include_once 'interface.DatabaseAdapterInterface.php'; // odd name, pull it in immediately function __autoload($class) { require "class.$class.php"; } // Explicitly set the environment (overrides URL-based environment naming). Environment::SetEnvironment('setup'); // Start by creating the base mesh MeshTools::CreateMesh('middle_earth'); // Now create the node types for this mesh // Hobbits $attributes = array( 'first_name VARCHAR(20)', 'last_name VARCHAR(20)', 'age INT', ); MeshTools::CommitNodeType('hobbits', $attributes); // Locations $attributes = array(