direction Property self::$direction = new \Classes\Value\IntValue(self::$direction); self::$x1 = $object->getProperty('x1'); self::$y1 = $object->getProperty('y1'); self::$z1 = $object->getProperty('z1'); self::$value1 = $object->getProperty('value1'); // Check type of load $type = $object->getProperty('type')->get(); // Load type isn't correct if ($type != "C" && $type != "D") { throw new \Classes\Exception\Factory\Model\Addition\MemberLoadAddition\IncorrectTypeException('Incorrect Load Type'); } if ($type == "C") { // If $object will not be found // $object itself will be returned self::$notFoundObject = array(self::$object); // TRY TO APPLY TO NODE self::addNodeConcentratedLoad(); // TRY TO APPLY TO MEMBER if (!self::$isFound) { self::addMemberConcentratedLoad(); } } if ($type == "D") { self::addmemberDistributedLoad(); } foreach (self::$loads as $load) { // Set Properties $load->setProperty('loadCase', self::$loadCase); $load->setProperty('name', self::$name); $load->setProperty('direction', self::$direction); // Add to model \Classes\Factory\Model\Model::addInstance($load); } // If $object is NOT applied if (!self::$isFound) { // Return not found objects $notFoundObjects = self::$notFoundObject; return FALSE; } return TRUE; }