initialize() public method

If you modify the eZScript object using the set* functions you must make sure that is done before this function is called.
public initialize ( )
 public function __construct($theClass = '', $name = '')
 {
     parent::__construct($theClass, $name);
     if (!self::$script instanceof eZScript) {
         self::$script = eZScript::instance(array('description' => "eZ Publish Test Runner\n\nsets up an eZ Publish testing environment\n", 'use-session' => false, 'use-modules' => true, 'use-extensions' => true));
         // Override INI override folder from settings/override to
         // tests/settings to not read local override settings
         $ini = eZINI::instance();
         $ini->setOverrideDirs(array(array('tests/settings', true)), 'override');
         $ini->loadCache();
         // Be sure to have clean content language data
         eZContentLanguage::expireCache();
         self::$script->startup();
         self::$script->initialize();
         // Avoids Fatal error: eZ Publish did not finish its request if die() is used.
         eZExecution::setCleanExit();
     }
 }
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 /**
  * Runs a callback function in the legacy kernel environment.
  * This is useful to run eZ Publish 4.x code from a non-related context (like eZ Publish 5)
  *
  * @param \Closure $callback
  * @param boolean $postReinitialize Default is true.
  *                               If set to false, the kernel environment will not be reinitialized.
  *                               This can be useful to optimize several calls to the kernel within the same context.
  * @return mixed The result of the callback
  */
 public function runCallback(\Closure $callback, $postReinitialize = true)
 {
     if (!$this->script->isInitialized()) {
         $this->script->initialize();
     }
     $return = $callback();
     $this->script->shutdown();
     if (!$postReinitialize) {
         $this->script->setIsInitialized(true);
     }
     return $return;
 }