Esempio n. 1
0
 public function tearDown()
 {
     $this->solrSearch->removeObject($this->object->object);
     $this->object->remove();
     $this->object = null;
     $this->solrSearch = null;
     ezpINIHelper::restoreINISettings();
     parent::tearDown();
 }
Esempio n. 2
0
 public function tearDown()
 {
     $this->solrSearch->removeObject($this->testObj);
     ezpINIHelper::restoreINISettings();
     parent::tearDown();
 }
 //    $script->shutdown( 1 );
 //}
 $searchEngine = new eZSolr();
 $needRemoveWithUpdate = $searchEngine->needRemoveWithUpdate();
 while (true) {
     $entries = $db->arrayQuery("SELECT param FROM ezpending_actions WHERE action = 'index_object' GROUP BY param ORDER BY min(created)", array('limit' => $limit, 'offset' => $offset));
     if (is_array($entries) && count($entries) != 0) {
         foreach ($entries as $entry) {
             $objectID = (int) $entry['param'];
             $cli->output("\tIndexing object ID #{$objectID}");
             $db->begin();
             $object = eZContentObject::fetch($objectID);
             $removeFromPendingActions = true;
             if ($object) {
                 if ($needRemoveWithUpdate) {
                     $searchEngine->removeObject($object, false);
                 }
                 $removeFromPendingActions = $searchEngine->addObject($object, false);
             }
             if ($removeFromPendingActions) {
                 $db->query("DELETE FROM ezpending_actions WHERE action = 'index_object' AND param = '{$objectID}'");
             } else {
                 $cli->warning("\tFailed indexing object ID #{$objectID}, keeping it in the queue.");
                 // Increase the offset to skip failing objects
                 ++$offset;
             }
             $db->commit();
         }
         $searchEngine->commit();
         // clear object cache to conserve memory
         eZContentObject::clearCache();