Esempio n. 1
0
 public function create_object($data)
 {
     return Weapon::create($data);
 }
Esempio n. 2
0
			$weapon->isAttack = 1;
			$weapon->weaponCount = $amount;
			$weapon->weaponStrength = $conf['weapon' . $wId . 'strength'];
			if ($amount and $weapon->create()) {
				$t->saWeapons[] = $weapon;
			}
		}

		foreach ($tobuy[0] as $wId => $amount) {
			$weapon = new Weapon();
			$weapon->userId = $user->id;
			$weapon->weaponId = $wId;
			$weapon->isAttack = 0;
			$weapon->weaponCount = $amount;
			$weapon->weaponStrength = $conf['weapon' . $wId . 'strength'];
			if ($amount and $weapon->create()) {
				$t->daWeapons[] = $weapon;
			}
		}
		$user->cacheStats();
	}
	else {
		$t->err = 'Not enough Gold';
	}
	
	
}

$t->user = $user;

if (!$t->saWeapons and !$t->daWeapons) {