public static function updateDialogCharacter($pack) { $pack->auth->game_id = dbconnection::queryObject("SELECT * FROM dialog_characters WHERE dialog_character_id = '{$pack->dialog_character_id}'")->game_id; $pack->auth->permission = "read_write"; if (!editors::authenticateGameEditor($pack->auth)) { return new return_package(6, NULL, "Failed Authentication"); } dbconnection::query("UPDATE dialog_characters SET " . (isset($pack->title) ? "title = '" . addslashes($pack->title) . "', " : "") . (isset($pack->name) ? "name = '" . addslashes($pack->name) . "', " : "") . (isset($pack->media_id) ? "media_id = '" . addslashes($pack->media_id) . "', " : "") . "last_active = CURRENT_TIMESTAMP " . "WHERE dialog_character_id = '{$pack->dialog_character_id}'"); games::bumpGameVersion($pack); return dialogs::getDialogCharacter($pack); }